Launchclamp module works but hangs unexpectedly due to it growing too large

This commit is contained in:
2019-09-08 19:12:19 -07:00
parent f8e70a457f
commit 3e13dab645
6 changed files with 209 additions and 2 deletions

View File

@ -0,0 +1,41 @@
// Patches applying art changes to
// Contents:
@PART[launchClamp1]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Structural/restock-launchclamp-1
}
!MODULE[LaunchClamp] {}
MODULE {
name = ModuleRestockLaunchClamp
trf_towerPivot_name = obj_girdercap
trf_towerStretch_name = obj_stretch
trf_towerGirder_name = obj_girder
trf_towerYoke_name = obj_yoke
trf_anchor_name = obj_ground
trf_animationRoot_name = restock-clamp-1
anim_decouple_name = deploy
}
MODULE
{
name = ModuleAnimateGeneric
animationName = extend
startEventGUIName = #LOC_RestockPlus_light_rotate_on
endEventGUIName = #LOC_RestockPlus_light_rotate_off
actionGUIName = #LOC_RestockPlus_light_rotate_toggle
allowDeployLimit = true
revClampDirection = false
revClampSpeed = true
revClampPercent = true
eventAvailableFlight = false
eventAvailableEVA = false
}
}