- The big COVID-19-Isolation-time config clean-up.

This commit is contained in:
Poodmund
2020-04-25 16:53:46 +01:00
parent 1d5ae52fed
commit 7c345cf851
166 changed files with 3463 additions and 4826 deletions

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@ -2,5 +2,5 @@
@PART[GrapplingDevice]:AFTER[Konstruction]
{
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
!MODEL:HAS[#model[Squad/Parts/Utility/GrapplingDevice/GrapplingArm]]{}
}

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@ -23,7 +23,7 @@
}
// EP-18 Engine Plate (ReStock+)
@PART[restock-engineplate-1875-1]:NEEDS[ModularLaunchPads]:AFTER[ReStock]
@PART[restock-engineplate-1875-1]:NEEDS[ModularLaunchPads]:AFTER[ReStockPlus]
{
@MODULE[ModulePartVariants]
{

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@ -8,7 +8,6 @@ Localization
{
en-us
{
// Actions and buttons
#LOC_Restock_scanner_screen_on = Screen On
#LOC_Restock_scanner_screen_off = Screen Off
@ -43,7 +42,7 @@ Localization
#LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size2_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size2_white = Tankbutt (2.5m, White)
#LOC_Restock_variant-engine_tankbutt_size2_grey-orange = Tankbutt (2.5m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size2_white = Boattail (2.5m, White)
@ -89,7 +88,7 @@ Localization
#LOC_Restock_variant-surface_basic = Basic
#LOC_Restock_variant-surface_truss = Truss
#LOC_Restock_variant-surface_thermalblankets = Insulated
#LOC_Restock_variant-decoupler_metal = Metal
#LOC_Restock_variant-decoupler_grey-orange = Orange/Grey

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@ -2,6 +2,7 @@
// Contents:
// - Small Nose Cone (standardNoseCone)
// Small Nose Cone
@PART[standardNoseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -4,6 +4,7 @@
// - Advanced Nose Cone - Type A (pointyNoseConeA)
// - Advanced Nose Cone - Type B (pointyNoseConeB)
// Aerodynamic Nose Cone
@PART[noseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -82,6 +83,7 @@
}
}
// Advanced Nose Cone - Type A
@PART[pointyNoseConeA]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -161,6 +163,7 @@
!MODULE[ModuleAnimateHeat] {}
}
// Advanced Nose Cone - Type B
@PART[pointyNoseConeB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk7 (rocketNoseCone_v2)
// Protective Rocket Nose Cone Mk7
@PART[rocketNoseCone_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -2,6 +2,7 @@
// Contents:
// - Protective Rocket Nose Cone Mk12A (rocketNoseConeSize3)
// Protective Rocket Nose Cone Mk12A
@PART[rocketNoseConeSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -5,6 +5,7 @@
// - AV-T1 Winglet (winglet)
// - Delta-Deluxe Winglet (winglet3)
//Basic Fin
@PART[basicFin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -20,6 +21,8 @@
cube = Default, 0.04573,0.9754,0.373, 0.04573,0.2997,0.648, 0.02582,0.2292,1.08, 0.02582,0.2819,0.3014, 0.5039,0.9864,0.1276, 0.5039,0.9864,0.1276, -0.1697,0.25,0, 0.7607,1.25,0.05625
}
}
// AV-R8 Winglet
@PART[R8winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -37,6 +40,8 @@
cube = fullDeflectionNeg, 0.2243,0.6742,1.628, 0.2243,0.6276,1.549, 0.6671,0.4279,2.03, 0.6671,0.4123,1.886, 1.907,0.9045,0.9155, 1.907,0.9084,0.9155, -0.07445,-0.008513,-0.02857, 1.629,1.966,0.866
}
}
// AV-T1 Winglet
@PART[winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -52,6 +57,8 @@
cube = Default, 0.131,1,0.09983, 0.131,0.1167,1.597, 0.08604,0.07243,1.567, 0.08604,0.009355,1.241, 1.657,0.9968,0.1479, 1.657,0.997,0.1479, -0.1187,0.2268,0.006638, 1.497,2.11,0.09696
}
}
// Delta-Deluxe Winglet
@PART[winglet3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -1,28 +1,25 @@
// Patches adding depth masks to air intakes
// Contents:
// Circular Intake (CircularIntake)
// Small Circular Intake (miniIntake)
// Shock Cone Intake (shockConeIntake)
// Adjustable Ramp Intake (ramAirIntake)
// Adjustable Ramp Intake Radial (IntakeRadialLong)
// XM-G50 Radial Air Intake (airScoop)
// Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// - Circular Intake (CircularIntake)
// - Small Circular Intake (miniIntake)
// - Shock Cone Intake (shockConeIntake)
// - Adjustable Ramp Intake (ramAirIntake)
// - Adjustable Ramp Intake Radial (IntakeRadialLong)
// - XM-G50 Radial Air Intake (airScoop)
// - Mk1 Diverterless Supersonic Intake (MK1IntakeFuselage)
// Circular Intake
@PART[CircularIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/circularIntake/CircularIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-fanintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -34,17 +31,14 @@
@PART[miniIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/miniIntake/SmallIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-miniintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -59,7 +53,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-coneintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -71,17 +64,14 @@
@PART[ramAirIntake]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/ramAirIntake/RampIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-rampintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -93,17 +83,14 @@
@PART[IntakeRadialLong]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/intakeRadialLong/IntakeRadial
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-longintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -115,17 +102,14 @@
@PART[airScoop]
{
!mesh = DELETE
MODEL
{
model = Squad/Parts/Aero/airIntakeRadialXM-G50/RadialIntake
}
MODEL
{
model = ReStock/Assets/Aero/DepthMasks/restock-radialintake-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -141,7 +125,6 @@
{
model = ReStock/Assets/Aero/DepthMasks/restock-inlineintake-mask
}
MODULE
{
name = ModuleRestockDepthMask

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@ -109,7 +109,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!EFFECTS {}
EFFECTS
{

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@ -10,7 +10,7 @@
// - RC-L01 Remote Guidance Unit (probeStackLarge)
// - RC-001S Remote Guidance Unit (probeStackSmall)
// QBE
// QBE
@PART[probeCoreCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,7 +79,7 @@
}
}
// Stayputnik
// Stayputnik
@PART[probeCoreSphere_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -121,7 +121,7 @@
}
}
// HECS
// HECS
@PART[probeCoreHex_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -190,7 +190,7 @@
}
}
// OKTO
// OKTO
@PART[probeCoreOcto_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -259,7 +259,7 @@
}
}
// OKTO2
// OKTO2
@PART[probeCoreOcto2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -328,7 +328,7 @@
}
}
// HECS2
// HECS2
@PART[HECS2_ProbeCore]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -398,7 +398,7 @@
}
}
// Rover
// Rover
@PART[roverBody_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -477,7 +477,7 @@
}
}
// 1.25m Stack Core
// 1.25m Stack Core
@PART[probeStackSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -494,7 +494,7 @@
}
}
// 2.5m Stack Core
// 2.5m Stack Core
@PART[probeStackLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -1,8 +1,9 @@
// Patches applying art changes to crewed utility/science parts
// Contents:
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
// - PPD-10 Hitchhiker Storage Container (crewCabin)
// Science Mobile Processing Lab MPL-LG-2
@PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley
@ -31,7 +32,7 @@
}
}
// Hitchhiker
// PPD-10 Hitchhiker Storage Container
@PART[crewCabin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley

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@ -120,7 +120,7 @@
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS
{
{
dish_small_625 = false
dish_small_truss = true
}

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@ -6,7 +6,6 @@
@PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
line_sofi = false
}
}
VARIANT
{
name = Black
@ -65,7 +61,6 @@
line_sofi = false
}
}
VARIANT
{
name = Metal // 🤘
@ -81,7 +76,6 @@
line_sofi = false
}
}
VARIANT
{
name = Orange

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@ -6,7 +6,6 @@
@PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -14,7 +13,6 @@
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
@ -28,7 +26,6 @@
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
@ -49,7 +46,6 @@
strut_target_body_compact = false
}
}
VARIANT
{
name = Compact

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@ -4,7 +4,7 @@
// - Place-Anywhere 7 Linear RCS Port (linearRcs)
// - Vernor Engine (vernorEngine)
// RCS block
// RV-105 RCS Thruster Block
@PART[RCSBlock_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -58,7 +58,6 @@
}
}
}
!MODULE[FXModuleAnimateRCS] {}
MODULE
{
@ -67,7 +66,7 @@
}
}
// Linear RCS port
// Place-Anywhere 7 Linear RCS Port
@PART[linearRcs]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -204,7 +203,6 @@
}
}
}
MODULE
{
name = ModuleRestockDepthMask

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@ -4,31 +4,27 @@
// - Advanced Inline Stabilizer (advSasModule)
// - Advanced Reaction Wheel Module, Large (asasmodule1-2)
// .625m reaction wheel
// Small Inline Reaction Wheel
@PART[sasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-625-1
}
DRAG_CUBE
{
cube = Default, 0.1161,0.7598,0.4096, 0.1161,0.7598,0.4096, 0.3074,0.9436,0.1761, 0.3074,0.9435,0.1761, 0.1161,0.7576,0.4096, 0.1161,0.7616,0.4096, 0,0,0, 0.629,0.185,0.629
}
%manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
%rescaleFactor = 1
%node_stack_bottom = 0.0, -0.0911109, 0.0, 0.0, -1.0, 0.0, 0
%node_stack_top = 0.0, 0.0911109, 0.0, 0.0, 1.0, 0.0, 0
}
// 1.25m reaction wheel
// Advanced Inline Stabilizer
@PART[advSasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -45,7 +41,7 @@
%rescaleFactor = 1
}
// 2.5m reaction wheel
// Advanced Reaction Wheel Module, Large
@PART[asasmodule1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -6,37 +6,29 @@
@PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Coupling/restock-claw-125
}
%rescaleFactor = 1
%node_stack_top = 0.0, -0.14082675, 0.00, 0.0, -1.0, 0.0, 1
@MODULE[ModuleGrappleNode]
{
nodeTransformName = Pivot
}
@MODULE[ModuleAnimateGeneric]
{
animationName = Deploy
}
@MODULE[FlagDecal]
{
textureQuadName = flagTransform
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
rotatorsName = act_cylU.001
@ -118,7 +110,6 @@
targetName = act_cylU.008
}
}
MODULE
{
name = ModuleLight

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@ -76,7 +76,6 @@
themeName = Dark
primaryColor = #4c4f47
secondaryColor = #4c4f47
GAMEOBJECTS
{
Decoupler125White = false
@ -138,7 +137,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler25White = false

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@ -6,7 +6,21 @@
// - Clamp-O-Tron Sr. Docking Port (dockingPortLarge)
// - Clamp-O-Tron Shielded Docking Port (dockingPort1)
// Clamp-O-Tron Jr
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron Jr. Docking Port
@PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -54,23 +68,9 @@
}
}
// Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Passinglurker
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
}
%rescaleFactor = 1
%manufacturer = #autoLOC_501624
}
// Clamp-O-Tron
// Clamp-O-Tron Docking Port
@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -123,7 +123,62 @@
}
}
// Clamp-O-Tron Shielded
// Clamp-O-Tron Sr. Docking Port
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}
// Clamp-O-Tron Shielded Docking Port
@PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -277,58 +332,3 @@
}
}
}
// Clamp-O-Tron Sr
@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Coupling/restock-docking-25-1
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-white-1
position = 0.0, -0.085, 0.0
scale = 0.821,0.821,0.821
rotation = 180, 0, 0
}
%rescaleFactor = 1
MODULE
{
name = ModuleColorChanger
shaderProperty = _EmissiveColor
animRate = 0.8
animState = false
useRate = true
toggleInEditor = true
toggleInFlight = true
unfocusedRange = 5
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
toggleAction = True
defaultActionGroup = Light
redCurve
{
key = 0 0 0 3
key = 1 1 0 0
}
greenCurve
{
key = 0 0 0 1
key = 1 1 1 0
}
blueCurve
{
key = 0 0 0 0
key = 1 0.7 1.5 0
}
alphaCurve
{
key = 0 1
}
}
}

