Merge branch 'engine-plates'

pull/822/head
Andrew Cassidy 4 years ago
commit 8fb6eedca5
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@ -1 +1 @@
Subproject commit e0d84f6229971bab4b1557380a1f3b9c39e2ac46
Subproject commit 45d8f3f43b478f7bbbd41f02252ed867e3dea703

@ -34,6 +34,9 @@ Localization
#LOC_Restock_variant-engine_boattail = Boattail
#LOC_Restock_variant-engine_boattail_white = Boattail (White)
#LOC_Restock_variant-engine_boattail_grey-orange = Boattail (Orange/Grey)
#LOC_Restock_variant-engine_boattail_orange = Boattail (Orange)
#LOC_Restock_variant-engine_boattail_metal = Boattail (Metal)
#LOC_Restock_variant-engine_boattail_dark = Boattail (Dark)
#LOC_Restock_variant-engine_boattail_size1 = Boattail (1.25m)
#LOC_Restock_variant-engine_boattail_size1p5 = Boattail (1.875m)
#LOC_Restock_variant-engine_boattail_size1_white = Boattail (1.25m, White)

@ -294,30 +294,55 @@ Localization
#LOC_RestockPlus_restock-claw-625-1_description = A smaller claw for grappling smaller things. Unfortunately, it does not pivot.
#LOC_RestockPlus_restock-claw-625-1_tags = restock a.r.m arm asteroid capture clam claw connect dock fasten grab join klaw nasa 625
// 1.25m
#LOC_RestockPlus_restock-engineplate-125-1_title = EP-12 Engine Plate
#LOC_RestockPlus_restock-engineplate-125-1_description = A small plate for holding one or more engines. Includes optional boattail to protect first stage engines, or several lengths of shroud. Includes a decoupler for use with upper stages.
#LOC_RestockPlus_restock-engineplate-125-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 125 1.25 Electron
// 1.875m
#LOC_RestockPlus_restock-decoupler-1875-1_title = TD-18 Decoupler
#LOC_RestockPlus_restock-decoupler-1875-1_description = This stack decoupler is a medium sized tool for splitting rockets.
#LOC_RestockPlus_restock-decoupler-1875-1_tags = restock break decouple explo separat split
l
#LOC_RestockPlus_restock-decoupler-1875-truss-1_title = TD-18T Truss Decoupler
#LOC_RestockPlus_restock-decoupler-1875-truss-1_description = This is a decoupler with hollow bits - suitable for hot-staging engines when you split your rocket in twain.
#LOC_RestockPlus_restock-decoupler-1875-truss-1_tags = restock break decouple explo kerbodyne separat split
#LOC_RestockPlus_restock-separator-1875-1_title = TS-18 Separator
#LOC_RestockPlus_restock-separator-1875-1_description = This stack separator is a medium sized separator, much like the other separators. Unlike Decouplers, Separators will eject anything connected to themselves. This is good, as it removes the need to worry about which side needs to be pointed away from face. Try to not look at it too much though.
#LOC_RestockPlus_restock-separator-1875-1_tags = restock break decouple separat split stag
#LOC_RestockPlus_restock-engineplate-1875-1_title = EP-18 Engine Plate
#LOC_RestockPlus_restock-engineplate-1875-1_description = A medium sized plate for holding one or more engines, with included decoupler for anything attached below it.
#LOC_RestockPlus_restock-engineplate-1875-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 1875 1.875 Titan
// 2.5m
#LOC_RestockPlus_restock-engineplate-25-1_title = EP-25 Engine Plate
#LOC_RestockPlus_restock-engineplate-25-1_description = A large plate for holding one or more engines, with included decoupler for anything attached below it.
#LOC_RestockPlus_restock-engineplate-25-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 25 2.5 Falcon
// 3.75m
#LOC_RestockPlus_restock-docking-375-1_title = Clamp-O-Tron Docking Port 'Grande'
#LOC_RestockPlus_restock-docking-375-1_description = When the thrill of docking enormous objects in space disappears, one must logically proceed to humongous objects. This even larger docking port is the result of 6 months of R&D to define the precise meaning of the word 'humongous'.
