Move BlackAndWhite variants to first position on list of variants.

This commit is contained in:
Poodmund 2019-10-28 16:42:06 +00:00
parent 5b8395824e
commit 1eb21c043e
2 changed files with 28 additions and 28 deletions

View File

@ -17,6 +17,20 @@
name = ModulePartVariants
baseVariant = BlackAndWhite
useMultipleDragCubes = false
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
1875mNoseconeBlackWhite = true
1875mNosecone = false
1875mNoseconeOrange = false
}
}
VARIANT
{
name = White
@ -32,20 +46,6 @@
}
}
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
1875mNoseconeBlackWhite = true
1875mNosecone = false
1875mNoseconeOrange = false
}
}
VARIANT
{
name = GrayAndOrange
displayName = #autoLOC_8007121

View File

@ -47,20 +47,6 @@ PART
baseVariant = BlackAndWhite
useMultipleDragCubes = false
VARIANT
{
name = White
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
1875mNoseconeBlackWhite = false
1875mNosecone = true
1875mNoseconeOrange = false
}
}
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
@ -75,6 +61,20 @@ PART
}
}
VARIANT
{
name = White
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
1875mNoseconeBlackWhite = false
1875mNosecone = true
1875mNoseconeOrange = false
}
}
VARIANT
{
name = GrayAndOrange
displayName = #autoLOC_8007121