mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Merge branch 'engine-plates'
This commit is contained in:
commit
8fb6eedca5
@ -1 +1 @@
|
||||
Subproject commit e0d84f6229971bab4b1557380a1f3b9c39e2ac46
|
||||
Subproject commit 45d8f3f43b478f7bbbd41f02252ed867e3dea703
|
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Distribution/Restock/GameData/ReStock/Assets/Coupling/blank.dds
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Distribution/Restock/GameData/ReStock/Assets/Coupling/blank.dds
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@ -34,6 +34,9 @@ Localization
|
||||
#LOC_Restock_variant-engine_boattail = Boattail
|
||||
#LOC_Restock_variant-engine_boattail_white = Boattail (White)
|
||||
#LOC_Restock_variant-engine_boattail_grey-orange = Boattail (Orange/Grey)
|
||||
#LOC_Restock_variant-engine_boattail_orange = Boattail (Orange)
|
||||
#LOC_Restock_variant-engine_boattail_metal = Boattail (Metal)
|
||||
#LOC_Restock_variant-engine_boattail_dark = Boattail (Dark)
|
||||
#LOC_Restock_variant-engine_boattail_size1 = Boattail (1.25m)
|
||||
#LOC_Restock_variant-engine_boattail_size1p5 = Boattail (1.875m)
|
||||
#LOC_Restock_variant-engine_boattail_size1_white = Boattail (1.25m, White)
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -294,30 +294,55 @@ Localization
|
||||
#LOC_RestockPlus_restock-claw-625-1_description = A smaller claw for grappling smaller things. Unfortunately, it does not pivot.
|
||||
#LOC_RestockPlus_restock-claw-625-1_tags = restock a.r.m arm asteroid capture clam claw connect dock fasten grab join klaw nasa 625
|
||||
|
||||
// 1.25m
|
||||
#LOC_RestockPlus_restock-engineplate-125-1_title = EP-12 Engine Plate
|
||||
#LOC_RestockPlus_restock-engineplate-125-1_description = A small plate for holding one or more engines. Includes optional boattail to protect first stage engines, or several lengths of shroud. Includes a decoupler for use with upper stages.
|
||||
#LOC_RestockPlus_restock-engineplate-125-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 125 1.25 Electron
|
||||
|
||||
// 1.875m
|
||||
#LOC_RestockPlus_restock-decoupler-1875-1_title = TD-18 Decoupler
|
||||
#LOC_RestockPlus_restock-decoupler-1875-1_description = This stack decoupler is a medium sized tool for splitting rockets.
|
||||
#LOC_RestockPlus_restock-decoupler-1875-1_tags = restock break decouple explo separat split
|
||||
l
|
||||
#LOC_RestockPlus_restock-decoupler-1875-truss-1_title = TD-18T Truss Decoupler
|
||||
#LOC_RestockPlus_restock-decoupler-1875-truss-1_description = This is a decoupler with hollow bits - suitable for hot-staging engines when you split your rocket in twain.
|
||||
#LOC_RestockPlus_restock-decoupler-1875-truss-1_tags = restock break decouple explo kerbodyne separat split
|
||||
|
||||
#LOC_RestockPlus_restock-separator-1875-1_title = TS-18 Separator
|
||||
#LOC_RestockPlus_restock-separator-1875-1_description = This stack separator is a medium sized separator, much like the other separators. Unlike Decouplers, Separators will eject anything connected to themselves. This is good, as it removes the need to worry about which side needs to be pointed away from face. Try to not look at it too much though.
|
||||
#LOC_RestockPlus_restock-separator-1875-1_tags = restock break decouple separat split stag
|
||||
|
||||
#LOC_RestockPlus_restock-engineplate-1875-1_title = EP-18 Engine Plate
|
||||
#LOC_RestockPlus_restock-engineplate-1875-1_description = A medium sized plate for holding one or more engines, with included decoupler for anything attached below it.
|
||||
#LOC_RestockPlus_restock-engineplate-1875-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 1875 1.875 Titan
|
||||
|
||||
// 2.5m
|
||||
#LOC_RestockPlus_restock-engineplate-25-1_title = EP-25 Engine Plate
|
||||
#LOC_RestockPlus_restock-engineplate-25-1_description = A large plate for holding one or more engines, with included decoupler for anything attached below it.
|
||||
#LOC_RestockPlus_restock-engineplate-25-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 25 2.5 Falcon
|
||||
|
||||
// 3.75m
|
||||
#LOC_RestockPlus_restock-docking-375-1_title = Clamp-O-Tron Docking Port 'Grande'
|
||||
#LOC_RestockPlus_restock-docking-375-1_description = When the thrill of docking enormous objects in space disappears, one must logically proceed to humongous objects. This even larger docking port is the result of 6 months of R&D to define the precise meaning of the word 'humongous'.
