- The big COVID-19-Isolation-time config clean-up.

pull/850/head
Poodmund 4 years ago
parent 1d5ae52fed
commit 7c345cf851

@ -2,5 +2,5 @@
@PART[GrapplingDevice]:AFTER[Konstruction]
{
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
}

@ -23,7 +23,7 @@
}
// EP-18 Engine Plate (ReStock+)
@PART[restock-engineplate-1875-1]:NEEDS[ModularLaunchPads]:AFTER[ReStock]
@PART[restock-engineplate-1875-1]:NEEDS[ModularLaunchPads]:AFTER[ReStockPlus]
{
@MODULE[ModulePartVariants]
{

@ -8,7 +8,6 @@ Localization
{
en-us
{
// Actions and buttons
#LOC_Restock_scanner_screen_on = Screen On
#LOC_Restock_scanner_screen_off = Screen Off
@ -43,7 +42,7 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size2_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size2_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size2_white = Boattail (2.5m, White)
@ -89,7 +88,7 @@ Localization
#LOC_Restock_variant-surface_basic = Basic
#LOC_Restock_variant-surface_truss = Truss
#LOC_Restock_variant-surface_thermalblankets = Insulated
#LOC_Restock_variant-decoupler_metal = Metal
#LOC_Restock_variant-decoupler_grey-orange = Orange/Grey

@ -2,6 +2,7 @@
// Contents:
// - Small Nose Cone (standardNoseCone)
// Small Nose Cone
@PART[standardNoseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -4,6 +4,7 @@
// - Advanced Nose Cone - Type A (pointyNoseConeA)
// - Advanced Nose Cone - Type B (pointyNoseConeB)
// Aerodynamic Nose Cone
@PART[noseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -82,6 +83,7 @@
}
}
// Advanced Nose Cone - Type A
@PART[pointyNoseConeA]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -161,6 +163,7 @@
!MODULE[ModuleAnimateHeat] {}
}
// Advanced Nose Cone - Type B
@PART[pointyNoseConeB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk7 (rocketNoseCone_v2)
// Protective Rocket Nose Cone Mk7
@PART[rocketNoseCone_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk12A (rocketNoseConeSize3)
// Protective Rocket Nose Cone Mk12A
@PART[rocketNoseConeSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -5,6 +5,7 @@
// - AV-T1 Winglet (winglet)
// - Delta-Deluxe Winglet (winglet3)
//Basic Fin
@PART[basicFin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -20,6 +21,8 @@
cube = Default, 0.04573,0.9754,0.373, 0.04573,0.2997,0.648, 0.02582,0.2292,1.08, 0.02582,0.2819,0.3014, 0.5039,0.9864,0.1276, 0.5039,0.9864,0.1276, -0.1697,0.25,0, 0.7607,1.25,0.05625
}
}
// AV-R8 Winglet
@PART[R8winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -37,6 +40,8 @@
cube = fullDeflectionNeg, 0.2243,0.6742,1.628, 0.2243,0.6276,1.549, 0.6671,0.4279,2.03, 0.6671,0.4123,1.886, 1.907,0.9045,0.9155, 1.907,0.9084,0.9155, -0.07445,-0.008513,-0.02857, 1.629,1.966,0.866
}
}
// AV-T1 Winglet
@PART[winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -52,6 +57,8 @@
cube = Default, 0.131,1,0.09983, 0.131,0.1167,1.597, 0.08604,0.07243,1.567, 0.08604,0.009355,1.241, 1.657,0.9968,0.1479, 1.657,0.997,0.1479, -0.1187,0.2268,0.006638, 1.497,2.11,0.09696
}
}
// Delta-Deluxe Winglet
@PART[winglet3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -1,28 +1,25 @@
// Patches adding depth masks to air intakes
// Contents:
// Circular Intake (CircularIntake)
// Small Circular Intake (miniIntake)
// Shock Cone Intake (shockConeIntake)
// Adjustable Ramp Intake (ramAirIntake)
// Adjustable Ramp Intake Radial (IntakeRadialLong)
// XM-G50 Radial Air Intake (airScoop)
// Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// - Circular Intake (CircularIntake)
// - Small Circular Intake (miniIntake)
// - Shock Cone Intake (shockConeIntake)
// - Adjustable Ramp Intake (ramAirIntake)
// - Adjustable Ramp Intake Radial (IntakeRadialLong)
// - XM-G50 Radial Air Intake (airScoop)
// - Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// Circular Intake
@PART[CircularIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/circularIntake/CircularIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-fanintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -34,17 +31,14 @@
@PART[miniIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/miniIntake/SmallIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-miniintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -59,7 +53,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-coneintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -71,17 +64,14 @@
@PART[ramAirIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/ramAirIntake/RampIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-rampintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -93,17 +83,14 @@
@PART[IntakeRadialLong]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/intakeRadialLong/IntakeRadial
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-longintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -115,17 +102,14 @@
@PART[airScoop]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/airIntakeRadialXM-G50/RadialIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-radialintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -141,7 +125,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-inlineintake-mask
}
MODULE
{
name = ModuleRestockDepthMask

@ -109,7 +109,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!EFFECTS {}
EFFECTS
{

@ -10,7 +10,7 @@
// - RC-L01 Remote Guidance Unit (probeStackLarge)
// - RC-001S Remote Guidance Unit (probeStackSmall)
// QBE
// QBE
@PART[probeCoreCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,7 +79,7 @@
}
}
// Stayputnik
// Stayputnik
@PART[probeCoreSphere_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -121,7 +121,7 @@
}
}
// HECS
// HECS
@PART[probeCoreHex_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -190,7 +190,7 @@
}
}
// OKTO
// OKTO
@PART[probeCoreOcto_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -259,7 +259,7 @@
}
}
// OKTO2
// OKTO2
@PART[probeCoreOcto2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -328,7 +328,7 @@
}
}
// HECS2
// HECS2
@PART[HECS2_ProbeCore]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -398,7 +398,7 @@
}
}
// Rover
// Rover
@PART[roverBody_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -477,7 +477,7 @@
}
}
// 1.25m Stack Core
// 1.25m Stack Core
@PART[probeStackSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -494,7 +494,7 @@
}
}
// 2.5m Stack Core
// 2.5m Stack Core
@PART[probeStackLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -1,8 +1,9 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// Science Mobile Processing Lab MPL-LG-2
@PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley
@ -31,7 +32,7 @@
}
}
// Hitchhiker
// PPD-10 Hitchhiker Storage Container
@PART[crewCabin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley

@ -120,7 +120,7 @@
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS
{
{
dish_small_625 = false
dish_small_truss = true
}

@ -6,7 +6,6 @@
@PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
line_sofi = false
}
}
VARIANT
{
name = Black
@ -65,7 +61,6 @@
line_sofi = false
}
}
VARIANT
{
name = Metal // 🤘
@ -81,7 +76,6 @@
line_sofi = false
}
}
VARIANT
{
name = Orange

@ -6,7 +6,6 @@
@PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
strut_target_body_compact = false
}
}
VARIANT
{
name = Compact

@ -4,7 +4,7 @@
// - Place-Anywhere 7 Linear RCS Port (linearRcs)
// - Vernor Engine (vernorEngine)
// RCS block
// RV-105 RCS Thruster Block
@PART[RCSBlock_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -58,7 +58,6 @@
}
}
}
!MODULE[FXModuleAnimateRCS] {}
MODULE
{
@ -67,7 +66,7 @@
}
}
// Linear RCS port
// Place-Anywhere 7 Linear RCS Port
@PART[linearRcs]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -204,7 +203,6 @@
}
}
}
MODULE
{
name = ModuleRestockDepthMask

@ -4,31 +4,27 @@
// - Advanced Inline Stabilizer (advSasModule)
// - Advanced Reaction Wheel Module, Large (asasmodule1-2)
// .625m reaction wheel
// Small Inline Reaction Wheel
@PART[sasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-625-1
}
DRAG_CUBE
{
cube = Default, 0.1161,0.7598,0.4096, 0.1161,0.7598,0.4096, 0.3074,0.9436,0.1761, 0.3074,0.9435,0.1761, 0.1161,0.7576,0.4096, 0.1161,0.7616,0.4096, 0,0,0, 0.629,0.185,0.629
}
%manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
%rescaleFactor = 1
%node_stack_bottom = 0.0, -0.0911109, 0.0, 0.0, -1.0, 0.0, 0
%node_stack_top = 0.0, 0.0911109, 0.0, 0.0, 1.0, 0.0, 0
}
// 1.25m reaction wheel
// Advanced Inline Stabilizer
@PART[advSasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -45,7 +41,7 @@
%rescaleFactor = 1
}
// 2.5m reaction wheel
// Advanced Reaction Wheel Module, Large
@PART[asasmodule1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -6,37 +6,29 @@
@PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Coupling/restock-claw-125
}
%rescaleFactor = 1
%node_stack_top = 0.0, -0.14082675, 0.00, 0.0, -1.0, 0.0, 1
@MODULE[ModuleGrappleNode]
{
nodeTransformName = Pivot
}
@MODULE[ModuleAnimateGeneric]
{
animationName = Deploy
}
@MODULE[FlagDecal]
{
textureQuadName = flagTransform
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
rotatorsName = act_cylU.001
@ -118,7 +110,6 @@
targetName = act_cylU.008
}
}
MODULE
{
name = ModuleLight

@ -76,7 +76,6 @@
themeName = Dark
primaryColor = #4c4f47
secondaryColor = #4c4f47
GAMEOBJECTS
{
Decoupler125White = false
@ -138,7 +137,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler25White = false

@ -6,7 +6,21 @@
// - Clamp-O-Tron Sr. Docking Port (dockingPortLarge)
// - Clamp-O-Tron Shielded Docking Port (dockingPort1)
// Clamp-O-Tron Jr
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron Jr. Docking Port
@PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -54,35 +68,76 @@
}
}
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Clamp-O-Tron Docking Port
@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
model = ReStock/Assets/Coupling/restock-docking-125-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.072, 0.0
scale = 0.908,0.908,0.908
rotation = 180, 0, 0
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Clamp-O-Tron
@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
// Clamp-O-Tron Sr. Docking Port
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-125-1
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.072, 0.0
scale = 0.908,0.908,0.908
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
@ -123,7 +178,7 @@
}
}
// Clamp-O-Tron Shielded
// Clamp-O-Tron Shielded Docking Port
@PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -277,58 +332,3 @@
}
}
}
// Clamp-O-Tron Sr
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

@ -134,7 +134,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator25White = false

@ -6,7 +6,7 @@
// - Z-100 Rechargeable Battery Pack (batteryPack)
// - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack)
// 0.625m battery bank
// Z-200 Rechargeable Battery Bank
@PART[batteryBankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -26,7 +26,7 @@
}
}
// 1.25m battery bank
// Z-1K Rechargeable Battery Bank
@PART[batteryBank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -46,7 +46,7 @@
}
}
// 2.5m battery bank
// Z-4K Rechargeable Battery Bank
@PART[batteryBankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -66,7 +66,7 @@
}
}
// Small radial battery
// Z-100 Rechargeable Battery Pack
@PART[batteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -81,7 +81,7 @@
}
}
// Large radial battery
// Z-400 Rechargeable Battery
@PART[ksp_r_largeBatteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -7,7 +7,6 @@
@PART[FuelCell]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
@ -20,7 +19,6 @@
{
@author = Andrew Cassidy
@description = #LOC_Restock_description-FuelCellArray
!MODEL {}
MODEL
{

@ -3,7 +3,7 @@
// - Illuminator Mk1 (spotLight1)
// - Illuminator Mk2 (spotLight2)
// Spotlight
// Illuminator Mk1
@PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -23,7 +23,7 @@
}
}
// Floodlight
// Illuminator Mk2
@PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -2,13 +2,14 @@
// Contents:
// - PB-NUK Radioisotope Thermoelectric Generator (rtg)
// PB-NUK Radioisotope Thermoelectric Generator
@PART[rtg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
}

@ -8,7 +8,7 @@
// - OX-STAT Photovoltaic Panels (solarPanels5)
// - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel)
// 1x6
// OX-4L 1x6 Photovoltaic Panels
@PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -27,7 +27,7 @@
}
}
// 1x6 shielded
// SP-L 1x6 Photovoltaic Panels
@PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -44,7 +44,6 @@
{
@secondaryTransformName = panel6
}
MODULE
{
name = ModuleRestockDepthMask
@ -52,7 +51,7 @@
}
}
// 3x2
// OX-4W 3x2 Photovoltaic Panels
@PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -71,7 +70,7 @@
}
}
// 2x3 shroud
// SP-W 3x2 Photovoltaic Panels
@PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -88,7 +87,6 @@
{
@secondaryTransformName = solar6
}
MODULE
{
name = ModuleRestockDepthMask
@ -96,7 +94,7 @@
}
}
// Gigantor
// Gigantor XL Solar Array
@PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -111,7 +109,7 @@
}
}
// Static Small
// OX-STAT Photovoltaic Panels
@PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -126,7 +124,7 @@
}
}
// Gigantor
// OX-STAT-XL Photovoltaic Panels
@PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -1,8 +1,8 @@
// Patches applying art changes to ion engines
// Contents:
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// Dawn
// IX-6315 "Dawn" Electric Propulsion System
@PART[ionEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -5,7 +5,6 @@
// J-X4 "Whiplash" Turbo Ramjet Engine (turboFanEngine)
// J-20 "Juno" Basic Jet Engine (miniJetEngine)
// J-33 "Wheesley" Turbofan Engine
@PART[JetEngine]
{
@ -13,7 +12,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-basicjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -28,7 +26,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-turbojet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -43,7 +40,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-ramjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -58,7 +54,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-minijet-mask
}
MODULE
{
name = ModuleRestockDepthMask

