Move boattails to end of variant list

Move boattails for the Restock MH engine plates to the end of the variant list to fix compatability with stock due to a weird stock bug with the variant switcher.
This commit is contained in:
Andrew Cassidy 2020-05-10 14:20:29 -07:00
parent 147b797098
commit 4f7daf82b3
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@ -23,74 +23,7 @@
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-White
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = true
Boattail-1875-Orange = false
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = GrayAndOrange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = false
Boattail-1875-Orange = true
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short
@ -430,7 +363,75 @@
{
node_stack_bottom = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
VARIANT
{
name = Boattail-White
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = true
Boattail-1875-Orange = false
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = GrayAndOrange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = false
Boattail-1875-Orange = true
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
@MODULE[ModuleJettison]
{
@ -455,150 +456,7 @@
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-Dark
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
primaryColor = #4c4f47
secondaryColor = #494d49
themeName = Dark
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = true
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-White
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = true
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = true
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Metal
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_metal // Boattail (Metal)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = true
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short
@ -959,6 +817,150 @@
node_stack_bottom = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Dark
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
primaryColor = #4c4f47
secondaryColor = #494d49
themeName = Dark
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = true
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-White
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = true
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = true
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Metal
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_metal // Boattail (Metal)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = true
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
@MODULE[ModuleJettison]
{
@ -983,74 +985,7 @@
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-White
mass = -0.075
cost = 100
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = false
Boattail-375-Colliders = true
Boattail-375-White = true
Boattail-375-Orange = false
Shroud3xDummy = true
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.075
cost = 100
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = false
Boattail-375-Colliders = true
Boattail-375-White = false
Boattail-375-Orange = true
Shroud3xDummy = true
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Short
@ -1391,6 +1326,74 @@
node_stack_bottom = 0.0, -5.0, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Boattail-White
mass = -0.075
cost = 100
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = false
Boattail-375-Colliders = true
Boattail-375-White = true
Boattail-375-Orange = false
Shroud3xDummy = true
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.075
cost = 100
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = false
Boattail-375-Colliders = true
Boattail-375-White = false
Boattail-375-Orange = true
Shroud3xDummy = true
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
}
}
}
@MODULE[ModuleJettison]
{
@ -1415,74 +1418,7 @@
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-White
mass = -0.1125
cost = 140
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = false
Boattail-5-Colliders = true
Boattail-5-White = true
Boattail-5-Orange = false
Shroud4xDummy = true
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.1125
cost = 140
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #ffffff
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = false
Boattail-5-Colliders = true
Boattail-5-White = false
Boattail-5-Orange = true
Shroud4xDummy = true
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Short
@ -1823,6 +1759,74 @@
node_stack_bottom = 0.0, -5.0, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Boattail-White
mass = -0.1125
cost = 140
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = false
Boattail-5-Colliders = true
Boattail-5-White = true
Boattail-5-Orange = false
Shroud4xDummy = true
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.1125
cost = 140
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #ffffff
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = false
Boattail-5-Colliders = true
Boattail-5-White = false
Boattail-5-Orange = true
Shroud4xDummy = true
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
}
}
}
@MODULE[ModuleJettison]
{