Last batch for tonight

- Smoothing on 1.25m RGU
- Mesh hole on 2.5m RGU
- Hammer, flea nozzle seam
- some emissive rates
This commit is contained in:
Chris Adderley 2019-02-07 00:16:26 -08:00
parent 6c6dba1796
commit 763a495328
10 changed files with 6 additions and 6 deletions

View File

@ -191,7 +191,7 @@
moduleID = heatColor
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCoreT45
excludedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
@ -221,7 +221,7 @@
moduleID = throttleColor
animRate = 1
shaderProperty = _EmissiveColor
includedRenderer = EngineCoreT45
includedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve

View File

@ -528,9 +528,9 @@ PART
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.05
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderers = EngineCore
excludedRenderers = EngineCore001
toggleInEditor = false
toggleInFlight = false
redCurve
@ -560,7 +560,7 @@ PART
moduleID = throttleColor
animRate = 1
shaderProperty = _EmissiveColor
includedRenderers = EngineCore
includedRenderers = EngineCore001
toggleInEditor = false
toggleInFlight = false
redCurve

View File

@ -507,7 +507,7 @@ PART
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.05
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderers = EngineCore
toggleInEditor = false