#LOC_RestockPlus_restock-docking-375-1_tags = restock berth capture connect couple dock fasten join moor socket clamp grande
#LOC_RestockPlus_restock-engineplate-375-1_title = EP-37 Engine Plate
#LOC_RestockPlus_restock-engineplate-375-1_description = A gigantic plate for holding one or more engines, with included decoupler for anything attached below it.
#LOC_RestockPlus_restock-engineplate-375-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 375 3.75 Zenit
// 5m
#LOC_RestockPlus_restock-decoupler-5-1_title = TD-500 Decoupler
#LOC_RestockPlus_restock-decoupler-5-1_description =
#LOC_RestockPlus_restock-decoupler-5-1_tags = restock break decouple explo separat split
#LOC_RestockPlus_restock-separator-5-1_title = TS-500 Separator
#LOC_RestockPlus_restock-separator-5-1_description = This stack separator is a medium sized separator, much like the other separators. Unlike Decouplers, Separators will eject anything connected to themselves. This is good, as it removes the need to worry about which side needs to be pointed away from face. Try to not look at it too much though.
#LOC_RestockPlus_restock-separator-5-1_tags = restock break decouple separat split stag
#LOC_RestockPlus_restock-engineplate-5-1_title = EP-50 Engine Plate
#LOC_RestockPlus_restock-engineplate-5-1_description = An enormous plate for holding one or more engines, with included decoupler for anything attached below it. Upgraded version currently awaiting government approval.
#LOC_RestockPlus_restock-engineplate-5-1_tags = restock engine plate shroud boattail explo break decouple seperat split pancake 5 Ares V
// AERO
// ====

@ -0,0 +1,917 @@
// ReStock+ 1.1.0
// 1.25m engine plate
PART
{
name = restock-engineplate-125-1
module = Part
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
MODEL
{
model = ReStock/Assets/Coupling/restock-engineplate-125-1
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
}
rescaleFactor = 1.0
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
TechRequired = advConstruction
entryCost = 2200
cost = 200
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-125-1_title // EP-12 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-125-1_description
// A small plate for holding one or more engines. Includes optional boattail to protect first stage engines, or several lengths of shroud. Includes a decoupler for use with upper stages.
tags = #LOC_RestockPlus_restock-engineplate-125-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 125 1.25 Electron
attachRules = 1,0,1,1,0
mass = 0.10
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
transform = N1_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_1
transform = N2_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_2
transform = N2_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_1
transform = N3_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_2
transform = N3_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_3
transform = N3_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_1
transform = N4_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_2
transform = N4_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_3
transform = N4_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_4
transform = N4_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_1
transform = N5_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_2
transform = N5_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_3
transform = N5_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_4
transform = N5_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_5
transform = N5_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_1
transform = N7_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_2
transform = N7_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_3
transform = N7_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_4
transform = N7_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_5
transform = N7_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_6
transform = N7_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_7
transform = N7_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_1
transform = N9_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_2
transform = N9_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_3
transform = N9_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_4
transform = N9_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_5
transform = N9_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_6
transform = N9_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_7
transform = N9_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_8
transform = N9_8
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_9
transform = N9_9
size=1
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
