First cut at fairings.

This commit is contained in:
Chris Adderley
2020-08-01 21:10:58 -07:00
parent f7dc43cb44
commit 380fa1c489
37 changed files with 998 additions and 102 deletions

View File

@ -16,7 +16,7 @@
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 36
@nSides = 30
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-125-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@ -38,6 +38,9 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
}
GAMEOBJECTS
{
@ -45,10 +48,15 @@
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
@VARIANT[Grey]
@VARIANT[BlackAndWhite]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
@ -61,6 +69,9 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
}
GAMEOBJECTS
{
@ -68,9 +79,13 @@
FairingBase125BlackWhite = true
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
@VARIANT[Dark?Grey]
@VARIANT[Orange]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -84,6 +99,9 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
}
GAMEOBJECTS
{
@ -91,6 +109,10 @@
FairingBase125BlackWhite = false
FairingBase125Orange = true
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
VARIANT
@ -110,6 +132,10 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-dark
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 1,1,1,1
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.3
_Color= 1,1,1,1
}
GAMEOBJECTS
{
@ -117,6 +143,116 @@
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = true
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = true
FairingBase125Gold = false
FairingBase125Silver = false
FairingBase125Inner = true
}
}
@VARIANT[Gold]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-125-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-125-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = true
FairingBase125Silver = false
FairingBase125Inner = true
}
}
@VARIANT[Silver]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-125-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-125-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
FairingBase125Metal = false
FairingBase125Gold = false
FairingBase125Silver = true
FairingBase125Inner = true
}
}
}
@ -133,11 +269,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}
@ -153,7 +284,7 @@
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 24
@nSides = 30
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-25-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@ -175,15 +306,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase25White = true
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = false
}
}
@VARIANT[Grey]
@VARIANT[BlackAndWhite]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -197,15 +333,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = true
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = false
}
}
@VARIANT[Dark?Grey]
@VARIANT[Orange]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -219,12 +360,121 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = true
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = true
FairingBase25Gold = false
FairingBase25Silver = false
FairingBase25Inner = true
}
}
@VARIANT[Gold]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = true
FairingBase25Silver = false
FairingBase25Inner = true
}
}
@VARIANT[Silver]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular25
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange = false
FairingBase25Metal = false
FairingBase25Gold = false
FairingBase25Silver = true
FairingBase25Inner = true
}
}
}
@ -241,11 +491,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}
@ -261,7 +506,7 @@
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 48
@nSides = 30
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-25-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@ -283,15 +528,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase375White = true
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Inner = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = false
}
}
@VARIANT[Grey]
@VARIANT[BlackAndWhite]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -305,15 +555,20 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = true
FairingBase375Orange = false
FairingBase375Inner = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = false
}
}
@VARIANT[Dark?Grey]
@VARIANT[Orange]
{
!TEXTURE {}
!EXTRA_INFO {}
@ -327,12 +582,122 @@
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange
_Shininess= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = true
FairingBase375Inner = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = false
}
}
VARIANT
{
name = Metal
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-metal
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-metal
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n
CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite
_Color= 0,0,0,0
_SpecColor= 0.75,0.75,0.75,1
_Shininess= 0.07
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Metal = true
FairingBase375Gold = false
FairingBase375Silver = false
FairingBase375Inner = true
}
}
@VARIANT[Gold]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular25
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Metal = false
FairingBase375Gold = true
FairingBase375Silver = false
FairingBase375Inner = true
}
}
@VARIANT[Silver]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingsMat
mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver
}
EXTRA_INFO
{
FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver
FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n
FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular
BaseMaterialName=FairingBase
shaderName=KSP/Bumped Specular (Mapped)
_SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular25
_Shininess= 0.41
_Opacity= 1.0
_RimFalloff= 2.0
_AmbientMultiplier= 0.3
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange = false
FairingBase375Metal = false
FairingBase375Gold = false
FairingBase375Silver = true
FairingBase375Inner = true
}
}
}
@ -349,10 +714,5 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}