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@ -134,7 +134,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator25White = false

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@ -6,7 +6,7 @@
// - Z-100 Rechargeable Battery Pack (batteryPack)
// - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack)
// 0.625m battery bank
// Z-200 Rechargeable Battery Bank
@PART[batteryBankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -26,7 +26,7 @@
}
}
// 1.25m battery bank
// Z-1K Rechargeable Battery Bank
@PART[batteryBank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -46,7 +46,7 @@
}
}
// 2.5m battery bank
// Z-4K Rechargeable Battery Bank
@PART[batteryBankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -66,7 +66,7 @@
}
}
// Small radial battery
// Z-100 Rechargeable Battery Pack
@PART[batteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -81,7 +81,7 @@
}
}
// Large radial battery
// Z-400 Rechargeable Battery
@PART[ksp_r_largeBatteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -7,7 +7,6 @@
@PART[FuelCell]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
@ -20,7 +19,6 @@
{
@author = Andrew Cassidy
@description = #LOC_Restock_description-FuelCellArray
!MODEL {}
MODEL
{

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@ -3,7 +3,7 @@
// - Illuminator Mk1 (spotLight1)
// - Illuminator Mk2 (spotLight2)
// Spotlight
// Illuminator Mk1
@PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -23,7 +23,7 @@
}
}
// Floodlight
// Illuminator Mk2
@PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

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@ -2,13 +2,14 @@
// Contents:
// - PB-NUK Radioisotope Thermoelectric Generator (rtg)
// PB-NUK Radioisotope Thermoelectric Generator
@PART[rtg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
@author = Beale
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Electrical/restock-rtg-1
}
}

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@ -8,7 +8,7 @@
// - OX-STAT Photovoltaic Panels (solarPanels5)
// - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel)
// 1x6
// OX-4L 1x6 Photovoltaic Panels
@PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -27,7 +27,7 @@
}
}
// 1x6 shielded
// SP-L 1x6 Photovoltaic Panels
@PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -44,7 +44,6 @@
{
@secondaryTransformName = panel6
}
MODULE
{
name = ModuleRestockDepthMask
@ -52,7 +51,7 @@
}
}
// 3x2
// OX-4W 3x2 Photovoltaic Panels
@PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -71,7 +70,7 @@
}
}
// 2x3 shroud
// SP-W 3x2 Photovoltaic Panels
@PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale
@ -88,7 +87,6 @@
{
@secondaryTransformName = solar6
}
MODULE
{
name = ModuleRestockDepthMask
@ -96,7 +94,7 @@
}
}
// Gigantor
// Gigantor XL Solar Array
@PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -111,7 +109,7 @@
}
}
// Static Small
// OX-STAT Photovoltaic Panels
@PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -126,7 +124,7 @@
}
}
// Gigantor
// OX-STAT-XL Photovoltaic Panels
@PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,8 +1,8 @@
// Patches applying art changes to ion engines
// Contents:
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// Dawn
// IX-6315 "Dawn" Electric Propulsion System
@PART[ionEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -5,7 +5,6 @@
// J-X4 "Whiplash" Turbo Ramjet Engine (turboFanEngine)
// J-20 "Juno" Basic Jet Engine (miniJetEngine)
// J-33 "Wheesley" Turbofan Engine
@PART[JetEngine]
{
@ -13,7 +12,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-basicjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -28,7 +26,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-turbojet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -43,7 +40,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-ramjet-mask
}
MODULE
{
name = ModuleRestockDepthMask
@ -58,7 +54,6 @@
{
model = ReStock/Assets/Engine/DepthMasks/restock-minijet-mask
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -2,7 +2,7 @@
// Contents:
// - CR-7 R.A.P.I.E.R. Engine (RAPIER)
// Rapier
// CR-7 R.A.P.I.E.R. Engine
@PART[RAPIER]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,7 +6,7 @@
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine_v2)
// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
// Ant
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -32,7 +32,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -76,12 +75,11 @@
@fxOffset = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Metallic
VARIANT
{
name = Metallic
@ -93,7 +91,6 @@
{
ShroudAntWhite = false
ShroudAntMetal = true
}
}
VARIANT
@ -107,7 +104,6 @@
{
ShroudAntWhite = true
ShroudAntMetal = false
}
}
}
@ -200,7 +196,7 @@
}
}
// Spider
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -226,8 +222,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -379,7 +373,7 @@
}
}
// Spark
// 48-7S "Spark" Liquid Fuel Engine
@PART[liquidEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -422,7 +416,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -567,7 +560,6 @@
gimbalResponseSpeed = 8
useGimbalResponseSpeed = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -594,7 +586,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = false
625BoattailOrange = true
ShroudWhite = false
@ -659,7 +650,7 @@
ShroudSparkOrange = true
}
}
VARIANT
VARIANT
{
name = Size0_Alternate
displayName = #LOC_Restock_variant-engine_size0_white
@ -679,7 +670,6 @@
AdditionalColliders = false
Shroud = true
ShroudSparkCompact = false
625BoattailWhite = true
625BoattailOrange = false
ShroudWhite = true
@ -834,14 +824,14 @@
// You might work with remodeling but not yet
//MODULE
//{
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
// name = ModuleRestockDepthMask
// maskTransform = SparkMask
//}
}
// Twitch
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -874,7 +864,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -948,9 +937,7 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -979,7 +966,6 @@
EnginePod = false
EngineBare = true
}
}
VARIANT
{
@ -1080,7 +1066,6 @@
targetName = CylTopBare002
rotatorsName = CylBotBare002
}
// Podded
CONSTRAINLOOKFX
{
@ -1202,7 +1187,7 @@
}
}
// Puff
// O-10 "Puff" MonoPropellant Fuel Engine
@PART[omsEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -3,12 +3,12 @@
// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
// - LV-909 "Terrier" Liquid Fuel Engine (liquidEngine3_v2)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - LV-T30 "Reliant" Liquid Fuel Engine (liquidEngine)
// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
// - Mk-55 "Thud" Liquid Fuel Engine (radialLiquidEngine1-2) - FX only
// - T-1 Toroidal "Aerospike" Liquid Fuel Engine (toroidalAerospike) - FX only
// LV-N
// LV-N "Nerv" Atomic Rocket Motor
@PART[nuclearEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -202,7 +202,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -236,7 +235,7 @@
}
}
// Vector
// S3 KS-25 "Vector" Liquid Fuel Engine
@PART[SSME]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -573,7 +572,7 @@
}
}
// Terrier
// LV-909 "Terrier" Liquid Fuel Engine
@PART[liquidEngine3_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -695,7 +694,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -717,7 +715,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -739,7 +736,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = true
TallShroudWhite = true
Frame_Boat = true
@ -761,7 +757,6 @@
LV_909_Compact = false
ShortShroud = true
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -783,7 +778,6 @@
LV_909_Compact = false
ShortShroud = false
TallShroud = false
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -805,7 +799,6 @@
LV_909_Compact = true
ShortShroud = false
TallShroud = true
ShortShroudWhite = false
TallShroudWhite = false
Frame_Boat = false
@ -815,7 +808,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -911,7 +903,7 @@
}
}
// Reliant
// LV-T30 "Reliant" Liquid Fuel Engine
@PART[liquidEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -955,7 +947,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1050,7 +1041,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1072,7 +1062,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1094,7 +1083,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = true
ShroudT30_CompactWhite = true
LV_T30_Boat = true
@ -1116,7 +1104,6 @@
LV_T30_Boattail = false
fairing = true
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1138,7 +1125,6 @@
LV_T30_Boattail = true
fairing = false
ShroudT30_Compact = false
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1160,7 +1146,6 @@
LV_T30_Boattail = false
fairing = false
ShroudT30_Compact = true
fairingWhite = false
ShroudT30_CompactWhite = false
LV_T30_Boat = false
@ -1170,7 +1155,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -1260,7 +1244,7 @@
}
}
// Swivel
// LV-T45 "Swivel" Liquid Fuel Engine
@PART[liquidEngine2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -1306,7 +1290,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1396,7 +1379,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1424,7 +1406,6 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1452,7 +1433,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = true
ShroudT45_CompactWhite = true
Frame_Boat = true
@ -1480,7 +1460,6 @@
EngineBoattail = false
fairing = true
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1508,14 +1487,12 @@
EngineBoattail = true
fairing = false
ShroudT45_Compact = false
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
fairingOrange = true
ShroudT45_CompactOrange = true
Frame_BoatOrange = true
}
}
VARIANT
@ -1537,7 +1514,6 @@
EngineBoattail = false
fairing = false
ShroudT45_Compact = true
fairingWhite = false
ShroudT45_CompactWhite = false
Frame_Boat = false
@ -1547,7 +1523,6 @@
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing,ShroudT45_Compact
@ -1683,7 +1658,7 @@
}
}
// Thud (FX only)
// Mk-55 "Thud" Liquid Fuel Engine (FX only)
@PART[radialLiquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue_small = DELETE
@ -1707,7 +1682,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -1764,7 +1738,7 @@
}
}
// Dart (FX only)
// T-1 Toroidal "Aerospike" Liquid Fuel Engine (FX only)
@PART[toroidalAerospike]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
!fx_exhaustFlame_blue = DELETE

