First cut at fairings.

pull/885/head
Chris Adderley 4 years ago
parent f7dc43cb44
commit 380fa1c489

@ -16,7 +16,7 @@
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 36
@nSides = 30
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-125-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@ -38,6 +38,9 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
}
GAMEOBJECTS
{
@ -45,10 +48,15 @@
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
@VARIANT[Grey]
@VARIANT[BlackAndWhite]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
@ -61,6 +69,9 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
}
GAMEOBJECTS
{
@ -68,9 +79,13 @@
FairingBase125BlackWhite = true
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
@VARIANT[Dark?Grey]
@VARIANT[Orange]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -84,6 +99,9 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
}
GAMEOBJECTS
{
@ -91,6 +109,10 @@
FairingBase125BlackWhite = false
FairingBase125Orange = true
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
VARIANT
@ -110,6 +132,10 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-dark
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
_Color= 1,1,1,1
}
GAMEOBJECTS
{
@ -117,6 +143,116 @@
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = true
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = true
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = true
}
}
@VARIANT[Gold]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-125-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-125-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = true
FairingBase125Silver = false
FairingBase125Inner = true
}
}
@VARIANT[Silver]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-125-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-125-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = true
FairingBase125Inner = true
}
}
}
@ -133,11 +269,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}
@ -153,7 +284,7 @@
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 24
@nSides = 30
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-25-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@ -175,15 +306,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase25White = true
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = false
}
}
@VARIANT[Grey]
@VARIANT[BlackAndWhite]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -197,15 +333,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = true
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = false
}
}
@VARIANT[Dark?Grey]
@VARIANT[Orange]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -219,12 +360,121 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = true
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = true
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = true
}
}
@VARIANT[Gold]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = true
FairingBase25Silver = false
FairingBase25Inner = true
}
}
@VARIANT[Silver]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = true
FairingBase25Inner = true
}
}
}
@ -241,11 +491,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}
@ -261,7 +506,7 @@
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 48
@nSides = 30
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-25-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@ -283,15 +528,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase375White = true
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Inner = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = false
}
}
@VARIANT[Grey]
@VARIANT[BlackAndWhite]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -305,15 +555,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = true
FairingBase375Orange = false
FairingBase375Inner = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = false
}
}
@VARIANT[Dark?Grey]
@VARIANT[Orange]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -327,12 +582,122 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = true
FairingBase375Inner = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Metal = true
FairingBase375Gold = false
FairingBase375Silver = false
FairingBase375Inner = true
}
}
@VARIANT[Gold]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular25
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Metal = false
FairingBase375Gold = true
FairingBase375Silver = false
FairingBase375Inner = true
}
}
@VARIANT[Silver]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular25
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = true
FairingBase375Inner = true
}
}
}
@ -349,10 +714,5 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}

