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https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
- The big COVID-19-Isolation-time config clean-up.
This commit is contained in:
@ -5,30 +5,25 @@ PART
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name = restock-leg-1-rigid
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module = Part
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author = Andrew Cassidy
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MODEL
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{
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model = ReStock/Assets/Ground/restock-leg-1-rigid
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}
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rescaleFactor = 1.0
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// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
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attachRules = 1,1,0,0,0
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node_attach = 0.0256775, 0.05144107, 0.0, 1.0, 0.0, 0.0
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node_stack_bottom = 0.0945, 0.114, 0.0, 1.0, 0.0, 0.0, 0
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TechRequired = survivability
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entryCost = 820
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cost = 200
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mass = 0.015
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category = Ground
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subcategory = 0
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title = #LOC_RestockRigidLegs_restock-leg-1-rigid_title // LTR-05 Micro Landing Strut
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manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
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description = #LOC_RestockRigidLegs_restock-leg-1-rigid_description
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// After frustration with the recycled pogo sticks, erm, space-grade suspensions on the standard LT-05 landing struts, we developed this alternate version with the leg firmly superglued into place
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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@ -37,7 +32,6 @@ PART
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maxTemp = 2000
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bulkheadProfiles = srf
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tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
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MODULE
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{
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name = ModuleAnimateGeneric
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@ -49,7 +43,6 @@ PART
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allowDeployLimit = true
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defaultActionGroup = Gear
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}
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MODULE
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{
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name = ModulePhysicMaterial
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@ -70,7 +63,6 @@ PART
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}
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}
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}
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MODULE
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{
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name = ModulePartVariants
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@ -82,7 +74,6 @@ PART
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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leg1_body_gold = false
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@ -104,7 +95,6 @@ PART
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themeName = Gold
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primaryColor = #fccb0a
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secondaryColor = #999999
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GAMEOBJECTS
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{
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leg1_body_gold = true
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@ -126,7 +116,6 @@ PART
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themeName = Silver
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primaryColor = #cecece
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secondaryColor = #999999
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GAMEOBJECTS
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{
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leg1_body_gold = false
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@ -5,30 +5,25 @@ PART
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name = restock-leg-2-rigid
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module = Part
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author = Andrew Cassidy
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MODEL
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{
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model = ReStock/Assets/Ground/restock-leg-2-rigid
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}
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rescaleFactor = 1.25
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// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
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attachRules = 1,1,0,0,0
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node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0
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node_stack_bottom = 0.0, 0.0, -0.036, 0.0, 0.0, -1.0, 1
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TechRequired = landing
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entryCost = 2900
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cost = 440
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mass = 0.05
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category = Ground
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subcategory = 0
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title = #LOC_RestockRigidLegs_restock-leg-2-rigid_title // LTR-1 Landing Strut
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manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
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description = #LOC_RestockRigidLegs_restock-leg-2-rigid_description
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// A larger rigid landing leg for medium sized craft, this landing leg is perfect for bounce-free landers or even small surface bases.
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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@ -37,7 +32,6 @@ PART
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maxTemp = 2000
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bulkheadProfiles = srf
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tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
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MODULE
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{
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name = ModuleAnimateGeneric
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@ -49,7 +43,6 @@ PART
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allowDeployLimit = true
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defaultActionGroup = Gear
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}
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MODULE
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{
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name = ModulePhysicMaterial
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@ -5,31 +5,25 @@ PART
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name = restock-leg-3-rigid
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module = Part
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author = Andrew Cassidy
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MODEL
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{
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model = ReStock/Assets/Ground/restock-leg-3-rigid
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}
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rescaleFactor = 1.25
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// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
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attachRules = 1,1,0,0,0
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node_attach = 0.0, 0.38619, -0.193188, 0.0, 0.0, 1.0
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node_stack_bottom = 0.0, 0.38619, -0.2486, 0.0, 0.0, -1.0, 1
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TechRequired = advLanding
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entryCost = 4100
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cost = 340
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mass = 0.1
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category = Ground
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subcategory = 0
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title = #LOC_RestockRigidLegs_restock-leg-3-rigid_title // LTR-2 Landing Strut
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manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
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description = #LOC_RestockRigidLegs_restock-leg-3-rigid_description
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// While it appears similar to the LT-2 landing strut, this is actually a re-purposed outrigger from a mobile crane our engineers found next door. It was probably not needed.
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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@ -38,7 +32,6 @@ PART
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maxTemp = 2000
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bulkheadProfiles = srf
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tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
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MODULE
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{
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name = ModuleAnimateGeneric
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@ -50,7 +43,6 @@ PART
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allowDeployLimit = true
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defaultActionGroup = Gear
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}
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MODULE
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{
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name = ModulePhysicMaterial
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