View File

@ -1,11 +1,11 @@
// Patches applying art changes to 2.5m engines
// Contents:
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-L10 "Poodle" Liquid Fuel Engine (liquidEngine2-2_v2)
// - LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine (Size2LFB)
// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngineMainsail_v2)
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper_v2)
// Poodle
// RE-L10 "Poodle" Liquid Fuel Engine
@PART[liquidEngine2-2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
@ -391,7 +391,7 @@
}
}
// Twin Boar
// LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine
@PART[Size2LFB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -637,23 +637,20 @@
}
}
// Mainsail [1.9]
// RE-M3 "Mainsail" Liquid Fuel Engine [1.9]
@PART[liquidEngineMainsail_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.01359, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_yellow_medium = 20, -20, 20, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2, 0.0, 0.0, 1.0, 0.0, flameout
!fx_exhaustFlame_yellow_mini = 0.041, -1.01, 2.292, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = 0.041, -1.01, 2.292, 0.0, 0.0, 1.0, running, true
!fx_exhaustFlame_yellow_mini = -0.041, 1.01, 2.395, 0.0, 1.0, 0.0, running, true
!fx_exhaustLight_blue = -0.041, 1.01, 2.292, 0.0, 0.0, 1.0, running, true
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -795,7 +792,6 @@
{
@thrustProviderModuleIndex = 0
}
@MODULE[ModuleGimbal]
{
@gimbalTransformName = B_Gimbal
@ -807,7 +803,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-mainsail-running
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
@ -911,13 +906,12 @@
key = 1 1
}
}
!MODULE[ModulePartVariants]{}
MODULE
{
name = ModulePartVariants
baseVariant = Mid
VARIANT
VARIANT
{
name = Mid
displayName = #LOC_Restock_variant-engine_size2_white
@ -938,12 +932,10 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -957,7 +949,6 @@
Mainsail_25m = false
Mainsail_Shroud25White = false
Mainsail_Shroud25Orange = false
Mainsail_Boattail = true
Mainsail_BoattailOrange = false
Mainsail_BoattailWhite = true
@ -967,12 +958,10 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
}
}
VARIANT
{
@ -995,12 +984,10 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = true
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = true
}
}
VARIANT
{
@ -1023,7 +1010,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1035,7 +1021,7 @@
node_stack_bottom = 0.0, -1.945, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = MidAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
@ -1055,7 +1041,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = true
fairingSmall = false
fairingNewSmall = false
@ -1081,7 +1066,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = false
fairingNewSmall = false
@ -1107,7 +1091,6 @@
Mainsail_Small = true
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = true
fairing = false
fairingSmall = false
fairingNewSmall = true
@ -1134,7 +1117,6 @@
Mainsail_Small = false
Mainsail_ShroudSmallWhite = false
Mainsail_ShroudSmallOrange = false
fairing = false
fairingSmall = true
fairingNewSmall = false
@ -1154,20 +1136,16 @@
}
}
// Skipper [1.9]
// RE-I5 "Skipper" Liquid Fuel Engine [1.9]
@PART[engineLargeSkipper_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.013, 0.0, 0.0, 1.0, 0.0, 2
@attachRules = 1,1,1,0,0
!fx_exhaustFlame_blue = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
!fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
!fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
@ -1292,7 +1270,6 @@
@name = ModuleEnginesFX
%runningEffectName = fx-skipper-running
}
MODULE
{
name = FXModuleLookAtConstraint
@ -1317,9 +1294,6 @@
targetName = B_SK_ActuatorTopCpt_002
rotatorsName = B_SK_ActuatorBotCpt_002
}
CONSTRAINLOOKFX
{
targetName = B_SK_ActuatorBotLrg_001
@ -1438,14 +1412,12 @@
key = 1 1
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
baseVariant = TrussMount
VARIANT
VARIANT
{
name = TrussMount
displayName = #LOC_Restock_variant-engine_size2_white
@ -1458,21 +1430,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
@ -1492,21 +1460,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = false
Skipper_BoattailWhite = true
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
@ -1525,21 +1489,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = true
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
@ -1559,21 +1519,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = true
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1585,7 +1541,7 @@
node_stack_bottom = 0.0, -1.362, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = TrussMountAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
@ -1598,21 +1554,17 @@
Skipper_ShroudOrange = true
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = true
fairing2 = false
Skipper_ShroudSmall = false
@ -1632,21 +1584,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = true
B_SK_ActuatorsLrg = true
Skipper_Boattail = true
Skipper_BoattailOrange = true
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = false
@ -1665,21 +1613,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = false
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = false
B_SK_ActuatorsCpt = false
Skipper_Small = true
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = true
B_SK_ActuatorsSmall = true
fairing1 = false
fairing2 = false
Skipper_ShroudSmall = true
@ -1699,21 +1643,17 @@
Skipper_ShroudOrange = false
B_SK_ActuatorsLrgTop = false
B_SK_ActuatorsLrg = false
Skipper_Boattail = false
Skipper_BoattailOrange = false
Skipper_BoattailWhite = false
Skipper_Compact = true
Skipper_ShroudCompactWhite = false
Skipper_ShroudCompactOrange = true
B_SK_ActuatorsCpt = true
Skipper_Small = false
Skipper_ShroudSmallWhite = false
Skipper_ShroudSmallOrange = false
B_SK_ActuatorsSmall = false
fairing1 = false
fairing2 = true
Skipper_ShroudSmall = false
@ -1726,7 +1666,6 @@
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = fairing1,fairing2,Skipper_ShroudSmall

View File

@ -3,6 +3,7 @@
// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
// Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine
@PART[Size3AdvancedEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -266,6 +267,7 @@
}
}
// S3 KS-25x4 "Mammoth" Liquid Fuel Engine
@PART[Size3EngineCluster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -14,7 +14,6 @@
model = ReStock/Assets/Engine/restock-engine-srb-mite-1
}
%rescaleFactor = 1
!fx_exhaustFlame_yellow_thin = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_medium_thin = DELETE

View File

@ -7,7 +7,7 @@
// - Separatron I (sepMotor1)
// - Launch Escape System (LaunchEscapeSystem)
// Kickback
// S1 SRB-KD25k "Kickback" Solid Fuel Booster
@PART[MassiveBooster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -144,7 +144,7 @@
}
}
// Thumper
// BACC "Thumper" Solid Fuel Booster
@PART[solidBooster1-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -288,7 +288,7 @@
}
}
// Hammer
// RT-10 "Hammer" Solid Fuel Booster
@PART[solidBooster_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -449,7 +449,7 @@
}
}
// Flea
// RT-5 "Flea" Solid Fuel Booster
@PART[solidBooster_sm_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -609,7 +609,7 @@
}
}
// Separatron
// Separatron I
@PART[sepMotor1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -713,12 +713,10 @@
{
model = ReStock/Assets/Engine/restock-engine-les-1
}
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!EFFECTS {}
EFFECTS
{
@ -735,7 +733,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -797,12 +794,10 @@
}
}
}
@MODULE[ModuleEnginesFX]
{
%runningEffectName = fx-les-running
}
MODULE
{
name = FXModuleAnimateThrottle
@ -811,7 +806,6 @@
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModulePartVariants
@ -833,7 +827,6 @@
node_stack_bottom = 0.0, -1.372544, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short

View File

@ -210,14 +210,12 @@
model = ReStock/Assets/Engine/restock-engine-srb-clydesdale-1
}
%rescaleFactor = 1
!fx_exhaustFlame_white = DELETE
!fx_exhaustSparks_yellow = DELETE
!fx_smokeTrail_large = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
EFFECTS
{
engage
@ -287,7 +285,6 @@
{
@name = ModuleEnginesFX
@runningEffectName = fx-clydesdale-running
!directThrottleEffectName = DELETE
}
@MODULE[ModuleGimbal]

View File

@ -2,6 +2,7 @@
// Contents:
// - Oscar-B Fuel Tank (miniFuelTank)
// Oscar-B Fuel Tank
@PART[miniFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Beale

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 1.25m fuel tanks
// Contents:
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// - FL-T200 Fuel Tank (fuelTankSmall)
// - FL-T400 Fuel Tank (fuelTank)
// - FL-T800 Fuel Tank (fuelTank_long)
// - FL-T100 Fuel Tank (fuelTankSmallFlat)
// FL-T100 Fuel Tank
@PART[fuelTankSmallFlat]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -79,6 +80,7 @@
}
}
// FL-T200 Fuel Tank
@PART[fuelTankSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -157,9 +159,13 @@
}
}
// FL-T400 Fuel Tank
@PART[fuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
!mesh = DELETE
!MODEL {}
MODEL
@ -230,11 +236,9 @@
}
}
}
// @node_stack_top = 0.0, 9.81725, 0.0, 0.0, 1.0, 0.0
// @node_stack_bottom = 0.0, -9.12500, 0.0, 0.0, -1.0, 0.0
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
}
// FL-T800 Fuel Tank
@PART[fuelTank_long]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Porkjet and Chris Adderley (Nertea)
@ -247,6 +251,7 @@
{
model = ReStock/Assets/FuelTank/restock-fueltank-125-1
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -310,5 +315,4 @@
}
}
}
%rescaleFactor = 1
}

View File

@ -1,10 +1,11 @@
// Patches applying art changes to 2.5m fuel tanks
// Contents:
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax X200-16 Fuel Tank (Rockomax16BW)
// - Rockomax X200-32 Fuel Tank (Rockomax32_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW)
// - Rockomax Jumbo-64 Fuel Tank (Rockomax64_BW)
// Rockomax X200-8 Fuel Tank
@PART[Rockomax8BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -79,6 +80,82 @@
}
}
// Rockomax X200-16 Fuel Tank
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 0.92, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -0.92, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
}
}
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
}
}
}
}
// Rockomax X200-32 Fuel Tank
@PART[Rockomax32_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -153,80 +230,7 @@
}
}
@PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-25-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, 0.92, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-fueltank-25-orange
position = 0.0, -0.92, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = false
25TankSmallWhite = true
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
25TankSmallGrey = false
25TankSmallOrange = true
25TankSmallWhite = false
}
}
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
25TankSmallGrey = true
25TankSmallOrange = false
25TankSmallWhite = false
}
}
}
}
// Rockomax Jumbo-64 Fuel Tank
@PART[Rockomax64_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -4,6 +4,7 @@
// - Kerbodyne S3-7200 Tank (Size3MediumTank)
// - Kerbodyne S3-14400 Tank (Size3LargeTank)
// Kerbodyne S3-3600 Tank
@PART[Size3SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +29,6 @@
rotation = 0, 0, 0
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
@ -64,6 +64,7 @@
}
}
// Kerbodyne S3-7200 Tank
@PART[Size3MediumTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -123,6 +124,7 @@
}
}
// Kerbodyne S3-14400 Tank
@PART[Size3LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -9,6 +9,7 @@
// - Mk2 to 1.25m Adapter Long (mk2_1m_AdapterLong)
// - Mk2 to 1.25m Adapter (mk2SpacePlaneAdapter)
// Mk2 Liquid Fuel Fuselage Short, Mk2 Rocket Fuel Fuselage Short & Mk2 Monopropellant Tank
@PART[mk2FuselageShortLiquid|mk2FuselageShortLFO|mk2FuselageShortMono]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -28,6 +29,7 @@
}
}
// Mk2 Liquid Fuel Fuselage Long & Mk2 Rocket Fuel Fuselage Long
@PART[mk2Fuselage|mk2FuselageLongLFO]:FOR[Restock]
{
@author = Porkjet and blowfish
@ -47,6 +49,7 @@
}
}
// Mk2 Bicoupler, Mk2 to 1.25m Adapter Long & Mk2 to 1.25m Adapter
@PART[mk2_1m_Bicoupler|mk2_1m_AdapterLong|mk2SpacePlaneAdapter]:FOR[Restock]
{
@author = Porkjet and blowfish

View File

@ -4,8 +4,7 @@
// - R-11 'Baguette' External Tank (externalTankCapsule)
// - R-12 'Doughnut' External Tank (externalTankToroid)
// Spherical Radial Tank
// R-4 'Dumpling' External Tank
@PART[externalTankRound]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -87,6 +86,7 @@
}
}
// R-11 'Baguette' External Tank
@PART[externalTankCapsule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -168,6 +168,7 @@
}
}
// R-12 'Doughnut' External Tank
@PART[externalTankToroid]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,63 +6,63 @@
// - FL-R25 RCS Fuel Tank (RCSFuelTank)
// - FL-R1 RCS Fuel Tank (RCSTank1-2)
// Spherical Radial Tank
// Stratus-V Roundified Monopropellant Tank
@PART[radialRCSTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-1
}
}
// Capsule Radial Tank
// Stratus-V Cylindrified Monopropellant Tank
@PART[rcsTankRadialLong]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-radial-2
}
}
// 0.625m Tank
// FL-R10 RCS Fuel Tank
@PART[rcsTankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-0625-1
}
}
// 1.25m Tank
// FL-R25 RCS Fuel Tank
@PART[RCSFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-125-1
}
}
// 2.5m Tank
// FL-R1 RCS Fuel Tank
@PART[RCSTank1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-rcs-25-1
}
!MODULE[ModulePartVariants] {}
}

