- The big COVID-19-Isolation-time config clean-up.

This commit is contained in:
Poodmund
2020-04-25 16:53:46 +01:00
parent 1d5ae52fed
commit 7c345cf851
166 changed files with 3463 additions and 4826 deletions

View File

@ -1,9 +1,10 @@
// ReStock+ 1.1.0
// 1.25m Structural Tube
PART
{
name = restock-structural-tube-125-1
module = Part
author = Chris Adderley (Nertea)
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-125-1
@ -33,22 +34,17 @@ PART
model = ReStock/Assets/Structural/restock-collider-tube-375
scale = 1.25,1,1.25
}
rescaleFactor = 1
node_stack_top1 = 0,0,0,0,1,0,1
node_stack_bottom1 = 0,-0.2,0,0,1,0,1
node_stack_top2 = 0,0,0,0,-1,0,1
node_stack_bottom2 = 0,-0.2,0,0,-1,0,1
TechRequired = advConstruction
entryCost = 3000
cost = 300
category = Structural
/// Flag to disable this part if MH is installed
MHReplacement = True
subcategory = 0
title = #LOC_RestockPlus_restock-structural-tube-125-1_title
manufacturer = #autoLOC_501650
@ -70,8 +66,6 @@ PART
childStageOffset = 1
inverseStageCarryover = false
bulkheadProfiles = size1
%DRAG_CUBE
{
cube = 0, 0.78,0.78,0.71, 0.78,0.78,0.71, 1.21,0.96,0.10, 1.21,0.96,0.10, 0.78,0.78,0.71, 0.78,0.78,0.71, 0,-0.3125,0, 1.25,0.625,1.25
@ -239,7 +233,7 @@ PART
NODES
{
node_stack_bottom2 = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
}
GAMEOBJECTS
{
@ -273,7 +267,7 @@ PART
NODES
{
node_stack_bottom2 = 0.0, -0.625, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom1 = 0.0, -0.625, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom1 = 0.0, -0.625, 0.0, 0.0, 1.0, 0.0, 1
}
GAMEOBJECTS
{
@ -307,7 +301,7 @@ PART
NODES
{
node_stack_bottom2 = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom1 = 0.0, -1.25, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom1 = 0.0, -1.25, 0.0, 0.0, 1.0, 0.0, 1
}
GAMEOBJECTS
{
@ -341,7 +335,7 @@ PART
NODES
{
node_stack_bottom2 = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom1 = 0.0, -1.875, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom1 = 0.0, -1.875, 0.0, 0.0, 1.0, 0.0, 1
}
GAMEOBJECTS
{
@ -375,7 +369,7 @@ PART
NODES
{
node_stack_bottom2 = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom1 = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom1 = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 1
}
GAMEOBJECTS
{
@ -409,7 +403,7 @@ PART
NODES
{
node_stack_bottom2 = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom1 = 0.0, -3.75, 0.0, 0.0, 1.0, 0.0, 1
}
GAMEOBJECTS
{
@ -432,5 +426,4 @@ PART
}
}
}
}