mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-06-11 05:54:07 +00:00
Functional 3.75m parts
This commit is contained in:
parent
92a009c393
commit
1bd3440bc8
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@ -45,9 +45,9 @@ Localization
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#LOC_RestockPlus_restock-adapter-tank-25-375-1_description =
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#LOC_RestockPlus_restock-adapter-tank-25-375-1_tags =
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#LOC_RestockPlus_restock-adapter-hollow-25-375-1_title =
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#LOC_RestockPlus_restock-adapter-hollow-25-375-1_description =
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#LOC_RestockPlus_restock-adapter-hollow-25-375-1_tags =
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#LOC_RestockPlus_restock-adapter-skeletal-25-375-1_title =
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#LOC_RestockPlus_restock-adapter-skeletal-25-375-1_description =
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#LOC_RestockPlus_restock-adapter-skeletal-25-375-1_tags =
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}
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}
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@ -7,7 +7,7 @@ PART
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MODEL
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{
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model = RestockPlus/Assets/Command/restock-drone-core-375-1
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model = ReStockPlus/Assets/Command/restock-drone-core-375-1
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scale = 1.0, 1.0, 1.0
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}
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rescaleFactor = 1.0
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@ -15,8 +15,8 @@ PART
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// Attachment
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attachRules = 1,0,1,1,0
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node_stack_top = 0.0, 0.231, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -0.237, 0.0, 0.0, -1.0, 0.0, 3
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node_stack_top = 0.0, 0.237, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -0.196, 0.0, 0.0, -1.0, 0.0, 3
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TechRequired = largeUnmanned
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entryCost = 36800
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@ -7,7 +7,7 @@ PART
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MODEL
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{
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model = RestockPlus/Assets/Coupling/restock-docking-375-1
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model = ReStockPlus/Assets/Coupling/restock-docking-375-1
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scale = 1.0, 1.0, 1.0
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}
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scale = 1
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@ -15,8 +15,8 @@ PART
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// Attachment
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attachRules = 1,0,1,1,0
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node_stack_top = 0.0, 0.052, 0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -0.32, 0, 0.0, -1.0, 0.0, 3
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node_stack_top = 0.0, 0.253, 0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -0.127, 0, 0.0, -1.0, 0.0, 3
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// Tech
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TechRequired = metaMaterials
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@ -48,7 +48,7 @@ PART
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{
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name = ModuleDockingNode
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referenceAttachNode = top
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nodeType = size4
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nodeType = size3
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stagingEnabled = False
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}
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MODULE
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@ -10,15 +10,15 @@ PART
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// --- asset parameters ---
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MODEL
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{
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model = RestockPlus/Assets/Engine/restock-battery-375-1
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model = ReStockPlus/Assets/Electrical/restock-battery-375-1
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scale = 1.0, 1.0, 1.0
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}
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scale = 1.0
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rescaleFactor = 1
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// --- node definitions ---
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node_stack_top = 0.0, 2.499, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -3.849, 0.0, 0.0, -1.0, 0.0, 3
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node_stack_top = 0.0, 0.203, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -0.227, 0.0, 0.0, -1.0, 0.0, 3
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// --- editor parameters ---
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TechRequired = veryHeavyRocketry
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@ -11,47 +11,87 @@ PART
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// --- asset parameters ---
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MODEL
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{
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model = RestockPlus/Assets/Engine/restock-engine-corgi
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model = ReStockPlus/Assets/Engine/restock-engine-corgi-1
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scale = 1.0, 1.0, 1.0
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}
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scale = 1.0
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rescaleFactor = 1
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// --- node definitions ---
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node_stack_top = 0.0, 2.499, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -3.849, 0.0, 0.0, -1.0, 0.0, 3