View File

@ -4,7 +4,7 @@
// - PB-X750 Xenon Container (xenonTankLarge)
// - PB-X50R Xenon Container (xenonTankRadial)
// Tiny Xenon tank
// PB-X150 Xenon Container
@PART[xenonTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -16,7 +16,7 @@
}
}
// Small Xenon tank
// PB-X750 Xenon Container
@PART[xenonTankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -28,7 +28,7 @@
}
}
// Radial Xenon tank
// PB-X50R Xenon Container
@PART[xenonTankRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -8,28 +8,26 @@
@PART[miniLandingLeg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-1
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg1_piston
@suspensionColliderName = leg1_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg1
@animationStateName = restock-leg-1-deploy
@retractTransformName = leg1_piston
}
MODULE
{
name = ModulePartVariants
@ -41,7 +39,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -63,7 +60,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = true
@ -85,7 +81,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -107,29 +102,28 @@
@PART[landingLeg1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-2
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg2_piston
@suspensionColliderName = leg2_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg2
@animationStateName = restock-leg-2-deploy
@retractTransformName = leg2_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg2_foot
}
}
@ -138,29 +132,28 @@
@PART[landingLeg1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-leg-3
}
@MODULE[ModuleWheelBase] {
@MODULE[ModuleWheelBase]
{
@clipObject = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = leg3_piston
@suspensionColliderName = leg3_piston_CAPSULECOLLIDER
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = leg3
@animationStateName = restock-leg-3-deploy
@retractTransformName = leg3_piston
}
@MODULE[ModuleWheelBogey] {
@MODULE[ModuleWheelBogey]
{
@bogeyTransformName = leg3_foot
}
}

View File

@ -8,45 +8,39 @@
@PART[roverWheel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-1
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Suspension1
targetName = Suspension2
}
LOOKATCONSTRAINT
{
rotatorsName = Suspension2
targetName = Suspension1
}
}
MODULE
{
name = ModulePartVariants
@ -58,7 +52,6 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -74,7 +67,6 @@
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = true
@ -90,7 +82,6 @@
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
body_gold = false
@ -106,92 +97,78 @@
@PART[roverWheel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-2
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint]
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Link1
targetName = Link1Target
}
LOOKATCONSTRAINT
{
rotatorsName = Link2
targetName = Link2Target
}
COPYROTATIONCONSTRAINT
{
rotatorsName = LowerBracket
targetName = Base
}
COPYROTATIONCONSTRAINT
{
rotatorsName = SteeringPivotFollower
targetName = SteeringPivot
}
COPYROTATIONCONSTRAINT
{
rotatorsName = WheelPivotFollower
targetName = WheelPivot
}
LOOKATCONSTRAINT
{
rotatorsName = ShockCylinder
targetName = ShockPiston
}
LOOKATCONSTRAINT
{
rotatorsName = ShockPiston
targetName = ShockCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1
targetName = SteeringCylinder1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston2
targetName = SteeringCylinder2
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder2
@ -204,50 +181,43 @@
@PART[wheelMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-3
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = DamperCylinder
targetName = DamperPiston
}
LOOKATCONSTRAINT
{
rotatorsName = DamperPiston
targetName = DamperCylinder
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringCylinder1
targetName = SteeringPiston1
}
LOOKATCONSTRAINT
{
rotatorsName = SteeringPiston1

View File

@ -1,9 +1,10 @@
// Patches applying art changes to fairings
// Contents:
- AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
- AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
- AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// - AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
// - AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
// - AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
// AE-FF1 Airstream Protective Shell (1.25m)
@PART[fairingSize1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -132,7 +133,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
@ -141,6 +141,7 @@
}
}
// AE-FF2 Airstream Protective Shell (2.5m)
@PART[fairingSize2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -248,7 +249,7 @@
}
}
// 3.75m fairing
// AE-FF3 Airstream Protective Shell (3.75m)
@PART[fairingSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,8 +1,9 @@
// Patches applying art changes to service bays
// Contents:
- Service Bay (1.25m) (ServiceBay_125_v2)
- Service Bay (2.5m) (ServiceBay_250)
// - Service Bay (1.25m) (ServiceBay_125_v2)
// - Service Bay (2.5m) (ServiceBay_250_v2)
// Service Bay (1.25m)
@PART[ServiceBay_125_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -25,7 +26,6 @@
leadModuleIndex = 0
leadModuleTgtValue = 0
}
MOD
MODULE
{
name = ModulePartVariants
@ -76,6 +76,7 @@
}
}
// Service Bay (2.5m)
@PART[ServiceBay_250_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -7,13 +7,11 @@
@PART[RadialDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-drill-radial-2
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
@ -23,7 +21,6 @@
retractEffectName = Retract
stopActiveAnimIfDisabled = true
}
EFFECTS
{
drill
@ -45,14 +42,16 @@
speed = 1.0 1.0
}
}
Deploy {
Deploy
{
AUDIO
{
channel = Ship
clip = ReStock/Sounds/drill-start
}
}
Active {
Active
{
AUDIO
{
channel = Ship
@ -61,7 +60,8 @@
volume = 1.0 1.0
}
}
Retract {
Retract
{
AUDIO
{
channel = Ship
@ -75,19 +75,16 @@
@PART[MiniDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-drill-radial-1
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
@activeAnimationName = Drill
}
EFFECTS
{
drill

View File

@ -7,21 +7,18 @@
@PART[MiniISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-isru-125-1
scale = 1.0, 1.0, 1.0
}
MODULE
{
name = ModuleRestockISRUAnimation
deployAnimationName = heater
needsEC = true
}
MODULE
{
name = ModuleRestockHeatEffects
@ -58,16 +55,13 @@
@PART[ISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-isru-25-1
scale = 1.0, 1.0, 1.0
}
!MODULE[ModuleAnimationGroup] {}
MODULE
{
name = ModuleRestockISRUAnimation
@ -77,7 +71,6 @@
needsEC = true
waitForComplete = true
}
MODULE
{
name = ModuleRestockHeatEffects

View File

@ -8,7 +8,6 @@
@PART[RadialOreTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -20,7 +19,6 @@
@PART[SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
@ -32,7 +30,6 @@
@PART[LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{

View File

@ -8,13 +8,11 @@
@PART[SurfaceScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-surfacescanner-1
}
MODULE
{
name = ModuleAnimateGeneric
@ -30,24 +28,22 @@
@PART[SurveyScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Resource/restock-surveyscanner-1
scale = 1.0, 1.0, 1.0
}
@MODULE[ModuleAnimationGroup]
{
@deployAnimationName = Deploy
deployEffectName = Deploy
retractEffectName = Retract
}
EFFECTS
{
Deploy {
Deploy
{
AUDIO
{
channel = Ship
@ -55,7 +51,8 @@
volume = 0.3
}
}
Retract {
Retract
{
AUDIO
{
channel = Ship
@ -64,12 +61,10 @@
}
}
}
MODULE
{
name = ModulePartVariants
baseVariant = Size0
VARIANT
{
name = Size0
@ -84,7 +79,6 @@
Body_125 = false
}
}
VARIANT
{
name = Size1
@ -99,7 +93,6 @@
Body_125 = true
}
}
VARIANT
{
name = Compact
@ -121,22 +114,20 @@
@PART[OrbitalScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/Resource/restock-orbitalscanner-1
}
@MODULE[ModuleAnimationGroup]
{
@activeAnimationName = Spin
activeEffectName = Active
}
EFFECTS
{
Active {
Active
{
AUDIO
{
channel = Ship
@ -145,12 +136,10 @@
}
}
}
MODULE
{
name = ModulePartVariants
baseVariant = Size0
VARIANT
{
name = Size0
@ -164,7 +153,6 @@
Base_625 = true
}
}
VARIANT
{
name = Compact

View File

@ -145,18 +145,15 @@
{
model = ReStock/Assets/Science/restock-sentinel-1
}
@MODULE[FlagDecal]
{
textureQuadName = FlagTransform
}
MODULE
{
name = ModuleRestockDepthMask
maskTransform = depthmask
}
MODULE
{
name = ModulePartVariants
@ -187,6 +184,5 @@
Telescope_Shielded = false
}
}
}
}

View File

@ -8,6 +8,7 @@
// - TVR-1180C Mk1 Stack Tri-Coupler (stackTriCoupler_v2)
// - TVR-2160C Mk2 Stack Quad-Coupler (stackQuadCoupler)
// FL-A10 Adapter
@PART[adapterSmallMiniTall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -68,6 +69,7 @@
}
}
// FL-A5 Adapter
@PART[adapterSmallMiniShort]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -146,7 +148,7 @@
}
}
// 1.25m station hub
// Rockomax HubMax Multi-Point Connector
@PART[stationHub]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -236,7 +238,7 @@
}
}
// 1.25m radial attach point
// BZ-52 Radial Attachment Point
@PART[stackPoint1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -248,22 +250,19 @@
}
}
// 1.25m Bicoupler
// TVR-200 Stack Bi-Coupler
@PART[stackBiCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x2
}
// stock nodes are slightly off center and don't match the model
// this shouldn't affect too much since nodes are saved for existing craft
@node_stack_bottom1 = 0.625, -0.33838, 0.0, 0.0, -1.0, 0.0
@node_stack_bottom2 = -0.625, -0.33838, 0.0, 0.0, -1.0, 0.0
!MODULE[ModulePartVariants] {}
MODULE
{
@ -333,17 +332,15 @@
}
}
// 1.25m Tricoupler
// TVR-1180C Mk1 Stack Tri-Coupler
@PART[stackTriCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x3
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -413,17 +410,15 @@
}
}
// 1.25m Quadcoupler
// TVR-2160C Mk2 Stack Quad-Coupler
@PART[stackQuadCoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-125-125-x4
}
!MODULE[ModulePartVariants] {}
MODULE
{

View File

@ -6,6 +6,7 @@
// - TVR-300L Stack Tri-Adapter (adapterLargeSmallTri)
// - TVR-400L Stack Quad-Adapter (adapterLargeSmallQuad)
// Rockomax Brand Adapter
@PART[largeAdapter]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -56,6 +57,7 @@
}
}
// Rockomax Brand Adapter 02
@PART[largeAdapter2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -117,17 +119,15 @@
}
}
// 2.5m Bicoupler
// TVR-200L Stack Bi-Adapter
@PART[adapterLargeSmallBi]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x2
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -197,17 +197,15 @@
}
}
// 2.5m Tricoupler
// TVR-300L Stack Tri-Adapter
@PART[adapterLargeSmallTri]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x3
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -277,17 +275,15 @@
}
}
// 2.5m Quadcoupler
// TVR-400L Stack Quad-Adapter
@PART[adapterLargeSmallQuad]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Structural/restock-multicoupler-25-125-x4
}
!MODULE[ModulePartVariants] {}
MODULE
{

View File

@ -2,6 +2,7 @@
// Contents:
// - Kerbodyne ADTP-2-3 (Size3to2Adapter_v2)
// Kerbodyne ADTP-2-3
@PART[Size3To2Adapter_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,7 +1,6 @@
// Patches applying art changes to
// Contents:
// TT18-A Launch Stability Enhancer (launchClamp1)
// - TT18-A Launch Stability Enhancer (launchClamp1)
// TT18-A Launch Stability Enhancer
@PART[launchClamp1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@ -12,10 +11,9 @@
{
model = ReStock/Assets/Structural/restock-launchclamp-1
}
!MODULE[LaunchClamp] {}
MODULE {
MODULE
{
name = ModuleRestockLaunchClamp
trf_towerPivot_name = obj_girdercap
trf_towerStretch_name = obj_stretch

