mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
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@ -1,3 +1,196 @@
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// Patches applying art changes to 1.25m SRB engines
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// Contents:
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// -
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// - Kickback (MassiveBooster)
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// - Thumper (solidBooster1-1)
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// - Hammer (solidBooster)
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// - Flea (solidBooster_sm)
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// - Separatron I (sepMotor1)
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// Kickback
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@PART[MassiveBooster] {
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-srb-kickback-1
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}
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%rescaleFactor = 1
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = CylUpper005
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rotatorsName = CylLower005
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper006
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rotatorsName = CylLower006
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper007
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rotatorsName = CylLower007
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper008
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rotatorsName = CylLower008
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower005
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rotatorsName = CylUpper005
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower006
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rotatorsName = CylUpper006
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower007
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rotatorsName = CylUpper007
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower008
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rotatorsName = CylUpper008
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}
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}
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@MODULE[FXModuleAnimateThrottle]
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{
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@animationName = restock-srb-kickback-heat-1
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@responseSpeed = 0.1
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}
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}
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// Thumper
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@PART[solidBooster1-1] {
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-srb-thumper-1
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}
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%rescaleFactor = 1
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = CylUpper001
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rotatorsName = CylLower001
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper002
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rotatorsName = CylLower002
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper003
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rotatorsName = CylLower003
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}
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CONSTRAINLOOKFX
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{
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targetName = CylUpper004
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rotatorsName = CylLower004
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower001
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rotatorsName = CylUpper001
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower002
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rotatorsName = CylUpper002
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower003
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rotatorsName = CylUpper003
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}
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CONSTRAINLOOKFX
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{
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targetName = CylLower004
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rotatorsName = CylUpper004
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}
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}
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@MODULE[FXModuleAnimateThrottle]
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{
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@animationName = restock-srb-thumper-heat-1
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@responseSpeed = 0.1
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}
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}
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// Hammer
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@PART[solidBooster] {
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-srb-hammer-1
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}
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%rescaleFactor = 1
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@scale = 1
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@node_stack_bottom = 0.0, -1.5640875, 0.0, 0.0, -1.0, 0.0, 1
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@node_stack_top = 0.0, 1.2818375, 0.0, 0.0, 1.0, 0.0, 1
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@node_attach = 0.0, 0.0, -0.75, 0.0, 0.0, 1.0, 1
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@fx_exhaustFlame_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running
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@fx_exhaustSparks_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running
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@fx_smokeTrail_medium = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running
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@MODULE[FXModuleAnimateThrottle]
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{
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@animationName = restock-srb-hammer-heat-1
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@responseSpeed = 0.1
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}
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}
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// Flea
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@PART[solidBooster_sm] {
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-srb-flea-1
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}
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%rescaleFactor = 1
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MODULE
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{
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name = FXModuleAnimateThrottle
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animationName = restock-srb-flea-heat-1
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responseSpeed = 0.1
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dependOnEngineState = True
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dependOnThrottle = True
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}
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}
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// Separatron
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@PART[sepMotor1] {
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-srb-separatron-1
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}
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%rescaleFactor = 1
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ODULE
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{
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name = FXModuleAnimateThrottle
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animationName = restock-srb-separatron-heat-1
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responseSpeed = 0.5
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dependOnEngineState = True
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dependOnThrottle = True
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}
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}
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@ -1,3 +0,0 @@
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// Patches for 1.25m engines
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// Contains:
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME): Adds compact, 2.5m and 2.5m (boattail) variants
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@ -0,0 +1,42 @@
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// Adds gimballing to SRBs
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// Kickback
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@PART[MassiveBooster] {
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = B_Gimbal
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gimbalRange = 3
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}
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}
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// Thumper
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@PART[solidBooster1-1] {
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = B_Gimbal
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gimbalRange = 3
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}
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}
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// Hammer
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@PART[solidBooster] {
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = thrustTransform
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gimbalRange = 1
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}
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}
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// Flea
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@PART[solidBooster_sm] {
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = thrustTransform
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gimbalRange = 1
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}
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}
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