@ -2,7 +2,7 @@
// Contents:
// - CR-7 R.A.P.I.E.R. Engine (RAPIER)
// Rapier
// CR-7 R.A.P.I.E.R. Engine
@PART[RAPIER]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -6,7 +6,7 @@
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine_v2)
// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
// Ant
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -32,7 +32,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -76,12 +75,11 @@
@fxOffset = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Metallic
VARIANT
{
name = Metallic
@ -93,7 +91,6 @@
{
ShroudAntWhite = false
ShroudAntMetal = true
}
}
VARIANT
@ -107,7 +104,6 @@
{
ShroudAntWhite = true
ShroudAntMetal = false
}
}
}
@ -200,7 +196,7 @@
}
}
// Spider
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -226,8 +222,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -379,7 +373,7 @@
}
}
// Spark
// 48-7S "Spark" Liquid Fuel Engine
@PART[liquidEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -422,7 +416,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -567,7 +560,6 @@
gimbalResponseSpeed = 8
useGimbalResponseSpeed = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -594,7 +586,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = false
625BoattailOrange = true
ShroudWhite = false
@ -659,7 +650,7 @@
ShroudSparkOrange = true
}
}
VARIANT
VARIANT
{
name = Size0_Alternate
displayName = #LOC_Restock_variant-engine_size0_white
@ -679,7 +670,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = true
625BoattailOrange = false
ShroudWhite = true
@ -834,14 +824,14 @@
// You might work with remodeling but not yet
//MODULE
//{
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
//}
}
// Twitch
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -874,7 +864,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -948,9 +937,7 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -979,7 +966,6 @@
EnginePod = false
EngineBare = true
}
}
VARIANT
{
@ -1080,7 +1066,6 @@
targetName = CylTopBare002
rotatorsName = CylBotBare002
}
// Podded
CONSTRAINLOOKFX
{
@ -1202,7 +1187,7 @@
}
}
// Puff
// O-10 "Puff" MonoPropellant Fuel Engine
@PART[omsEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -3,12 +3,12 @@
// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
// - LV-909 "Terrier" Liquid Fuel Engine (liquidEngine3_v2)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - LV-T30 "Reliant" Liquid Fuel Engine (liquidEngine)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - Mk-55 "Thud" Liquid Fuel Engine (radialLiquidEngine1-2) - FX only
// - T-1 Toroidal "Aerospike" Liquid Fuel Engine (toroidalAerospike) - FX only
// LV-N
// LV-N "Nerv" Atomic Rocket Motor
@PART[nuclearEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -202,7 +202,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -236,7 +235,7 @@
}
}
// Vector
// S3 KS-25 "Vector" Liquid Fuel Engine
@PART[SSME]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -573,7 +572,7 @@
}
}
// Terrier
// LV-909 "Terrier" Liquid Fuel Engine
@PART[liquidEngine3_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -695,7 +694,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -717,7 +715,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -739,7 +736,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -761,7 +757,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -783,7 +778,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -805,7 +799,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -815,7 +808,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -911,7 +903,7 @@
}
}
// Reliant
// LV-T30 "Reliant" Liquid Fuel Engine
@PART[liquidEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -955,7 +947,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1050,7 +1041,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1072,7 +1062,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1094,7 +1083,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1116,7 +1104,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1138,7 +1125,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1160,7 +1146,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1170,7 +1155,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -1260,7 +1244,7 @@
}
}
// Swivel
// LV-T45 "Swivel" Liquid Fuel Engine
@PART[liquidEngine2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -1306,7 +1290,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1396,7 +1379,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1424,7 +1406,6 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1452,7 +1433,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1480,7 +1460,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1508,14 +1487,12 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
fairingOrange = true
ShroudT45_CompactOrange = true
Frame_BoatOrange = true
}
}
VARIANT
@ -1537,7 +1514,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1547,7 +1523,6 @@
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing,ShroudT45_Compact
@ -1683,7 +1658,7 @@
}
}
// Thud (FX only)
// Mk-55 "Thud" Liquid Fuel Engine (FX only)
@PART[radialLiquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue_small = DELETE
@ -1707,7 +1682,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1764,7 +1738,7 @@
}
}
// Dart (FX only)
// T-1 Toroidal "Aerospike" Liquid Fuel Engine (FX only)
@PART[toroidalAerospike]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue = DELETE

@ -1,11 +1,11 @@
// Patches applying art changes to 2.5m engines
// Contents:
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-L10 "Poodle" Liquid Fuel Engine (liquidEngine2-2_v2)
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngineMainsail_v2)
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper_v2)
// Poodle
// RE-L10 "Poodle" Liquid Fuel Engine
@PART[liquidEngine2-2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
@ -391,7 +391,7 @@
}
}
// Twin Boar
// LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine
@PART[Size2LFB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -637,23 +637,20 @@
}
}
// Mainsail [1.9]
// RE-M3 "Mainsail" Liquid Fuel Engine [1.9]
@PART[liquidEngineMainsail_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.01359, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_yellow_medium = 20, -20, 20, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2, 0.0, 0.0, 1.0, 0.0, flameout
!fx_exhaustFlame_yellow_mini = 0.041, -1.01, 2.292, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = 0.041, -1.01, 2.292, 0.0, 0.0, 1.0, running, true
!fx_exhaustFlame_yellow_mini = -0.041, 1.01, 2.395, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = -0.041, 1.01, 2.292, 0.0, 0.0, 1.0, running, true
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -795,7 +792,6 @@
{
@thrustProviderModuleIndex = 0
}
@MODULE[ModuleGimbal]
{
@gimbalTransformName = B_Gimbal
@ -807,7 +803,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-mainsail-running
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
@ -911,13 +906,12 @@
key = 1 1
}
}
!MODULE[ModulePartVariants]{}
MODULE
{
name = ModulePartVariants
baseVariant = Mid
VARIANT
VARIANT
{
name = Mid
displayName = #LOC_Restock_variant-engine_size2_white
@ -938,12 +932,10 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -957,7 +949,6 @@
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = false
Mainsail_BoattailWhite = true
@ -967,12 +958,10 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -995,12 +984,10 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = true
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = true
}
}
VARIANT
{
@ -1023,7 +1010,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1035,7 +1021,7 @@
node_stack_bottom = 0.0, -1.945, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = MidAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
@ -1055,7 +1041,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
@ -1081,7 +1066,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
@ -1107,7 +1091,6 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = true
fairing = false
fairingSmall = false
fairingNewSmall = true
@ -1134,7 +1117,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1154,20 +1136,16 @@
}
}
// Skipper [1.9]
// RE-I5 "Skipper" Liquid Fuel Engine [1.9]
@PART[engineLargeSkipper_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.013, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_blue = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -1292,7 +1270,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-skipper-running
}
MODULE
{
name = FXModuleLookAtConstraint
@ -1317,9 +1294,6 @@
targetName = B_SK_ActuatorTopCpt_002
rotatorsName = B_SK_ActuatorBotCpt_002
}
CONSTRAINLOOKFX
{
targetName = B_SK_ActuatorBotLrg_001
@ -1438,14 +1412,12 @@
key = 1 1
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
baseVariant = TrussMount
VARIANT
VARIANT
{
name = TrussMount
displayName = #LOC_Restock_variant-engine_size2_white
@ -1458,21 +1430,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
@ -1492,21 +1460,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = false
Skipper_BoattailWhite = true
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
@ -1525,21 +1489,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = true
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
@ -1559,21 +1519,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = true
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1585,7 +1541,7 @@
node_stack_bottom = 0.0, -1.362, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = TrussMountAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
@ -1598,21 +1554,17 @@
Skipper_ShroudOrange = true
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
@ -1632,21 +1584,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = true
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
@ -1665,21 +1613,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = true
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
@ -1699,21 +1643,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = true
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1726,7 +1666,6 @@
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing1,fairing2,Skipper_ShroudSmall

@ -3,6 +3,7 @@
// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
// Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine
@PART[Size3AdvancedEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -266,6 +267,7 @@
}
}
// S3 KS-25x4 "Mammoth" Liquid Fuel Engine
@PART[Size3EngineCluster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -14,7 +14,6 @@
model = ReStock/Assets/Engine/restock-engine-srb-mite-1
}
%rescaleFactor = 1
!fx_exhaustFlame_yellow_thin = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_medium_thin = DELETE

@ -7,7 +7,7 @@
// - Separatron I (sepMotor1)
// - Launch Escape System (LaunchEscapeSystem)
// Kickback
// S1 SRB-KD25k "Kickback" Solid Fuel Booster
@PART[MassiveBooster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -144,7 +144,7 @@
}
}
// Thumper
// BACC "Thumper" Solid Fuel Booster
@PART[solidBooster1-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -288,7 +288,7 @@
}
}
// Hammer
// RT-10 "Hammer" Solid Fuel Booster
@PART[solidBooster_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -449,7 +449,7 @@
}
}
// Flea
// RT-5 "Flea" Solid Fuel Booster
@PART[solidBooster_sm_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -609,7 +609,7 @@
}
}
// Separatron
// Separatron I
@PART[sepMotor1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -713,12 +713,10 @@
{
model = ReStock/Assets/Engine/restock-engine-les-1
}
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!EFFECTS {}
EFFECTS
{
@ -735,7 +733,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -797,12 +794,10 @@
}
}
}
@MODULE[ModuleEnginesFX]
{
%runningEffectName = fx-les-running
}
MODULE
{
name = FXModuleAnimateThrottle
@ -811,7 +806,6 @@
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModulePartVariants
@ -833,7 +827,6 @@
node_stack_bottom = 0.0, -1.372544, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short

@ -210,14 +210,12 @@
model = ReStock/Assets/Engine/restock-engine-srb-clydesdale-1
}
%rescaleFactor = 1
!fx_exhaustFlame_white = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_large = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
EFFECTS
{
engage
@ -287,7 +285,6 @@
{
@name = ModuleEnginesFX
@runningEffectName = fx-clydesdale-running
!directThrottleEffectName = DELETE
}
@MODULE[ModuleGimbal]

@ -2,6 +2,7 @@
// Contents:
// - Oscar-B Fuel Tank (miniFuelTank)
// Oscar-B Fuel Tank
@PART[miniFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale

@ -1,10 +1,11 @@
// Patches applying art changes to 1.25m fuel tanks
// Contents:
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// - FL-T200 Fuel Tank (fuelTankSmall)
// - FL-T400 Fuel Tank (fuelTank)
// - FL-T800 Fuel Tank (fuelTank_long)
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// FL-T100 Fuel Tank
@PART[fuelTankSmallFlat]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -79,6 +80,7 @@
}
}
// FL-T200 Fuel Tank
@PART[fuelTankSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -157,9 +159,13 @@
}
}
// FL-T400 Fuel Tank
@PART[fuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
!mesh = DELETE
!MODEL {}
MODEL
@ -230,11 +236,9 @@
}
}
}
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
}
// FL-T800 Fuel Tank
@PART[fuelTank_long]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -247,6 +251,7 @@
{
model = ReStock/Assets/FuelTank/restock-fueltank-125-1
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -310,5 +315,4 @@
}
}
}
%rescaleFactor = 1
}

@ -1,10 +1,11 @@
// Patches applying art changes to 2.5m fuel tanks
// Contents:
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax X200-16 Fuel Tank (Rockomax16BW)
// - Rockomax X200-32 Fuel Tank (Rockomax32_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// Rockomax X200-8 Fuel Tank
@PART[Rockomax8BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,26 +80,27 @@
}
}
@PART[Rockomax32_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Rockomax X200-16 Fuel Tank
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-2
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 1.86, 0.0
position = 0.0, 0.92, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -1.86, 0.0
position = 0.0, -0.92, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
@ -111,15 +113,15 @@
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
displayName = #autoLOC_8007122
GAMEOBJECTS
{
25TankMedGrey = false
25TankMedOrange = false
25TankMedWhite = true
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
}
}
VARIANT
@ -131,9 +133,9 @@
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankMedGrey = false
25TankMedOrange = true
25TankMedWhite = false
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
}
}
VARIANT
@ -145,34 +147,35 @@
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankMedGrey = true
25TankMedOrange = false
25TankMedWhite = false
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
}
}
}
}
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Rockomax X200-32 Fuel Tank
@PART[Rockomax32_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
model = ReStock/Assets/FuelTank/restock-fueltank-25-2
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 0.92, 0.0
position = 0.0, 1.86, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -0.92, 0.0
position = 0.0, -1.86, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
@ -185,15 +188,15 @@
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
displayName = #autoLOC_8007122
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
25TankMedGrey = false
25TankMedOrange = false
25TankMedWhite = true
}
}
VARIANT
@ -205,9 +208,9 @@
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
25TankMedGrey = false
25TankMedOrange = true
25TankMedWhite = false
}
}
VARIANT
@ -219,14 +222,15 @@
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
25TankMedGrey = true
25TankMedOrange = false
25TankMedWhite = false
}
}
}
}
// Rockomax Jumbo-64 Fuel Tank
@PART[Rockomax64_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -4,6 +4,7 @@
// - Kerbodyne S3-7200 Tank (Size3MediumTank)
// - Kerbodyne S3-14400 Tank (Size3LargeTank)
// Kerbodyne S3-3600 Tank
@PART[Size3SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +29,6 @@
rotation = 0, 0, 0
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -64,6 +64,7 @@
}
}
// Kerbodyne S3-7200 Tank
@PART[Size3MediumTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -123,6 +124,7 @@
}
}
// Kerbodyne S3-14400 Tank
@PART[Size3LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -9,6 +9,7 @@
// - Mk2 to 1.25m Adapter Long (mk2_1m_AdapterLong)
// - Mk2 to 1.25m Adapter (mk2SpacePlaneAdapter)
// Mk2 Liquid Fuel Fuselage Short, Mk2 Rocket Fuel Fuselage Short & Mk2 Monopropellant Tank
@PART[mk2FuselageShortLiquid|mk2FuselageShortLFO|mk2FuselageShortMono]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -28,6 +29,7 @@
}
}
// Mk2 Liquid Fuel Fuselage Long & Mk2 Rocket Fuel Fuselage Long
@PART[mk2Fuselage|mk2FuselageLongLFO]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -47,6 +49,7 @@
}
}
// Mk2 Bicoupler, Mk2 to 1.25m Adapter Long & Mk2 to 1.25m Adapter
@PART[mk2_1m_Bicoupler|mk2_1m_AdapterLong|mk2SpacePlaneAdapter]:FOR[Restock]
{
@author = Porkjet and blowfish

@ -4,8 +4,7 @@
// - R-11 'Baguette' External Tank (externalTankCapsule)
// - R-12 'Doughnut' External Tank (externalTankToroid)
// Spherical Radial Tank
// R-4 'Dumpling' External Tank
@PART[externalTankRound]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -87,6 +86,7 @@
}
}
// R-11 'Baguette' External Tank
@PART[externalTankCapsule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -168,6 +168,7 @@
}
}
// R-12 'Doughnut' External Tank
@PART[externalTankToroid]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -6,63 +6,63 @@
// - FL-R25 RCS Fuel Tank (RCSFuelTank)
// - FL-R1 RCS Fuel Tank (RCSTank1-2)
// Spherical Radial Tank
// Stratus-V Roundified Monopropellant Tank
@PART[radialRCSTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
}
// Capsule Radial Tank
// Stratus-V Cylindrified Monopropellant Tank
@PART[rcsTankRadialLong]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
}
// 0.625m Tank
// FL-R10 RCS Fuel Tank
@PART[rcsTankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
}
// 1.25m Tank
// FL-R25 RCS Fuel Tank
@PART[RCSFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
}
// 2.5m Tank
// FL-R1 RCS Fuel Tank
@PART[RCSTank1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
}