View File

@ -1,7 +1,7 @@
// Patches applying art changes to structural truss parts
// Contents:
// - The Not-Rockomax Micronode (structuralMiniNode)
// - Cubic Octagonal Strut (strutCube)
// - The Not-Rockomax Micronode (structuralMiniNode)
// - Octagonal Strut (strutOcto)
// - Modular Girder Segment (trussPiece1x)
// - Modular Girder Segment XL (trussPiece3x)
@ -12,7 +12,7 @@
// - M-1x1 Structural Panel (structuralPanel1)
// - M-2x2 Structural Panel (structuralPanel2)
// Cubic strut
// Cubic Octagonal Strut
@PART[strutCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -27,7 +27,7 @@
}
}
// Micronode
// The Not-Rockomax Micronode
@PART[structuralMiniNode]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -42,7 +42,7 @@
}
}
// Octo-Strut
// Octagonal Strut
@PART[strutOcto]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -57,7 +57,7 @@
}
}
// Modular Girder
// Modular Girder Segment
@PART[trussPiece1x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -100,7 +100,7 @@
}
}
// Modular Girder XL
// Modular Girder Segment XL
@PART[trussPiece3x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -158,123 +158,7 @@
}
}
// I beam
@PART[structuralIBeam2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeam = true
IBeamTruss = false
IBeamBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeam = false
IBeamTruss = true
IBeamBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeam = false
IBeamTruss = false
IBeamBlankets = true
}
}
}
}
// Short I beam
@PART[structuralIBeam3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-2
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeamShort = true
IBeamShortTruss = false
IBeamShortBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = true
IBeamShortBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = false
IBeamShortBlankets = true
}
}
}
}
// Wide I beam
// M-Beam 650 I-Beam
@PART[structuralIBeam1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -332,7 +216,123 @@
}
}
// Small structural panel
// M-Beam 200 I-Beam
@PART[structuralIBeam2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeam = true
IBeamTruss = false
IBeamBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeam = false
IBeamTruss = true
IBeamBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeam = false
IBeamTruss = false
IBeamBlankets = true
}
}
}
}
// M-Beam 200 I-Beam Pocket Edition
@PART[structuralIBeam3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-girder-beam-2
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-surface_basic
primaryColor = #6f6e6d
GAMEOBJECTS
{
IBeamShort = true
IBeamShortTruss = false
IBeamShortBlankets = false
}
}
VARIANT
{
name = Truss
displayName = #LOC_Restock_variant-surface_truss
primaryColor = #6f6e6d
primaryColor = #000000
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = true
IBeamShortBlankets = false
}
}
VARIANT
{
name = Blankets
displayName = #LOC_Restock_variant-surface_thermalblankets
primaryColor = #ffffff
GAMEOBJECTS
{
IBeamShort = false
IBeamShortTruss = false
IBeamShortBlankets = true
}
}
}
}
// M-1x1 Structural Panel
@PART[structuralPanel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -448,7 +448,7 @@
}
}
// large structural panel
// M-2x2 Structural Panel
@PART[structuralPanel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,11 +1,12 @@
// Patches applying art changes to heat shields
// Contents:
- Heat Shield (0.625m) (HeatShield0)
- Heat Shield (1.25m) (HeatShield1)
- Heat Shield (2.5m) (HeatShield2)
- Heat Shield (3.75m) (HeatShield3)
- Heat Shield (10m) (InflatableHeatShield)
// - Heat Shield (0.625m) (HeatShield0)
// - Heat Shield (1.25m) (HeatShield1)
// - Heat Shield (2.5m) (HeatShield2)
// - Heat Shield (3.75m) (HeatShield3)
// - Heat Shield (10m) (InflatableHeatShield)
// Heat Shield (0.625m)
@PART[HeatShield0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -84,6 +85,7 @@
}
}
// Heat Shield (1.25m)
@PART[HeatShield1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -152,6 +154,7 @@
}
}
// Heat Shield (2.5m)
@PART[HeatShield2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -220,6 +223,7 @@
}
}
// Heat Shield (3.75m)
@PART[HeatShield3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -287,6 +291,7 @@
}
}
// Heat Shield (10m)
@PART[InflatableHeatShield]
{
@author = Chris Adderley (Nertea)
@ -297,7 +302,7 @@
model = ReStock/Assets/Aero/restock-heatshield-inflatable-1
}
@MODULE[ModuleAnimateGeneric]
{
@animationName = Inflate
}
{
@animationName = Inflate
}
}

View File

@ -7,7 +7,7 @@
// - Thermal Control System (medium) (foldingRadMed)
// - Thermal Control System (large) (foldingRadLarge)
// Edge radiator
// Radiator Panel (edge)
@PART[radPanelEdge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -17,7 +17,6 @@
{
model = ReStock/Assets/Thermal/restock-radiator-static-edge-1
}
MODULE
{
name = ModuleRestockHeatEffects
@ -49,7 +48,7 @@
}
}
// Small Static radiator
// Radiator Panel (small)
@PART[radPanelSm]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -102,7 +101,7 @@
}
}
}
MODULE
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -131,10 +130,9 @@
}
disableBlackbody = true
}
}
// Large static radiator
// Radiator Panel (large)
@PART[radPanelLg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -187,7 +185,7 @@
}
}
}
MODULE
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -218,7 +216,7 @@
}
}
// Small deployable radiator
// Thermal Control System (small)
@PART[foldingRadSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -228,15 +226,13 @@
{
model = ReStock/Assets/Thermal/restock-radiator-deploying-small-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_TinyRadPivot001
@raycastTransformName = Panel_006
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_TinyRadPivot001
@raycastTransformName = Panel_006
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -267,25 +263,23 @@
}
}
// Medium deployable radiator
// Thermal Control System (medium)
@PART[foldingRadMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Thermal/restock-radiator-deploying-medium-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_MedRad_PanelPivot
@raycastTransformName = B_MedRad_Raycast
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_MedRad_PanelPivot
@raycastTransformName = B_MedRad_Raycast
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true
@ -316,7 +310,7 @@
}
}
// Large deployable radiator
// Thermal Control System (large)
@PART[foldingRadLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -327,13 +321,12 @@
model = ReStock/Assets/Thermal/restock-radiator-deploying-large-1
}
@MODULE[ModuleDeployableRadiator]
{
@animationName = RadiatorExtend
@pivotName = B_LargeRad_PanelPivot
@raycastTransformName = B_LargeRad_Raycast
}
MODULE
{
@animationName = RadiatorExtend
@pivotName = B_LargeRad_PanelPivot
@raycastTransformName = B_LargeRad_Raycast
}
MODULE
{
name = ModuleRestockHeatEffects
enableHeatEmissive = true

View File

@ -4,7 +4,7 @@
// - Kelus Mobility Enhancer (telescopicLadder)
// - Kelus-LV Bay Mobility Enhancer (telescopicLadderBay)
// Static Ladder
// Pegasus I Mobility Enhancer
@PART[ladder1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -19,7 +19,7 @@
}
}
// Small ladder
// Kelus Mobility Enhancer
@PART[telescopicLadder]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -32,7 +32,6 @@
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[RetractableLadder]
{
@ladderAnimationRootName = animationRoot
@ -46,7 +45,7 @@
}
}
// Big ladder
// Kelus-LV Bay Mobility Enhancer
@PART[telescopicLadderBay]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,66 +6,7 @@
// - Mk2-R Radial-Mount Parachute (parachuteRadial)
// - Mk12-R Radial-Mount Drogue Chute (radialDrogue)
// Large chute
@PART[parachuteLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.6256,0.6346,0.7139, 0.6256,0.6346,0.7139, 1.108,0.7327,0.6962, 1.108,0.9453,0.1664, 0.6256,0.6357,0.7139, 0.6256,0.6335,0.7139, 0,0.2645,0, 1.233,0.6659,1.233
cube = SEMIDEPLOYED, 15.34,0.2139,1.823, 15.34,0.2139,1.823, 9.335,0.6554,18.06, 9.335,0.6494,18.5, 15.35,0.2155,1.823, 15.35,0.2123,1.823, 0,9.231,-1.073E-06, 3.459,18.6,3.459
cube = DEPLOYED, 52.6,13.17,6.153, 52.6,13.17,6.153, 115,22.3,18.44, 115,22.05,18.73, 52.6,13.22,6.153, 52.6,13.12,6.153, 0,9.235,-9.537E-07, 12.15,18.61,12.15
}
}
// Large drogue chute
@PART[parachuteDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-drogue-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeDrogueRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.587,0.6252,0.7139, 0.587,0.6252,0.7139, 1.108,0.7806,0.6187, 1.108,0.9453,0.164, 0.587,0.6262,0.7139, 0.587,0.6241,0.7139, 0,0.226,0, 1.233,0.5889,1.233
cube = SEMIDEPLOYED, 2.169,0.2638,0.7139, 2.169,0.2638,0.7139, 1.108,0.6242,10.57, 1.108,0.6334,0.1685, 2.169,0.2652,0.7139, 2.169,0.2625,0.7139, 0,5.201,0, 1.233,10.54,1.233
cube = DEPLOYED, 6.079,1.869,2.071, 6.079,1.869,2.071, 12.23,3.13,10.07, 12.23,3.079,10.58, 6.079,1.875,2.071, 6.079,1.863,2.071, 0,5.203,-5.96E-07, 3.958,10.54,3.958
}
}
// 0.625m chute
// Mk16 Parachute
@PART[parachuteSingle]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@rescaleFactor = 1.0
@ -98,7 +39,65 @@
}
}
// Radial chute
// Mk16-XL Parachute
@PART[parachuteLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.6256,0.6346,0.7139, 0.6256,0.6346,0.7139, 1.108,0.7327,0.6962, 1.108,0.9453,0.1664, 0.6256,0.6357,0.7139, 0.6256,0.6335,0.7139, 0,0.2645,0, 1.233,0.6659,1.233
cube = SEMIDEPLOYED, 15.34,0.2139,1.823, 15.34,0.2139,1.823, 9.335,0.6554,18.06, 9.335,0.6494,18.5, 15.35,0.2155,1.823, 15.35,0.2123,1.823, 0,9.231,-1.073E-06, 3.459,18.6,3.459
cube = DEPLOYED, 52.6,13.17,6.153, 52.6,13.17,6.153, 115,22.3,18.44, 115,22.05,18.73, 52.6,13.22,6.153, 52.6,13.12,6.153, 0,9.235,-9.537E-07, 12.15,18.61,12.15
}
}
// Mk25 Parachute
@PART[parachuteDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Utility/restock-parachute-drogue-125-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleParachute]
{
@capName = ChuteCap
@canopyName = B_ParachuteLargeDrogueRotator
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
}
!DRAG_CUBE {}
DRAG_CUBE
{
cube = PACKED, 0.587,0.6252,0.7139, 0.587,0.6252,0.7139, 1.108,0.7806,0.6187, 1.108,0.9453,0.164, 0.587,0.6262,0.7139, 0.587,0.6241,0.7139, 0,0.226,0, 1.233,0.5889,1.233
cube = SEMIDEPLOYED, 2.169,0.2638,0.7139, 2.169,0.2638,0.7139, 1.108,0.6242,10.57, 1.108,0.6334,0.1685, 2.169,0.2652,0.7139, 2.169,0.2625,0.7139, 0,5.201,0, 1.233,10.54,1.233
cube = DEPLOYED, 6.079,1.869,2.071, 6.079,1.869,2.071, 12.23,3.13,10.07, 12.23,3.079,10.58, 6.079,1.875,2.071, 6.079,1.863,2.071, 0,5.203,-5.96E-07, 3.958,10.54,3.958
}
}
// Mk2-R Radial-Mount Parachute
@PART[parachuteRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -125,10 +124,9 @@
cube = SEMIDEPLOYED, 4.283,0.3263,1.015, 4.283,0.3262,1.015, 2.625,0.9762,9.545, 2.625,0.9686,10.19, 4.537,0.3698,1.015, 4.537,0.3471,1.142, 6.557E-07,4.612,-0.09567, 1.837,10.07,1.837
cube = DEPLOYED, 14.88,30.65,3.314, 14.88,30.65,3.314, 32.22,51.8,9.75, 32.22,51.1,10.19, 15.11,31.28,3.314, 15.11,30.72,3.445, 7.153E-07,4.614,-0.09567, 6.454,10.07,6.454
}
}
// Radial drogue chute
// Mk12-R Radial-Mount Drogue Chute
@PART[radialDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@rescaleFactor = 1.0
@ -157,5 +155,4 @@
cube = SEMIDEPLOYED, 1.071,0.8158,0.5571, 1.071,0.8155,0.5571, 0.6563,2.44,4.824, 0.6563,2.421,5.132, 1.134,0.9246,0.5571, 1.134,0.8677,0.6185, 3.278E-07,2.306,-0.04783, 0.9185,5.035,0.9185
cube = DEPLOYED, 3.719,4.228,1.707, 3.719,4.227,1.707, 8.056,7.146,4.929, 8.056,7.048,5.134, 3.779,4.314,1.707, 3.779,4.237,1.774, 3.576E-07,2.307,-0.04783, 3.227,5.037,3.227
}
}