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node_attach = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_top = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_bottom = 0.0, -2.315, 0.0, 0.0, -1.0, 0.0, 3
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// --- FX definitions ---
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EFFECTS
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{
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engage
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-corgi-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.75
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pitch = 1.0 0.95
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loop = true
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStockPlus/FX/restock-fx-corgi-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStockPlus/FX/restock-fx-corgi-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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}
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}
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// --- editor parameters ---
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@ -65,7 +105,7 @@ PART
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description = #LOC_RestockPlus_restock-engine-corgi_description
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// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
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attachRules = 1,0,1,0,0
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attachRules = 1,1,1,0,0
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bulkheadProfiles = size3, size2
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// --- standard part parameters ---
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@ -88,8 +128,7 @@ PART
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engineID = MainExhaust
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thrustVectorTransformName = thrustTransform
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exhaustDamage = True
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runningEffectName = fx-gc-core
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powerEffectName = fx-gc-plume
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runningEffectName = fx-corgi-running
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ignitionThreshold = 0.1
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minThrust = 0
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maxThrust = 1540
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@ -128,8 +167,8 @@ PART
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = GimbalBone
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gimbalRange = 3
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gimbalTransformName = B_Gimbal
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gimbalRange = 4
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gimbalResponseSpeed = 6
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useGimbalResponseSpeed = true
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}
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@ -314,49 +353,134 @@ PART
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = CylUpper001
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rotatorsName = CylLower001
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targetName = CylTop004
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rotatorsName = CylLower004
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper002
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rotatorsName =CylLower002
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targetName = CylTop005
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rotatorsName =CylLower005
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper003
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rotatorsName = CylLower003
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targetName = CylTop006
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rotatorsName = CylLower006
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower001
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rotatorsName = CylUpper001
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targetName = CylLower004
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rotatorsName = CylTop004
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower002
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rotatorsName = CylUpper002
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targetName = CylLower005
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rotatorsName = CylTop005
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower003
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rotatorsName = CylUpper003
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targetName = CylLower006
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rotatorsName = CylTop006
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop007
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rotatorsName = CylLower007
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop008
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rotatorsName =CylLower008
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop009
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rotatorsName = CylLower009
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower008
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rotatorsName = CylTop008
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower009
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rotatorsName = CylTop009
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower007
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rotatorsName = CylTop007
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop010
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rotatorsName = CylLower010
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop011
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rotatorsName =CylLower011
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop012
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rotatorsName = CylLower012
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower010
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rotatorsName = CylTop010
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower011
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rotatorsName = CylTop011
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower012
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rotatorsName = CylTop012
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop013
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rotatorsName = CylLower013
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop014
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rotatorsName =CylLower014