@ -4,7 +4,7 @@
// - PB-X750 Xenon Container (xenonTankLarge)
// - PB-X50R Xenon Container (xenonTankRadial)
// Tiny Xenon tank
// PB-X150 Xenon Container
@PART[xenonTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -16,7 +16,7 @@
}
}
// Small Xenon tank
// PB-X750 Xenon Container
@PART[xenonTankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +28,7 @@
}
}
// Radial Xenon tank
// PB-X50R Xenon Container
@PART[xenonTankRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -8,28 +8,26 @@
@PART[miniLandingLeg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-1
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg1_piston
@suspensionColliderName = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg1
@animationStateName = restock-leg-1-deploy
@retractTransformName = leg1_piston
}
MODULE
{
name = ModulePartVariants
@ -41,7 +39,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -63,7 +60,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = true
@ -85,7 +81,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -107,29 +102,28 @@
@PART[landingLeg1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-2
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg2_piston
@suspensionColliderName = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg2
@animationStateName = restock-leg-2-deploy
@retractTransformName = leg2_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg2_foot
}
}
@ -138,29 +132,28 @@
@PART[landingLeg1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-3
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg3_piston
@suspensionColliderName = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg3
@animationStateName = restock-leg-3-deploy
@retractTransformName = leg3_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg3_foot
}
}

@ -8,45 +8,39 @@
@PART[roverWheel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-1
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Suspension1
targetName = Suspension2
}
LOOKATCONSTRAINT
{
rotatorsName = Suspension2
targetName = Suspension1
}
}
MODULE
{
name = ModulePartVariants
@ -58,7 +52,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -74,7 +67,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = true
@ -90,7 +82,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -106,92 +97,78 @@
@PART[roverWheel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-2
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Link1
targetName = Link1Target
}
LOOKATCONSTRAINT
{
rotatorsName = Link2
targetName = Link2Target
}
COPYROTATIONCONSTRAINT
{
rotatorsName = LowerBracket
targetName = Base
}
COPYROTATIONCONSTRAINT
{
rotatorsName = SteeringPivotFollower
targetName = SteeringPivot
}
COPYROTATIONCONSTRAINT
{
rotatorsName = WheelPivotFollower
targetName = WheelPivot
}
LOOKATCONSTRAINT
{
rotatorsName = ShockCylinder
targetName = ShockPiston
}
LOOKATCONSTRAINT
{
rotatorsName = ShockPiston
targetName = ShockCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1
targetName = SteeringCylinder1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston2
targetName = SteeringCylinder2
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder2
@ -204,50 +181,43 @@
@PART[wheelMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-3
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = DamperCylinder
targetName = DamperPiston
}
LOOKATCONSTRAINT
{
rotatorsName = DamperPiston
targetName = DamperCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1

@ -1,9 +1,10 @@
// Patches applying art changes to fairings
// Contents:
- AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
- AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
- AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// - AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
// - AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
// - AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// AE-FF1 Airstream Protective Shell (1.25m)
@PART[fairingSize1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -132,7 +133,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
@ -141,6 +141,7 @@
}
}
// AE-FF2 Airstream Protective Shell (2.5m)
@PART[fairingSize2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -248,7 +249,7 @@
}
}
// 3.75m fairing
// AE-FF3 Airstream Protective Shell (3.75m)
@PART[fairingSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -1,8 +1,9 @@
// Patches applying art changes to service bays
// Contents:
- Service Bay (1.25m) (ServiceBay_125_v2)
- Service Bay (2.5m) (ServiceBay_250)
// - Service Bay (1.25m) (ServiceBay_125_v2)
// - Service Bay (2.5m) (ServiceBay_250_v2)
// Service Bay (1.25m)
@PART[ServiceBay_125_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -25,7 +26,6 @@
leadModuleIndex = 0
leadModuleTgtValue = 0
}
MOD
MODULE
{
name = ModulePartVariants
@ -76,6 +76,7 @@
}
}
// Service Bay (2.5m)
@PART[ServiceBay_250_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -7,13 +7,11 @@
@PART[RadialDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-drill-radial-2
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
@ -23,7 +21,6 @@
retractEffectName = Retract
stopActiveAnimIfDisabled = true
}
EFFECTS
{
drill
@ -45,14 +42,16 @@
speed = 1.0 1.0
}
}
Deploy {
Deploy
{
AUDIO
{
channel = Ship
clip = ReStock/Sounds/drill-start
}
}
Active {
Active
{
AUDIO
{
channel = Ship
@ -61,7 +60,8 @@
volume = 1.0 1.0
}
}
Retract {
Retract
{
AUDIO
{
channel = Ship
@ -75,19 +75,16 @@
@PART[MiniDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-drill-radial-1
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
@activeAnimationName = Drill
}
EFFECTS
{
drill

@ -7,21 +7,18 @@
@PART[MiniISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-isru-125-1
scale = 1.0, 1.0, 1.0
}
MODULE
{
name = ModuleRestockISRUAnimation
deployAnimationName = heater
needsEC = true
}
MODULE
{
name = ModuleRestockHeatEffects
@ -58,16 +55,13 @@
@PART[ISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-isru-25-1
scale = 1.0, 1.0, 1.0
}
!MODULE[ModuleAnimationGroup] {}
MODULE
{
name = ModuleRestockISRUAnimation
@ -77,7 +71,6 @@
needsEC = true
waitForComplete = true
}
MODULE
{
name = ModuleRestockHeatEffects

@ -8,7 +8,6 @@
@PART[RadialOreTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -20,7 +19,6 @@
@PART[SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -32,7 +30,6 @@
@PART[LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{

@ -8,13 +8,11 @@
@PART[SurfaceScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-surfacescanner-1
}
MODULE
{
name = ModuleAnimateGeneric
@ -30,24 +28,22 @@
@PART[SurveyScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-surveyscanner-1
scale = 1.0, 1.0, 1.0
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
deployEffectName = Deploy
retractEffectName = Retract
}
EFFECTS
{
Deploy {
Deploy
{
AUDIO
{
channel = Ship
@ -55,7 +51,8 @@
volume = 0.3
}
}
Retract {
Retract
{
AUDIO
{
channel = Ship
@ -64,12 +61,10 @@
}
}
}
MODULE
{
name = ModulePartVariants
baseVariant = Size0
VARIANT
{
name = Size0
@ -84,7 +79,6 @@
Body_125 = false
}
}
VARIANT
{
name = Size1
@ -99,7 +93,6 @@
Body_125 = true
}
}
VARIANT
{
name = Compact
@ -121,22 +114,20 @@
@PART[OrbitalScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-orbitalscanner-1
}
@MODULE[ModuleAnimationGroup]
{
@activeAnimationName = Spin
activeEffectName = Active
}
EFFECTS
{
Active {
Active
{
AUDIO
{
channel = Ship
@ -145,12 +136,10 @@
}
}
}
MODULE
{
name = ModulePartVariants
baseVariant = Size0
VARIANT
{
name = Size0
@ -164,7 +153,6 @@
Base_625 = true
}
}
VARIANT
{
name = Compact

@ -145,18 +145,15 @@
{
model = ReStock/Assets/Science/restock-sentinel-1
}
@MODULE[FlagDecal]
{
textureQuadName = FlagTransform
}
MODULE
{
name = ModuleRestockDepthMask
maskTransform = depthmask
}
MODULE
{
name = ModulePartVariants
@ -187,6 +184,5 @@
Telescope_Shielded = false
}
}
}
}

@ -8,6 +8,7 @@
// - TVR-1180C Mk1 Stack Tri-Coupler (stackTriCoupler_v2)
// - TVR-2160C Mk2 Stack Quad-Coupler (stackQuadCoupler)
// FL-A10 Adapter
@PART[adapterSmallMiniTall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -68,6 +69,7 @@
}
}
// FL-A5 Adapter
@PART[adapterSmallMiniShort]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -146,7 +148,7 @@
}
}
// 1.25m station hub
// Rockomax HubMax Multi-Point Connector
@PART[stationHub]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -236,7 +238,7 @@
}
}
// 1.25m radial attach point
// BZ-52 Radial Attachment Point
@PART[stackPoint1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -248,22 +250,19 @@
}
}
// 1.25m Bicoupler
// TVR-200 Stack Bi-Coupler
@PART[stackBiCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x2
}
// stock nodes are slightly off center and don't match the model
// this shouldn't affect too much since nodes are saved for existing craft
@node_stack_bottom1 = 0.625, -0.33838, 0.0, 0.0, -1.0, 0.0
@node_stack_bottom2 = -0.625, -0.33838, 0.0, 0.0, -1.0, 0.0
!MODULE[ModulePartVariants] {}
MODULE
{
@ -333,17 +332,15 @@
}
}
// 1.25m Tricoupler
// TVR-1180C Mk1 Stack Tri-Coupler
@PART[stackTriCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x3
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -413,17 +410,15 @@
}
}
// 1.25m Quadcoupler
// TVR-2160C Mk2 Stack Quad-Coupler
@PART[stackQuadCoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x4
}
!MODULE[ModulePartVariants] {}
MODULE
{

@ -6,6 +6,7 @@
// - TVR-300L Stack Tri-Adapter (adapterLargeSmallTri)
// - TVR-400L Stack Quad-Adapter (adapterLargeSmallQuad)
// Rockomax Brand Adapter
@PART[largeAdapter]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -56,6 +57,7 @@
}
}
// Rockomax Brand Adapter 02
@PART[largeAdapter2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -117,17 +119,15 @@
}
}
// 2.5m Bicoupler
// TVR-200L Stack Bi-Adapter
@PART[adapterLargeSmallBi]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x2
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -197,17 +197,15 @@
}
}
// 2.5m Tricoupler
// TVR-300L Stack Tri-Adapter
@PART[adapterLargeSmallTri]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x3
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -277,17 +275,15 @@
}
}
// 2.5m Quadcoupler
// TVR-400L Stack Quad-Adapter
@PART[adapterLargeSmallQuad]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x4
}
!MODULE[ModulePartVariants] {}
MODULE
{

@ -2,6 +2,7 @@
// Contents:
// - Kerbodyne ADTP-2-3 (Size3to2Adapter_v2)
// Kerbodyne ADTP-2-3
@PART[Size3To2Adapter_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -1,7 +1,6 @@
// Patches applying art changes to
// Contents:
// TT18-A Launch Stability Enhancer (launchClamp1)
// - TT18-A Launch Stability Enhancer (launchClamp1)
// TT18-A Launch Stability Enhancer
@PART[launchClamp1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@ -12,10 +11,9 @@
{
model = ReStock/Assets/Structural/restock-launchclamp-1
}
!MODULE[LaunchClamp] {}
MODULE {
MODULE
{
name = ModuleRestockLaunchClamp
trf_towerPivot_name = obj_girdercap
trf_towerStretch_name = obj_stretch

@ -1,7 +1,7 @@
// Patches applying art changes to structural truss parts
// Contents:
// - The Not-Rockomax Micronode (structuralMiniNode)
// - Cubic Octagonal Strut (strutCube)
// - The Not-Rockomax Micronode (structuralMiniNode)
// - Octagonal Strut (strutOcto)
// - Modular Girder Segment (trussPiece1x)
// - Modular Girder Segment XL (trussPiece3x)
@ -12,7 +12,7 @@
// - M-1x1 Structural Panel (structuralPanel1)
// - M-2x2 Structural Panel (structuralPanel2)
// Cubic strut
// Cubic Octagonal Strut
@PART[strutCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -27,7 +27,7 @@
}
}
// Micronode
// The Not-Rockomax Micronode
@PART[structuralMiniNode]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -42,7 +42,7 @@
}
}
// Octo-Strut
// Octagonal Strut
@PART[strutOcto]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -57,7 +57,7 @@
}
}
// Modular Girder
// Modular Girder Segment
@PART[trussPiece1x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -100,7 +100,7 @@
}
}
// Modular Girder XL
// Modular Girder Segment XL
@PART[trussPiece3x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -158,15 +158,15 @@
}
}
// I beam
@PART[structuralIBeam2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// M-Beam 650 I-Beam
@PART[structuralIBeam1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-1
model = ReStock/Assets/Structural/restock-girder-beam-wide-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
@ -183,9 +183,9 @@
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeam = true
IBeamTruss = false
IBeamBlankets = false
IBeamWide = true
IBeamWideTruss = false
IBeamWideBlankets = false
}
}
VARIANT
@ -196,9 +196,9 @@
primaryColor = #000000
GAMEOBJECTS
{
IBeam = false
IBeamTruss = true
IBeamBlankets = false
IBeamWide = false
IBeamWideTruss = true
IBeamWideBlankets = false
}
}
VARIANT
@ -208,23 +208,23 @@
primaryColor = #ffffff
GAMEOBJECTS
{
IBeam = false
IBeamTruss = false
IBeamBlankets = true
IBeamWide = false
IBeamWideTruss = false
IBeamWideBlankets = true
}
}
}
}
// Short I beam
@PART[structuralIBeam3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// M-Beam 200 I-Beam
@PART[structuralIBeam2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-2
model = ReStock/Assets/Structural/restock-girder-beam-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
@ -241,9 +241,9 @@
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeamShort = true
IBeamShortTruss = false
IBeamShortBlankets = false
IBeam = true
IBeamTruss = false
IBeamBlankets = false
}
}
VARIANT
@ -254,9 +254,9 @@
primaryColor = #000000
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = true
IBeamShortBlankets = false
IBeam = false
IBeamTruss = true
IBeamBlankets = false
}
}
VARIANT
@ -266,23 +266,23 @@
primaryColor = #ffffff
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = false
IBeamShortBlankets = true
IBeam = false
IBeamTruss = false
IBeamBlankets = true
}
}
}
}
// Wide I beam
@PART[structuralIBeam1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// M-Beam 200 I-Beam Pocket Edition
@PART[structuralIBeam3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-wide-1
model = ReStock/Assets/Structural/restock-girder-beam-2
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
@ -299,9 +299,9 @@
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeamWide = true
IBeamWideTruss = false
IBeamWideBlankets = false
IBeamShort = true
IBeamShortTruss = false
IBeamShortBlankets = false
}
}
VARIANT
@ -312,9 +312,9 @@
primaryColor = #000000
GAMEOBJECTS
{
IBeamWide = false
IBeamWideTruss = true
IBeamWideBlankets = false
IBeamShort = false
IBeamShortTruss = true
IBeamShortBlankets = false
}
}
VARIANT
@ -324,15 +324,15 @@
primaryColor = #ffffff
GAMEOBJECTS
{
IBeamWide = false
IBeamWideTruss = false
IBeamWideBlankets = true
IBeamShort = false
IBeamShortTruss = false
IBeamShortBlankets = true
}
}
}
}
// Small structural panel
// M-1x1 Structural Panel
@PART[structuralPanel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -448,7 +448,7 @@
}
}
// large structural panel
// M-2x2 Structural Panel
@PART[structuralPanel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -1,11 +1,12 @@
// Patches applying art changes to heat shields
// Contents:
- Heat Shield (0.625m) (HeatShield0)
- Heat Shield (1.25m) (HeatShield1)
- Heat Shield (2.5m) (HeatShield2)
- Heat Shield (3.75m) (HeatShield3)
- Heat Shield (10m) (InflatableHeatShield)
// - Heat Shield (0.625m) (HeatShield0)
// - Heat Shield (1.25m) (HeatShield1)
// - Heat Shield (2.5m) (HeatShield2)
// - Heat Shield (3.75m) (HeatShield3)
// - Heat Shield (10m) (InflatableHeatShield)
// Heat Shield (0.625m)
@PART[HeatShield0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -84,6 +85,7 @@
}
}
// Heat Shield (1.25m)
@PART[HeatShield1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -152,6 +154,7 @@
}
}
// Heat Shield (2.5m)
@PART[HeatShield2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -220,6 +223,7 @@
}
}
// Heat Shield (3.75m)
@PART[HeatShield3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -287,6 +291,7 @@
}
}
// Heat Shield (10m)
@PART[InflatableHeatShield]
{
@author = Chris Adderley (Nertea)
@ -297,7 +302,7 @@
model = ReStock/Assets/Aero/restock-heatshield-inflatable-1
}
@MODULE[ModuleAnimateGeneric]
{
@animationName = Inflate
}
{
@animationName = Inflate
}
}