View File

@ -3,7 +3,7 @@
// - RV-105 RCS Thruster Block (RCSBlock)
// - Vernor Engine (vernorEngine)
// RCS block
// RV-105 RCS Thruster Block
@PART[RCSBlock]
{
@author = Chris Adderley (Nertea)

View File

@ -1,10 +1,10 @@
// Patches applying art changes to LEGACY 0.625m engines
// Patches applying art changes to Legacy 0.625m engines
// Contents:
// - LV-1 "Ant" Liquid Fuel Engine (microEngine)
// - LV-1R "Spider" Liquid Fuel Engine (radialEngineMini)
// - 24-77 "Twitch" Liquid Fuel Engine (smallRadialEngine)
// Ant
// LV-1 "Ant" Liquid Fuel Engine
@PART[microEngine]
{
@author = Chris Adderley (Nertea)
@ -30,7 +30,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -162,7 +161,7 @@
}
}
// Spider
// LV-1R "Spider" Liquid Fuel Engine
@PART[radialEngineMini]
{
@author = Chris Adderley (Nertea)
@ -188,8 +187,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -340,9 +337,9 @@
}
}
// Twitch
// 24-77 "Twitch" Liquid Fuel Engine
@PART[smallRadialEngine]
{
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
@ -375,7 +372,6 @@
}
flameout
{
AUDIO
{
channel = Ship

View File

@ -1,9 +1,9 @@
// Patches applying art changes to legacy 2.5m engines
// Patches applying art changes to Legacy 2.5m engines
// Contents:
// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngine1-2)
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper)
// Mainsail
// RE-M3 "Mainsail" Liquid Fuel Engine
@PART[liquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite
@ -389,8 +389,7 @@
}
}
// Skipper
// RE-I5 "Skipper" Liquid Fuel Engine
@PART[engineLargeSkipper]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea) and riocrokite

View File

@ -1,8 +1,9 @@
// Patches applying art changes to service bays
// Patches applying art changes to Legacy service bays
// Contents:
- Service Bay (1.25m) (ServiceBay_125)
- Service Bay (2.5m) (ServiceBay_250)
// - Service Bay (1.25m) (ServiceBay_125)
// - Service Bay (2.5m) (ServiceBay_250)
// Service Bay (1.25m)
@PART[ServiceBay_125]
{
@author = Chris Adderley (Nertea)
@ -70,6 +71,7 @@
}
}
// Service Bay (2.5m)
@PART[ServiceBay_250]
{
@author = Chris Adderley (Nertea)

View File

@ -1,7 +1,8 @@
// Patches applying art changes to Making History heat shields
// Contents:
- Heat Shield (1.875m) (HeatShield1p5)
// - Heat Shield (1.875m) (HeatShield1p5)
// Heat Shield (1.875m)
@PART[HeatShield1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -57,8 +58,6 @@
{
@jettisonName = HeatShield1875Fairing
}
@MODULE[ModuleColorChanger]
{
excludedRenderer = HeatShield1875Fairing

View File

@ -1,8 +1,9 @@
// Patches applying art changes to Making History nose cones
// Contents:
- Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
- Protective Rocket Nosecone mk16 (rocketNoseConeSize4)
// - Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
// - Protective Rocket Nosecone mk16 (rocketNoseConeSize4)
// Protective Rocket Nosecone Mk5A
@PART[Size_1_5_Cone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -18,7 +19,7 @@
name = ModulePartVariants
baseVariant = BlackAndWhite
useMultipleDragCubes = false
VARIANT
VARIANT
{
name = BlackAndWhite
displayName = #autoLOC_8007122
@ -63,7 +64,7 @@
}
}
// Protective Rocket Nosecone mk16
@PART[rocketNoseConeSize4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -27,7 +27,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Decoupler1875White = false
@ -66,7 +65,7 @@
}
}
// Truss Decoupler
// Size 1.5 Decoupler
@PART[Size1p5_Strut_Decoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -77,12 +76,10 @@
model = ReStock/Assets/Coupling/restock-decoupler-1875-truss-1
}
%rescaleFactor = 1
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Gray
VARIANT
@ -114,7 +111,6 @@
}
}
// TD-50 Decoupler
@PART[Decoupler_4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@ -138,7 +134,6 @@
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mDecoupler = true
@ -158,6 +153,5 @@
5mDecouplerOrange = true
}
}
}
}
}

View File

@ -1,7 +1,7 @@
// Patches applying art changes to Making History separators
// Contents:
- TS-18 Separator (Separator_1p5)
- TS-50 Separator (Separator_4)
// - TS-18 Separator (Separator_1p5)
// - TS-50 Separator (Separator_4)
// TS-18 Separator
@PART[Separator_1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
@ -26,7 +26,6 @@
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
Separator1875White = false
@ -65,7 +64,6 @@
}
}
// TS-50 Decoupler
@PART[Separator_4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@ -89,7 +87,6 @@
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mSeparator = true
@ -109,6 +106,5 @@
5mSeparatorOrange = true
}
}
}
}
}

View File

@ -3,7 +3,7 @@
// - RK-7 "Kodiak" Liquid Fueled Engine (LiquidEngineRK-7)
// - RE-J10 "Wolfhound" Liquid Fuel Engine AJ10 (LiquidEngineRE-J10)
// Kodiak
// RK-7 "Kodiak" Liquid Fueled Engine
@PART[LiquidEngineRK-7]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -13,16 +13,14 @@
{
model = ReStock/Assets/Engine/restock-engine-ursa-1
}
!fx_exhaustFlame_yellow_tiny = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!fx_exhaustFlame_yellow_tiny = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
EFFECTS
{
engage
@ -63,7 +61,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-kodiak-core-1
transformName = fxTransformCore
emission = 0.0 0.0
@ -75,7 +73,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-kodiak-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
@ -98,12 +96,10 @@
}
}
}
@manufacturer = #autoLOC_501639
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEngines]
{
{
@name = ModuleEnginesFX
%runningEffectName = fx-kodiak-running
}
@ -111,8 +107,7 @@
{
@jettisonName = Shroud1p5x2,Shroud1p5x0,Shroud1x0,UrsaShroud125,UrsaShroud1875
}
MODULE
MODULE
{
name = ModulePartVariants
baseVariant = Size1Bare
@ -136,7 +131,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = true
@ -171,7 +165,6 @@
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -206,7 +199,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -242,7 +234,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -276,7 +267,6 @@
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -311,7 +301,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -346,7 +335,6 @@
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -381,7 +369,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = true
UrsaShroud125White = false
@ -417,7 +404,6 @@
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -451,7 +437,6 @@
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
@ -483,7 +468,6 @@
dependOnEngineState = True
dependOnThrottle = True
}
MODULE
{
name = ModuleColorChanger
@ -544,10 +528,9 @@
key = 1 1
}
}
}
// Wolfhound
// RE-J10 "Wolfhound" Liquid Fuel Engine AJ10
@PART[LiquidEngineRE-J10]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -557,19 +540,16 @@
{
model = ReStock/Assets/Engine/restock-engine-schnauzer-1
}
!fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
!MODULE[FXModuleLookAtConstraint] {}
EFFECTS
{
engage
@ -610,7 +590,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-wolfhound-core
transformName = fxTransformCore
emission = 0.0 0.0
@ -622,7 +602,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-wolfhound-plume
transformName = fxTransformPlume
emission = 0.0 0.0
@ -642,15 +622,12 @@
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
}
}
}
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEngines]
{
{
@name = ModuleEnginesFX
%runningEffectName = fx-wolfhound-running
}
@ -660,10 +637,9 @@
}
@MODULE[ModuleJettison]
{
@jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
@jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
}
MODULE
MODULE
{
name = ModulePartVariants
baseVariant = Shroud
@ -685,7 +661,6 @@
Shroud2x2_2 = false
Shroud2x2 = true
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -718,7 +693,6 @@
Shroud2x2_2 = true
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = true
@ -751,7 +725,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = true
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -784,7 +757,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = true
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -817,7 +789,6 @@
Shroud2x2_2 = false
Shroud2x2 = true
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -850,7 +821,6 @@
Shroud2x2_2 = true
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -869,7 +839,7 @@
{
name = Size1p5_Alternate
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
primaryColor = #999999
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
@ -883,7 +853,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = false
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = true
Shroud2x2_2_White = false
@ -916,7 +885,6 @@
Shroud2x2_2 = false
Shroud2x2 = false
Shroud1p5x3 = true
Shroud1p5x3_2_White = false
Shroud1p5x3_2_Orange = false
Shroud2x2_2_White = false
@ -1008,7 +976,6 @@
key = 1 1
}
}
MODULE
{
name = FXModuleLookAtConstraint

View File

@ -3,7 +3,7 @@
// - RE-I2 "Skiff" Liquid Fuel Engine (LiquidEngineRE-I2)
// - KR-1 "Mastodon" Liquid Fuel Engine (LiquidEngineKE-1)
// Skiff
// RE-I2 "Skiff" Liquid Fuel Engine
@PART[LiquidEngineRE-I2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -13,19 +13,16 @@
{
model = ReStock/Assets/Engine/restock-engine-caravel-1
}
!fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
!fx_exhaustSparks_flameout = DELETE
!sound_vent_medium = DELETE
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
!MODULE[FXModuleLookAtConstraint] {}
EFFECTS
{
engage
@ -66,7 +63,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-skiff-core-1
transformName = fxTransformCore
emission = 0.0 0.0
@ -78,7 +75,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-skiff-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
@ -98,15 +95,12 @@
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
}
}
}
@bulkheadProfiles = size1, size1p5, srf
@MODULE[ModuleEngines]
{
{
@name = ModuleEnginesFX
%runningEffectName = fx-skiff-running
}
@ -116,10 +110,8 @@
}
@MODULE[ModuleJettison]
{
@jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2,Shroud1p5x3_3
@jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2,Shroud1p5x3_3
}
MODULE
{
name = ModulePartVariants
@ -139,7 +131,6 @@
SkiffCompact = false
Skiff1875 = false
Skiff125 = false
Shroud2x3 = true
Shroud2x3_Orange = false
Shroud2x3_White = true
@ -457,7 +448,6 @@
key = 1 1
}
}
MODULE
{
name = FXModuleLookAtConstraint
@ -484,17 +474,16 @@
}
}
// Mastodon
// KR-1 "Mastodon" Liquid Fuel Engine
@PART[LiquidEngineKE-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Engine/restock-engine-mastodon-1
}
!fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE
!fx_smokeTrail_light = DELETE
@ -503,13 +492,9 @@
!sound_rocket_hard = DELETE
!sound_vent_soft = DELETE
!sound_explosion_low = DELETE
!MODULE[ModulePartVariants] {}
!MODULE[FXModuleLookAtConstraint] {}
@bulkheadProfiles = size1, size1p5, size2, size3, srf
EFFECTS
{
engage
@ -597,7 +582,6 @@
}
}
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
@ -611,13 +595,11 @@
{
@jettisonName = Shroud2x2,Shroud2x3,Shroud2x4,Shroud25
}
MODULE
{
name = ModulePartVariants
baseVariant = 25Ring
VARIANT
VARIANT
{
name = 25Ring
displayName = #LOC_Restock_variant-engine_size2_white
@ -632,13 +614,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = true
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -674,13 +654,11 @@
B_F1_Boattail = true
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = true
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = true
Shroud25BoatGrey= false
@ -700,7 +678,7 @@
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = 375Boat
displayName = #LOC_Restock_variant-engine_boattail_size3_white
@ -715,13 +693,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = true
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -742,7 +718,7 @@
node_stack_bottom = 0.0, -2.54, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = Mid
displayName = #LOC_Restock_variant-engine_size1p5_white
@ -757,13 +733,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = true
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -800,13 +774,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = true
// Shroud bases
Shroud2x2 = true
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -827,7 +799,7 @@
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = 25RingAlt
displayName = #LOC_Restock_variant-engine_size2_grey-orange
@ -842,13 +814,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = true
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -884,13 +854,11 @@
B_F1_Boattail = true
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = true
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= true
@ -910,7 +878,7 @@
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = 375BoatAlt
displayName = #LOC_Restock_variant-engine_boattail_size3_grey-orange
@ -925,13 +893,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = true
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -952,7 +918,7 @@
node_stack_bottom = 0.0, -2.54, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = MidAlt
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
@ -967,13 +933,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = true
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -1010,13 +974,11 @@
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = true
// Shroud bases
Shroud2x2 = true
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey= false
@ -1038,7 +1000,6 @@
}
}
}
MODULE
{
name = FXModuleLookAtConstraint

