- The big COVID-19-Isolation-time config clean-up.

This commit is contained in:
Poodmund
2020-04-25 16:53:46 +01:00
parent 1d5ae52fed
commit 7c345cf851
166 changed files with 3463 additions and 4826 deletions

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@ -5,30 +5,25 @@ PART
name = restock-leg-1-rigid
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Ground/restock-leg-1-rigid
}
rescaleFactor = 1.0
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0256775, 0.05144107, 0.0, 1.0, 0.0, 0.0
node_stack_bottom = 0.0945, 0.114, 0.0, 1.0, 0.0, 0.0, 0
TechRequired = survivability
entryCost = 820
cost = 200
mass = 0.015
category = Ground
subcategory = 0
title = #LOC_RestockRigidLegs_restock-leg-1-rigid_title // LTR-05 Micro Landing Strut
manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
description = #LOC_RestockRigidLegs_restock-leg-1-rigid_description
// After frustration with the recycled pogo sticks, erm, space-grade suspensions on the standard LT-05 landing struts, we developed this alternate version with the leg firmly superglued into place
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -37,7 +32,6 @@ PART
maxTemp = 2000
bulkheadProfiles = srf
tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
MODULE
{
name = ModuleAnimateGeneric
@ -49,7 +43,6 @@ PART
allowDeployLimit = true
defaultActionGroup = Gear
}
MODULE
{
name = ModulePhysicMaterial
@ -70,7 +63,6 @@ PART
}
}
}
MODULE
{
name = ModulePartVariants
@ -82,7 +74,6 @@ PART
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false
@ -104,7 +95,6 @@ PART
themeName = Gold
primaryColor = #fccb0a
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = true
@ -126,7 +116,6 @@ PART
themeName = Silver
primaryColor = #cecece
secondaryColor = #999999
GAMEOBJECTS
{
leg1_body_gold = false

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@ -5,30 +5,25 @@ PART
name = restock-leg-2-rigid
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Ground/restock-leg-2-rigid
}
rescaleFactor = 1.25
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0
node_stack_bottom = 0.0, 0.0, -0.036, 0.0, 0.0, -1.0, 1
TechRequired = landing
entryCost = 2900
cost = 440
mass = 0.05
category = Ground
subcategory = 0
title = #LOC_RestockRigidLegs_restock-leg-2-rigid_title // LTR-1 Landing Strut
manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
description = #LOC_RestockRigidLegs_restock-leg-2-rigid_description
// A larger rigid landing leg for medium sized craft, this landing leg is perfect for bounce-free landers or even small surface bases.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -37,7 +32,6 @@ PART
maxTemp = 2000
bulkheadProfiles = srf
tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
MODULE
{
name = ModuleAnimateGeneric
@ -49,7 +43,6 @@ PART
allowDeployLimit = true
defaultActionGroup = Gear
}
MODULE
{
name = ModulePhysicMaterial

View File

@ -5,31 +5,25 @@ PART
name = restock-leg-3-rigid
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Ground/restock-leg-3-rigid
}
rescaleFactor = 1.25
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0, 0.38619, -0.193188, 0.0, 0.0, 1.0
node_stack_bottom = 0.0, 0.38619, -0.2486, 0.0, 0.0, -1.0, 1
TechRequired = advLanding
entryCost = 4100
cost = 340
mass = 0.1
category = Ground
subcategory = 0
title = #LOC_RestockRigidLegs_restock-leg-3-rigid_title // LTR-2 Landing Strut
manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
description = #LOC_RestockRigidLegs_restock-leg-3-rigid_description
// While it appears similar to the LT-2 landing strut, this is actually a re-purposed outrigger from a mobile crane our engineers found next door. It was probably not needed.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
@ -38,7 +32,6 @@ PART
maxTemp = 2000
bulkheadProfiles = srf
tags = #autoLOC_500875 //#autoLOC_500875 = ground land leg support
MODULE
{
name = ModuleAnimateGeneric
@ -50,7 +43,6 @@ PART
allowDeployLimit = true
defaultActionGroup = Gear
}
MODULE
{
name = ModulePhysicMaterial