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https://github.com/PorktoberRevolution/ReStocked
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Merge pull request #135 from PorktoberRevolution/command-pods
Command pods
This commit is contained in:
commit
28ddbcd388
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@ -1,10 +1,14 @@
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// Patches applying art changes to crewed command parts
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// Contents:
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// - PPD-12 Cupola Module (cupola)
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// - Mk1-3 Command Pod (mk1-3pod)
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// - Mk1 Lander Can (landerCabinSmall)
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// - Mk2 Lander Can (mk2LanderCabin_v2)
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// Cupola
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@PART[cupola]:FOR[zzzzStationParts]
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@PART[cupola]
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{
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@author = Chris Adderley
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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@ -23,3 +27,78 @@
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rotation = 0, 0, 0
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}
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}
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@PART[mk1-3pod]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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MODEL
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{
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model = ReStock/Assets/Command/restock-mk1-3-pod
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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}
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@PART[landerCabinSmall]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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MODEL
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{
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model = ReStock/Assets/Command/restock-mk1-lander
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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}
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@PART[mk2LanderCabin_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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MODEL
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{
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model = ReStock/Assets/Command/restock-mk2-lander
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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@MODULE[ModuleAnimateGeneric]
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{
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@animationName = DoorsOpen
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}
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@MODULE[ModulePartVariants]
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{
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@VARIANT[Rover]
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{
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@disabledAnimations = DoorsOpen
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!GAMEOBJECTS {}
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GAMEOBJECTS
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{
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Mk2RoverMode = true
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Mk2LanderMode = false
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COLLIDERS_ROVER = true
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COLLIDERS_LANDER = false
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}
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}
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@VARIANT[Lander]
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{
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!GAMEOBJECTS {}
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GAMEOBJECTS
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{
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Mk2RoverMode = false
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Mk2LanderMode = true
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COLLIDERS_ROVER = true
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COLLIDERS_LANDER = true
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}
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}
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}
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}
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@ -138,16 +138,6 @@
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dependOnEngineState = True
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dependOnThrottle = True
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}
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@MODULE[ModuleJettison],0
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{
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@jettisonName = ShroudA
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}
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@MODULE[ModuleJettison],1
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{
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@jettisonName = ShroudB
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}
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}
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// Vector
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@ -272,7 +262,6 @@
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NODES
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{
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node_stack_top = 0.0,0.0,0.0 , 0.0, 1.0, 0.0, 1
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node_attach = 0.0,0,0.0 , 0.0, 1.0, 0.0, 1
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}
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}
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VARIANT
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@ -296,7 +285,6 @@
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NODES
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{
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node_stack_top = 0.0,0.634,0.0 , 0.0, 1.0, 0.0, 2
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node_attach = 0.0,0.634,0.0 , 0.0, 1.0, 0.0, 2
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}
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}
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VARIANT
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@ -320,7 +308,6 @@
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NODES
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{
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node_stack_top = 0.0,0.634,0.0 , 0.0, 1.0, 0.0, 2
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node_attach = 0.0,0.634,0.0 , 0.0, 1.0, 0.0, 1
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}
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}
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VARIANT
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@ -344,7 +331,6 @@
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NODES
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{
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node_stack_top = 0.0,0.422,0.0 , 0.0, 1.0, 0.0, 1
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node_attach = 0.0,0.422,0.0 , 0.0, 1.0, 0.0, 1
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}
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}
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}
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@ -431,7 +417,6 @@
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}
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// Terrier
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@PART[liquidEngine3_v2]
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{
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@ -522,7 +507,6 @@
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@bulkheadProfiles = srf, size1
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!MODULE[ModulePartVariants] {}
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MODULE
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{
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name = ModulePartVariants
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@ -538,9 +522,7 @@
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LV_909_Boattail = false
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LV_909_Basic = true
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LV_909_Compact = false
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}
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}
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VARIANT
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{
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@ -553,9 +535,7 @@
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LV_909_Boattail = true
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LV_909_Basic = false
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LV_909_Compact = false
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}
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}
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VARIANT
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{
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@ -569,7 +549,6 @@
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LV_909_Basic = false
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LV_909_Compact = true
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}