|
||||
#LOC_RestockPlus_restock-docking-375-1_tags = restock berth capture connect couple dock fasten join moor socket clamp grande
|
||||
|
||||
#LOC_RestockPlus_restock-engineplate-375-1_title = EP-37 Engine Plate
|
||||
#LOC_RestockPlus_restock-engineplate-375-1_description = A gigantic plate for holding one or more engines, with included decoupler for anything attached below it.
|
||||
#LOC_RestockPlus_restock-engineplate-375-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 375 3.75 Zenit
|
||||
|
||||
// 5m
|
||||
#LOC_RestockPlus_restock-decoupler-5-1_title = TD-500 Decoupler
|
||||
#LOC_RestockPlus_restock-decoupler-5-1_description =
|
||||
#LOC_RestockPlus_restock-decoupler-5-1_tags = restock break decouple explo separat split
|
||||
|
||||
#LOC_RestockPlus_restock-separator-5-1_title = TS-500 Separator
|
||||
#LOC_RestockPlus_restock-separator-5-1_description = This stack separator is a medium sized separator, much like the other separators. Unlike Decouplers, Separators will eject anything connected to themselves. This is good, as it removes the need to worry about which side needs to be pointed away from face. Try to not look at it too much though.
|
||||
#LOC_RestockPlus_restock-separator-5-1_tags = restock break decouple separat split stag
|
||||
|
||||
#LOC_RestockPlus_restock-engineplate-5-1_title = EP-50 Engine Plate
|
||||
#LOC_RestockPlus_restock-engineplate-5-1_description = An enormous plate for holding one or more engines, with included decoupler for anything attached below it. Upgraded version currently awaiting government approval.
|
||||
#LOC_RestockPlus_restock-engineplate-5-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 5 Ares V
|
||||
|
||||
// AERO
|
||||
// ====
|
||||
|
||||
|
@ -0,0 +1,917 @@
|
||||
// ReStock+ 1.1.0
|
||||
// 1.25m engine plate
|
||||
PART
|
||||
{
|
||||
name = restock-engineplate-125-1
|
||||
module = Part
|
||||
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Coupling/restock-engineplate-125-1
|
||||
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
|
||||
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
|
||||
}
|
||||
rescaleFactor = 1.0
|
||||
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
|
||||
|
||||
TechRequired = advConstruction
|
||||
entryCost = 2200
|
||||
cost = 200
|
||||
category = Coupling
|
||||
subcategory = 0
|
||||
|
||||
title = #LOC_RestockPlus_restock-engineplate-125-1_title // EP-12 Engine Plate
|
||||
manufacturer = #autoLOC_501682 // Rokea Inc
|
||||
description = #LOC_RestockPlus_restock-engineplate-125-1_description
|
||||
// A small plate for holding one or more engines. Includes optional boattail to protect first stage engines, or several lengths of shroud. Includes a decoupler for use with upper stages.
|
||||
tags = #LOC_RestockPlus_restock-engineplate-125-1_tags
|
||||
// restock engine plate shroud boattail explo break decouple seperat split pancake 125 1.25 Electron
|
||||
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 0.10
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 2
|
||||
crashTolerance = 9
|
||||
maxTemp = 2600 // = 3000
|
||||
|
||||
fuelCrossFeed = True
|
||||
stageOffset = 1
|
||||
childStageOffset = 1
|
||||
bulkheadProfiles = size1
|
||||
|
||||
breakingForce = 2500
|
||||
breakingTorque= 2500
|
||||
|
||||
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
|
||||
sound_vent_large = decouple
|
||||
|
||||
NODE
|
||||
{
|
||||
name = N1_1
|
||||
transform = N1_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_1
|
||||
transform = N2_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_2
|
||||
transform = N2_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_1
|
||||
transform = N3_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_2
|
||||
transform = N3_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_3
|
||||
transform = N3_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_1
|
||||
transform = N4_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_2
|
||||
transform = N4_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_3
|
||||
transform = N4_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_4
|
||||
transform = N4_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_1
|
||||
transform = N5_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_2
|
||||
transform = N5_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_3
|
||||
transform = N5_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_4
|
||||
transform = N5_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_5
|
||||
transform = N5_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_1
|
||||
transform = N7_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_2
|
||||
transform = N7_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_3
|
||||
transform = N7_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_4
|
||||
transform = N7_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_5
|
||||
transform = N7_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_6
|
||||
transform = N7_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_7
|
||||
transform = N7_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_1
|
||||
transform = N9_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_2
|
||||
transform = N9_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_3
|
||||
transform = N9_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_4
|
||||
transform = N9_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_5
|
||||
transform = N9_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_6
|
||||
transform = N9_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_7
|
||||
transform = N9_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_8
|
||||
transform = N9_8
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_9
