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https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
- The big COVID-19-Isolation-time config clean-up.
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@ -1,9 +1,10 @@
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// ReStock+ 1.1.0
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// 1.25m Structural Tube
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PART
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{
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name = restock-structural-tube-125-1
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module = Part
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author = Chris Adderley (Nertea)
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MODEL
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{
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model = ReStock/Assets/Structural/restock-structural-tube-125-1
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@ -33,22 +34,17 @@ PART
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model = ReStock/Assets/Structural/restock-collider-tube-375
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scale = 1.25,1,1.25
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}
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rescaleFactor = 1
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node_stack_top1 = 0,0,0,0,1,0,1
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node_stack_bottom1 = 0,-0.2,0,0,1,0,1
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node_stack_top2 = 0,0,0,0,-1,0,1
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node_stack_bottom2 = 0,-0.2,0,0,-1,0,1
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TechRequired = advConstruction
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entryCost = 3000
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cost = 300
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category = Structural
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/// Flag to disable this part if MH is installed
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MHReplacement = True
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subcategory = 0
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title = #LOC_RestockPlus_restock-structural-tube-125-1_title
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manufacturer = #autoLOC_501650
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@ -70,8 +66,6 @@ PART
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childStageOffset = 1
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inverseStageCarryover = false
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bulkheadProfiles = size1
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%DRAG_CUBE
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{
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cube = 0, 0.78,0.78,0.71, 0.78,0.78,0.71, 1.21,0.96,0.10, 1.21,0.96,0.10, 0.78,0.78,0.71, 0.78,0.78,0.71, 0,-0.3125,0, 1.25,0.625,1.25
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@ -239,7 +233,7 @@ PART
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NODES
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{
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node_stack_bottom2 = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
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}
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GAMEOBJECTS
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{
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@ -273,7 +267,7 @@ PART
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NODES
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{
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node_stack_bottom2 = 0.0, -0.625, 0.0, 0.0, -1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -0.625, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -0.625, 0.0, 0.0, 1.0, 0.0, 1
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}
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GAMEOBJECTS
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{
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@ -307,7 +301,7 @@ PART
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NODES
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{
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node_stack_bottom2 = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -1.25, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -1.25, 0.0, 0.0, 1.0, 0.0, 1
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}
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GAMEOBJECTS
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{
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@ -341,7 +335,7 @@ PART
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NODES
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{
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node_stack_bottom2 = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -1.875, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -1.875, 0.0, 0.0, 1.0, 0.0, 1
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}
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GAMEOBJECTS
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{
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@ -375,7 +369,7 @@ PART
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NODES
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{
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node_stack_bottom2 = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 1
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}
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GAMEOBJECTS
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{
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@ -409,7 +403,7 @@ PART
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NODES
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{
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node_stack_bottom2 = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
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}
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GAMEOBJECTS
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{
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@ -432,5 +426,4 @@ PART
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}
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}
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}
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}
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