autostrut = true
NODE_SET
{
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
MeshTransform = N1
NodePrefix = N1_
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
MeshTransform = N2
NodePrefix = N2_
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
MeshTransform = N3
NodePrefix = N3_
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
MeshTransform = N4
NodePrefix = N4_
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = 4x1
MeshTransform = N5
NodePrefix = N5_
SetCount = 5
Symmetry = 3
}
NODE_SET
{
DisplayText = 6x1
MeshTransform = N7
NodePrefix = N7_
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
MeshTransform = N9
NodePrefix = N9_
SetCount = 9
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
ejectionForce = 250
explosiveNodeID = bottom
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-Dark
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
primaryColor = #4c4f47
secondaryColor = #4c4f47
themeName = Dark
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = false
Boattail-125-Colliders = true
Boattail-125-Dark = true
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = true
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Boattail-White
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = false
Boattail-125-Colliders = true
Boattail-125-Dark = false
Boattail-125-White = true
Boattail-125-Orange = false
Shroud1xDummy = true
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = GrayAndOrange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = false
Boattail-125-Colliders = true
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = true
Shroud1xDummy = true
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short
mass = -0.02
cost = 0
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = true
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Short
mass = -0.015
cost = 0
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = true
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium
mass = -0.01
cost = 0
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = true
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Long
mass = -0.005
cost = 0
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = true
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Long
mass = 0
cost = 0
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = true
Engineplate-125-Orange = false
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = true
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Short-Orange
mass = -0.02
cost = 0
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = true
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Short-Orange
mass = -0.015
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = true
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Orange
mass = -0.01
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = true
Shroud1x3-Orange = false
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Medium-Long-Orange
mass = -0.005
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = true
Shroud1x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Long-Orange
mass = 0
cost = 0
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-125-White = false
Engineplate-125-Orange = true
Boattail-125-Colliders = false
Boattail-125-Dark = false
Boattail-125-White = false
Boattail-125-Orange = false
Shroud1xDummy = false
Shroud1x0 = false
Shroud1x1 = false
Shroud1x2 = false
Shroud1x3 = false
Shroud1x4 = false
Shroud1x0-Orange = false
Shroud1x1-Orange = false
Shroud1x2-Orange = false
Shroud1x3-Orange = false
Shroud1x4-Orange = true
}
NODES
{
node_stack_bottom = 0.0, -3.8, 0.0, 0.0, -1.0, 0.0, 1
}
}
}
MODULE
{
name = ModuleJettison
jettisonName = Shroud1x0,Shroud1x1,Shroud1x2,Shroud1x3,Shroud1x4,Shroud1x0-Orange,Shroud1x1-Orange,Shroud1x2-Orange,Shroud1x3-Orange,Shroud1x4-Orange,Shroud1xDummy
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1
jettisonForce = 5
jettisonDirection = 0 0 1
stagingEnabled = false
useMultipleDragCubes = false
}
}

@ -0,0 +1,868 @@
// ReStock+ 1.1.0
// 1.875m engine plate
PART
{
name = restock-engineplate-1875-1
module = Part
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
MODEL
{
model = ReStock/Assets/Coupling/restock-engineplate-1875-1
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
position = 0.0, -0.05, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
rescaleFactor = 1.0
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
/// Flag to disable this part if MH is installed
MHReplacement = True
TechRequired = advConstruction
entryCost = 2400
cost = 250
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-1875-1_title // EP-18 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-1875-1_description
// A medium sized plate for holding one or more engines, with included decoupler for anything attached below it.
