This commit is contained in:
Chris Adderley
2019-01-27 22:44:10 -08:00
parent 38baee3ba3
commit 7d5681b95f
35 changed files with 530 additions and 22 deletions

View File

@ -20,9 +20,9 @@ PART
// --- node definitions ---
node_attach = 0.0, 0.598, 0.0, 0.0, 1.0, 0.0, 0
node_stack_top = 0.0, 0.598, 0.0, 0.0, 1.0, 0.0, 0
node_stack_bottom = 0.0, -1.75, 0.0, 0.0, -1.0, 0.0, 0
node_attach = 0.0, 0.2499, 0.0, 0.0, 1.0, 0.0, 0
node_stack_top = 0.0, 0.2499, 0.0, 0.0, 1.0, 0.0, 0
node_stack_bottom = 0.0, -0.584, 0.0, 0.0, -1.0, 0.0, 0
// --- FX definitions ---
@ -72,7 +72,7 @@ PART
MODEL_MULTI_PARTICLE
{
name = core
modelName = ReStock/FX/restock-fx-torch-core-1
modelName = ReStockPlus/FX/restock-fx-torch-core-1
transformName = fxTransformCore
emission = 0.0 0.0
emission = 0.01 0.1
@ -84,7 +84,7 @@ PART
MODEL_MULTI_PARTICLE
{
name = plume
modelName = ReStock/FX/restock-fx-torch-plume-1
modelName = ReStockPlus/FX/restock-fx-torch-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.01 0.1
@ -182,7 +182,7 @@ PART
{
name = ModuleGimbal
gimbalTransformName = B_Gimbal
gimbalRange = 3
gimbalRange = 1
gimbalResponseSpeed = 6
useGimbalResponseSpeed = true
}
@ -198,7 +198,19 @@ PART
secondaryColor = #999999
GAMEOBJECTS
{
Var_25Boat = false
Torch_0625 = true
Torch_Boattail = false
Torch_Compact = false
CylUpper001 = true
CylUpper002 = true
CylUpper003 = false
CylUpper004 = false
CylLower001 = true
CylLower002 = true
CylLower003 = false
CylLower004 = false
ShroudTorchBasic = true
ShroudTorchCompact = false
}
NODES
{
@ -213,7 +225,19 @@ PART
secondaryColor = #000000
GAMEOBJECTS
{
Var_25Boat = true
Torch_0625 = false
Torch_Boattail = true
Torch_Compact = false
CylUpper001 = true
CylUpper002 = true
CylUpper003 = false
CylUpper004 = false
CylLower001 = true
CylLower002 = true
CylLower003 = false
CylLower004 = false
ShroudTorchBasic = false
ShroudTorchCompact = false
}
NODES
{
@ -227,7 +251,19 @@ PART
secondaryColor = #f69449
GAMEOBJECTS
{
Torch_0625 = false
Torch_Boattail = false
Torch_Compact = true
CylUpper001 = false
CylUpper002 = false
CylUpper003 = true
CylUpper004 = true
CylLower001 = false
CylLower002 = false
CylLower003 = true
CylLower004 = true
ShroudTorchBasic = false
ShroudTorchCompact = true
}
NODES
{
@ -414,20 +450,51 @@ PART
name = FXModuleLookAtConstraint
CONSTRAINLOOKFX
{
targetName = CylTop001
rotatorsName = CylBot001
targetName = CylUpper001
rotatorsName = CylLower001
}
CONSTRAINLOOKFX
{
targetName = CylBot001
rotatorsName =CylTop001
targetName = CylLower001
rotatorsName =CylUpper001
}
CONSTRAINLOOKFX
{
targetName = CylUpper002
rotatorsName = CylLower002
}
CONSTRAINLOOKFX
{
targetName = CylLower002
rotatorsName =CylUpper002
}
CONSTRAINLOOKFX
{
targetName = CylUpper003
rotatorsName = CylLower003
}
CONSTRAINLOOKFX
{
targetName = CylLower003
rotatorsName =CylUpper003
}
CONSTRAINLOOKFX
{
targetName = CylUpper004
rotatorsName = CylLower004
}
CONSTRAINLOOKFX
{
targetName = CylLower004
rotatorsName =CylUpper004
}
}
MODULE
{
name = ModuleJettison
jettisonName = Fairing0625,Fairing0625_Compact
jettisonName = ShroudTorchBasic,ShroudTorchCompact
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1

View File

@ -355,7 +355,7 @@ PART
MODULE
{
name = ModuleJettison
jettisonName = shroud
jettisonName = ShroudSRB
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1

View File

@ -355,7 +355,7 @@ PART
MODULE
{
name = ModuleJettison
jettisonName = shroud
jettisonName = ShroudSRB
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1