ReStocked/Distribution/Restock/GameData/ReStock/Patches/Science/restock-science.cfg

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2018-08-13 06:09:46 +00:00
// Patches applying art changes to scientific instruments
// Contents:
// - Thermometer (sensorThermometer)
// - Barometer (sensorBarometer)
// - Accelerometer (sensorAccelerometer)
// - Negative Gravioli Detector (sensorGravimeter)
// - Mystery Goo™ Containment Unit (GooExperiment)
// - SC-9001 Science Jr. (science_module)
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// Thermometer
@PART[sensorThermometer] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-thermometer
}
}
//Barometer
@PART[sensorBarometer] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-barometer
}
}
// Accelerometer
@PART[sensorAccelerometer] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-accelerometer
}
}
// Negative Gravioli Detector
@PART[sensorGravimeter] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-gravimeter
}
}
// Mystery Goo™ Containment Unit
@PART[GooExperiment] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-gooExperiment-1
}
MODULE {
name = ModulePartVariants
baseVariant = Classic
// TODO: add localization strings for display names
VARIANT {
name = Classic
displayName = Classic
themeName = White
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS {
Classic_Mount = true
Compact_Mount = false
}
}
VARIANT {
name = Compact
displayName = Compact
themeName = White
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS {
Classic_Mount = false
Compact_Mount = true
}
}
}
}
// SC-9001 Science Jr.
@PART[science_module] {
@author = Andrew Cassidy
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-materialBay-1
}
// original model was scaled by 0.1x and had a rescalefactor of 1.25, so we have to reset that
rescaleFactor = 1
@scale = 1
@node_stack_top = 0.0, 0.6125, 0.0, 0.0, 1.0, 0.0
@node_stack_bottom = 0.0, -0.5125, 0.0, 0.0, -1.0, 0.0
@node_attach = 0.0, 0.0, 0.62625, 0.0, 0.0, -1.0, 1
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}