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}
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}
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@MODULE[ModuleEngines]
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@ -692,7 +671,6 @@
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!sound_explosion_low = DELETE
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!EFFECTS {}
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EFFECTS
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{
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engage
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@ -808,7 +786,6 @@
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LV_T30_Boattail = false
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ShroudT30 = true
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}
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}
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VARIANT
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{
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@ -823,7 +800,6 @@
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LV_T30_Boattail = true
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ShroudT30 = true
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}
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}
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VARIANT
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{
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@ -838,7 +814,6 @@
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LV_T30_Boattail = false
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ShroudT30 = true
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}
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}
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}
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@MODULE[ModuleEngines]
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@ -936,10 +911,8 @@
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key = 1 1
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}
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}
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}
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// Swivel
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@PART[liquidEngine2]
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{
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@ -1071,7 +1044,6 @@
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Gimbal_Boattail = false
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Gimbal_Compact = false
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}
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}
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VARIANT
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{
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@ -1088,7 +1060,6 @@
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Gimbal_Boattail = true
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Gimbal_Compact = false
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}
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}
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VARIANT
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{
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@ -1105,7 +1076,6 @@
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Gimbal_Boattail = false
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Gimbal_Compact = true
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}
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}
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}
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MODULE
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@ -1191,7 +1161,6 @@
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targetName = Piston06Anchor
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rotatorsName = Piston06Target
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}
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}
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!MODULE[FXModuleAnimateThrottle] {}
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MODULE
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@ -1271,7 +1240,4 @@
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key = 1 1
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}
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}
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}
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@ -108,6 +108,18 @@
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = flame
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modelName = ReStock/FX/restock-fx-mainsail-flame-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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@ -3,6 +3,10 @@
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- Initial release
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- Parts included:
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- Command
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- Mk1 Command Pod (Porkjet/Nertea)
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- Mk1-3 Command Pod (Nertea)
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- Mk1 Lander Can (Nertea)
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- Mk2 Lander Can (Nertea)
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- PPD-12 Cupola Module (Nertea)
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- PPD-10 Hitchhiker Storage Container (Nertea)
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- Control
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@ -16,9 +20,10 @@
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- Clamp-O-Tron Sr. Docking Port (Nertea)
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- Clamp-O-Tron Shielded Port (Nertea)
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- Aero
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- Small Nose Cone (Nertea)
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- Aerodynamic Nose Cone (Nertea)
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- Advanced Nose Cone - Type A
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- Advanced Nose Cone - Type B
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- Advanced Nose Cone - Type A (Nertea)
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- Advanced Nose Cone - Type B (Nertea)
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- Protective Rocket Nose Cone Mk7 (Nertea)
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- Thermal
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- Heat Shield (0.625m) (Nertea)
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@ -26,6 +31,9 @@
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- Heat Shield (2.5m) (Nertea)
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- Heat Shield (3.75m) (Nertea)
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- Payload
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- AE-FF1 Airstream Protective Shell (1.25m) (Nertea)
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- AE-FF2 Airstream Protective Shell (2.5m) (Nertea)
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- AE-FF3 Airstream Protective Shell (3.75m) (Nertea)
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- Service Bay (1.25m) (Nertea)
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- Service Bay (2.5m) (Nertea)
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- Structural
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@ -74,6 +82,9 @@
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- LV-T45 "Swivel" Liquid Fuel Engine (Porkjet/Nertea)
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- LV-T30 "Reliant" Liquid Fuel Engine (Porkjet/Nertea)
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- S3 KS-25 "Vector" Liquid Fuel Engine (Nertea)
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- RE-L10 "Poodle" Liquid Fuel Engine (riocrokite/Nertea)
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- LV-T45 "Skipper" Liquid Fuel Engine (riocrokite/Nertea)
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- LV-T30 "Mainsail" Liquid Fuel Engine (riocrokite/Nertea)
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- LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Nertea)
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- Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Nertea)
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- S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Nertea)
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@ -94,9 +105,12 @@
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- Mystery Goo™ Containment Unit (Andrew Cassidy)
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- SC-9001 Science Jr. (Andrew Cassidy)
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- Engines are all surface attachable
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- 'Dark' variant for 1.25m tanks has been completely reworked
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- 'Dark' variant for several 1.25m tank/nosecones has been added
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- New (old) 'Metallic' variant for Rockomax Brand Adapter and FL-A5 Adapter
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- New 'Metallic' variant for 2.5m tanks
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- New Unpainted, Black variants for heat shields
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- New Bare variant for Linear RCS
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- Engines have a basic and a compact variant
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- Most engines have a basic and a compact variant
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- Most atmospheric engines also have a boattail variant
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- New plumes/FX for all redone engines
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