@ -20,72 +20,208 @@
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@TextureNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
}
@MODULE[ModulePartVariants]
!MODULE[ModulePartVariants] {}
MODULE
{
@VARIANT[White]
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
!TEXTURE {}
!EXTRA_INFO {}
name = White
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = true
FairingBase1875Orange = false
FairingBase1875BlackWhite = false
FairingBase1875Inner = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = false
}
}
@VARIANT[Grey]
VARIANT
{
!TEXTURE {}
!EXTRA_INFO {}
name = BlackAndWhite
displayName = #autoLOC_8007120
themeName = BlackAndWhite
primaryColor = #000000
secondaryColor = #ffffff
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-blackwhite
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875Orange = false
FairingBase1875BlackWhite = true
FairingBase1875Inner = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = false
}
}
@VARIANT[Dark?Grey]
VARIANT
{
!TEXTURE {}
!EXTRA_INFO {}
name = Orange
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-orange
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-orange
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875Orange = true
FairingBase1875BlackWhite = false
FairingBase1875Inner = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875BlackWhite = false
FairingBase1875Orange = false
FairingBase1875Metal = true
FairingBase1875Gold = false
FairingBase1875Silver = false
FairingBase1875Inner = true
}
}
VARIANT
{
name = Silver
displayName = #autoLOC_6005005
themeName = Silver
description = #autoLOC_6005006
primaryColor = #cecece
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875BlackWhite = false
FairingBase1875Orange = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = true
FairingBase1875Inner = true
}
}
VARIANT
{
name = Gold
displayName = #autoLOC_8007118
themeName = Gold
description = #autoLOC_8003046
primaryColor = #fccb0a
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875BlackWhite = false
FairingBase1875Orange = false
FairingBase1875Metal = false
FairingBase1875Gold = true
FairingBase1875Silver = false
FairingBase1875Inner = true
}
}
}
@ -102,11 +238,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}
@ -127,76 +258,212 @@
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@TextureNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
}
@MODULE[ModulePartVariants]
!MODULE[ModulePartVariants] {}
MODULE
{
@VARIANT[White]
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
!TEXTURE {}
!EXTRA_INFO {}
name = White
displayName =
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
materialName = FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
BaseMaterialName=FairingBase
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase5White = true
FairingBase5Orange = false
FairingBase5BlackWhite = false
FairingBase5Inner = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = false
}
}
@VARIANT[Grey]
VARIANT
{
!TEXTURE {}
!EXTRA_INFO {}
name = BlackAndWhite
displayName =
themeName = BlackAndWhite
primaryColor = #000000
secondaryColor = #ffffff
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
materialName = FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
BaseMaterialName=FairingBase
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5Orange = false
FairingBase5BlackWhite = true
FairingBase5Inner = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = false
}
}
@VARIANT[Dark?Grey]
VARIANT
{
@displayName = #autoLOC_8007123
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!TEXTURE {}
!EXTRA_INFO {}
name = Orange
displayName =
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-orange
materialName = FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-orange
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-orange
FairingsNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
BaseMaterialName=FairingBase
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5Orange = true
FairingBase5BlackWhite = false
FairingBase5Inner = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
BaseMaterialName=FairingBase
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5BlackWhite = false
FairingBase5Orange = false
FairingBase5Metal = true
FairingBase5Gold = false
FairingBase5Silver = false
FairingBase5Inner = true
}
}
VARIANT
{
name = Silver
displayName = #autoLOC_6005005
themeName = Silver
description = #autoLOC_6005006
primaryColor = #cecece
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-5-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular5
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5BlackWhite = false
FairingBase5Orange = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = true
FairingBase5Inner = true
}
}
VARIANT
{
name = Gold
displayName = #autoLOC_8007118
themeName = Gold
description = #autoLOC_8003046
primaryColor = #fccb0a
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-5-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular5
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5BlackWhite = false
FairingBase5Orange = false
FairingBase5Metal = false
FairingBase5Gold = true
FairingBase5Silver = false
FairingBase5Inner = true
}
}
}
@ -213,10 +480,5 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}

@ -62,7 +62,7 @@ PART
MODULE
{
name = ModuleProceduralFairing
nSides = 32
nSides = 30
nArcs = 2
nCollidersPerXSection = 8
TextureURL = ReStock/Assets/Payload/restock-fairing-125-1
@ -110,7 +110,7 @@ PART
secondaryColor = #ffffff
TEXTURE
{
materialName=FairingIconShell
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1
}
EXTRA_INFO
@ -118,37 +118,76 @@ PART
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
BaseMaterialName=FairingBase
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase0625White = true
FairingBase0625Orange = false
FairingBase0625BlackWhite = false
FairingBase0625Inner= false
FairingBase0625Metal = false
}
}
VARIANT
{
name = Grey
name = BlackAndWhite
displayName = #autoLOC_8007120
themeName = BlackAndWhite
primaryColor = #000000
secondaryColor = #ffffff
TEXTURE
{
materialName=FairingIconShell
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-blackwhite
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-blackwhite
BaseMaterialName=FairingBase
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase0625White = false
FairingBase0625Orange = false
FairingBase0625BlackWhite = true
FairingBase0625Inner= false
FairingBase0625Metal = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
BaseMaterialName=FairingBase
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase0625White = false
FairingBase0625Orange = false
FairingBase0625BlackWhite = false
FairingBase0625Inner= true
FairingBase0625Metal = true
}
}
}
@ -346,10 +385,5 @@ PART
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}