tags = #LOC_RestockPlus_restock-engineplate-1875-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 1875 1.875 Titan
attachRules = 1,0,1,1,0
mass = 0.14
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1p5
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
transform = N1_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_1
transform = N2_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_2
transform = N2_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_1
transform = N3_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_2
transform = N3_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_3
transform = N3_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_1
transform = N4_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_2
transform = N4_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_3
transform = N4_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_4
transform = N4_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_1
transform = N5_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_2
transform = N5_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_3
transform = N5_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_4
transform = N5_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_5
transform = N5_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_1
transform = N7_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_2
transform = N7_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_3
transform = N7_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_4
transform = N7_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_5
transform = N7_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_6
transform = N7_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_7
transform = N7_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_1
transform = N9_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_2
transform = N9_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_3
transform = N9_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_4
transform = N9_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_5
transform = N9_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_6
transform = N9_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_7
transform = N9_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_8
transform = N9_8
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_9
transform = N9_9
size=1
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
autostrut = true
NODE_SET
{
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
MeshTransform = N1
NodePrefix = N1_
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
MeshTransform = N2
NodePrefix = N2_
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
MeshTransform = N3
NodePrefix = N3_
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
MeshTransform = N4
NodePrefix = N4_
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = 4x1
MeshTransform = N5
NodePrefix = N5_
SetCount = 5
Symmetry = 3
}
NODE_SET
{
DisplayText = 6x1
MeshTransform = N7
NodePrefix = N7_
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
MeshTransform = N9
NodePrefix = N9_
SetCount = 9
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
ejectionForce = 250
explosiveNodeID = bottom
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-White
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = true
Boattail-1875-Orange = false
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.015
cost = 50
displayName = #LOC_Restock_variant-engine_boattail_grey-orange // Boattail (Orange/Grey)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = GrayAndOrange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = false
Boattail-1875-Colliders = true
Boattail-1875-White = false
Boattail-1875-Orange = true
Shroud1p5xDummy = true
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short
mass = -0.02
cost = 0
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = true
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short
mass = -0.015
cost = 0
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = true
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium
mass = -0.01
cost = 0
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = true
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long
mass = -0.005
cost = 0
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = true
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long
mass = 0
cost = 0
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = true
Engineplate-1875-Orange = false
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = true
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short-Orange
mass = -0.02
cost = 0
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = true
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short-Orange
mass = -0.015
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = true
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Orange
mass = -0.01
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = true
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long-Orange
mass = -0.005
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = true
Shroud1p5x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long-Orange
mass = 0
cost = 0
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-1875-White = false
Engineplate-1875-Orange = true
Boattail-1875-Colliders = false
Boattail-1875-White = false
Boattail-1875-Orange = false
Shroud1p5xDummy = false
Shroud1p5x0 = false
Shroud1p5x1 = false
Shroud1p5x2 = false
Shroud1p5x3 = false
Shroud1p5x4 = false
Shroud1p5x0-Orange = false
Shroud1p5x1-Orange = false
Shroud1p5x2-Orange = false
Shroud1p5x3-Orange = false
Shroud1p5x4-Orange = true
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
MODULE
{
name = ModuleJettison
jettisonName = Shroud1p5x0,Shroud1p5x1,Shroud1p5x2,Shroud1p5x3,Shroud1p5x4,Shroud1p5x0-Orange,Shroud1p5x1-Orange,Shroud1p5x2-Orange,Shroud1p5x3-Orange,Shroud1p5x4-Orange,Shroud1p5xDummy
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1
jettisonForce = 5
jettisonDirection = 0 0 1
stagingEnabled = false
useMultipleDragCubes = false
}
}

@ -0,0 +1,976 @@
// ReStock+ 1.1.0
// 2.5m engine plate
PART
{
name = restock-engineplate-25-1
module = Part
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
MODEL
{
model = ReStock/Assets/Coupling/restock-engineplate-25-1
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
position = 0.0, -0.05, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
rescaleFactor = 1.0
node_stack_top = 0.0, 0.15, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
/// Flag to disable this part if MH is installed
MHReplacement = True
TechRequired = specializedConstruction
entryCost = 3100
cost = 300
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-25-1_title // EP-25 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-25-1_description
// A large plate for holding one or more engines, with included decoupler for anything attached below it.
