mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Move boattails to end of variant list
Move boattails for the Restock MH engine plates to the end of the variant list to fix compatability with stock due to a weird stock bug with the variant switcher.
This commit is contained in:
parent
147b797098
commit
4f7daf82b3
@ -23,74 +23,7 @@
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baseVariant = Long
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baseMass = 0
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baseCost = 0
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VARIANT
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{
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name = Boattail-White
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mass = -0.015
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cost = 50
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displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
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primaryColor = #ffffff
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secondaryColor = #ffffff
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themeName = White
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sizeGroup = GroupB
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||||
GAMEOBJECTS
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||||
{
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||||
Engineplate-1875-White = false
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Engineplate-1875-Orange = false
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Boattail-1875-Colliders = true
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Boattail-1875-White = true
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Boattail-1875-Orange = false
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Shroud1p5xDummy = true
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Shroud1p5x0 = false
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Shroud1p5x1 = false
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Shroud1p5x2 = false
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Shroud1p5x3 = false
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Shroud1p5x4 = false
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Shroud1p5x0-Orange = false
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Shroud1p5x1-Orange = false
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Shroud1p5x2-Orange = false
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Shroud1p5x3-Orange = false
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Shroud1p5x4-Orange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-Orange
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mass = -0.015
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cost = 50
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displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
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primaryColor = #f49841
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secondaryColor = #4c4f47
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themeName = GrayAndOrange
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-1875-White = false
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Engineplate-1875-Orange = false
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Boattail-1875-Colliders = true
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Boattail-1875-White = false
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Boattail-1875-Orange = true
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Shroud1p5xDummy = true
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Shroud1p5x0 = false
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Shroud1p5x1 = false
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Shroud1p5x2 = false
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Shroud1p5x3 = false
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Shroud1p5x4 = false
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Shroud1p5x0-Orange = false
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Shroud1p5x1-Orange = false
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Shroud1p5x2-Orange = false
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Shroud1p5x3-Orange = false
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Shroud1p5x4-Orange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Short
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@ -430,7 +363,75 @@
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{
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node_stack_bottom = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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}
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VARIANT
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{
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name = Boattail-White
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mass = -0.015
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cost = 50
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displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
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primaryColor = #ffffff
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secondaryColor = #ffffff
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-1875-White = false
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Engineplate-1875-Orange = false
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Boattail-1875-Colliders = true
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Boattail-1875-White = true
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Boattail-1875-Orange = false
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Shroud1p5xDummy = true
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Shroud1p5x0 = false
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Shroud1p5x1 = false
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Shroud1p5x2 = false
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Shroud1p5x3 = false
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Shroud1p5x4 = false
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Shroud1p5x0-Orange = false
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Shroud1p5x1-Orange = false
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Shroud1p5x2-Orange = false
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Shroud1p5x3-Orange = false
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Shroud1p5x4-Orange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-Orange
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mass = -0.015
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cost = 50
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displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
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primaryColor = #f49841
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secondaryColor = #4c4f47
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themeName = GrayAndOrange
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-1875-White = false
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Engineplate-1875-Orange = false
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Boattail-1875-Colliders = true
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Boattail-1875-White = false
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Boattail-1875-Orange = true
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Shroud1p5xDummy = true
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Shroud1p5x0 = false
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Shroud1p5x1 = false
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Shroud1p5x2 = false
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Shroud1p5x3 = false
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Shroud1p5x4 = false
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Shroud1p5x0-Orange = false
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Shroud1p5x1-Orange = false
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Shroud1p5x2-Orange = false
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Shroud1p5x3-Orange = false
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Shroud1p5x4-Orange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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}
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@MODULE[ModuleJettison]