@ -7,7 +7,7 @@
// - Thermal Control System (medium) (foldingRadMed)
// - Thermal Control System (large) (foldingRadLarge)
// Edge radiator
// Radiator Panel (edge)
@PART[radPanelEdge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -17,7 +17,6 @@
{
model = ReStock/Assets/Thermal/restock-radiator-static-edge-1
}
MODULE
{
name = ModuleRestockHeatEffects
@ -49,7 +48,7 @@
}
}
// Small Static radiator
// Radiator Panel (small)
@PART[radPanelSm]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -102,7 +101,7 @@
}
}
}
MODULE
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -131,10 +130,9 @@
}
disableBlackbody = true
}
}
// Large static radiator
// Radiator Panel (large)
@PART[radPanelLg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -187,7 +185,7 @@
}
}
}
MODULE
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -218,7 +216,7 @@
}
}
// Small deployable radiator
// Thermal Control System (small)
@PART[foldingRadSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -228,15 +226,13 @@
{
model = ReStock/Assets/Thermal/restock-radiator-deploying-small-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_TinyRadPivot001
@raycastTransformName = Panel_006
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_TinyRadPivot001
@raycastTransformName = Panel_006
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -267,25 +263,23 @@
}
}
// Medium deployable radiator
// Thermal Control System (medium)
@PART[foldingRadMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Thermal/restock-radiator-deploying-medium-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_MedRad_PanelPivot
@raycastTransformName = B_MedRad_Raycast
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_MedRad_PanelPivot
@raycastTransformName = B_MedRad_Raycast
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -316,7 +310,7 @@
}
}
// Large deployable radiator
// Thermal Control System (large)
@PART[foldingRadLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -327,13 +321,12 @@
model = ReStock/Assets/Thermal/restock-radiator-deploying-large-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_LargeRad_PanelPivot
@raycastTransformName = B_LargeRad_Raycast
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_LargeRad_PanelPivot
@raycastTransformName = B_LargeRad_Raycast
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true

@ -4,7 +4,7 @@
// - Kelus Mobility Enhancer (telescopicLadder)
// - Kelus-LV Bay Mobility Enhancer (telescopicLadderBay)
// Static Ladder
// Pegasus I Mobility Enhancer
@PART[ladder1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -19,7 +19,7 @@
}
}
// Small ladder
// Kelus Mobility Enhancer
@PART[telescopicLadder]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -32,7 +32,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[RetractableLadder]
{
@ladderAnimationRootName = animationRoot
@ -46,7 +45,7 @@
}
}
// Big ladder
// Kelus-LV Bay Mobility Enhancer
@PART[telescopicLadderBay]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -6,45 +6,48 @@
// - Mk2-R Radial-Mount Parachute (parachuteRadial)
// - Mk12-R Radial-Mount Drogue Chute (radialDrogue)
// Large chute
@PART[parachuteLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Mk16 Parachute
@PART[parachuteSingle]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@rescaleFactor = 1.0
@scale = 1.0
@node_stack_bottom = 0.0, -0.0120649, 0.0, 0.0, -1.0, 0.0, 0
@node_attach = 0.0, -0.0120649, 0.0, 0.0, -1.0, 0.0
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-125-1
model = ReStock/Assets/Utility/restock-parachute-0625-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
scale = 0.8,0.8,0.8
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeRotator
@capName = SmallChuteCap
@canopyName = B_ParachuteRoot004
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.6256,0.6346,0.7139, 0.6256,0.6346,0.7139, 1.108,0.7327,0.6962, 1.108,0.9453,0.1664, 0.6256,0.6357,0.7139, 0.6256,0.6335,0.7139, 0,0.2645,0, 1.233,0.6659,1.233
cube = SEMIDEPLOYED, 15.34,0.2139,1.823, 15.34,0.2139,1.823, 9.335,0.6554,18.06, 9.335,0.6494,18.5, 15.35,0.2155,1.823, 15.35,0.2123,1.823, 0,9.231,-1.073E-06, 3.459,18.6,3.459
cube = DEPLOYED, 52.6,13.17,6.153, 52.6,13.17,6.153, 115,22.3,18.44, 115,22.05,18.73, 52.6,13.22,6.153, 52.6,13.12,6.153, 0,9.235,-9.537E-07, 12.15,18.61,12.15
cube = PACKED, 0.1569,0.6557,0.4137, 0.1569,0.6557,0.4137, 0.2765,0.6423,0.3861, 0.2765,0.8647,0.1765, 0.1612,0.6491,0.6308, 0.1612,0.6762,0.669, 6.735E-06,0.1034,0.01848, 0.6307,0.3626,0.6124
cube = SEMIDEPLOYED, 7.477,0.2763,0.5794, 7.477,0.2764,0.5794, 0.5275,1.225,4.172, 0.5275,1.124,14.99, 7.54,0.2753,0.5646, 7.54,0.2743,0.5325, 6.557E-07,8.838,1.147E-05, 0.826,17.83,0.821
cube = DEPLOYED, 72.79,7.568,4.943, 72.79,7.567,4.943, 52.78,8.568,4.172, 52.78,6.533,14.99, 73.5,7.509,4.551, 73.5,7.472,4.551, 6.676E-06,8.838,0.0001245, 8.26,17.83,8.21
}
}
// Large drogue chute
@PART[parachuteDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Mk16-XL Parachute
@PART[parachuteLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-drogue-125-1
model = ReStock/Assets/Utility/restock-parachute-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
@ -52,53 +55,49 @@
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeDrogueRotator
@canopyName = B_ParachuteLargeRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.587,0.6252,0.7139, 0.587,0.6252,0.7139, 1.108,0.7806,0.6187, 1.108,0.9453,0.164, 0.587,0.6262,0.7139, 0.587,0.6241,0.7139, 0,0.226,0, 1.233,0.5889,1.233
cube = SEMIDEPLOYED, 2.169,0.2638,0.7139, 2.169,0.2638,0.7139, 1.108,0.6242,10.57, 1.108,0.6334,0.1685, 2.169,0.2652,0.7139, 2.169,0.2625,0.7139, 0,5.201,0, 1.233,10.54,1.233
cube = DEPLOYED, 6.079,1.869,2.071, 6.079,1.869,2.071, 12.23,3.13,10.07, 12.23,3.079,10.58, 6.079,1.875,2.071, 6.079,1.863,2.071, 0,5.203,-5.96E-07, 3.958,10.54,3.958
cube = PACKED, 0.6256,0.6346,0.7139, 0.6256,0.6346,0.7139, 1.108,0.7327,0.6962, 1.108,0.9453,0.1664, 0.6256,0.6357,0.7139, 0.6256,0.6335,0.7139, 0,0.2645,0, 1.233,0.6659,1.233
cube = SEMIDEPLOYED, 15.34,0.2139,1.823, 15.34,0.2139,1.823, 9.335,0.6554,18.06, 9.335,0.6494,18.5, 15.35,0.2155,1.823, 15.35,0.2123,1.823, 0,9.231,-1.073E-06, 3.459,18.6,3.459
cube = DEPLOYED, 52.6,13.17,6.153, 52.6,13.17,6.153, 115,22.3,18.44, 115,22.05,18.73, 52.6,13.22,6.153, 52.6,13.12,6.153, 0,9.235,-9.537E-07, 12.15,18.61,12.15
}
}
// 0.625m chute
@PART[parachuteSingle]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Mk25 Parachute
@PART[parachuteDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@rescaleFactor = 1.0
@scale = 1.0
@node_stack_bottom = 0.0, -0.0120649, 0.0, 0.0, -1.0, 0.0, 0
@node_attach = 0.0, -0.0120649, 0.0, 0.0, -1.0, 0.0
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-0625-1
model = ReStock/Assets/Utility/restock-parachute-drogue-125-1
position = 0.0, 0.0, 0.0
scale = 0.8,0.8,0.8
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = SmallChuteCap
@canopyName = B_ParachuteRoot004
@capName = ChuteCap
@canopyName = B_ParachuteLargeDrogueRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.1569,0.6557,0.4137, 0.1569,0.6557,0.4137, 0.2765,0.6423,0.3861, 0.2765,0.8647,0.1765, 0.1612,0.6491,0.6308, 0.1612,0.6762,0.669, 6.735E-06,0.1034,0.01848, 0.6307,0.3626,0.6124
cube = SEMIDEPLOYED, 7.477,0.2763,0.5794, 7.477,0.2764,0.5794, 0.5275,1.225,4.172, 0.5275,1.124,14.99, 7.54,0.2753,0.5646, 7.54,0.2743,0.5325, 6.557E-07,8.838,1.147E-05, 0.826,17.83,0.821
cube = DEPLOYED, 72.79,7.568,4.943, 72.79,7.567,4.943, 52.78,8.568,4.172, 52.78,6.533,14.99, 73.5,7.509,4.551, 73.5,7.472,4.551, 6.676E-06,8.838,0.0001245, 8.26,17.83,8.21
cube = PACKED, 0.587,0.6252,0.7139, 0.587,0.6252,0.7139, 1.108,0.7806,0.6187, 1.108,0.9453,0.164, 0.587,0.6262,0.7139, 0.587,0.6241,0.7139, 0,0.226,0, 1.233,0.5889,1.233
cube = SEMIDEPLOYED, 2.169,0.2638,0.7139, 2.169,0.2638,0.7139, 1.108,0.6242,10.57, 1.108,0.6334,0.1685, 2.169,0.2652,0.7139, 2.169,0.2625,0.7139, 0,5.201,0, 1.233,10.54,1.233
cube = DEPLOYED, 6.079,1.869,2.071, 6.079,1.869,2.071, 12.23,3.13,10.07, 12.23,3.079,10.58, 6.079,1.875,2.071, 6.079,1.863,2.071, 0,5.203,-5.96E-07, 3.958,10.54,3.958
}
}
// Radial chute
// Mk2-R Radial-Mount Parachute
@PART[parachuteRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -125,10 +124,9 @@
cube = SEMIDEPLOYED, 4.283,0.3263,1.015, 4.283,0.3262,1.015, 2.625,0.9762,9.545, 2.625,0.9686,10.19, 4.537,0.3698,1.015, 4.537,0.3471,1.142, 6.557E-07,4.612,-0.09567, 1.837,10.07,1.837
cube = DEPLOYED, 14.88,30.65,3.314, 14.88,30.65,3.314, 32.22,51.8,9.75, 32.22,51.1,10.19, 15.11,31.28,3.314, 15.11,30.72,3.445, 7.153E-07,4.614,-0.09567, 6.454,10.07,6.454
}
}
// Radial drogue chute
// Mk12-R Radial-Mount Drogue Chute
@PART[radialDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@rescaleFactor = 1.0
@ -157,5 +155,4 @@
cube = SEMIDEPLOYED, 1.071,0.8158,0.5571, 1.071,0.8155,0.5571, 0.6563,2.44,4.824, 0.6563,2.421,5.132, 1.134,0.9246,0.5571, 1.134,0.8677,0.6185, 3.278E-07,2.306,-0.04783, 0.9185,5.035,0.9185
cube = DEPLOYED, 3.719,4.228,1.707, 3.719,4.227,1.707, 8.056,7.146,4.929, 8.056,7.048,5.134, 3.779,4.314,1.707, 3.779,4.237,1.774, 3.576E-07,2.307,-0.04783, 3.227,5.037,3.227
}
}

@ -3,7 +3,7 @@
// - RV-105 RCS Thruster Block (RCSBlock)
// - Vernor Engine (vernorEngine)
// RCS block
// RV-105 RCS Thruster Block
@PART[RCSBlock]
{
@author = Chris Adderley (Nertea)

@ -1,10 +1,10 @@
// Patches applying art changes to LEGACY 0.625m engines
// Patches applying art changes to Legacy 0.625m engines
// Contents:
// - LV-1 "Ant" Liquid Fuel Engine (microEngine)
// - LV-1R "Spider" Liquid Fuel Engine (radialEngineMini)
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine)
// Ant
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine]
{
@author = Chris Adderley (Nertea)
@ -30,7 +30,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -162,7 +161,7 @@
}
}
// Spider
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini]
{
@author = Chris Adderley (Nertea)
@ -188,8 +187,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -340,9 +337,9 @@
}
}
// Twitch
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -375,7 +372,6 @@
}
flameout
{
AUDIO
{
channel = Ship

@ -1,9 +1,9 @@
// Patches applying art changes to legacy 2.5m engines
// Patches applying art changes to Legacy 2.5m engines
// Contents:
// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngine1-2)
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper)
// Mainsail
// RE-M3 "Mainsail" Liquid Fuel Engine
@PART[liquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
@ -389,8 +389,7 @@
}
}
// Skipper
// RE-I5 "Skipper" Liquid Fuel Engine
@PART[engineLargeSkipper]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite

@ -1,8 +1,9 @@
// Patches applying art changes to service bays
// Patches applying art changes to Legacy service bays
// Contents:
- Service Bay (1.25m) (ServiceBay_125)
- Service Bay (2.5m) (ServiceBay_250)
// - Service Bay (1.25m) (ServiceBay_125)
// - Service Bay (2.5m) (ServiceBay_250)
// Service Bay (1.25m)
@PART[ServiceBay_125]
{
@author = Chris Adderley (Nertea)
@ -70,6 +71,7 @@
}
}
// Service Bay (2.5m)
@PART[ServiceBay_250]
{
@author = Chris Adderley (Nertea)