|
||||
transform = N9_9
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDynamicNodes
|
||||
autostrut = true
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
|
||||
MeshTransform = N1
|
||||
NodePrefix = N1_
|
||||
SetCount = 1
|
||||
Symmetry = 0
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
|
||||
MeshTransform = N2
|
||||
NodePrefix = N2_
|
||||
SetCount = 2
|
||||
Symmetry = 1
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
|
||||
MeshTransform = N3
|
||||
NodePrefix = N3_
|
||||
SetCount = 3
|
||||
Symmetry = 2
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
|
||||
MeshTransform = N4
|
||||
NodePrefix = N4_
|
||||
SetCount = 4
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 4x1
|
||||
MeshTransform = N5
|
||||
NodePrefix = N5_
|
||||
SetCount = 5
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 6x1
|
||||
MeshTransform = N7
|
||||
NodePrefix = N7_
|
||||
SetCount = 7
|
||||
Symmetry = 5
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 8x1
|
||||
MeshTransform = N9
|
||||
NodePrefix = N9_
|
||||
SetCount = 9
|
||||
Symmetry = 7
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDecouple
|
||||
ejectionForce = 250
|
||||
explosiveNodeID = bottom
|
||||
partDecoupled = false
|
||||
isEnginePlate = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Dark
|
||||
mass = -0.015
|
||||
cost = 50
|
||||
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
|
||||
|
||||
primaryColor = #4c4f47
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Dark
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = true
|
||||
Boattail-125-Dark = true
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = true
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.015
|
||||
cost = 50
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = true
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = true
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = true
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.015
|
||||
cost = 50
|
||||
displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = GrayAndOrange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = true
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = true
|
||||
|
||||
Shroud1xDummy = true
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
mass = -0.02
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = true
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = true
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short
|
||||
mass = -0.015
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = true
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = true
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium
|
||||
mass = -0.01
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = true
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = true
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long
|
||||
mass = -0.005
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = true
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = true
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = true
|
||||
Engineplate-125-Orange = false
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = true
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short-Orange
|
||||
mass = -0.02
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = true
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short-Orange
|
||||
mass = -0.015
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = true
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Orange
|
||||
mass = -0.01
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = true
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long-Orange
|
||||
mass = -0.005
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = true
|
||||
Shroud1x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long-Orange
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-125-White = false
|
||||
Engineplate-125-Orange = true
|
||||
|
||||
Boattail-125-Colliders = false
|
||||
Boattail-125-Dark = false
|
||||
Boattail-125-White = false
|
||||
Boattail-125-Orange = false
|
||||
|
||||
Shroud1xDummy = false
|
||||
|
||||
Shroud1x0 = false
|
||||
Shroud1x1 = false
|
||||
Shroud1x2 = false
|
||||
Shroud1x3 = false
|
||||
Shroud1x4 = false
|
||||
|
||||
Shroud1x0-Orange = false
|
||||
Shroud1x1-Orange = false
|
||||
Shroud1x2-Orange = false
|
||||
Shroud1x3-Orange = false
|
||||
Shroud1x4-Orange = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud1x0,Shroud1x1,Shroud1x2,Shroud1x3,Shroud1x4,Shroud1x0-Orange,Shroud1x1-Orange,Shroud1x2-Orange,Shroud1x3-Orange,Shroud1x4-Orange,Shroud1xDummy
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
stagingEnabled = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
@ -0,0 +1,868 @@
|
||||
// ReStock+ 1.1.0
|
||||
// 1.875m engine plate
|
||||
PART
|
||||
{
|
||||
name = restock-engineplate-1875-1
|
||||
module = Part
|
||||
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Coupling/restock-engineplate-1875-1
|
||||
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
|
||||
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
|
||||
position = 0.0, -0.05, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
rescaleFactor = 1.0
|
||||
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
|
||||
TechRequired = advConstruction
|
||||
entryCost = 2400
|
||||
cost = 250
|
||||
category = Coupling
|
||||
subcategory = 0
|
||||
|
||||
title = #LOC_RestockPlus_restock-engineplate-1875-1_title // EP-18 Engine Plate
|
||||
manufacturer = #autoLOC_501682 // Rokea Inc
|
||||
description = #LOC_RestockPlus_restock-engineplate-1875-1_description
|
||||
// A medium sized plate for holding one or more engines, with included decoupler for anything attached below it.
