Merge branch 'master' into fairings

This commit is contained in:
Chris Adderley 2019-01-13 20:02:04 -08:00
commit 16e565ad09
14 changed files with 36 additions and 36 deletions

View File

@ -254,21 +254,6 @@
name = ModulePartVariants
baseVariant = Size2
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #999999
secondaryColor = #000000
GAMEOBJECTS
{
Mainsail_Boattail = true
Mainsail_25m = false
Mainsail_Shroud = false
Mainsail_Shroud_Compact = false
Mainsail_Compact = false
}
}
VARIANT
{
name = Size2
displayName = #LOC_Restock_variant-engine_size2
@ -280,6 +265,21 @@
Mainsail_25m = true
Mainsail_Shroud = true
Mainsail_Shroud_Compact = false
Mainsail_Compact = false
}
}
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #999999
secondaryColor = #000000
GAMEOBJECTS
{
Mainsail_Boattail = true
Mainsail_25m = false
Mainsail_Shroud = false
Mainsail_Shroud_Compact = false
Mainsail_Compact = false
}
}
@ -905,27 +905,6 @@
name = ModulePartVariants
baseVariant = Size2
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #999999
secondaryColor = #000000
GAMEOBJECTS
{
ActutatorCpt_Bottom001 = false
ActutatorCpt_Bottom002 = false
Actutator_Bottom001 = true
Actutator_Bottom002 = true
Skipper_GimbalMount = true
Skipper_GimbalMountCompact = false
Skipper_Compact = false
Skipper_Boattail = true
Skipper_25m = false
Skipper_Shroud = false
Skipper_Shroud_Compact = false
}
}
VARIANT
{
name = Size2
displayName = #LOC_Restock_variant-engine_size2
@ -943,6 +922,27 @@
Skipper_Boattail = false
Skipper_25m = true
Skipper_Shroud = true
Skipper_Shroud_Compact = false
}
}
VARIANT
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #999999
secondaryColor = #000000
GAMEOBJECTS
{
ActutatorCpt_Bottom001 = false
ActutatorCpt_Bottom002 = false
Actutator_Bottom001 = true
Actutator_Bottom002 = true
Skipper_GimbalMount = true
Skipper_GimbalMountCompact = false
Skipper_Compact = false
Skipper_Boattail = true
Skipper_25m = false
Skipper_Shroud = false
Skipper_Shroud_Compact = false
}
}