mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Launchclamp module works but hangs unexpectedly due to it growing too large
This commit is contained in:
Binary file not shown.
@ -0,0 +1,41 @@
|
||||
// Patches applying art changes to
|
||||
// Contents:
|
||||
|
||||
|
||||
@PART[launchClamp1]
|
||||
{
|
||||
@author = Andrew Cassidy
|
||||
!mesh = DELETE
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Structural/restock-launchclamp-1
|
||||
}
|
||||
|
||||
!MODULE[LaunchClamp] {}
|
||||
|
||||
MODULE {
|
||||
name = ModuleRestockLaunchClamp
|
||||
trf_towerPivot_name = obj_girdercap
|
||||
trf_towerStretch_name = obj_stretch
|
||||
trf_towerGirder_name = obj_girder
|
||||
trf_towerYoke_name = obj_yoke
|
||||
trf_anchor_name = obj_ground
|
||||
trf_animationRoot_name = restock-clamp-1
|
||||
anim_decouple_name = deploy
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleAnimateGeneric
|
||||
animationName = extend
|
||||
startEventGUIName = #LOC_RestockPlus_light_rotate_on
|
||||
endEventGUIName = #LOC_RestockPlus_light_rotate_off
|
||||
actionGUIName = #LOC_RestockPlus_light_rotate_toggle
|
||||
allowDeployLimit = true
|
||||
revClampDirection = false
|
||||
revClampSpeed = true
|
||||
revClampPercent = true
|
||||
eventAvailableFlight = false
|
||||
eventAvailableEVA = false
|
||||
}
|
||||
}
|
Binary file not shown.
Reference in New Issue
Block a user