|
||||
tags = #LOC_RestockPlus_restock-engineplate-1875-1_tags
|
||||
// restock engine plate shroud boattail explo break decouple seperat split pancake 1875 1.875 Titan
|
||||
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 0.14
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 2
|
||||
crashTolerance = 9
|
||||
maxTemp = 2600 // = 3000
|
||||
|
||||
fuelCrossFeed = True
|
||||
stageOffset = 1
|
||||
childStageOffset = 1
|
||||
bulkheadProfiles = size1p5
|
||||
|
||||
breakingForce = 2500
|
||||
breakingTorque= 2500
|
||||
|
||||
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
|
||||
sound_vent_large = decouple
|
||||
|
||||
NODE
|
||||
{
|
||||
name = N1_1
|
||||
transform = N1_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_1
|
||||
transform = N2_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_2
|
||||
transform = N2_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_1
|
||||
transform = N3_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_2
|
||||
transform = N3_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_3
|
||||
transform = N3_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_1
|
||||
transform = N4_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_2
|
||||
transform = N4_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_3
|
||||
transform = N4_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_4
|
||||
transform = N4_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_1
|
||||
transform = N5_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_2
|
||||
transform = N5_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_3
|
||||
transform = N5_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_4
|
||||
transform = N5_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_5
|
||||
transform = N5_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_1
|
||||
transform = N7_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_2
|
||||
transform = N7_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_3
|
||||
transform = N7_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_4
|
||||
transform = N7_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_5
|
||||
transform = N7_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_6
|
||||
transform = N7_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_7
|
||||
transform = N7_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_1
|
||||
transform = N9_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_2
|
||||
transform = N9_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_3
|
||||
transform = N9_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_4
|
||||
transform = N9_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_5
|
||||
transform = N9_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_6
|
||||
transform = N9_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_7
|
||||
transform = N9_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_8
|
||||
transform = N9_8
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_9
|
||||
transform = N9_9
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDynamicNodes
|
||||
autostrut = true
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
|
||||
MeshTransform = N1
|
||||
NodePrefix = N1_
|
||||
SetCount = 1
|
||||
Symmetry = 0
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
|
||||
MeshTransform = N2
|
||||
NodePrefix = N2_
|
||||
SetCount = 2
|
||||
Symmetry = 1
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
|
||||
MeshTransform = N3
|
||||
NodePrefix = N3_
|
||||
SetCount = 3
|
||||
Symmetry = 2
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
|
||||
MeshTransform = N4
|
||||
NodePrefix = N4_
|
||||
SetCount = 4
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 4x1
|
||||
MeshTransform = N5
|
||||
NodePrefix = N5_
|
||||
SetCount = 5
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 6x1
|
||||
MeshTransform = N7
|
||||
NodePrefix = N7_
|
||||
SetCount = 7
|
||||
Symmetry = 5
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 8x1
|
||||
MeshTransform = N9
|
||||
NodePrefix = N9_
|
||||
SetCount = 9
|
||||
Symmetry = 7
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDecouple
|
||||
ejectionForce = 250
|
||||
explosiveNodeID = bottom
|
||||
partDecoupled = false
|
||||
isEnginePlate = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.015
|
||||
cost = 50
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = false
|
||||
Engineplate-1875-Orange = false
|
||||
|
||||
Boattail-1875-Colliders = true
|
||||
Boattail-1875-White = true
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = true
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.015
|
||||
cost = 50
|
||||
displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = GrayAndOrange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = false
|
||||
Engineplate-1875-Orange = false
|
||||
|
||||
Boattail-1875-Colliders = true
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = true
|
||||
|
||||
Shroud1p5xDummy = true
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
mass = -0.02
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = true
|
||||
Engineplate-1875-Orange = false
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = true
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short
|
||||
mass = -0.015
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = true
|
||||
Engineplate-1875-Orange = false
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = true
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium
|
||||
mass = -0.01
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = true
|
||||
Engineplate-1875-Orange = false
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = true
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long
|
||||
mass = -0.005
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = true
|
||||
Engineplate-1875-Orange = false
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = true
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = true
|
||||
Engineplate-1875-Orange = false
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = true
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short-Orange
|
||||
mass = -0.02
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = false
|
||||
Engineplate-1875-Orange = true
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = true
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short-Orange
|
||||
mass = -0.015
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = false
|
||||
Engineplate-1875-Orange = true
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = true
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Orange
|
||||
mass = -0.01
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = false
|
||||
Engineplate-1875-Orange = true
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = true
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long-Orange
|
||||
mass = -0.005
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = false
|
||||
Engineplate-1875-Orange = true
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = true
|
||||
Shroud1p5x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long-Orange
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-1875-White = false
|
||||
Engineplate-1875-Orange = true
|
||||
|
||||
Boattail-1875-Colliders = false
|
||||
Boattail-1875-White = false
|
||||
Boattail-1875-Orange = false
|
||||
|
||||
Shroud1p5xDummy = false
|
||||
|
||||
Shroud1p5x0 = false
|
||||
Shroud1p5x1 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x4 = false
|
||||
|
||||
Shroud1p5x0-Orange = false
|
||||
Shroud1p5x1-Orange = false
|
||||
Shroud1p5x2-Orange = false
|
||||
Shroud1p5x3-Orange = false
|
||||
Shroud1p5x4-Orange = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud1p5x0,Shroud1p5x1,Shroud1p5x2,Shroud1p5x3,Shroud1p5x4,Shroud1p5x0-Orange,Shroud1p5x1-Orange,Shroud1p5x2-Orange,Shroud1p5x3-Orange,Shroud1p5x4-Orange,Shroud1p5xDummy
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
stagingEnabled = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
@ -0,0 +1,976 @@
|
||||
// ReStock+ 1.1.0
|
||||
// 2.5m engine plate
|
||||
PART
|
||||
{
|
||||
name = restock-engineplate-25-1
|
||||
module = Part
|
||||
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Coupling/restock-engineplate-25-1
|
||||
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
|
||||
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
|
||||
position = 0.0, -0.05, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
rescaleFactor = 1.0
|
||||
node_stack_top = 0.0, 0.15, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
|
||||
TechRequired = specializedConstruction
|
||||
entryCost = 3100
|
||||
cost = 300
|
||||
category = Coupling
|
||||
subcategory = 0
|
||||
|
||||
title = #LOC_RestockPlus_restock-engineplate-25-1_title // EP-25 Engine Plate
|
||||
manufacturer = #autoLOC_501682 // Rokea Inc
|
||||
description = #LOC_RestockPlus_restock-engineplate-25-1_description
|
||||
// A large plate for holding one or more engines, with included decoupler for anything attached below it.