@ -1,7 +1,8 @@
// Patches applying art changes to Making History heat shields
// Contents:
- Heat Shield (1.875m) (HeatShield1p5)
// - Heat Shield (1.875m) (HeatShield1p5)
// Heat Shield (1.875m)
@PART[HeatShield1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -57,8 +58,6 @@
{
@jettisonName = HeatShield1875Fairing
}
@MODULE[ModuleColorChanger]
{
excludedRenderer = HeatShield1875Fairing

@ -1,8 +1,9 @@
// Patches applying art changes to Making History nose cones
// Contents:
- Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
- Protective Rocket Nosecone mk16 (rocketNoseConeSize4)
// - Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
// - Protective Rocket Nosecone mk16 (rocketNoseConeSize4)
// Protective Rocket Nosecone Mk5A
@PART[Size_1_5_Cone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -18,7 +19,7 @@
name = ModulePartVariants
baseVariant = BlackAndWhite
useMultipleDragCubes = false
VARIANT
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
@ -63,7 +64,7 @@
}
}
// Protective Rocket Nosecone mk16
@PART[rocketNoseConeSize4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -27,7 +27,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler1875White = false
@ -66,7 +65,7 @@
}
}
// Truss Decoupler
// Size 1.5 Decoupler
@PART[Size1p5_Strut_Decoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -77,12 +76,10 @@
model = ReStock/Assets/Coupling/restock-decoupler-1875-truss-1
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Gray
VARIANT
@ -114,7 +111,6 @@
}
}
// TD-50 Decoupler
@PART[Decoupler_4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@ -138,7 +134,6 @@
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mDecoupler = true
@ -158,6 +153,5 @@
5mDecouplerOrange = true
}
}
}
}
}

@ -1,7 +1,7 @@
// Patches applying art changes to Making History separators
// Contents:
- TS-18 Separator (Separator_1p5)
- TS-50 Separator (Separator_4)
// - TS-18 Separator (Separator_1p5)
// - TS-50 Separator (Separator_4)
// TS-18 Separator
@PART[Separator_1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@ -26,7 +26,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator1875White = false
@ -65,7 +64,6 @@
}
}
// TS-50 Decoupler
@PART[Separator_4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@ -89,7 +87,6 @@
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mSeparator = true
@ -109,6 +106,5 @@
5mSeparatorOrange = true
}
}
}
}
}

@ -3,7 +3,7 @@
// - RK-7 "Kodiak" Liquid Fueled Engine (LiquidEngineRK-7)
// - RE-J10 "Wolfhound" Liquid Fuel Engine AJ10 (LiquidEngineRE-J10)
// Kodiak
// RK-7 "Kodiak" Liquid Fueled Engine
@PART[LiquidEngineRK-7]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -13,16 +13,14 @@
{
model = ReStock/Assets/Engine/restock-engine-ursa-1
}
!fx_exhaustFlame_yellow_tiny = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!fx_exhaustFlame_yellow_tiny = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
EFFECTS
{
engage
@ -63,7 +61,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-kodiak-core-1
transformName = fxTransformCore
emission = 0.0 0.0
@ -75,7 +73,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-kodiak-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
@ -98,12 +96,10 @@
}
}
}
@manufacturer = #autoLOC_501639
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEngines]
{
{
@name = ModuleEnginesFX
%runningEffectName = fx-kodiak-running
}
@ -111,8 +107,7 @@
{
@jettisonName = Shroud1p5x2,Shroud1p5x0,Shroud1x0,UrsaShroud125,UrsaShroud1875
}
MODULE
MODULE
{
name = ModulePartVariants
baseVariant = Size1Bare
@ -136,7 +131,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = true
@ -171,7 +165,6 @@
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -206,7 +199,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -242,7 +234,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -276,7 +267,6 @@
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -311,7 +301,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -346,7 +335,6 @@
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -381,7 +369,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = true
UrsaShroud125White = false
@ -417,7 +404,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -451,7 +437,6 @@
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -483,7 +468,6 @@
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
@ -544,10 +528,9 @@
key = 1 1
}
}
}
// Wolfhound
// RE-J10 "Wolfhound" Liquid Fuel Engine AJ10
@PART[LiquidEngineRE-J10]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -557,19 +540,16 @@
{
model = ReStock/Assets/Engine/restock-engine-schnauzer-1
}
!fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
!MODULE[FXModuleLookAtConstraint] {}
EFFECTS
{
engage
@ -610,7 +590,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-wolfhound-core
transformName = fxTransformCore
emission = 0.0 0.0
@ -622,7 +602,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-wolfhound-plume
transformName = fxTransformPlume
emission = 0.0 0.0
@ -642,15 +622,12 @@
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
}
}
}
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEngines]
{
{
@name = ModuleEnginesFX
%runningEffectName = fx-wolfhound-running
}
@ -660,10 +637,9 @@
}
@MODULE[ModuleJettison]
{
@jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
@jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
}
MODULE
MODULE
{
name = ModulePartVariants
baseVariant = Shroud
@ -685,7 +661,6 @@
Shroud2x2_2 = false
Shroud2x2 = true
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -718,7 +693,6 @@
Shroud2x2_2 = true
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = true
@ -751,7 +725,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = true
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -784,7 +757,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = true
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -817,7 +789,6 @@
Shroud2x2_2 = false
Shroud2x2 = true
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -850,7 +821,6 @@
Shroud2x2_2 = true
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -869,7 +839,7 @@
{
name = Size1p5_Alternate
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
primaryColor = #999999
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
@ -883,7 +853,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = true
Shroud2x2_2_White = false
@ -916,7 +885,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = true
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -1008,7 +976,6 @@
key = 1 1
}
}
MODULE
{
name = FXModuleLookAtConstraint

@ -3,7 +3,7 @@
// - RE-I2 "Skiff" Liquid Fuel Engine (LiquidEngineRE-I2)
// - KR-1 "Mastodon" Liquid Fuel Engine (LiquidEngineKE-1)
// Skiff
// RE-I2 "Skiff" Liquid Fuel Engine
@PART[LiquidEngineRE-I2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -13,19 +13,16 @@
{
model = ReStock/Assets/Engine/restock-engine-caravel-1
}
!fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
!MODULE[FXModuleLookAtConstraint] {}
EFFECTS
{
engage
@ -66,7 +63,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-skiff-core-1
transformName = fxTransformCore
emission = 0.0 0.0
@ -78,7 +75,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-skiff-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
@ -98,15 +95,12 @@
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
}
}
}
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEngines]
{
{
@name = ModuleEnginesFX
%runningEffectName = fx-skiff-running
}
@ -116,10 +110,8 @@
}
@MODULE[ModuleJettison]
{
@jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2,Shroud1p5x3_3
@jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2,Shroud1p5x3_3
}
MODULE
{
name = ModulePartVariants
@ -139,7 +131,6 @@
SkiffCompact = false
Skiff1875 = false
Skiff125 = false
Shroud2x3 = true
Shroud2x3_Orange = false
Shroud2x3_White = true
@ -457,7 +448,6 @@
key = 1 1
}
}
MODULE
{
name = FXModuleLookAtConstraint
@ -484,17 +474,16 @@
}
}
// Mastodon
// KR-1 "Mastodon" Liquid Fuel Engine
@PART[LiquidEngineKE-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Engine/restock-engine-mastodon-1
}
!fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
@ -503,13 +492,9 @@
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
!MODULE[FXModuleLookAtConstraint] {}
@bulkheadProfiles = size1, size1p5, size2, size3, srf
EFFECTS
{
engage
@ -597,7 +582,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -611,13 +595,11 @@
{
@jettisonName = Shroud2x2,Shroud2x3,Shroud2x4,Shroud25
}
MODULE
{
name = ModulePartVariants
baseVariant = 25Ring
VARIANT
VARIANT
{
name = 25Ring
displayName = #LOC_Restock_variant-engine_size2_white
@ -632,13 +614,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = true
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -674,13 +654,11 @@
B_F1_Boattail = true
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = true
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = true
Shroud25BoatGrey= false
@ -700,7 +678,7 @@
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = 375Boat
displayName = #LOC_Restock_variant-engine_boattail_size3_white
@ -715,13 +693,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = true
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -742,7 +718,7 @@
node_stack_bottom = 0.0, -2.54, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = Mid
displayName = #LOC_Restock_variant-engine_size1p5_white
@ -757,13 +733,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = true
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -800,13 +774,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = true
// Shroud bases
Shroud2x2 = true
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -827,7 +799,7 @@
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = 25RingAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
@ -842,13 +814,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = true
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -884,13 +854,11 @@
B_F1_Boattail = true
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = true
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= true
@ -910,7 +878,7 @@
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = 375BoatAlt
displayName = #LOC_Restock_variant-engine_boattail_size3_grey-orange
@ -925,13 +893,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = true
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -952,7 +918,7 @@
node_stack_bottom = 0.0, -2.54, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = MidAlt
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
@ -967,13 +933,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = true
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -1010,13 +974,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = true
// Shroud bases
Shroud2x2 = true
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -1038,7 +1000,6 @@
}
}
}
MODULE
{
name = FXModuleLookAtConstraint

@ -2,7 +2,7 @@
// Contents:
// - RV-1 "Cub" Vernier Engine (LiquidEngineRV-1)
// Cub
// RV-1 "Cub" Vernier Engine
@PART[LiquidEngineRV-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -12,7 +12,6 @@
{
model = ReStock/Assets/Engine/restock-engine-panda-1
}
!EFFECTS {}
EFFECTS
{
@ -39,14 +38,14 @@
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
fx-cub-running
{
AUDIO
@ -63,7 +62,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-cub-core-1
transformName = fxTransformCore
emission = 0.0 0.0
@ -75,7 +74,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-cub-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
@ -96,48 +95,47 @@
@gimbalTransformName = B_GimbalCub
}
MODULE
{
name = ModulePartVariants
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-engine_shroud
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
CubBasic = true
CubBare = false
CubWide = false
}
}
{
name = ModulePartVariants
baseVariant = Basic
VARIANT
{
name = Wide
displayName = #LOC_Restock_variant-engine_shroud_wide
primaryColor = #ffffff
GAMEOBJECTS
{
CubBasic = false
CubBare = false
CubWide = true
}
}
{
name = Basic
displayName = #LOC_Restock_variant-engine_shroud
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
CubBasic = true
CubBare = false
CubWide = false
}
}
VARIANT
{
name = Wide
displayName = #LOC_Restock_variant-engine_shroud_wide
primaryColor = #ffffff
GAMEOBJECTS
{
CubBasic = false
CubBare = false
CubWide = true
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
GAMEOBJECTS
{
CubBasic = false
CubBare = true
CubWide = false
}
}
}
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
GAMEOBJECTS
{
CubBasic = false
CubBare = true
CubWide = false
}
}
}
MODULE
{
name = FXModuleThrottleEffects
@ -214,7 +212,6 @@
key = 1 1
}
}
MODULE
{
name = ModuleRestockDepthMask

