Prototype Wheel-2 config and add model

pull/822/head
Andrew Cassidy 4 years ago
parent 7529aa2a32
commit 0d37a01c34
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Subproject commit f357fa8e99937d7ef61aa8c63e8f198ea2c7a269 Subproject commit 26a374668c4fd822be2ec5f1b270f80af0ca648c

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// Patches applying art changes to // Patches applying art changes to wheels
// Contents:
+PART[roverWheel2]
// LT-2 Landing Strut
+PART[roverWheel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@name = roverWheel2_interim
@author = Andrew Cassidy @author = Andrew Cassidy
@name = restock-wheel-2
!mesh = DELETE !mesh = DELETE
MODEL MODEL
{ {
model = ReStock/Assets/Ground/restock-wheel-1 model = ReStock/Assets/Ground/restock-wheel-2
}
@MODULE[ModuleWheelSuspension] {
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
} }
!MODULE[FXModuleLookAtConstraint] !MODULE[FXModuleLookAtConstraint]
MODULE MODULE
{ {
name = FXModuleLookAtConstraint name = FXModuleLookAtConstraint
CONSTRAINLOOKFX CONSTRAINLOOKFX
{ {
targetName = Suspension1 rotatorsName = Link1
rotatorsName = Suspension2 targetName = Link1Target
} }
CONSTRAINLOOKFX CONSTRAINLOOKFX
{ {
targetName = Suspension2 rotatorsName = Link2
rotatorsName = Suspension1 targetName = Link2Target
} }
} }
@MODULE[ModuleWheelDamage] MODULE
{ {
@damagedTransformName = BustedWheel name = FXModuleConstrainPosition
@undamagedTransformName = Wheel
matchRotation = true
matchPosition = false
CONSTRAINFX
{
moversName = LowerBracket
targetName = Base
}
CONSTRAINFX
{
moversName = SteeringPivotFollower
targetName = SteeringPivot
}
CONSTRAINFX
{
moversName = WheelPivotFollower
targetName = WheelPivot
}
}
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
rotatorsName = ShockCylinder
targetName = ShockPiston
}
CONSTRAINLOOKFX
{
rotatorsName = ShockPiston
targetName = ShockCylinder
}
CONSTRAINLOOKFX
{
rotatorsName = SteeringPiston1
targetName = SteeringCylinder1
}
CONSTRAINLOOKFX
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
CONSTRAINLOOKFX
{
rotatorsName = SteeringPiston2
targetName = SteeringCylinder2
}
CONSTRAINLOOKFX
{
rotatorsName = SteeringCylinder2
targetName = SteeringPiston2
}
} }
} }

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