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Last batch for tonight
- Smoothing on 1.25m RGU - Mesh hole on 2.5m RGU - Hammer, flea nozzle seam - some emissive rates
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@ -507,7 +507,7 @@ PART
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{
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name = ModuleColorChanger
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moduleID = heatColor
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animRate = 0.05
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animRate = 0.025
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shaderProperty = _EmissiveColor
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excludedRenderers = EngineCore
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toggleInEditor = false
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