@ -10,15 +10,15 @@
// - FL-A150 Fuel Tank Adapter (Size1p5_Size0_Adapter_01)
// - FL-A215 Fuel Tank Adapter (Size1p5_Size2_Adapter_01)
// Long 1.875m tank
@PART[Size1p5_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// FL-TX220 Fuel Tank
@PART[Size1p5_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-1
model = ReStock/Assets/FuelTank/restock-fueltank-1875-4
}
!MODULE[ModulePartVariants] {}
MODULE
@ -26,7 +26,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -36,9 +35,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Long = true
Tank1875LongGrey = false
Tank1875LongOrange = false
Tank1875Tiny = true
Tank1875TinyGrey = false
Tank1875TinyOrange = false
}
}
VARIANT
@ -50,9 +49,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = true
Tank1875LongOrange = false
Tank1875Tiny =false
Tank1875TinyGrey = true
Tank1875TinyOrange = false
}
}
VARIANT
@ -64,23 +63,23 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = false
Tank1875LongOrange = true
Tank1875Tiny =false
Tank1875TinyGrey = false
Tank1875TinyOrange = true
}
}
}
}
// Med 1.875m tank
@PART[Size1p5_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// FL-TX440 Fuel Tank
@PART[Size1p5_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-2
model = ReStock/Assets/FuelTank/restock-fueltank-1875-3
}
!MODULE[ModulePartVariants] {}
MODULE
@ -97,9 +96,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Med = true
Tank1875MedGrey = false
Tank1875MedOrange = false
Tank1875Small =true
Tank1875SmallGrey = false
Tank1875SmallOrange = false
}
}
VARIANT
@ -111,9 +110,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = true
Tank1875MedOrange = false
Tank1875Small = false
Tank1875SmallGrey = true
Tank1875SmallOrange = false
}
}
VARIANT
@ -125,23 +124,23 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = false
Tank1875MedOrange = true
Tank1875Small =false
Tank1875SmallGrey = false
Tank1875SmallOrange = true
}
}
}
}
// Small 1.875m tank
@PART[Size1p5_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// FL-TX900 Fuel Tank
@PART[Size1p5_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-3
model = ReStock/Assets/FuelTank/restock-fueltank-1875-2
}
!MODULE[ModulePartVariants] {}
MODULE
@ -158,9 +157,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Small =true
Tank1875SmallGrey = false
Tank1875SmallOrange = false
Tank1875Med = true
Tank1875MedGrey = false
Tank1875MedOrange = false
}
}
VARIANT
@ -172,9 +171,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Small = false
Tank1875SmallGrey = true
Tank1875SmallOrange = false
Tank1875Med =false
Tank1875MedGrey = true
Tank1875MedOrange = false
}
}
VARIANT
@ -186,23 +185,23 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Small =false
Tank1875SmallGrey = false
Tank1875SmallOrange = true
Tank1875Med =false
Tank1875MedGrey = false
Tank1875MedOrange = true
}
}
}
}
// Tiny 1.875m tank
@PART[Size1p5_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// FL-TX1800 Fuel Tank
@PART[Size1p5_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-4
model = ReStock/Assets/FuelTank/restock-fueltank-1875-1
}
!MODULE[ModulePartVariants] {}
MODULE
@ -219,9 +218,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Tiny = true
Tank1875TinyGrey = false
Tank1875TinyOrange = false
Tank1875Long = true
Tank1875LongGrey = false
Tank1875LongOrange = false
}
}
VARIANT
@ -233,9 +232,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Tiny =false
Tank1875TinyGrey = true
Tank1875TinyOrange = false
Tank1875Long = false
Tank1875LongGrey = true
Tank1875LongOrange = false
}
}
VARIANT
@ -247,15 +246,15 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Tiny =false
Tank1875TinyGrey = false
Tank1875TinyOrange = true
Tank1875Long = false
Tank1875LongGrey = false
Tank1875LongOrange = true
}
}
}
}
// Soyuz 1.875m tank
// FL-C1000 Fuel Tank (Soyuz)
@PART[Size1p5_Tank_05]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -265,16 +264,15 @@
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-soyuz-1
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-separatron-running
}
!fx_exhaustFlame_white_tiny = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, running
!sound_vent_medium = engage
!sound_rocket_mini = running
!sound_vent_soft = disengage
!sound_vent_medium = engage
!sound_rocket_mini = running
!sound_vent_soft = disengage
EFFECTS
{
engage
@ -290,7 +288,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -328,7 +325,6 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -344,9 +340,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Soyuz = true
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = false
Tank1875Soyuz = true
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = false
}
}
VARIANT
@ -358,9 +354,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Soyuz = false
Tank1875SoyuzGrey = true
Tank1875SoyuzOrange = false
Tank1875Soyuz = false
Tank1875SoyuzGrey = true
Tank1875SoyuzOrange = false
}
}
VARIANT
@ -372,23 +368,23 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Soyuz = false
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = true
Tank1875Soyuz = false
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = true
}
}
}
}
// Adapter - 1.875 to 1.25m Short
@PART[Size1p5_Size1_Adapter_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// FL-A151L Fuel Tank Adapter - 1.875 to 1.25m Long
@PART[Size1p5_Size1_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-2
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-1
}
!MODULE[ModulePartVariants] {}
MODULE
@ -405,9 +401,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Short = true
1875-125ShortGrey = false
1875-125ShortOrange= false
1875-125Long = true
1875-125LongGrey = false
1875-125LongOrange = false
}
}
VARIANT
@ -419,11 +415,10 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = true
1875-125ShortOrange= false
1875-125Long = false
1875-125LongGrey = true
1875-125LongOrange = false
}
}
VARIANT
{
@ -434,23 +429,23 @@
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = false
1875-125ShortOrange= true
1875-125Long = false
1875-125LongGrey = false
1875-125LongOrange = true
}
}
}
}
// Adapter - 1.875 to 1.25m Long
@PART[Size1p5_Size1_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// FL-A151S Fuel Tank Adapter - 1.875 to 1.25m Short
@PART[Size1p5_Size1_Adapter_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-1
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-2
}
!MODULE[ModulePartVariants] {}
MODULE
@ -467,9 +462,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Long = true
1875-125LongGrey = false
1875-125LongOrange = false
1875-125Short = true
1875-125ShortGrey = false
1875-125ShortOrange= false
}
}
VARIANT
@ -481,9 +476,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Long = false
1875-125LongGrey = true
1875-125LongOrange = false
1875-125Short = false
1875-125ShortGrey = true
1875-125ShortOrange= false
}
}
VARIANT
@ -495,16 +490,15 @@
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Long = false
1875-125LongGrey = false
1875-125LongOrange = true
1875-125Short = false
1875-125ShortGrey = false
1875-125ShortOrange= true
}
}
}
}
// Adapter - 1.875 to 0.625m
// FL-A150 Fuel Tank Adapter - 1.875 to 0.625m
@PART[Size1p5_Size0_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -529,9 +523,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
1875-0625= true
1875-0625Grey = false
1875-0625Orange = false
1875-0625= true
1875-0625Grey = false
1875-0625Orange = false
}
}
VARIANT
@ -543,9 +537,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-0625= false
1875-0625Grey = true
1875-0625Orange = false
1875-0625= false
1875-0625Grey = true
1875-0625Orange = false
}
}
VARIANT
@ -557,16 +551,15 @@
secondaryColor = #f49841
GAMEOBJECTS
{
1875-0625 = false
1875-0625Grey = false
1875-0625Orange = true
1875-0625 = false
1875-0625Grey = false
1875-0625Orange = true
}
}
}
}
// Adapter - 2.5 to 1.875m
// FL-A215 Fuel Tank Adapter - 2.5 to 1.875m
@PART[Size1p5_Size2_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -591,9 +584,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
25-1875 = true
25-1875Grey = false
25-1875Orange = false
25-1875 = true
25-1875Grey = false
25-1875Orange = false
}
}
VARIANT
@ -605,9 +598,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
25-1875 = false
25-1875Grey = true
25-1875Orange = false
25-1875 = false
25-1875Grey = true
25-1875Orange = false
}
}
VARIANT
@ -619,9 +612,9 @@
secondaryColor = #f49841
GAMEOBJECTS
{
25-1875 = false
25-1875Grey = false
25-1875Orange = true
25-1875 = false
25-1875Grey = false
25-1875Orange = true
}
}
}

@ -4,30 +4,30 @@
// - Kerbodyne S4-128 Fuel Tank (Size4_Tank_02)
// - Kerbodyne S4-256 Fuel Tank (Size4_Tank_03)
// - Kerbodyne S4-512 Fuel Tank (Size4_Tank_04)
// - Kerbodyne S3-S4 Adapter Tank(Size3_Size4_Adapter_01)
// - Kerbodyne Engine Cluster Adapter Tank (Size4_EngineAdapter_01)
// - Kerbodyne S3-S4 Adapter Tank (Size3_Size4_Adapter_01)
// - Kerbodyne Engine Cluster Adapter Tank (Size4_EngineAdapter_01)
// Long 5m tank
@PART[Size4_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Kerbodyne S4-64 Fuel Tank
@PART[Size4_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-1
model = ReStock/Assets/FuelTank/restock-fueltank-5-4
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 7.5, 0.0
model = ReStock/Assets/FuelTank/restock-endcap-5-2
position = 0.0, 0.9375, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -7.5, 0.0
model = ReStock/Assets/FuelTank/restock-endcap-5-2
position = 0.0, -0.9375, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
@ -37,7 +37,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -47,8 +46,8 @@
secondaryColor = #000000
GAMEOBJECTS
{
5mLongBlackWhite = true
5mLongOrange = false
5mMiniBlackWhite = true
5mMiniOrange = false
}
}
VARIANT
@ -60,34 +59,34 @@
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mLongBlackWhite = false
5mLongOrange = true
5mMiniBlackWhite = false
5mMiniOrange = true
}
}
}
}
// Medium 5m tank
@PART[Size4_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Kerbodyne S4-128 Fuel Tank
@PART[Size4_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-2
model = ReStock/Assets/FuelTank/restock-fueltank-5-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 3.75, 0.0
position = 0.0, 1.875, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -3.75, 0.0
position = 0.0, -1.875, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
@ -97,7 +96,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -107,8 +105,8 @@
secondaryColor = #000000
GAMEOBJECTS
{
5mMediumBlackWhite = true
5mMediumOrange = false
5mSmallBlackWhite = true
5mSmallOrange = false
}
}
VARIANT
@ -120,34 +118,34 @@
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mMediumBlackWhite = false
5mMediumOrange = true
5mSmallBlackWhite = false
5mSmallOrange = true
}
}
}
}
// Small 5m tank
@PART[Size4_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Kerbodyne S4-256 Fuel Tank
@PART[Size4_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-3
model = ReStock/Assets/FuelTank/restock-fueltank-5-2
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 1.875, 0.0
position = 0.0, 3.75, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -1.875, 0.0
position = 0.0, -3.75, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
@ -157,7 +155,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -167,8 +164,8 @@
secondaryColor = #000000
GAMEOBJECTS
{
5mSmallBlackWhite = true
5mSmallOrange = false
5mMediumBlackWhite = true
5mMediumOrange = false
}
}
VARIANT
@ -180,34 +177,34 @@
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mSmallBlackWhite = false
5mSmallOrange = true
5mMediumBlackWhite = false
5mMediumOrange = true
}
}
}
}
// Tiny 5m tank
@PART[Size4_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
// Kerbodyne S4-512 Fuel Tank
@PART[Size4_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-4
model = ReStock/Assets/FuelTank/restock-fueltank-5-1
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-2
position = 0.0, 0.9375, 0.0
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 7.5, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-2
position = 0.0, -0.9375, 0.0
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -7.5, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
@ -217,7 +214,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -227,8 +223,8 @@
secondaryColor = #000000
GAMEOBJECTS
{
5mMiniBlackWhite = true
5mMiniOrange = false
5mLongBlackWhite = true
5mLongOrange = false
}
}
VARIANT
@ -240,14 +236,14 @@
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mMiniBlackWhite = false
5mMiniOrange = true
5mLongBlackWhite = false
5mLongOrange = true
}
}
}
}
// Adapter
// Kerbodyne S3-S4 Adapter Tank
@PART[Size3_Size4_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -277,7 +273,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -307,7 +302,7 @@
}
}
// Adapter cluster thing
// Kerbodyne Engine Cluster Adapter Tank
@PART[Size4_EngineAdapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -324,12 +319,10 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!node_stack_A = DELETE //-1.76777, -1.3, 1.76777, 0.0, -1.0, 0.0, 2
!node_stack_B = DELETE //-1.76777, -1.3, -1.76777, 0.0, -1.0, 0.0, 2
!node_stack_C = DELETE //1.76777, -1.3, 1.76777, 0.0, -1.0, 0.0, 2
!node_stack_D = DELETE //1.767770, -1.3, -1.76777, 0.0, -1.0, 0.0, 2
// 2 cones
NODE
{
@ -405,7 +398,6 @@
method=FIXED_JOINT
rigid = true
}
// 6 cones
NODE
{
@ -455,9 +447,7 @@
method=FIXED_JOINT
rigid = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModuleDynamicNodes
@ -470,7 +460,6 @@
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = Three
@ -479,7 +468,6 @@
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = Two

@ -1,9 +1,9 @@
// Patches applying art changes to Making History RCS tanks
// Contents:
// -Stratus-V Minified Monopropellant Tank (MonoPropMini)
// - Stratus-V Minified Monopropellant Tank (MonoPropMini)
// - FL-R5 RCS Fuel Tank (Size1p5_Monoprop)
// Spherical Radial Tiny Tank
// Stratus-V Minified Monopropellant Tank
@PART[monopropMiniSphere]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -14,7 +14,8 @@
model = ReStock/Assets/FuelTank/restock-fuel-tank-rcs-radial-tiny-1
}
}
// FL-R5 RCS Fuel Tank
// FL-R5 RCS Fuel Tank
@PART[Size1p5_Monoprop]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

@ -6,34 +6,30 @@
@PART[roverWheelM1-F]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-4
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = restock-wheel-4
@animationStateName = restock-wheel-4-deploy
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -52,7 +48,6 @@
Fender_cernan = false
}
}
VARIANT
{
name = Grey
@ -67,7 +62,6 @@
Fender_cernan = false
}
}
VARIANT
{
name = Cernan
@ -82,7 +76,6 @@
Fender_cernan = true
}
}
VARIANT
{
name = Bare
@ -98,59 +91,49 @@
}
}
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Link1
targetName = Link1Target
}
LOOKATCONSTRAINT
{
rotatorsName = Link2
targetName = Link2Target
}
LOOKATCONSTRAINT
{
rotatorsName = SuspensionPiston
targetName = SuspensionPistonTarget
}
LOOKATCONSTRAINT
{
rotatorsName = SuspensionCylinder
targetName = SuspensionCylinderTarget
}
COPYROTATIONCONSTRAINT
{
rotatorsName = LowerBracket
targetName = UpperBracket
}
COPYROTATIONCONSTRAINT
{
rotatorsName = SteeringPivotFollower
targetName = SteeringPivot
}
COPYPOSITIONCONSTRAINT
{
moversName = WheelMesh
targetName = WheelPivotFollower
}
COPYPOSITIONCONSTRAINT
{
moversName = WheelMeshBusted
targetName = WheelPivotFollower
}
}
}
}

@ -1,8 +1,9 @@
// Patches applying art changes to Making History fairings
// Contents:
- AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5)
- AE-FF4 Airstream Protective Shell (5m) (fairingSize4)
// - AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5)
// - AE-FF4 Airstream Protective Shell (5m) (fairingSize4)
// AE-FF1.5 Airstream Protective Shell (1.875m)
@PART[fairingSize1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -101,7 +102,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
@ -110,12 +110,12 @@
}
}
// AE-FF4 Airstream Protective Shell (5m)
@PART[fairingSize4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL:HAS[#model[*fairingSize3]] {}
MODEL
{
model = ReStock/Assets/Payload/restock-fairing-base-5-1
@ -213,7 +213,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess

@ -1,13 +1,17 @@
// Patches applying art changes to structural tubes
// Contents:
// - T-12 Structural Tube (Tube1)
// - T-18 Structural Tube (Tube1p5)
// - T-25 Structural Tube (Tube2)
// - T-37 Structural Tube (Tube3)
// - T-50 Structural Tube (Tube4)
// T-12 Structural Tube
@PART[Tube1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-125-1
@ -37,7 +41,6 @@
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 1.25,1,1.25
}
%DRAG_CUBE
{
cube = 0, 0.78,0.78,0.71, 0.78,0.78,0.71, 1.21,0.96,0.10, 1.21,0.96,0.10, 0.78,0.78,0.71, 0.78,0.78,0.71, 0,-0.3125,0, 1.25,0.625,1.25
@ -51,7 +54,6 @@
cube = 8, 3.12,0.78,0.69, 3.12,0.78,0.69, 1.21,0.96,0.10, 1.21,0.96,0.10, 3.12,0.78,0.69, 3.12,0.78,0.69, 0,-1.25,0, 1.25,2.5,1.25
cube = 9, 4.72,0.77,0.60, 4.72,0.77,0.60, 1.21,0.96,0.10, 1.21,0.96,0.10, 4.72,0.77,0.60, 4.72,0.77,0.60, 0,-1.875,0, 1.25,3.75,1.25
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
@ -176,7 +178,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -254,7 +255,6 @@
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -314,12 +314,12 @@
}
}
// T-18 Structural Tube
@PART[Tube1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-1875-1
@ -407,7 +407,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -431,7 +430,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -455,7 +453,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -479,8 +476,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
@ -490,7 +485,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -510,7 +504,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -539,7 +532,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -568,10 +560,8 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -598,7 +588,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -627,23 +616,21 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
// T-25 Structural Tube
@PART[Tube2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-25-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider0
@ -727,7 +714,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -751,7 +737,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -775,7 +760,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -799,8 +783,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
@ -810,7 +792,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -830,7 +811,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -859,7 +839,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -888,10 +867,8 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -918,7 +895,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -947,23 +923,21 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
// T-37 Structural Tube
@PART[Tube3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-375-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
@ -995,7 +969,7 @@
cube = 2, 9.44,0.77,1.92, 9.44,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 9.44,0.77,1.92, 9.44,0.77,1.92, 0,-1.25,0, 3.75,2.5,3.75
cube = 3, 14.06,0.77,1.92, 14.06,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 14.06,0.77,1.92, 14.06,0.77,1.92, 0,-1.875,0, 3.75,3.75,3.75
cube = 4, 18.75,0.77,1.90, 18.75,0.77,1.90, 11.00,0.96,0.10, 11.00,0.96,0.10, 18.75,0.77,1.90, 18.75,0.77,1.90, 0,-2.5,0, 3.75,5,3.75
cube = 5, 4.72,0.76,1.92, 4.72,0.76,1.92, 11.00,0.96,0.10, 11.00,0.96,0.10, 4.72,0.76,1.92, 4.72,0.76,1.92, 0,-0.625,0, 3.75,1.25,3.75
cube = 5, 4.72,0.76,1.92, 4.72,0.76,1.92, 11.00,0.96,0.10, 11.00,0.96,0.10, 4.72,0.76,1.92, 4.72,0.76,1.92, 0,-0.625,0, 3.75,1.25,3.75
cube = 6, 7.03,0.77,1.92, 7.03,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 7.03,0.77,1.92, 7.03,0.77,1.92, 0,-0.9375,0, 3.75,1.875,3.75
cube = 7, 9.44,0.77,1.92, 9.44,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 9.44,0.77,1.92, 9.44,0.77,1.92, 0,-1.25,0, 3.75,2.5,3.75
cube = 8, 14.06,0.77,1.92, 14.06,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 14.06,0.77,1.92, 14.06,0.77,1.92, 0,-1.875,0, 3.75,3.75,3.75
@ -1024,7 +998,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
@ -1048,7 +1021,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -1072,7 +1044,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -1096,7 +1067,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -1120,8 +1090,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
@ -1131,7 +1099,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -1151,7 +1118,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -1180,7 +1146,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -1209,10 +1174,8 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -1239,7 +1202,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -1268,19 +1230,17 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}
// T-50 Structural Tube
@PART[Tube4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-5-1
@ -1345,7 +1305,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
@ -1369,7 +1328,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -1393,7 +1351,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -1417,7 +1374,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -1441,8 +1397,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
@ -1452,7 +1406,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -1472,7 +1425,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -1501,7 +1453,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -1530,10 +1481,8 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -1560,7 +1509,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -1589,8 +1537,7 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}
}