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{
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@ -455,150 +456,7 @@
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baseVariant = Long
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baseMass = 0
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baseCost = 0
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VARIANT
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{
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name = Boattail-Dark
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
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primaryColor = #4c4f47
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secondaryColor = #494d49
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themeName = Dark
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = false
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Boattail-25-Dark = true
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Boattail-25-Metal = false
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Boattail-25-Orange = false
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-White
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
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primaryColor = #ffffff
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secondaryColor = #ffffff
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = true
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Boattail-25-Dark = false
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Boattail-25-Metal = false
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Boattail-25-Orange = false
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-Orange
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
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primaryColor = #f49841
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secondaryColor = f49841
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themeName = Orange
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = false
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Boattail-25-Dark = false
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Boattail-25-Metal = false
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Boattail-25-Orange = true
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-Metal
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_metal // Boattail (Metal)
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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themeName = Metal
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = false
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Boattail-25-Dark = false
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Boattail-25-Metal = true
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Boattail-25-Orange = false
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Short
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@ -959,6 +817,150 @@
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node_stack_bottom = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-Dark
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
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primaryColor = #4c4f47
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secondaryColor = #494d49
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themeName = Dark
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = false
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Boattail-25-Dark = true
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Boattail-25-Metal = false
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Boattail-25-Orange = false
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
|
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node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-White
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
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primaryColor = #ffffff
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secondaryColor = #ffffff
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = true
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Boattail-25-Dark = false
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Boattail-25-Metal = false
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Boattail-25-Orange = false
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Shroud2xDummy = true
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||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
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Shroud2x2 = false
|
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
|
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name = Boattail-Orange
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mass = -0.03
|
||||
cost = 60
|
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displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
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secondaryColor = f49841
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = false
|
||||
Boattail-25-Colliders = true
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = true
|
||||
Shroud2xDummy = true
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Metal
|
||||
mass = -0.03
|
||||
cost = 60
|
||||
displayName = #LOC_Restock_variant-engine_boattail_metal // Boattail (Metal)
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
themeName = Metal
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = false
|
||||
Boattail-25-Colliders = true
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = true
|
||||
Boattail-25-Orange = false
|
||||
Shroud2xDummy = true
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@ -983,74 +985,7 @@
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.075
|
||||
cost = 100
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = false
|
||||
Boattail-375-Colliders = true
|
||||
Boattail-375-White = true
|
||||
Boattail-375-Orange = false
|
||||
Shroud3xDummy = true
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.075
|
||||
cost = 100
|
||||
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #f49841
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = false
|
||||
Boattail-375-Colliders = true
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = true
|
||||
Shroud3xDummy = true
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
@ -1391,6 +1326,74 @@
|
||||
node_stack_bottom = 0.0, -5.0, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.075
|
||||
cost = 100
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = false
|
||||
Boattail-375-Colliders = true
|
||||
Boattail-375-White = true
|
||||
Boattail-375-Orange = false
|
||||
Shroud3xDummy = true
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.075
|
||||
cost = 100
|
||||
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #f49841
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = false
|
||||
Boattail-375-Colliders = true
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = true
|
||||
Shroud3xDummy = true
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@ -1415,74 +1418,7 @@
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.1125
|
||||
cost = 140
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = false
|
||||
Boattail-5-Colliders = true
|
||||
Boattail-5-White = true
|
||||
Boattail-5-Orange = false
|
||||
Shroud4xDummy = true
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.1125
|
||||
cost = 140
|
||||
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #ffffff
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = false
|
||||
Boattail-5-Colliders = true
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = true
|
||||
Shroud4xDummy = true
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
@ -1823,6 +1759,74 @@
|
||||
node_stack_bottom = 0.0, -5.0, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.1125
|
||||
cost = 140
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = false
|
||||
Boattail-5-Colliders = true
|
||||
Boattail-5-White = true
|
||||
Boattail-5-Orange = false
|
||||
Shroud4xDummy = true
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.1125
|
||||
cost = 140
|
||||
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #ffffff
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = false
|
||||
Boattail-5-Colliders = true
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = true
|
||||
Shroud4xDummy = true
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user