mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
- The big COVID-19-Isolation-time config clean-up.
This commit is contained in:
@ -6,37 +6,29 @@
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@PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Andrew Cassidy
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!mesh = DELETE
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-claw-125
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}
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%rescaleFactor = 1
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%node_stack_top = 0.0, -0.14082675, 0.00, 0.0, -1.0, 0.0, 1
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@MODULE[ModuleGrappleNode]
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{
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nodeTransformName = Pivot
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}
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@MODULE[ModuleAnimateGeneric]
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{
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animationName = Deploy
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}
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@MODULE[FlagDecal]
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{
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textureQuadName = flagTransform
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}
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!MODULE[FXModuleLookAtConstraint]
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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rotatorsName = act_cylU.001
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@ -118,7 +110,6 @@
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targetName = act_cylU.008
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}
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}
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MODULE
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{
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name = ModuleLight
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@ -76,7 +76,6 @@
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themeName = Dark
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primaryColor = #4c4f47
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secondaryColor = #4c4f47
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GAMEOBJECTS
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{
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Decoupler125White = false
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@ -138,7 +137,6 @@
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themeName = Metal
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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GAMEOBJECTS
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{
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Decoupler25White = false
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@ -6,7 +6,21 @@
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// - Clamp-O-Tron Sr. Docking Port (dockingPortLarge)
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// - Clamp-O-Tron Shielded Docking Port (dockingPort1)
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// Clamp-O-Tron Jr
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// Inline Clamp-O-Tron
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@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Passinglurker
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
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}
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%rescaleFactor = 1
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%manufacturer = #autoLOC_501624
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}
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// Clamp-O-Tron Jr. Docking Port
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@PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Chris Adderley (Nertea)
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@ -54,23 +68,9 @@
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}
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}
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// Inline Clamp-O-Tron
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@PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Passinglurker
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Coupling/125/Re_dockingPortInline/restock-inlinedockingport-mk1-1
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}
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%rescaleFactor = 1
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%manufacturer = #autoLOC_501624
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}
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// Clamp-O-Tron
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// Clamp-O-Tron Docking Port
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@PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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@ -123,7 +123,62 @@
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}
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}
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// Clamp-O-Tron Shielded
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// Clamp-O-Tron Sr. Docking Port
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@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-docking-25-1
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}
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MODEL
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{
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model = ReStock/Assets/Command/restock-hatch-common-round-white-1
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position = 0.0, -0.085, 0.0
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scale = 0.821,0.821,0.821
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rotation = 180, 0, 0
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}
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%rescaleFactor = 1
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MODULE
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{
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name = ModuleColorChanger
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shaderProperty = _EmissiveColor
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animRate = 0.8
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animState = false
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useRate = true
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toggleInEditor = true
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toggleInFlight = true
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unfocusedRange = 5
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toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
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eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
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eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
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toggleAction = True
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defaultActionGroup = Light
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redCurve
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{
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key = 0 0 0 3
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key = 1 1 0 0
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}
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greenCurve
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{
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key = 0 0 0 1
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key = 1 1 1 0
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}
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blueCurve
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{
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key = 0 0 0 0
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key = 1 0.7 1.5 0
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}
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alphaCurve
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{
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key = 0 1
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}
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}
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}
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// Clamp-O-Tron Shielded Docking Port
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@PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Chris Adderley (Nertea)
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@ -277,58 +332,3 @@
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}
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}
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}
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// Clamp-O-Tron Sr
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@PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-docking-25-1
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}
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MODEL
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{
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model = ReStock/Assets/Command/restock-hatch-common-round-white-1
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position = 0.0, -0.085, 0.0
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scale = 0.821,0.821,0.821
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rotation = 180, 0, 0
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}
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%rescaleFactor = 1
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MODULE
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{
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name = ModuleColorChanger
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shaderProperty = _EmissiveColor
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animRate = 0.8
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animState = false
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useRate = true
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toggleInEditor = true
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toggleInFlight = true
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unfocusedRange = 5
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toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
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eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
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eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
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toggleAction = True
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defaultActionGroup = Light
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redCurve
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{
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key = 0 0 0 3
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key = 1 1 0 0
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}
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greenCurve
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{
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key = 0 0 0 1
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key = 1 1 1 0
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}
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blueCurve
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{
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key = 0 0 0 0
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key = 1 0.7 1.5 0
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}
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alphaCurve
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{
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key = 0 1
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}
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}
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}
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@ -134,7 +134,6 @@
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themeName = Metal
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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GAMEOBJECTS
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{
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Separator25White = false
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