@ -1,7 +1,7 @@
// Disables Restock patches for stock parts.
// IMPORTANT NOTE: YOU WILL ALSO NEED TO WHITELIST THE PARTS' ART ASSETS
// To use, uncomment the follwing @PART entry, and change yourPartName to the part that you want Restock to leave alone :(.
// To use, uncomment the following @PART entry, and change yourPartName to the part that you want Restock to leave alone :(.
// Make a copy with an appropriate value for yourPartName
// @PART[yourPartName]:BEFORE[ReStock]

@ -10,33 +10,31 @@ Localization
{
// ACTIONS AND BUTTONS
// ===================
#LOC_RestockRigidLegs_extend = Extend
#LOC_RestockRigidLegs_retract = Retract
#LOC_RestockRigidLegs_toggle = Toggle Leg
// PHYSICS MATERIALS
// ===================
#LOC_RestockRigidLegs_restock-low-grip = Low Grip
#LOC_RestockRigidLegs_restock-medium-grip = Medium Grip
#LOC_RestockRigidLegs_restock-high-grip = High Grip
#LOC_RestockRigidLegs_restock-extreme-grip = Extreme Grip
// LANDING LEGS
// ===================
#LOC_RestockRigidLegs_restock-leg-1-rigid_title = LTR-05 Micro Landing Strut
#LOC_RestockRigidLegs_restock-leg-1-rigid_description = After frustration with the recycled pogo sticks, erm, space-grade suspensions on the standard LT-05 landing struts, we developed this alternate version with the leg firmly superglued into place
#LOC_RestockRigidLegs_restock-leg-2-rigid_title = LTR-1 Landing Strut
#LOC_RestockRigidLegs_restock-leg-2-rigid_description = A larger rigid landing leg for medium sized craft, this landing leg is perfect for bounce-free landers or even small surface bases.
#LOC_RestockRigidLegs_restock-leg-3-rigid_title = LTR-2 Landing Strut
#LOC_RestockRigidLegs_restock-leg-3-rigid_description = While it appears similar to the LT-2 landing strut, this is actually a re-purposed outrigger from a mobile crane our engineers found next door. It was probably not needed.
#autoLOC_6011081 = Traction
}
}
}

@ -5,30 +5,25 @@ PART
name = restock-leg-1-rigid
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Ground/restock-leg-1-rigid
}
rescaleFactor = 1.0
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0256775, 0.05144107, 0.0, 1.0, 0.0, 0.0
node_stack_bottom = 0.0945, 0.114, 0.0, 1.0, 0.0, 0.0, 0
TechRequired = survivability
entryCost = 820
cost = 200
mass = 0.015
category = Ground
subcategory = 0
title = #LOC_RestockRigidLegs_restock-leg-1-rigid_title // LTR-05 Micro Landing Strut
manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
description = #LOC_RestockRigidLegs_restock-leg-1-rigid_description
// After frustration with the recycled pogo sticks, erm, space-grade suspensions on the standard LT-05 landing struts, we developed this alternate version with the leg firmly superglued into place
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -37,7 +32,6 @@ PART
maxTemp = 2000
bulkheadProfiles = srf
tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
MODULE
{
name = ModuleAnimateGeneric
@ -49,7 +43,6 @@ PART
allowDeployLimit = true
defaultActionGroup = Gear
}
MODULE
{
name = ModulePhysicMaterial
@ -70,7 +63,6 @@ PART
}
}
}
MODULE
{
name = ModulePartVariants
@ -82,7 +74,6 @@ PART
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -104,7 +95,6 @@ PART
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = true
@ -126,7 +116,6 @@ PART
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false

@ -5,30 +5,25 @@ PART
name = restock-leg-2-rigid
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Ground/restock-leg-2-rigid
}
rescaleFactor = 1.25
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0
node_stack_bottom = 0.0, 0.0, -0.036, 0.0, 0.0, -1.0, 1
TechRequired = landing
entryCost = 2900
cost = 440
mass = 0.05
category = Ground
subcategory = 0
title = #LOC_RestockRigidLegs_restock-leg-2-rigid_title // LTR-1 Landing Strut
manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
description = #LOC_RestockRigidLegs_restock-leg-2-rigid_description
// A larger rigid landing leg for medium sized craft, this landing leg is perfect for bounce-free landers or even small surface bases.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -37,7 +32,6 @@ PART
maxTemp = 2000
bulkheadProfiles = srf
tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
MODULE
{
name = ModuleAnimateGeneric
@ -49,7 +43,6 @@ PART
allowDeployLimit = true
defaultActionGroup = Gear
}
MODULE
{
name = ModulePhysicMaterial

@ -5,31 +5,25 @@ PART
name = restock-leg-3-rigid
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Ground/restock-leg-3-rigid
}
rescaleFactor = 1.25
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0, 0.38619, -0.193188, 0.0, 0.0, 1.0
node_stack_bottom = 0.0, 0.38619, -0.2486, 0.0, 0.0, -1.0, 1
TechRequired = advLanding
entryCost = 4100
cost = 340
mass = 0.1
category = Ground
subcategory = 0
title = #LOC_RestockRigidLegs_restock-leg-3-rigid_title // LTR-2 Landing Strut
manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
description = #LOC_RestockRigidLegs_restock-leg-3-rigid_description
// While it appears similar to the LT-2 landing strut, this is actually a re-purposed outrigger from a mobile crane our engineers found next door. It was probably not needed.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -38,7 +32,6 @@ PART
maxTemp = 2000
bulkheadProfiles = srf
tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
MODULE
{
name = ModuleAnimateGeneric
@ -50,7 +43,6 @@ PART
allowDeployLimit = true
defaultActionGroup = Gear
}
MODULE
{
name = ModulePhysicMaterial

@ -40,4 +40,4 @@ PHYSICMATERIAL_DEFINITION
bounciness = 0
frictionCombine = Maximum
bounceCombine = Average
}
}

@ -12,7 +12,7 @@ Localization
// AGENCIES
// ==========
#LOC_RestockPlus_agency_paperclips = Universal Paperclips
// ACTIONS AND BUTTONS
// ===================
#LOC_RestockPlus_light_rotate_on = Pivoted
@ -39,7 +39,6 @@ Localization
#LOC_RestockPlus_restock-engine-cherenkov_description = By popular demand, Rockomax has brought a powerful large nuclear engine to market. Like its smaller cousin the Nerv, it runs on only Liquid Fuel. As a result of a large development budget, gimballing mechanisms have been installed on the turbopump exhaust ducts, allowing limited vectored thrust abilities.
#LOC_RestockPlus_restock-engine-cherenkov_tags = active atom efficient engine inter liquid (cherenkov nuclear nuke orbit propuls radio reactor vacuum restock
// 1.875m
#LOC_RestockPlus_restock-engine-srb-anvil_title = STS-1 'Anvil' Solid Rocket Booster
#LOC_RestockPlus_restock-engine-srb-anvil_description = Discontinued due to component shortages. This colossal solid rocket booster has more than enough power to be used to push lower thrust cores really high up or even be used as a core stage, if your engineers feel that the unstable explosive combustion's spine-tingling rumble could be harnessed as a back massage function for bored Kerbonauts.
@ -262,7 +261,6 @@ Localization
#LOC_RestockPlus_restock-heatshield-1875-1_description = A specially sized thermal shield for medium sized rockets. Curiously, has a passageway for a hatch in there - almost looks like it was made by moles.
#LOC_RestockPlus_restock-heatshield-1875-1_tags = ablat drag entry insulate protect re- rocket therm restock
// COMMAND
// ========
@ -303,7 +301,7 @@ Localization
#LOC_RestockPlus_restock-decoupler-1875-1_title = TD-18 Decoupler
#LOC_RestockPlus_restock-decoupler-1875-1_description = This stack decoupler is a medium sized tool for splitting rockets.
#LOC_RestockPlus_restock-decoupler-1875-1_tags = restock break decouple explo separat split
l
#LOC_RestockPlus_restock-decoupler-1875-truss-1_title = TD-18T Truss Decoupler
#LOC_RestockPlus_restock-decoupler-1875-truss-1_description = This is a decoupler with hollow bits - suitable for hot-staging engines when you split your rocket in twain.
#LOC_RestockPlus_restock-decoupler-1875-truss-1_tags = restock break decouple explo kerbodyne separat split
@ -360,7 +358,6 @@ Localization
#LOC_RestockPlus_restock-nosecone-1875-2_description = For capping off those medium size boosters, you can't beat the Mark 18, unless you're the Mark 19.
#LOC_RestockPlus_restock-nosecone-1875-2_tags = restock aero aircraft booster )cap drag fligh plane rocket speed stab stream nose mk18
// 3.75m
#LOC_RestockPlus_restock-nosecone-375-1_title = Kerbodyne S3-3600 Nosecone
#LOC_RestockPlus_restock-nosecone-375-1_description = A specialized and monstrous nosecone with revolutionary fuel-containing capabilities.
@ -392,7 +389,6 @@ Localization
#LOC_RestockPlus_restock-structural-tube-1875-1_tags = restock hollow pipe tube support structur build construct struct
// 2.5m
#LOC_RestockPlus_restock-structural-tube-25-1_title = TB-25 Structural Tube
#LOC_RestockPlus_restock-structural-tube-25-1_description = A large tube for those that wish to store things. Available in many lengths and even finishes!
#LOC_RestockPlus_restock-structural-tube-25-1_tags = restock hollow pipe tube support structur build construct struct
@ -468,9 +464,7 @@ Localization
#LOC_RestockPlus_restock-service-bay-1875-1_description = A medium sized heat resistant service bay, ideal for protecting delicate instruments or stowing small service components such as RCS tanks, batteries, etc.
#LOC_RestockPlus_restock-service-bay-1875-1_tags = restock bus contain heat hollow protect (stor therm
// 5m
#LOC_RestockPlus_restock-fairing-base-5-1_title = AE-FF4 Airstream Protective Shell (5m)
#LOC_RestockPlus_restock-fairing-base-5-1_description = While the Kerbals at Mission Control were still figuring out how to get their rockets back down to Kerbin safely, the research engineers at FLOOYD were quickly realising that protecting parts on ascent was just as important. Heavy research into two-dimensional-input driven procedural construction was then funded with the hopes of making protective shells for important payloads and interstage areas of the crafts. The protective shells also have the benefit of making the craft more aerodynamic, hopefully saving on precious rocket fuel!
#LOC_RestockPlus_restock-fairing-base-5-1_tags = restock aero )cap cargo cone contain drag fairing hollow inter nose payload protect rocket shroud stage (stor transport
@ -494,6 +488,7 @@ Localization
// COMMUNICATIONS
// ==============
#LOC_RestockPlus_restock-relay-radial-2_title = HG-20 High Gain Antenna
#LOC_RestockPlus_restock-relay-radial-2_description = A longer range version of the HG-5 that can handle either direct communications or short range relays, using 4 different dishes.
#LOC_RestockPlus_restock-relay-radial-2_tags = relay antenna radial science transmit data Apollo restock hg 20
@ -507,7 +502,8 @@ Localization
#LOC_RestockPlus_restock-antenna-stack-3_tags = antenna radial transmit data dish Galileo TDRS restock communotron hg 61
// LADDERS
// ==============
// =======
#LOC_RestockPlus_restock-ladder-static-2_title = Pegasus II Mobility Enhancer
#LOC_RestockPlus_restock-ladder-static-2_description = A logical extension of the Pegasus I, the Pegasus II however does not extend but is twice as long, allowing for longer, more dramatic climbing sequences.
#LOC_RestockPlus_restock-ladder-static-2_tags =
@ -517,7 +513,7 @@ Localization
#LOC_RestockPlus_restock-ladder-static-3_tags =
// RESOURCE
// ==============
// ========
// 1.875m
#LOC_RestockPlus_restock-oretank-1875-1_title = Medium Holding Tank
@ -530,7 +526,8 @@ Localization
#LOC_RestockPlus_restock-oretank-375-1_tags = black isru mine )mining (ore resource store restock
// GROUND
// ==============
// ======
#LOC_RestockPlus_restock-wheel-1-T_title = Rovemax Model S2-T
#LOC_RestockPlus_restock-wheel-1-T_description = A modified rover wheel that is rotated 90°, ideal for tricycles or other unusually shaped vehicles.
#LOC_RestockPlus_restock-wheel-1-T_tags = )car drive ground roll rover wheel tricycle restock