View File

@ -2,7 +2,7 @@
// Contents:
// - RV-1 "Cub" Vernier Engine (LiquidEngineRV-1)
// Cub
// RV-1 "Cub" Vernier Engine
@PART[LiquidEngineRV-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -12,7 +12,6 @@
{
model = ReStock/Assets/Engine/restock-engine-panda-1
}
!EFFECTS {}
EFFECTS
{
@ -39,14 +38,14 @@
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
fx-cub-running
{
AUDIO
@ -63,7 +62,7 @@
}
MODEL_MULTI_PARTICLE
{
name = core
name = core
modelName = ReStock/FX/restock-fx-cub-core-1
transformName = fxTransformCore
emission = 0.0 0.0
@ -75,7 +74,7 @@
}
MODEL_MULTI_PARTICLE
{
name = plume
name = plume
modelName = ReStock/FX/restock-fx-cub-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
@ -96,48 +95,47 @@
@gimbalTransformName = B_GimbalCub
}
MODULE
{
name = ModulePartVariants
baseVariant = Basic
VARIANT
{
name = Basic
displayName = #LOC_Restock_variant-engine_shroud
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
CubBasic = true
CubBare = false
CubWide = false
}
}
{
name = ModulePartVariants
baseVariant = Basic
VARIANT
{
name = Wide
displayName = #LOC_Restock_variant-engine_shroud_wide
primaryColor = #ffffff
GAMEOBJECTS
{
CubBasic = false
CubBare = false
CubWide = true
}
}
{
name = Basic
displayName = #LOC_Restock_variant-engine_shroud
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
CubBasic = true
CubBare = false
CubWide = false
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
GAMEOBJECTS
{
CubBasic = false
CubBare = true
CubWide = false
}
}
}
{
name = Wide
displayName = #LOC_Restock_variant-engine_shroud_wide
primaryColor = #ffffff
GAMEOBJECTS
{
CubBasic = false
CubBare = false
CubWide = true
}
}
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #999999
GAMEOBJECTS
{
CubBasic = false
CubBare = true
CubWide = false
}
}
}
MODULE
{
name = FXModuleThrottleEffects
@ -214,7 +212,6 @@
key = 1 1
}
}
MODULE
{
name = ModuleRestockDepthMask

View File

@ -10,191 +10,7 @@
// - FL-A150 Fuel Tank Adapter (Size1p5_Size0_Adapter_01)
// - FL-A215 Fuel Tank Adapter (Size1p5_Size2_Adapter_01)
// Long 1.875m tank
@PART[Size1p5_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-1
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Long = true
Tank1875LongGrey = false
Tank1875LongOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = true
Tank1875LongOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = false
Tank1875LongOrange = true
}
}
}
}
// Med 1.875m tank
@PART[Size1p5_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Med = true
Tank1875MedGrey = false
Tank1875MedOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = true
Tank1875MedOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = false
Tank1875MedOrange = true
}
}
}
}
// Small 1.875m tank
@PART[Size1p5_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-3
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Small =true
Tank1875SmallGrey = false
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Small = false
Tank1875SmallGrey = true
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Small =false
Tank1875SmallGrey = false
Tank1875SmallOrange = true
}
}
}
}
// Tiny 1.875m tank
// FL-TX220 Fuel Tank
@PART[Size1p5_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -219,9 +35,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Tiny = true
Tank1875TinyGrey = false
Tank1875TinyOrange = false
Tank1875Tiny = true
Tank1875TinyGrey = false
Tank1875TinyOrange = false
}
}
VARIANT
@ -233,9 +49,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Tiny =false
Tank1875TinyGrey = true
Tank1875TinyOrange = false
Tank1875Tiny =false
Tank1875TinyGrey = true
Tank1875TinyOrange = false
}
}
VARIANT
@ -247,15 +63,198 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Tiny =false
Tank1875TinyGrey = false
Tank1875TinyOrange = true
Tank1875Tiny =false
Tank1875TinyGrey = false
Tank1875TinyOrange = true
}
}
}
}
// Soyuz 1.875m tank
// FL-TX440 Fuel Tank
@PART[Size1p5_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-3
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Small =true
Tank1875SmallGrey = false
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Small = false
Tank1875SmallGrey = true
Tank1875SmallOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Small =false
Tank1875SmallGrey = false
Tank1875SmallOrange = true
}
}
}
}
// FL-TX900 Fuel Tank
@PART[Size1p5_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Med = true
Tank1875MedGrey = false
Tank1875MedOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = true
Tank1875MedOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Med =false
Tank1875MedGrey = false
Tank1875MedOrange = true
}
}
}
}
// FL-TX1800 Fuel Tank
@PART[Size1p5_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-1
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Long = true
Tank1875LongGrey = false
Tank1875LongOrange = false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = true
Tank1875LongOrange = false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Long = false
Tank1875LongGrey = false
Tank1875LongOrange = true
}
}
}
}
// FL-C1000 Fuel Tank (Soyuz)
@PART[Size1p5_Tank_05]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -265,16 +264,15 @@
{
model = ReStock/Assets/FuelTank/restock-fueltank-1875-soyuz-1
}
@MODULE[ModuleEngines]
{
@name = ModuleEnginesFX
%runningEffectName = fx-separatron-running
}
!fx_exhaustFlame_white_tiny = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, running
!sound_vent_medium = engage
!sound_rocket_mini = running
!sound_vent_soft = disengage
!sound_vent_medium = engage
!sound_rocket_mini = running
!sound_vent_soft = disengage
EFFECTS
{
engage
@ -290,7 +288,6 @@
}
flameout
{
AUDIO
{
channel = Ship
@ -328,7 +325,6 @@
}
}
}
!MODULE[ModulePartVariants] {}
MODULE
{
@ -344,9 +340,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
Tank1875Soyuz = true
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = false
Tank1875Soyuz = true
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = false
}
}
VARIANT
@ -358,9 +354,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
Tank1875Soyuz = false
Tank1875SoyuzGrey = true
Tank1875SoyuzOrange = false
Tank1875Soyuz = false
Tank1875SoyuzGrey = true
Tank1875SoyuzOrange = false
}
}
VARIANT
@ -372,77 +368,15 @@
secondaryColor = #f49841
GAMEOBJECTS
{
Tank1875Soyuz = false
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = true
Tank1875Soyuz = false
Tank1875SoyuzGrey = false
Tank1875SoyuzOrange = true
}
}
}
}
// Adapter - 1.875 to 1.25m Short
@PART[Size1p5_Size1_Adapter_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Short = true
1875-125ShortGrey = false
1875-125ShortOrange= false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = true
1875-125ShortOrange= false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = false
1875-125ShortOrange= true
}
}
}
}
// Adapter - 1.875 to 1.25m Long
// FL-A151L Fuel Tank Adapter - 1.875 to 1.25m Long
@PART[Size1p5_Size1_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -467,9 +401,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Long = true
1875-125LongGrey = false
1875-125LongOrange = false
1875-125Long = true
1875-125LongGrey = false
1875-125LongOrange = false
}
}
VARIANT
@ -481,9 +415,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Long = false
1875-125LongGrey = true
1875-125LongOrange = false
1875-125Long = false
1875-125LongGrey = true
1875-125LongOrange = false
}
}
VARIANT
@ -495,16 +429,76 @@
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Long = false
1875-125Long = false
1875-125LongGrey = false
1875-125LongOrange = true
1875-125LongOrange = true
}
}
}
}
// FL-A151S Fuel Tank Adapter - 1.875 to 1.25m Short
@PART[Size1p5_Size1_Adapter_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-adapter-1875-125-2
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
1875-125Short = true
1875-125ShortGrey = false
1875-125ShortOrange= false
}
}
VARIANT
{
name = Grey
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = true
1875-125ShortOrange= false
}
}
VARIANT
{
name = Dark Grey
displayName = #autoLOC_8007121
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #f49841
GAMEOBJECTS
{
1875-125Short = false
1875-125ShortGrey = false
1875-125ShortOrange= true
}
}
}
}
// Adapter - 1.875 to 0.625m
// FL-A150 Fuel Tank Adapter - 1.875 to 0.625m
@PART[Size1p5_Size0_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -529,9 +523,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
1875-0625= true
1875-0625Grey = false
1875-0625Orange = false
1875-0625= true
1875-0625Grey = false
1875-0625Orange = false
}
}
VARIANT
@ -543,9 +537,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
1875-0625= false
1875-0625Grey = true
1875-0625Orange = false
1875-0625= false
1875-0625Grey = true
1875-0625Orange = false
}
}
VARIANT
@ -557,16 +551,15 @@
secondaryColor = #f49841
GAMEOBJECTS
{
1875-0625 = false
1875-0625Grey = false
1875-0625Orange = true
1875-0625 = false
1875-0625Grey = false
1875-0625Orange = true
}
}
}
}
// Adapter - 2.5 to 1.875m
// FL-A215 Fuel Tank Adapter - 2.5 to 1.875m
@PART[Size1p5_Size2_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -591,9 +584,9 @@
secondaryColor = #000000
GAMEOBJECTS
{
25-1875 = true
25-1875Grey = false
25-1875Orange = false
25-1875 = true
25-1875Grey = false
25-1875Orange = false
}
}
VARIANT
@ -605,9 +598,9 @@
secondaryColor = #ffffff
GAMEOBJECTS
{
25-1875 = false
25-1875Grey = true
25-1875Orange = false
25-1875 = false
25-1875Grey = true
25-1875Orange = false
}
}
VARIANT
@ -619,9 +612,9 @@
secondaryColor = #f49841
GAMEOBJECTS
{
25-1875 = false
25-1875Grey = false
25-1875Orange = true
25-1875 = false
25-1875Grey = false
25-1875Orange = true
}
}
}