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop015
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rotatorsName = CylLower015
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower013
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rotatorsName = CylTop013
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower014
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rotatorsName = CylTop014
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower015
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rotatorsName = CylTop015
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}
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}
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MODULE
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{
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name = ModuleJettison
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jettisonName = SHROUD01
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jettisonName = Fairing375
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bottomNodeName = bottom
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isFairing = True
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jettisonedObjectMass = 0.1
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jettisonForce = 5
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jettisonDirection = 0 0 1
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MODULE
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{
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name = FlagDecal
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textureQuadName = Flag
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}
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MODULE
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@ -397,18 +521,18 @@ PART
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toggleInFlight = false
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redCurve
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{
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key = 0 1
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key = 0 0
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key = 1 1
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}
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greenCurve
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{
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key = 0
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key = 0 0
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key = 1 1
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}
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blueCurve
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{
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key = 0 0
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key = 1 0
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key = 1 1
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}
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alphaCurve
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{
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@ -427,7 +551,7 @@ PART
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toggleInFlight = false
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redCurve
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{
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key = 0 1
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key = 0 0
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key = 1 1
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}
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greenCurve
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@ -438,7 +562,7 @@ PART
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blueCurve
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{
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key = 0 0
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key = 1 0
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key = 1 1
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||||
}
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alphaCurve
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{
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||||
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@ -446,5 +570,47 @@ PART
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key = 1 1
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}
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size3
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VARIANT
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{
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name = Size3
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displayName = #LOC_Restock_variant-engine_size3
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primaryColor = #999999
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secondaryColor = #da8544
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GAMEOBJECTS
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{
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Var_25m = false
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Var_375m = true
|
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Fairing375 = true
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}
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NODES
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{
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node_attach = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_top = 0.0, 0.753, 0.0, 0.0, 1.0, 0.0, 3
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||||
}
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}
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VARIANT
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||||
{
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||||
name = Compact
|
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displayName = #LOC_Restock_variant-engine_size2
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primaryColor = #999999
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||||
secondaryColor = #555555
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||||
GAMEOBJECTS
|
||||
{
|
||||
Var_25m = true
|
||||
Var_375m = false
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||||
Fairing375 = false
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||||
|
||||
}
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||||
NODES
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||||
{
|
||||
node_stack_top = 0.0,0.558,0.0 , 0.0, 1.0, 0.0, 2
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node_attach = 0.0,0.558,0.0 , 0.0, 1.0, 0.0, 2
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||||