|
||||
tags = #LOC_RestockPlus_restock-engineplate-25-1_tags
|
||||
// restock engine plate shroud boattail explo break decouple seperat split pancake 25 2.5 Falcon
|
||||
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 0.10
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 2
|
||||
crashTolerance = 9
|
||||
maxTemp = 2600 // = 3000
|
||||
|
||||
fuelCrossFeed = True
|
||||
stageOffset = 1
|
||||
childStageOffset = 1
|
||||
bulkheadProfiles = size1
|
||||
|
||||
breakingForce = 2500
|
||||
breakingTorque= 2500
|
||||
|
||||
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
|
||||
sound_vent_large = decouple
|
||||
|
||||
NODE
|
||||
{
|
||||
name = N1_1
|
||||
transform = N1_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_1
|
||||
transform = N2_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_2
|
||||
transform = N2_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_1
|
||||
transform = N3_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_2
|
||||
transform = N3_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_3
|
||||
transform = N3_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_1
|
||||
transform = N4_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_2
|
||||
transform = N4_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_3
|
||||
transform = N4_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_4
|
||||
transform = N4_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_1
|
||||
transform = N5_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_2
|
||||
transform = N5_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_3
|
||||
transform = N5_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_4
|
||||
transform = N5_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_5
|
||||
transform = N5_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_1
|
||||
transform = N7_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_2
|
||||
transform = N7_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_3
|
||||
transform = N7_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_4
|
||||
transform = N7_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_5
|
||||
transform = N7_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_6
|
||||
transform = N7_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_7
|
||||
transform = N7_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_1
|
||||
transform = N9_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_2
|
||||
transform = N9_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_3
|
||||
transform = N9_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_4
|
||||
transform = N9_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_5
|
||||
transform = N9_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_6
|
||||
transform = N9_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_7
|
||||
transform = N9_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_8
|
||||
transform = N9_8
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_9
|
||||
transform = N9_9
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDynamicNodes
|
||||
autostrut = true
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
|
||||
MeshTransform = N1
|
||||
NodePrefix = N1_
|
||||
SetCount = 1
|
||||
Symmetry = 0
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
|
||||
MeshTransform = N2
|
||||
NodePrefix = N2_
|
||||
SetCount = 2
|
||||
Symmetry = 1
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
|
||||
MeshTransform = N3
|
||||
NodePrefix = N3_
|
||||
SetCount = 3
|
||||
Symmetry = 2
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
|
||||
MeshTransform = N4
|
||||
NodePrefix = N4_
|
||||
SetCount = 4
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 4x1
|
||||
MeshTransform = N5
|
||||
NodePrefix = N5_
|
||||
SetCount = 5
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 6x1
|
||||
MeshTransform = N7
|
||||
NodePrefix = N7_
|
||||
SetCount = 7
|
||||
Symmetry = 5
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 8x1
|
||||
MeshTransform = N9
|
||||
NodePrefix = N9_
|
||||
SetCount = 9
|
||||
Symmetry = 7
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDecouple
|
||||
ejectionForce = 250
|
||||
explosiveNodeID = bottom
|
||||
partDecoupled = false
|
||||
isEnginePlate = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Dark
|
||||
mass = -0.03
|
||||
cost = 60
|
||||
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
|
||||
primaryColor = #4c4f47
|
||||
secondaryColor = #494d49
|
||||
themeName = Dark
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = true
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = true
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = true
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.03
|
||||
cost = 60
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = true
|
||||
Boattail-25-White = true
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = true
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.03
|
||||
cost = 60
|
||||
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = f49841
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = true
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = true
|
||||
|
||||
Shroud2xDummy = true
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Metal
|
||||
mass = -0.03
|
||||
cost = 60
|
||||
displayName = #LOC_Restock_variant-engine_boattail_metal // Boattail (Metal)
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
themeName = Metal
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = true
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = true
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = true
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
mass = -0.04
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = true
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = true
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short
|
||||
mass = -0.03
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = true
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = true
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium
|
||||
mass = -0.02
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = true