@ -309,17 +309,22 @@ PART
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = true
FairingBase1875Orange = false
FairingBase1875BlackWhite = false
FairingBase1875Inner = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = false
}
}
VARIANT
{
name = Grey
name = BlackAndWhite
displayName = #autoLOC_8007120
themeName = BlackAndWhite
primaryColor = #000000
@ -334,17 +339,22 @@ PART
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875Orange = false
FairingBase1875BlackWhite = true
FairingBase1875Inner = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = false
}
}
VARIANT
{
name = Dark Grey
name = Orange
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
@ -359,12 +369,125 @@ PART
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875Orange = true
FairingBase1875BlackWhite = false
FairingBase1875Inner = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875BlackWhite = false
FairingBase1875Orange = false
FairingBase1875Metal = true
FairingBase1875Gold = false
FairingBase1875Silver = false
FairingBase1875Inner = true
}
}
VARIANT
{
name = Silver
displayName = #autoLOC_6005005
themeName = Silver
description = #autoLOC_6005006
primaryColor = #cecece
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875BlackWhite = false
FairingBase1875Orange = false
FairingBase1875Metal = false
FairingBase1875Gold = false
FairingBase1875Silver = true
FairingBase1875Inner = true
}
}
VARIANT
{
name = Gold
displayName = #autoLOC_8007118
themeName = Gold
description = #autoLOC_8003046
primaryColor = #fccb0a
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase1875White = false
FairingBase1875BlackWhite = false
FairingBase1875Orange = false
FairingBase1875Metal = false
FairingBase1875Gold = true
FairingBase1875Silver = false
FairingBase1875Inner = true
}
}
}
@ -381,10 +504,5 @@ PART
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}

@ -297,17 +297,23 @@ PART
FairingsTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
BaseMaterialName=FairingBase
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase5White = true
FairingBase5Orange = false
FairingBase5BlackWhite = false
FairingBase5Inner = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = false
}
}
VARIANT
{
name = Grey
name = BlackAndWhite
displayName =
themeName = BlackAndWhite
primaryColor = #000000
@ -322,17 +328,23 @@ PART
FairingsTextureURL = ReStock/Assets/Payload/restock-fairing-5-1
FairingsNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
BaseMaterialName=FairingBase
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5Orange = false
FairingBase5BlackWhite = true
FairingBase5Inner = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = false
}
}
VARIANT
{
name = Dark Grey
name = Orange
displayName =
themeName = Orange
primaryColor = #f49841
@ -347,12 +359,127 @@ PART
FairingsTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-orange
FairingsNormalURL = ReStock/Assets/Payload/restock-fairing-5-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
BaseMaterialName=FairingBase
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5Orange = true
FairingBase5BlackWhite = false
FairingBase5Inner = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-5-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-5-1-n
BaseMaterialName=FairingBase
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5BlackWhite = false
FairingBase5Orange = false
FairingBase5Metal = true
FairingBase5Gold = false
FairingBase5Silver = false
FairingBase5Inner = true
}
}
VARIANT
{
name = Silver
displayName = #autoLOC_6005005
themeName = Silver
description = #autoLOC_6005006
primaryColor = #cecece
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-5-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular5
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5BlackWhite = false
FairingBase5Orange = false
FairingBase5Metal = false
FairingBase5Gold = false
FairingBase5Silver = true
FairingBase5Inner = true
}
}
VARIANT
{
name = Gold
displayName = #autoLOC_8007118
themeName = Gold
description = #autoLOC_8003046
primaryColor = #fccb0a
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-5-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-5-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-5-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular5
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase5White = false
FairingBase5BlackWhite = false
FairingBase5Orange = false
FairingBase5Metal = false
FairingBase5Gold = true
FairingBase5Silver = false
FairingBase5Inner = true
}
}
}
@ -369,10 +496,5 @@ PART
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}

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