Fix formatting

pull/8/head
Chris Adderley 7 years ago committed by GitHub
parent 0e73f4c1c6
commit a08486d581

@ -8,8 +8,8 @@
* GameData
* ReStock
* Assets: all model and texture files
* <Part Category>
* <Size Category>
* `<Part Category>`
* `<Size Category>`
* Assets
* Patches: patches to enable the replacement of the bits
@ -20,20 +20,18 @@
# Proposed Asset Naming Conventions
restock-<descriptor>-<sizecategory>-<id>
restock-`<descriptor>`-`<sizecategory>`-`<id>`-`<suffix>`
## Examples:
### Largest 3.75m Tank
restock-fueltank-375-1.mu
restock-fueltank-375-1.dds
restock-fueltank-375-1-n.dds
restock-fueltank-375-1-e.dds
Suffix is like -n for nomral map, -e for emissive, etc
### Small radial Battery
restock-battery-radial-1.mu
restock-battery-radial-1.dds
restock-battery-radial-1-n.dds
restock-battery-radial-1-e.dds
## Examples:
#### Largest 3.75m Tank
* restock-fueltank-375-1.mu
* restock-fueltank-375-1.dds
* restock-fueltank-375-1-n.dds
* restock-fueltank-375-1-e.dds
#### Small radial Battery
* restock-battery-radial-1.mu
* restock-battery-radial-1.dds
* restock-battery-radial-1-n.dds
* restock-battery-radial-1-e.dds

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