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = true
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long
|
||||
mass = -0.01
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = true
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = true
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = true
|
||||
Engineplate-25-Metal = false
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = true
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short-Metal
|
||||
mass = -0.04
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
themeName = Metal
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = true
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = true
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short-Metal
|
||||
mass = -0.03
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
themeName = Metal
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = true
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = true
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Metal
|
||||
mass = -0.02
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
themeName = Metal
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = true
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = true
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long-Metal
|
||||
mass = -0.01
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
themeName = Metal
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = true
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = true
|
||||
Shroud2x4-Metal = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long-Metal
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
themeName = Metal
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-25-White = false
|
||||
Engineplate-25-Metal = true
|
||||
|
||||
Boattail-25-Colliders = false
|
||||
Boattail-25-White = false
|
||||
Boattail-25-Dark = false
|
||||
Boattail-25-Metal = false
|
||||
Boattail-25-Orange = false
|
||||
|
||||
Shroud2xDummy = false
|
||||
|
||||
Shroud2x0 = false
|
||||
Shroud2x1 = false
|
||||
Shroud2x2 = false
|
||||
Shroud2x3 = false
|
||||
Shroud2x4 = false
|
||||
|
||||
Shroud2x0-Metal = false
|
||||
Shroud2x1-Metal = false
|
||||
Shroud2x2-Metal = false
|
||||
Shroud2x3-Metal = false
|
||||
Shroud2x4-Metal = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud2x0,Shroud2x1,Shroud2x2,Shroud2x3,Shroud2x4,Shroud2x0-Metal,Shroud2x1-Metal,Shroud2x2-Metal,Shroud2x3-Metal,Shroud2x4-Metal,Shroud2xDummy
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
stagingEnabled = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
@ -0,0 +1,868 @@
|
||||
// ReStock+ 1.1.0
|
||||
// 3.75m engine plate
|
||||
PART
|
||||
{
|
||||
name = restock-engineplate-375-1
|
||||
module = Part
|
||||
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Coupling/restock-engineplate-375-1
|
||||
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
|
||||
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
|
||||
position = 0.0, -0.05, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
rescaleFactor = 1.0
|
||||
node_stack_top = 0.0, 0.25, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
|
||||
TechRequired = composites
|
||||
entryCost = 4200
|
||||
cost = 500
|
||||
category = Coupling
|
||||
subcategory = 0
|
||||
|
||||
title = #LOC_RestockPlus_restock-engineplate-375-1_title // EP-37 Engine Plate
|
||||
manufacturer = #autoLOC_501682 // Rokea Inc
|
||||
description = #LOC_RestockPlus_restock-engineplate-375-1_description
|
||||
// A gigantic plate for holding one or more engines, with included decoupler for anything attached below it.
|
||||
tags = #LOC_RestockPlus_restock-engineplate-375-1_tags
|
||||
// restock engine plate shroud boattail explo break decouple seperat split pancake 375 3.75 Zenit
|
||||
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 0.10
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 2
|
||||
crashTolerance = 9
|
||||
maxTemp = 2600 // = 3000
|
||||
|
||||
fuelCrossFeed = True
|
||||
stageOffset = 1
|
||||
childStageOffset = 1
|
||||
bulkheadProfiles = size1
|
||||
|
||||
breakingForce = 2500
|
||||
breakingTorque= 2500
|
||||
|
||||
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
|
||||
sound_vent_large = decouple
|
||||
|
||||
NODE
|
||||
{
|
||||
name = N1_1
|
||||
transform = N1_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_1
|
||||
transform = N2_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_2
|
||||
transform = N2_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_1
|
||||
transform = N3_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_2
|
||||
transform = N3_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_3
|
||||
transform = N3_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_1
|
||||
transform = N4_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_2
|
||||
transform = N4_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_3
|
||||
transform = N4_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_4
|
||||
transform = N4_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_1
|
||||
transform = N5_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_2
|
||||
transform = N5_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_3
|
||||
transform = N5_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_4
|
||||
transform = N5_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_5
|
||||
transform = N5_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_1
|
||||
transform = N7_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_2
|
||||
transform = N7_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_3
|
||||
transform = N7_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_4
|
||||
transform = N7_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_5
|
||||
transform = N7_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_6
|
||||
transform = N7_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_7
|
||||
transform = N7_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_1
|
||||
transform = N9_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_2
|
||||
transform = N9_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_3
|
||||
transform = N9_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_4
