First pass at some more parts

- 95% done service bays
-2x 75% done heatshields
pull/54/head
Chris Adderley 6 years ago
parent 68e382a9b2
commit 8d27c255a0

@ -22,12 +22,12 @@
{
name = Classic
displayName = #LOC_Restock_variant-heat-shield-brown
primaryColor = #999999
primaryColor = #8d6c24
GAMEOBJECTS
{
HeatShieldBrown = true
HeatShieldRed = false
HeatShieldBlack = false
HeatShield125Brown = true
HeatShield125Red = false
HeatShield125Black = false
}
@ -36,12 +36,12 @@
{
name = Black
displayName = #LOC_Restock_variant-heat-shield-black
primaryColor = #999999
primaryColor = #303030
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = false
HeatShieldBlack = true
HeatShield125Brown = false
HeatShield125Red = false
HeatShield125Black = true
}
@ -50,20 +50,25 @@
{
name = Red
displayName = #LOC_Restock_variant-heat-shield-red
primaryColor = #999999
primaryColor = #793b25
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = true
HeatShieldBlack = false
HeatShield125Brown = false
HeatShield125Red = true
HeatShield125Black = false
}
}
}
@MODULE[ModuleColorChanger]
{
excludedRenderer = HeatShieldFairing
excludedRenderer = HeatShieldInternals
}
@MODULE[ModuleJettison]
{
@jettisonName = HeatShield125Fairing
}
}
@ -84,12 +89,12 @@
{
name = Classic
displayName = #LOC_Restock_variant-heat-shield-brown
primaryColor = #999999
primaryColor = #8d6c24
GAMEOBJECTS
{
HeatShieldBrown = true
HeatShieldRed = false
HeatShieldBlack = false
HeatShield25Brown = true
HeatShield25Red = false
HeatShield25Black = false
}
@ -98,12 +103,12 @@
{
name = Black
displayName = #LOC_Restock_variant-heat-shield-black
primaryColor = #999999
primaryColor = #303030
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = false
HeatShieldBlack = true
HeatShield25Brown = false
HeatShield25Red = false
HeatShield25Black = true
}
@ -112,18 +117,23 @@
{
name = Red
displayName = #LOC_Restock_variant-heat-shield-red
primaryColor = #999999
primaryColor = #793b25
GAMEOBJECTS
{
HeatShieldBrown = false
HeatShieldRed = true
HeatShieldBlack = false
HeatShield25Brown = false
HeatShield25Red = true
HeatShield25Black = false
}
}
}
@MODULE[ModuleJettison]
{
@jettisonName = HeatShield25Fairing
}
@MODULE[ModuleColorChanger]
excludedRenderer = HeatShieldFairing
{
excludedRenderer = HeatShield25Fairing
excludedRenderer = HeatShieldInternals
}
}

@ -10,7 +10,7 @@
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Aero/restock-heatshield-125-1
model = ReStock/Assets/Payload/restock-service-bay-125-1
}
@MODULE[ModuleAnimateGeneric]
@ -18,8 +18,9 @@
@animationName = DoorsOpen
}
@MODULE[ModuleSeeThroughObject]
@transformName = TrussMount
}
{
@transformName = NewBay125
}
MODULE
{
@ -36,6 +37,7 @@
ServiceBay125_Opaque = true
ServiceBay125 = false
ServiceBay125_Transparent = false
FloorColliders = true
}
@ -51,6 +53,7 @@
ServiceBay125_Opaque = false
ServiceBay125 = false
ServiceBay125_Transparent = true
FloorColliders = true
}
}
@ -65,12 +68,13 @@
ServiceBay125_Opaque = false
ServiceBay125 = true
ServiceBay125_Transparent = false
FloorColliders = false
}
}
}
}
}
@ -81,14 +85,15 @@
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Aero/restock-heatshield-125-1
model = ReStock/Assets/Payload/restock-service-bay-25-1
}
@MODULE[ModuleAnimateGeneric]
{
@animationName = DoorsOpen
}
@MODULE[ModuleSeeThroughObject]
@transformName = TrussMount
{
@transformName = NewBay25
}
MODULE
{
@ -105,6 +110,7 @@
ServiceBay25_Opaque = true
ServiceBay25 = false
ServiceBay25_Transparent = false
FloorColliders = true
}
@ -120,6 +126,7 @@
ServiceBay25_Opaque = false
ServiceBay25 = false
ServiceBay25_Transparent = true
FloorColliders = true
}
}
@ -134,10 +141,58 @@
ServiceBay25_Opaque = false
ServiceBay25 = true
ServiceBay25_Transparent = false
FloorColliders = false
}
}
}
MODULE
{
name = FXModuleLookAtConstraint
// Ringed
CONSTRAINLOOKFX
{
targetName = CylBottom001
rotatorsName = CylTop001
}
CONSTRAINLOOKFX
{
targetName = CylBottom002
rotatorsName = CylTop002
}
CONSTRAINLOOKFX
{
targetName = CylBottom003
rotatorsName = CylTop003
}
CONSTRAINLOOKFX
{
targetName = CylBottom004
rotatorsName = CylTop004
}
CONSTRAINLOOKFX
{
targetName = CylTop001
rotatorsName = CylBottom001
}
CONSTRAINLOOKFX
{
targetName = CylTop002
rotatorsName = CylBottom002
}
CONSTRAINLOOKFX
{
targetName = CylTop003
rotatorsName = CylBottom003
}
CONSTRAINLOOKFX
{
targetName = CylTop004
rotatorsName = CylBottom004
}
}
}

Loading…
Cancel
Save