@ -1,29 +1,23 @@
// ReStock+ 0.2.0
// 1.875m heat shield
PART
{
name = restock-heatshield-1875-1
module = Part
author = Chris Adderley (Nertea)
MODEL
{
model = ReStock/Assets/Aero/restock-heatshield-1875-1
scale = 1.0, 1.0, 1.0
}
/// Flag to disable this part if MH is installed
MHReplacement = True
rescaleFactor = 1
node_stack_direct = 0.0, -0.00, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom = 0.0, -0.295, 0.0, 0.0, -1.0, 0.0, 2
node_stack_top = 0.0, 0.1175, 0.0, 0.0, 1.0, 0.0, 2
CoPOffset = 0.0, 0.825, 0.0
CoLOffset = 0.0, -0.27, 0.0
fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
TechRequired = landing
@ -63,7 +57,6 @@ PART
stagingEnabled = False
checkBottomNode = True
}
MODULE
{
name = ModuleDecouple
@ -74,7 +67,6 @@ PART
stagingEnableText = #autoLOC_502005 //#autoLOC_502005 = HS Jettison Not Staged
stagingDisableText = #autoLOC_502006 //#autoLOC_502006 = HS Jettison Staged
}
MODULE
{
name = ModuleAblator
@ -84,7 +76,6 @@ PART
pyrolysisLossFactor = 6000
reentryConductivity = 0.01
ablationTempThresh = 500
useChar = True
charModuleName = shieldChar
}
@ -344,7 +335,6 @@ PART
amount = 500
maxAmount = 500
}
MODULE
{
name = ModuleLiftingSurface

@ -17,10 +17,8 @@ PART
node_stack_bottom = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 2
TechRequired = metaMaterials
// Info
/// Flag to disable this part if MH is installed
MHReplacement = True
entryCost = 5500
cost = 1800
category = Aero

@ -38,7 +38,6 @@ PART
breakingForce = 350
breakingTorque = 350
tags = #LOC_RestockPlus_restock-drone-core-0625-1_tags
MODULE
{
name = ModuleProbeControlPoint

@ -38,7 +38,6 @@ PART
breakingForce = 350
breakingTorque = 350
tags = #LOC_RestockPlus_restock-drone-core-1875-1_tags
MODULE
{
name = ModuleProbeControlPoint

@ -2,45 +2,45 @@
// Radial gyroscope
PART
{
name = restock-reactionwheel-1875-1
module = Part
author = Chris Adderley (Nertea)
name = restock-reactionwheel-1875-1
module = Part
author = Chris Adderley (Nertea)
MODEL
{
model = ReStockPlus/Assets/Control/restock-reactionwheel-1875-1
scale = 1.0, 1.0, 1.0
}
rescaleFactor = 1
node_stack_top = 0, 0.1851, 0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0, -0.2028, 0, 0.0, -1.0, 0.0, 2
TechRequired = specializedControl
entryCost = 9200
cost = 1825
category = Control
subcategory = 0
title = #LOC_RestockPlus_restock-reactionwheel-1875-1_title
manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
description = #LOC_RestockPlus_restock-reactionwheel-1875-1_description
rescaleFactor = 1
node_stack_top = 0, 0.1851, 0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0, -0.2028, 0, 0.0, -1.0, 0.0, 2
TechRequired = specializedControl
entryCost = 9200
cost = 1825
category = Control
subcategory = 0
title = #LOC_RestockPlus_restock-reactionwheel-1875-1_title
manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
description = #LOC_RestockPlus_restock-reactionwheel-1875-1_description
tags = #LOC_RestockPlus_restock-reactionwheel-1875-1_tags
attachRules = 1,0,1,1,0
mass = 0.15
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 2000
bulkheadProfiles = size1p5
MODULE
{
name = ModuleReactionWheel
PitchTorque = 22.5
YawTorque = 22.5
RollTorque = 22.5
RESOURCE
{
name = ElectricCharge
rate = 0.675
}
}
attachRules = 1,0,1,1,0
mass = 0.15
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 2000
bulkheadProfiles = size1p5
MODULE
{
name = ModuleReactionWheel
PitchTorque = 22.5
YawTorque = 22.5
RollTorque = 22.5
RESOURCE
{
name = ElectricCharge
rate = 0.675
}
}
}

@ -5,31 +5,26 @@ PART
name = restock-reactionwheel-radial-1
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-radial-1
scale = 1.0, 1.0, 1.0
}
rescaleFactor = 1.0
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0, 0.0, 0.220643, 0.0, 0.0, -1.0, 0
node_stack_bottom = 0.0, 0.0, 0.236852, 0.0, 0.0, 1.0, 0
TechRequired = flightControl
entryCost = 3200
cost = 500
mass = 0.03
category = Control
subcategory = 0
title = #LOC_RestockPlus_restock-reactionwheel-radial-1_title //Small Radial Gyroscope
manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
description = #LOC_RestockPlus_restock-reactionwheel-radial-1_description
// Steadler's small radial gyroscope provides a small amount of torque but with greater power efficiency, allowing even large stations to maintain attitude with minimal power. We're still not entirely sure how gyroscopes work, but this one allows torque on all three axes. mass = 0.08
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -38,14 +33,12 @@ PART
maxTemp = 2000
bulkheadProfiles = srf
tags = #LOC_RestockPlus_restock-reactionwheel-1875-1_tags //cmg command control fly gyro moment react stab steer torque magic_spinny_thing
MODULE
{
name = ModuleReactionWheel
PitchTorque = 2.5
YawTorque = 2.5
RollTorque = 2.5
RESOURCE
{
name = ElectricCharge

@ -5,32 +5,26 @@ PART
name = restock-claw-625-1
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStockPlus/Assets/Coupling/restock-claw-625
scale = 1.0, 1.0, 1.0
}
rescaleFactor = 1.0
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0, -0.01, 0.0, 0.0, -1.0, 0.0, 0
node_stack_bottom = 0.0, -0.06, 0.0, 0.0, -1.0, 0.0, 0
TechRequired = actuators
entryCost = 4000
cost = 350
mass = 0.03
category = Coupling
subcatagory = 0
title = #LOC_RestockPlus_restock-claw-625-1_title //Advanced Grabbing Unit Junior
manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
description = #LOC_RestockPlus_restock-claw-625-1_description
// A smaller claw for grappling smaller things. Unfortunately, it does not pivot.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -39,7 +33,6 @@ PART
maxTemp = 2000
bulkheadProfiles = size0, srf
tags = #LOC_RestockPlus_restock-claw-625-1_tags // restock a.r.m arm asteroid capture clam claw connect dock fasten grab join klaw nasa 625
MODULE
{
name = ModuleGrappleNode
@ -51,7 +44,6 @@ PART
captureMaxRvel = 1
pivotRange = 0
}
MODULE
{
name = ModuleAnimateGeneric
@ -60,7 +52,6 @@ PART
endEventGUIName = #autoLOC_502074 //#autoLOC_502074 = Disarm
actionGUIName = #autoLOC_502075 //#autoLOC_502075 = Toggle Arming
}
MODULE
{
name = ModuleLight

@ -14,20 +14,17 @@ PART
rescaleFactor = 1.0
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
TechRequired = advConstruction
entryCost = 2200
cost = 200
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-125-1_title // EP-12 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-125-1_description
// A small plate for holding one or more engines. Includes optional boattail to protect first stage engines, or several lengths of shroud. Includes a decoupler for use with upper stages.
tags = #LOC_RestockPlus_restock-engineplate-125-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 125 1.25 Electron
attachRules = 1,0,1,1,0
mass = 0.0625
dragModelType = default
@ -36,18 +33,14 @@ PART
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
@ -296,7 +289,6 @@ PART
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
@ -309,7 +301,6 @@ PART
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
@ -318,7 +309,6 @@ PART
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
@ -327,7 +317,6 @@ PART
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
@ -352,7 +341,6 @@ PART
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
@ -362,7 +350,6 @@ PART
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
@ -371,21 +358,18 @@ PART
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-Dark
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
primaryColor = #4c4f47
secondaryColor = #4c4f47
themeName = Dark
@ -394,20 +378,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = false
Boattail-125-Colliders = true
Boattail-125-Dark = true
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = true
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -419,7 +399,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Boattail-White
@ -434,20 +413,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = false
Boattail-125-Colliders = true
Boattail-125-Dark = false
Boattail-125-White = true
Boattail-125-Orange = false
Shroud1xDummy = true
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -459,7 +434,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Boattail-Orange
@ -474,20 +448,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = false
Boattail-125-Colliders = true
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = true
Shroud1xDummy = true
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -499,7 +469,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short
@ -514,20 +483,16 @@ PART
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = true
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -539,7 +504,6 @@ PART
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Short
@ -554,20 +518,16 @@ PART
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = true
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -579,7 +539,6 @@ PART
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium
@ -594,20 +553,16 @@ PART
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = true
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -619,7 +574,6 @@ PART
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Long
@ -634,20 +588,16 @@ PART
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = true
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -659,7 +609,6 @@ PART
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Long
@ -674,20 +623,16 @@ PART
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = true
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -699,7 +644,6 @@ PART
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short-Orange
@ -714,21 +658,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = true
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -740,7 +679,6 @@ PART
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Short-Orange
@ -755,20 +693,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = true
Shroud1x2-Orange = false
@ -780,7 +714,6 @@ PART
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Orange
@ -795,20 +728,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = true
@ -820,7 +749,6 @@ PART
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Long-Orange
@ -835,20 +763,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -860,7 +784,6 @@ PART
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Long-Orange
@ -875,20 +798,16 @@ PART
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
@ -901,7 +820,6 @@ PART
}
}
}
MODULE
{
name = ModuleJettison

@ -53,7 +53,7 @@ PART
toggleEditor = true
toggleFlight = true
}
MODULE
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
@ -65,7 +65,6 @@ PART
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler1875White = false

@ -39,7 +39,6 @@ PART
tags = #LOC_RestockPlus_restock-decoupler-1875-truss-1_tags
fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
sound_decoupler_fire = decouple
MODULE
{
name = ModuleDecouple
@ -56,7 +55,6 @@ PART
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Gray
VARIANT
@ -188,5 +186,4 @@ PART
cube = 0, 0.5479,0.6578,1.063, 0.5479,0.6627,1.063, 2.363,0.7644,0.7397, 2.363,0.7599,0.5773, 0.5479,0.7109,1.063, 0.5479,0.7101,1.063, 0,0.00108,0, 1.917,0.5397,1.917
cube = 1, 0.5479,0.6578,1.063, 0.5479,0.6627,1.063, 2.363,0.7644,0.7397, 2.363,0.7599,0.5773, 0.5479,0.7109,1.063, 0.5479,0.7101,1.063, 0,0.00108,0, 1.917,0.5397,1.917
}
}

@ -17,23 +17,19 @@ PART
rescaleFactor = 1.0
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
/// Flag to disable this part if MH is installed
MHReplacement = True
TechRequired = advConstruction
entryCost = 2400
cost = 250
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-1875-1_title // EP-18 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-1875-1_description
// A medium sized plate for holding one or more engines, with included decoupler for anything attached below it.
tags = #LOC_RestockPlus_restock-engineplate-1875-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 1875 1.875 Titan
attachRules = 1,0,1,1,0
mass = 0.14
dragModelType = default
@ -42,18 +38,14 @@ PART
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1p5
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
@ -302,7 +294,6 @@ PART
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
@ -315,7 +306,6 @@ PART
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
@ -324,7 +314,6 @@ PART
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
@ -333,7 +322,6 @@ PART
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
@ -358,7 +346,6 @@ PART
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
@ -368,7 +355,6 @@ PART
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
@ -377,7 +363,6 @@ PART
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
@ -398,19 +383,15 @@ PART
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = true
Boattail-1875-Orange = false
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -422,7 +403,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
@ -437,19 +417,15 @@ PART
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = false
Boattail-1875-Orange = true
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -461,7 +437,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short
@ -476,19 +451,15 @@ PART
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = true
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -500,7 +471,6 @@ PART
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short
@ -515,19 +485,15 @@ PART
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = true
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -539,7 +505,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium
@ -554,19 +519,15 @@ PART
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = true
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -578,7 +539,6 @@ PART
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long
@ -593,19 +553,15 @@ PART
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = true
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -617,7 +573,6 @@ PART
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long
@ -632,19 +587,15 @@ PART
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = true
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -656,7 +607,6 @@ PART
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short-Orange
@ -671,19 +621,15 @@ PART
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = true
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -695,7 +641,6 @@ PART
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short-Orange
@ -710,19 +655,15 @@ PART
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = true
Shroud1p5x2-Orange = false
@ -734,7 +675,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Orange
@ -749,19 +689,15 @@ PART
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = true
@ -773,7 +709,6 @@ PART
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long-Orange
@ -788,19 +723,15 @@ PART
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -812,7 +743,6 @@ PART
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long-Orange
@ -827,19 +757,15 @@ PART
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
@ -852,7 +778,6 @@ PART
}
}
}
MODULE
{
name = ModuleJettison

@ -64,7 +64,6 @@ PART
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator1875White = false

@ -17,23 +17,19 @@ PART
rescaleFactor = 1.0
node_stack_top = 0.0, 0.15, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
/// Flag to disable this part if MH is installed
MHReplacement = True
TechRequired = specializedConstruction
entryCost = 3100
cost = 300
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-25-1_title // EP-25 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-25-1_description
// A large plate for holding one or more engines, with included decoupler for anything attached below it.
tags = #LOC_RestockPlus_restock-engineplate-25-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 25 2.5 Falcon
attachRules = 1,0,1,1,0
mass = 0.10
dragModelType = default
@ -42,18 +38,14 @@ PART
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
@ -302,7 +294,6 @@ PART
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
@ -315,7 +306,6 @@ PART
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
@ -324,7 +314,6 @@ PART
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
@ -333,7 +322,6 @@ PART
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
@ -358,7 +346,6 @@ PART
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
@ -368,7 +355,6 @@ PART
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
@ -377,14 +363,12 @@ PART
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-Dark
@ -399,21 +383,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = true
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -425,7 +405,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-White
@ -440,21 +419,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = true
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -466,7 +441,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
@ -481,21 +455,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = true
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -507,7 +477,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Metal
@ -522,21 +491,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = true
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -548,7 +513,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short
@ -563,21 +527,17 @@ PART
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = true
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -589,7 +549,6 @@ PART
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short
@ -604,22 +563,17 @@ PART
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = true
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -631,7 +585,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium
@ -646,21 +599,17 @@ PART
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = true
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -672,7 +621,6 @@ PART
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long
@ -687,21 +635,17 @@ PART
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = true
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -713,7 +657,6 @@ PART
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long
@ -728,21 +671,17 @@ PART
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = true
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -754,7 +693,6 @@ PART
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short-Metal
@ -769,21 +707,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = true
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -795,7 +729,6 @@ PART
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short-Metal
@ -810,21 +743,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = true
Shroud2x2-Metal = false
@ -836,7 +765,6 @@ PART
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Metal
@ -851,21 +779,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = true
@ -877,7 +801,6 @@ PART
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long-Metal
@ -892,21 +815,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -918,7 +837,6 @@ PART
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long-Metal
@ -933,21 +851,17 @@ PART
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
@ -960,7 +874,6 @@ PART
}
}
}
MODULE
{
name = ModuleJettison

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