|
||||
transform = N9_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_5
|
||||
transform = N9_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_6
|
||||
transform = N9_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_7
|
||||
transform = N9_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_8
|
||||
transform = N9_8
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_9
|
||||
transform = N9_9
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDynamicNodes
|
||||
autostrut = true
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
|
||||
MeshTransform = N1
|
||||
NodePrefix = N1_
|
||||
SetCount = 1
|
||||
Symmetry = 0
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
|
||||
MeshTransform = N2
|
||||
NodePrefix = N2_
|
||||
SetCount = 2
|
||||
Symmetry = 1
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
|
||||
MeshTransform = N3
|
||||
NodePrefix = N3_
|
||||
SetCount = 3
|
||||
Symmetry = 2
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
|
||||
MeshTransform = N4
|
||||
NodePrefix = N4_
|
||||
SetCount = 4
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 4x1
|
||||
MeshTransform = N5
|
||||
NodePrefix = N5_
|
||||
SetCount = 5
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 6x1
|
||||
MeshTransform = N7
|
||||
NodePrefix = N7_
|
||||
SetCount = 7
|
||||
Symmetry = 5
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 8x1
|
||||
MeshTransform = N9
|
||||
NodePrefix = N9_
|
||||
SetCount = 9
|
||||
Symmetry = 7
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDecouple
|
||||
ejectionForce = 250
|
||||
explosiveNodeID = bottom
|
||||
partDecoupled = false
|
||||
isEnginePlate = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.075
|
||||
cost = 100
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = false
|
||||
|
||||
Boattail-375-Colliders = true
|
||||
Boattail-375-White = true
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = true
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.075
|
||||
cost = 100
|
||||
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #f49841
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = false
|
||||
|
||||
Boattail-375-Colliders = true
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = true
|
||||
|
||||
Shroud3xDummy = true
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
mass = -0.1
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = true
|
||||
Engineplate-375-Orange = false
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = true
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short
|
||||
mass = -0.075
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = true
|
||||
Engineplate-375-Orange = false
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = true
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium
|
||||
mass = -0.05
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = true
|
||||
Engineplate-375-Orange = false
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = true
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long
|
||||
mass = -0.025
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = true
|
||||
Engineplate-375-Orange = false
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = true
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = true
|
||||
Engineplate-375-Orange = false
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = true
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short-Orange
|
||||
mass = -0.1
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = true
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = true
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short-Orange
|
||||
mass = -0.075
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = true
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = true
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Orange
|
||||
mass = -0.05
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = true
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = true
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long-Orange
|
||||
mass = -0.025
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = true
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = true
|
||||
Shroud3x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long-Orange
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-375-White = false
|
||||
Engineplate-375-Orange = true
|
||||
|
||||
Boattail-375-Colliders = false
|
||||
Boattail-375-White = false
|
||||
Boattail-375-Orange = false
|
||||
|
||||
Shroud3xDummy = false
|
||||
|
||||
Shroud3x0 = false
|
||||
Shroud3x1 = false
|
||||
Shroud3x2 = false
|
||||
Shroud3x3 = false
|
||||
Shroud3x4 = false
|
||||
|
||||
Shroud3x0-Orange = false
|
||||
Shroud3x1-Orange = false
|
||||
Shroud3x2-Orange = false
|
||||
Shroud3x3-Orange = false
|
||||
Shroud3x4-Orange = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud3x0,Shroud3x1,Shroud3x2,Shroud3x3,Shroud3x4,Shroud3x0-Orange,Shroud3x1-Orange,Shroud3x2-Orange,Shroud3x3-Orange,Shroud3x4-Orange,Shroud3xDummy
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
stagingEnabled = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
@ -0,0 +1,868 @@
|
||||
// ReStock+ 1.1.0
|
||||
// 5m engine plate
|
||||
PART
|
||||
{
|
||||
name = restock-engineplate-5-1
|
||||
module = Part
|
||||
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Coupling/restock-engineplate-5-1
|
||||
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
|
||||
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
|
||||
position = 0.0, -0.05, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
rescaleFactor = 1.0
|
||||
node_stack_top = 0.0, 0.35, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
|
||||
TechRequired = metaMaterials
|
||||
entryCost = 5200
|
||||
cost = 700
|
||||
category = Coupling
|
||||
subcategory = 0
|
||||
|
||||
title = #LOC_RestockPlus_restock-engineplate-5-1_title // EP-50 Engine Plate
|
||||
manufacturer = #autoLOC_501682 // Rokea Inc
|
||||
description = #LOC_RestockPlus_restock-engineplate-5-1_description
|
||||
// An enormous plate for holding one or more engines, with included decoupler for anything attached below it. Upgraded version currently pending government approval.