View File

@ -4,190 +4,10 @@
// - Kerbodyne S4-128 Fuel Tank (Size4_Tank_02)
// - Kerbodyne S4-256 Fuel Tank (Size4_Tank_03)
// - Kerbodyne S4-512 Fuel Tank (Size4_Tank_04)
// - Kerbodyne S3-S4 Adapter Tank(Size3_Size4_Adapter_01)
// - Kerbodyne Engine Cluster Adapter Tank (Size4_EngineAdapter_01)
// - Kerbodyne S3-S4 Adapter Tank (Size3_Size4_Adapter_01)
// - Kerbodyne Engine Cluster Adapter Tank (Size4_EngineAdapter_01)
// Long 5m tank
@PART[Size4_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-1
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 7.5, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -7.5, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mLongBlackWhite = true
5mLongOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mLongBlackWhite = false
5mLongOrange = true
}
}
}
}
// Medium 5m tank
@PART[Size4_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-2
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 3.75, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -3.75, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mMediumBlackWhite = true
5mMediumOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mMediumBlackWhite = false
5mMediumOrange = true
}
}
}
}
// Small 5m tank
@PART[Size4_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 1.875, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -1.875, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mSmallBlackWhite = true
5mSmallOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mSmallBlackWhite = false
5mSmallOrange = true
}
}
}
}
// Tiny 5m tank
// Kerbodyne S4-64 Fuel Tank
@PART[Size4_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -217,7 +37,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -247,7 +66,184 @@
}
}
// Adapter
// Kerbodyne S4-128 Fuel Tank
@PART[Size4_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-3
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 1.875, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -1.875, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mSmallBlackWhite = true
5mSmallOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mSmallBlackWhite = false
5mSmallOrange = true
}
}
}
}
// Kerbodyne S4-256 Fuel Tank
@PART[Size4_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-2
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 3.75, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -3.75, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mMediumBlackWhite = true
5mMediumOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mMediumBlackWhite = false
5mMediumOrange = true
}
}
}
}
// Kerbodyne S4-512 Fuel Tank
@PART[Size4_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/FuelTank/restock-fueltank-5-1
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, 7.5, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/FuelTank/restock-endcap-5-1
position = 0.0, -7.5, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mLongBlackWhite = true
5mLongOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mLongBlackWhite = false
5mLongOrange = true
}
}
}
}
// Kerbodyne S3-S4 Adapter Tank
@PART[Size3_Size4_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -277,7 +273,6 @@
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = White
@ -307,7 +302,7 @@
}
}
// Adapter cluster thing
// Kerbodyne Engine Cluster Adapter Tank
@PART[Size4_EngineAdapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -324,12 +319,10 @@
scale = 1,1,1
rotation = 0, 0, 0
}
!node_stack_A = DELETE //-1.76777, -1.3, 1.76777, 0.0, -1.0, 0.0, 2
!node_stack_B = DELETE //-1.76777, -1.3, -1.76777, 0.0, -1.0, 0.0, 2
!node_stack_C = DELETE //1.76777, -1.3, 1.76777, 0.0, -1.0, 0.0, 2
!node_stack_D = DELETE //1.767770, -1.3, -1.76777, 0.0, -1.0, 0.0, 2
// 2 cones
NODE
{
@ -405,7 +398,6 @@
method=FIXED_JOINT
rigid = true
}
// 6 cones
NODE
{
@ -455,9 +447,7 @@
method=FIXED_JOINT
rigid = true
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModuleDynamicNodes
@ -470,7 +460,6 @@
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = Three
@ -479,7 +468,6 @@
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = Two

View File

@ -1,9 +1,9 @@
// Patches applying art changes to Making History RCS tanks
// Contents:
// -Stratus-V Minified Monopropellant Tank (MonoPropMini)
// - Stratus-V Minified Monopropellant Tank (MonoPropMini)
// - FL-R5 RCS Fuel Tank (Size1p5_Monoprop)
// Spherical Radial Tiny Tank
// Stratus-V Minified Monopropellant Tank
@PART[monopropMiniSphere]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -14,7 +14,8 @@
model = ReStock/Assets/FuelTank/restock-fuel-tank-rcs-radial-tiny-1
}
}
// FL-R5 RCS Fuel Tank
// FL-R5 RCS Fuel Tank
@PART[Size1p5_Monoprop]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)

View File

@ -6,34 +6,30 @@
@PART[roverWheelM1-F]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!MODEL {}
MODEL
{
model = ReStock/Assets/Ground/restock-wheel-4
}
@MODULE[ModuleWheelSuspension] {
@MODULE[ModuleWheelSuspension]
{
@suspensionTransformName = SuspensionPivot
}
@MODULE[ModuleWheelSteering] {
@MODULE[ModuleWheelSteering]
{
@steeringTransformName = SteeringPivot
}
@MODULE[ModuleWheelDamage] {
@MODULE[ModuleWheelDamage]
{
@damagedTransformName = WheelBusted
@undamagedTransformName = Wheel
}
@MODULE[ModuleWheelDeployment] {
@MODULE[ModuleWheelDeployment]
{
@animationTrfName = restock-wheel-4
@animationStateName = restock-wheel-4-deploy
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
@ -52,7 +48,6 @@
Fender_cernan = false
}
}
VARIANT
{
name = Grey
@ -67,7 +62,6 @@
Fender_cernan = false
}
}
VARIANT
{
name = Cernan
@ -82,7 +76,6 @@
Fender_cernan = true
}
}
VARIANT
{
name = Bare
@ -98,59 +91,49 @@
}
}
}
!MODULE[FXModuleLookAtConstraint] {}
MODULE
{
name = ModuleRestockConstraints
LOOKATCONSTRAINT
{
rotatorsName = Link1
targetName = Link1Target
}
LOOKATCONSTRAINT
{
rotatorsName = Link2
targetName = Link2Target
}
LOOKATCONSTRAINT
{
rotatorsName = SuspensionPiston
targetName = SuspensionPistonTarget
}
LOOKATCONSTRAINT
{
rotatorsName = SuspensionCylinder
targetName = SuspensionCylinderTarget
}
COPYROTATIONCONSTRAINT
{
rotatorsName = LowerBracket
targetName = UpperBracket
}
COPYROTATIONCONSTRAINT
{
rotatorsName = SteeringPivotFollower
targetName = SteeringPivot
}
COPYPOSITIONCONSTRAINT
{
moversName = WheelMesh
targetName = WheelPivotFollower
}
COPYPOSITIONCONSTRAINT
{
moversName = WheelMeshBusted
targetName = WheelPivotFollower
}
}
}
}

View File

@ -1,8 +1,9 @@
// Patches applying art changes to Making History fairings
// Contents:
- AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5)
- AE-FF4 Airstream Protective Shell (5m) (fairingSize4)
// - AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5)
// - AE-FF4 Airstream Protective Shell (5m) (fairingSize4)
// AE-FF1.5 Airstream Protective Shell (1.875m)
@PART[fairingSize1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
@ -101,7 +102,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
@ -110,12 +110,12 @@
}
}
// AE-FF4 Airstream Protective Shell (5m)
@PART[fairingSize4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL:HAS[#model[*fairingSize3]] {}
MODEL
{
model = ReStock/Assets/Payload/restock-fairing-base-5-1
@ -213,7 +213,6 @@
name = _SpecColor
color = 0.753, 0.753, 0.753, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess

View File

@ -1,13 +1,17 @@
// Patches applying art changes to structural tubes
// Contents:
// - T-12 Structural Tube (Tube1)
// - T-18 Structural Tube (Tube1p5)
// - T-25 Structural Tube (Tube2)
// - T-37 Structural Tube (Tube3)
// - T-50 Structural Tube (Tube4)
// T-12 Structural Tube
@PART[Tube1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-125-1
@ -37,7 +41,6 @@
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 1.25,1,1.25
}
%DRAG_CUBE
{
cube = 0, 0.78,0.78,0.71, 0.78,0.78,0.71, 1.21,0.96,0.10, 1.21,0.96,0.10, 0.78,0.78,0.71, 0.78,0.78,0.71, 0,-0.3125,0, 1.25,0.625,1.25
@ -51,7 +54,6 @@
cube = 8, 3.12,0.78,0.69, 3.12,0.78,0.69, 1.21,0.96,0.10, 1.21,0.96,0.10, 3.12,0.78,0.69, 3.12,0.78,0.69, 0,-1.25,0, 1.25,2.5,1.25
cube = 9, 4.72,0.77,0.60, 4.72,0.77,0.60, 1.21,0.96,0.10, 1.21,0.96,0.10, 4.72,0.77,0.60, 4.72,0.77,0.60, 0,-1.875,0, 1.25,3.75,1.25
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
@ -176,7 +178,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -254,7 +255,6 @@
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -314,12 +314,12 @@
}
}
// T-18 Structural Tube
@PART[Tube1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-1875-1
@ -407,7 +407,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -431,7 +430,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -455,7 +453,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -479,8 +476,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
@ -490,7 +485,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -510,7 +504,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -539,7 +532,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -568,10 +560,8 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -598,7 +588,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -627,23 +616,21 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
// T-25 Structural Tube
@PART[Tube2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-25-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider0
@ -727,7 +714,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -751,7 +737,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -775,7 +760,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -799,8 +783,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
@ -810,7 +792,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -830,7 +811,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -859,7 +839,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -888,10 +867,8 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -918,7 +895,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -947,23 +923,21 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
// T-37 Structural Tube
@PART[Tube3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-375-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
@ -995,7 +969,7 @@
cube = 2, 9.44,0.77,1.92, 9.44,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 9.44,0.77,1.92, 9.44,0.77,1.92, 0,-1.25,0, 3.75,2.5,3.75
cube = 3, 14.06,0.77,1.92, 14.06,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 14.06,0.77,1.92, 14.06,0.77,1.92, 0,-1.875,0, 3.75,3.75,3.75
cube = 4, 18.75,0.77,1.90, 18.75,0.77,1.90, 11.00,0.96,0.10, 11.00,0.96,0.10, 18.75,0.77,1.90, 18.75,0.77,1.90, 0,-2.5,0, 3.75,5,3.75
cube = 5, 4.72,0.76,1.92, 4.72,0.76,1.92, 11.00,0.96,0.10, 11.00,0.96,0.10, 4.72,0.76,1.92, 4.72,0.76,1.92, 0,-0.625,0, 3.75,1.25,3.75
cube = 5, 4.72,0.76,1.92, 4.72,0.76,1.92, 11.00,0.96,0.10, 11.00,0.96,0.10, 4.72,0.76,1.92, 4.72,0.76,1.92, 0,-0.625,0, 3.75,1.25,3.75
cube = 6, 7.03,0.77,1.92, 7.03,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 7.03,0.77,1.92, 7.03,0.77,1.92, 0,-0.9375,0, 3.75,1.875,3.75
cube = 7, 9.44,0.77,1.92, 9.44,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 9.44,0.77,1.92, 9.44,0.77,1.92, 0,-1.25,0, 3.75,2.5,3.75
cube = 8, 14.06,0.77,1.92, 14.06,0.77,1.92, 11.00,0.96,0.09, 11.00,0.96,0.09, 14.06,0.77,1.92, 14.06,0.77,1.92, 0,-1.875,0, 3.75,3.75,3.75
@ -1024,7 +998,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
@ -1048,7 +1021,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -1072,7 +1044,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -1096,7 +1067,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -1120,8 +1090,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
@ -1131,7 +1099,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -1151,7 +1118,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -1180,7 +1146,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -1209,10 +1174,8 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -1239,7 +1202,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -1268,19 +1230,17 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}
// T-50 Structural Tube
@PART[Tube4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-5-1
@ -1345,7 +1305,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
@ -1369,7 +1328,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
@ -1393,7 +1351,6 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
@ -1417,7 +1374,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
@ -1441,8 +1397,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
@ -1452,7 +1406,6 @@
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
@ -1472,7 +1425,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
@ -1501,7 +1453,6 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
@ -1530,10 +1481,8 @@
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@ -1560,7 +1509,6 @@
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
@ -1589,8 +1537,7 @@
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}
}

View File

@ -1,7 +1,7 @@
// Disables Restock patches for stock parts.
// IMPORTANT NOTE: YOU WILL ALSO NEED TO WHITELIST THE PARTS' ART ASSETS
// To use, uncomment the follwing @PART entry, and change yourPartName to the part that you want Restock to leave alone :(.
// To use, uncomment the following @PART entry, and change yourPartName to the part that you want Restock to leave alone :(.
// Make a copy with an appropriate value for yourPartName
// @PART[yourPartName]:BEFORE[ReStock]