}
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||||
}
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||||
}
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||||
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||||
}
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|
|
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@ -7,29 +7,28 @@ PART
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|||
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MODEL
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||||
{
|
||||
model = Restock/Assets/FuelTank/restock-fuel-tank-375-4
|
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model = ReStock/Assets/FuelTank/restock-adapter-375-fueled-1
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||||
scale = 1.0, 1.0, 1.0
|
||||
}
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||||
MODEL
|
||||
{
|
||||
model = Restock/Assets/Common/restock-endcap-fuel-375-1
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||||
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
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scale = 1.0, 1.0, 1.0
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||||
position = 0.0, 0.9375, 0.0
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||||
position = 0.0, 1.148, 0.0
|
||||
}
|
||||
MODEL
|
||||
{
|
||||
model = Restock/Assets/Common/restock-endcap-fuel-375-1
|
||||
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-375-orange
|
||||
scale = 1.0, -1.0, 1.0
|
||||
position = 0.0, -0.9375, 0.0
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||||
position = 0.0, -1.098, 0.0
|
||||
}
|
||||
scale = 1
|
||||
rescaleFactor = 1
|
||||
|
||||
// Attachment
|
||||
attachRules = 1,1,1,1,0
|
||||
node_stack_top = 0.0, 0.9375, 0, 0.0, 1.0, 0.0, 3
|
||||
node_stack_bottom = 0.0, -0.9375, 0, 0.0, -1.0, 0.0, 3
|
||||
node_attach = 0.0, 0.0, -1.875, 0.0, 0.0, 1.0, 3
|
||||
attachRules = 1,0,1,1,0
|
||||
node_stack_top = 0.0, 1.148, 0, 0.0, 1.0, 0.0, 3
|
||||
node_stack_bottom = 0.0, -1.098, 0, 0.0, -1.0, 0.0, 3
|
||||
|
||||
// Tech
|
||||
TechRequired = highPerformanceFuelSystems
|
||||
|
|
|
@ -7,28 +7,28 @@ PART
|
|||
|
||||
MODEL
|
||||
{
|
||||
model = Restock/Assets/FuelTank/restock-fuel-tank-375-4
|
||||
model = ReStock/Assets/FuelTank/restock-fueltank-375-4
|
||||
scale = 1.0, 1.0, 1.0
|
||||
}
|
||||
MODEL
|
||||
{
|
||||
model = Restock/Assets/Common/restock-endcap-fuel-375-1
|
||||
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-375-orange
|
||||
scale = 1.0, 1.0, 1.0
|
||||
position = 0.0, 0.9375, 0.0
|
||||
position = 0.0, 0.48, 0.0
|
||||
}
|
||||
MODEL
|
||||
{
|
||||
model = Restock/Assets/Common/restock-endcap-fuel-375-1
|
||||
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-375-orange
|
||||
scale = 1.0, -1.0, 1.0
|
||||
position = 0.0, -0.9375, 0.0
|
||||
position = 0.0, -0.48, 0.0
|
||||
}
|
||||
scale = 1
|
||||
rescaleFactor = 1
|
||||
|
||||
// Attachment
|
||||
attachRules = 1,1,1,1,0
|
||||
node_stack_top = 0.0, 0.9375, 0, 0.0, 1.0, 0.0, 3
|
||||
node_stack_bottom = 0.0, -0.9375, 0, 0.0, -1.0, 0.0, 3
|
||||
node_stack_top = 0.0, 0.48, 0, 0.0, 1.0, 0.0, 3
|
||||
node_stack_bottom = 0.0, -0.48, 0, 0.0, -1.0, 0.0, 3
|
||||
node_attach = 0.0, 0.0, -1.875, 0.0, 0.0, 1.0, 3
|
||||
|
||||
// Tech
|
||||
|
@ -36,7 +36,7 @@ PART
|
|||
entryCost = 12900
|
||||
|
||||
// Info
|
||||
cost = 5750
|
||||
cost = 1625
|
||||
category = FuelTank
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-fuel-tank-375-4_title
|
||||
|
@ -46,7 +46,7 @@ PART
|
|||
bulkheadProfiles = size3, srf
|
||||
|
||||
// Parameters
|
||||
mass = 4
|
||||
mass = 1.125
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.3
|
||||
|
@ -61,13 +61,13 @@ PART
|
|||
RESOURCE
|
||||
{
|
||||
name = LiquidFuel
|
||||
amount = 2880
|
||||
maxAmount = 2880
|
||||
amount = 810
|
||||
maxAmount = 810
|
||||
}
|
||||
RESOURCE
|
||||
{
|
||||
name = Oxidizer
|
||||
amount = 3520
|
||||
maxAmount = 3520
|
||||
amount = 990
|
||||
maxAmount = 990
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,22 +1,22 @@
|
|||
// 3.75m skeletal adapter
|
||||
PART
|
||||
{
|
||||
name = restock-adapter-hollow-25-375-1
|
||||
name = restock-adapter-skeletal-25-375-1
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
|
||||
MODEL
|
||||
{
|
||||
model = Restock/Assets/Structural/restock-adapter-375-4
|
||||
model = ReStock/Assets/FuelTank/restock-adapter-375-skeletal-1
|
||||
scale = 1.0, 1.0, 1.0
|
||||
}
|
||||
scale = 1
|
||||
rescaleFactor = 1
|
||||
|
||||
// Attachment
|
||||
attachRules = 1,1,1,1,0
|
||||
node_stack_top = 0.0, 0.9375, 0, 0.0, 1.0, 0.0, 3
|
||||
node_stack_bottom = 0.0, -0.9375, 0, 0.0, -1.0, 0.0, 2
|
||||
attachRules = 1,0,1,1,0
|
||||
node_stack_top = 0.0, 0.676, 0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -0.36, 0, 0.0, -1.0, 0.0, 3
|
||||
|
||||
// Tech
|
||||
TechRequired = highPerformanceFuelSystems
|
||||
|
@ -24,16 +24,16 @@ PART
|
|||
|
||||
// Info
|
||||
cost = 5750
|
||||
category = FuelTank
|
||||
category = Structural
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-adapter-hollow-25-375-1_title
|
||||
title = #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_title
|
||||
manufacturer = #autoLOC_501638
|
||||
description = #LOC_RestockPlus_restock-adapter-hollow-25-375-1_description
|
||||
tags = #LOC_RestockPlus_restock-adapter-hollow-25-375-1_tags
|
||||
description = #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_description
|
||||
tags = #LOC_RestockPlus_restock-adapter-skeletal-25-375-1_tags
|
||||
bulkheadProfiles = size3, size2
|
||||
|
||||
// Parameters
|
||||
mass = 4
|
||||
mass = 1
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.3
|
||||
|
|
|
@ -1,3 +1,54 @@
|
|||
// Patches for 3.75m structural Parts
|
||||
// Contents:
|
||||
// - Kerbodyne ADTP-2-3 (Size3to2Adapter): Adds hollow and fuelled variants
|
||||
// - Kerbodyne ADTP-2-3 (Size3to2Adapter): Adds hollow variant
|
||||
|
||||
@PART[Size3to2Adapter]:AFTER[ReStock]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL {
|
||||
model = ReStock/Assets/FuelTank/restock-adapter-375-multi-1
|
||||
}
|
||||
%rescaleFactor = 1
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Solid
|
||||
VARIANT
|
||||
{
|
||||
name = Solid
|
||||
displayName = #LOC_Restock_variant-engine_size3
|
||||
primaryColor = #999999
|
||||
secondaryColor = #da8544
|
||||
GAMEOBJECTS
|
||||
{
|
||||
375mAdapterNotHollow = true
|
||||
COLLIDER_SOLID =true
|
||||
375mAdapterHollow001 = false
|
||||
COLLIDERS = false
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-engine_szie2
|
||||
primaryColor = #999999
|
||||
secondaryColor = #555555
|
||||
GAMEOBJECTS
|
||||
{
|
||||
375mAdapterNotHollow = false
|
||||
COLLIDER_SOLID =false
|
||||
375mAdapterHollow001 = true
|
||||
COLLIDERS = true
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user