|
||||
tags = #LOC_RestockPlus_restock-engineplate-5-1_tags
|
||||
// restock engine plate shroud boattail explo break decouple seperat split pancake 5 Ares V
|
||||
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 0.10
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 2
|
||||
crashTolerance = 9
|
||||
maxTemp = 2600 // = 3000
|
||||
|
||||
fuelCrossFeed = True
|
||||
stageOffset = 1
|
||||
childStageOffset = 1
|
||||
bulkheadProfiles = size1
|
||||
|
||||
breakingForce = 2500
|
||||
breakingTorque= 2500
|
||||
|
||||
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
|
||||
sound_vent_large = decouple
|
||||
|
||||
NODE
|
||||
{
|
||||
name = N1_1
|
||||
transform = N1_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_1
|
||||
transform = N2_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N2_2
|
||||
transform = N2_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_1
|
||||
transform = N3_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_2
|
||||
transform = N3_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N3_3
|
||||
transform = N3_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_1
|
||||
transform = N4_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_2
|
||||
transform = N4_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_3
|
||||
transform = N4_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N4_4
|
||||
transform = N4_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_1
|
||||
transform = N5_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_2
|
||||
transform = N5_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_3
|
||||
transform = N5_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_4
|
||||
transform = N5_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N5_5
|
||||
transform = N5_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_1
|
||||
transform = N7_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_2
|
||||
transform = N7_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_3
|
||||
transform = N7_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_4
|
||||
transform = N7_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_5
|
||||
transform = N7_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_6
|
||||
transform = N7_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N7_7
|
||||
transform = N7_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_1
|
||||
transform = N9_1
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_2
|
||||
transform = N9_2
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_3
|
||||
transform = N9_3
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_4
|
||||
transform = N9_4
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_5
|
||||
transform = N9_5
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_6
|
||||
transform = N9_6
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_7
|
||||
transform = N9_7
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_8
|
||||
transform = N9_8
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
NODE
|
||||
{
|
||||
name = N9_9
|
||||
transform = N9_9
|
||||
size=1
|
||||
method=FIXED_JOINT
|
||||
rigid = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDynamicNodes
|
||||
autostrut = true
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
|
||||
MeshTransform = N1
|
||||
NodePrefix = N1_
|
||||
SetCount = 1
|
||||
Symmetry = 0
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
|
||||
MeshTransform = N2
|
||||
NodePrefix = N2_
|
||||
SetCount = 2
|
||||
Symmetry = 1
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
|
||||
MeshTransform = N3
|
||||
NodePrefix = N3_
|
||||
SetCount = 3
|
||||
Symmetry = 2
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
|
||||
MeshTransform = N4
|
||||
NodePrefix = N4_
|
||||
SetCount = 4
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 4x1
|
||||
MeshTransform = N5
|
||||
NodePrefix = N5_
|
||||
SetCount = 5
|
||||
Symmetry = 3
|
||||
}
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 6x1
|
||||
MeshTransform = N7
|
||||
NodePrefix = N7_
|
||||
SetCount = 7
|
||||
Symmetry = 5
|
||||
}
|
||||
|
||||
NODE_SET
|
||||
{
|
||||
DisplayText = 8x1
|
||||
MeshTransform = N9
|
||||
NodePrefix = N9_
|
||||
SetCount = 9
|
||||
Symmetry = 7
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDecouple
|
||||
ejectionForce = 250
|
||||
explosiveNodeID = bottom
|
||||
partDecoupled = false
|
||||
isEnginePlate = true
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Long
|
||||
baseMass = 0
|
||||
baseCost = 0
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-White
|
||||
mass = -0.1125
|
||||
cost = 140
|
||||
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = false
|
||||
|
||||
Boattail-5-Colliders = true
|
||||
Boattail-5-White = true
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = true
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail-Orange
|
||||
mass = -0.1125
|
||||
cost = 140
|
||||
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #ffffff
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = false
|
||||
|
||||
Boattail-5-Colliders = true
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = true
|
||||
|
||||
Shroud4xDummy = true
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short
|
||||
mass = -0.15
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = true
|
||||
Engineplate-5-Orange = false
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = true
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short
|
||||
mass = -0.1125
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = true
|
||||
Engineplate-5-Orange = false
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = true
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium
|
||||
mass = -0.075
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = true
|
||||
Engineplate-5-Orange = false
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = true
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long
|
||||
mass = -0.0375
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = true
|
||||
Engineplate-5-Orange = false
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = true
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
|
||||
primaryColor = #3a562a
|
||||
secondaryColor = #999999
|
||||
themeName = White
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = true
|
||||
Engineplate-5-Orange = false
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = true
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Short-Orange
|
||||
mass = -0.15
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = true
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = true
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Short-Orange
|
||||
mass = -0.1125
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = true
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = true
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Orange
|
||||
mass = -0.075
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = true
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = true
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Medium-Long-Orange
|
||||
mass = -0.0375
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = true
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = true
|
||||
Shroud4x4-Orange = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Long-Orange
|
||||
mass = 0
|
||||
cost = 0
|
||||
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
||||
primaryColor = #f49841
|
||||
secondaryColor = #4c4f47
|
||||
themeName = Orange
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Engineplate-5-White = false
|
||||
Engineplate-5-Orange = true
|
||||
|
||||
Boattail-5-Colliders = false
|
||||
Boattail-5-White = false
|
||||
Boattail-5-Orange = false
|
||||
|
||||
Shroud4xDummy = false
|
||||
|
||||
Shroud4x0 = false
|
||||
Shroud4x1 = false
|
||||
Shroud4x2 = false
|
||||
Shroud4x3 = false
|
||||
Shroud4x4 = false
|
||||
|
||||
Shroud4x0-Orange = false
|
||||
Shroud4x1-Orange = false
|
||||
Shroud4x2-Orange = false
|
||||
Shroud4x3-Orange = false
|
||||
Shroud4x4-Orange = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 4
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = Shroud4x0,Shroud4x1,Shroud4x2,Shroud4x3,Shroud4x4,Shroud4x0-Orange,Shroud4x1-Orange,Shroud4x2-Orange,Shroud4x3-Orange,Shroud4x4-Orange,Shroud4xDummy
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
stagingEnabled = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user