tags = #LOC_RestockPlus_restock-engineplate-25-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 25 2.5 Falcon
attachRules = 1,0,1,1,0
mass = 0.10
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
transform = N1_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_1
transform = N2_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_2
transform = N2_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_1
transform = N3_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_2
transform = N3_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_3
transform = N3_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_1
transform = N4_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_2
transform = N4_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_3
transform = N4_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_4
transform = N4_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_1
transform = N5_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_2
transform = N5_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_3
transform = N5_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_4
transform = N5_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_5
transform = N5_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_1
transform = N7_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_2
transform = N7_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_3
transform = N7_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_4
transform = N7_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_5
transform = N7_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_6
transform = N7_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_7
transform = N7_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_1
transform = N9_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_2
transform = N9_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_3
transform = N9_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_4
transform = N9_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_5
transform = N9_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_6
transform = N9_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_7
transform = N9_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_8
transform = N9_8
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_9
transform = N9_9
size=1
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
autostrut = true
NODE_SET
{
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
MeshTransform = N1
NodePrefix = N1_
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
MeshTransform = N2
NodePrefix = N2_
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
MeshTransform = N3
NodePrefix = N3_
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
MeshTransform = N4
NodePrefix = N4_
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = 4x1
MeshTransform = N5
NodePrefix = N5_
SetCount = 5
Symmetry = 3
}
NODE_SET
{
DisplayText = 6x1
MeshTransform = N7
NodePrefix = N7_
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
MeshTransform = N9
NodePrefix = N9_
SetCount = 9
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
ejectionForce = 250
explosiveNodeID = bottom
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-Dark
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
primaryColor = #4c4f47
secondaryColor = #494d49
themeName = Dark
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = true
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-White
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = true
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = true
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Metal
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_metal // Boattail (Metal)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = false
Boattail-25-Colliders = true
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = true
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short
mass = -0.04
cost = 0
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = true
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short
mass = -0.03
cost = 0
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = true
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium
mass = -0.02
cost = 0
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = true
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long
mass = -0.01
cost = 0
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = true
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long
mass = 0
cost = 0
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = true
Engineplate-25-Metal = false
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = true
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short-Metal
mass = -0.04
cost = 0
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = true
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Short-Metal
mass = -0.03
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = true
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Metal
mass = -0.02
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = true
Shroud2x3-Metal = false
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Medium-Long-Metal
mass = -0.01
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = true
Shroud2x4-Metal = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Long-Metal
mass = 0
cost = 0
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
themeName = Metal
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-25-White = false
Engineplate-25-Metal = true
Boattail-25-Colliders = false
Boattail-25-White = false
Boattail-25-Dark = false
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
Shroud2x1 = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = false
Shroud2x0-Metal = false
Shroud2x1-Metal = false
Shroud2x2-Metal = false
Shroud2x3-Metal = false
Shroud2x4-Metal = true
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
}
}
}
MODULE
{
name = ModuleJettison
jettisonName = Shroud2x0,Shroud2x1,Shroud2x2,Shroud2x3,Shroud2x4,Shroud2x0-Metal,Shroud2x1-Metal,Shroud2x2-Metal,Shroud2x3-Metal,Shroud2x4-Metal,Shroud2xDummy
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1
jettisonForce = 5
jettisonDirection = 0 0 1
stagingEnabled = false
useMultipleDragCubes = false
}
}

@ -0,0 +1,868 @@
// ReStock+ 1.1.0
// 3.75m engine plate
PART
{
name = restock-engineplate-375-1
module = Part
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
MODEL
{
model = ReStock/Assets/Coupling/restock-engineplate-375-1
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
position = 0.0, -0.05, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
rescaleFactor = 1.0
node_stack_top = 0.0, 0.25, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
/// Flag to disable this part if MH is installed
MHReplacement = True
TechRequired = composites
entryCost = 4200
cost = 500
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-375-1_title // EP-37 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-375-1_description
// A gigantic plate for holding one or more engines, with included decoupler for anything attached below it.
tags = #LOC_RestockPlus_restock-engineplate-375-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 375 3.75 Zenit
attachRules = 1,0,1,1,0
mass = 0.10
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
transform = N1_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_1
transform = N2_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_2
transform = N2_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_1
transform = N3_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_2
transform = N3_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_3
transform = N3_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_1
transform = N4_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_2
transform = N4_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_3
transform = N4_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_4
transform = N4_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_1
transform = N5_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_2
transform = N5_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_3
transform = N5_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_4
transform = N5_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_5
transform = N5_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_1
transform = N7_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_2
transform = N7_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_3
transform = N7_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_4
transform = N7_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_5
transform = N7_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_6
transform = N7_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_7
transform = N7_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_1
transform = N9_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_2
transform = N9_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_3
transform = N9_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_4
transform = N9_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_5
transform = N9_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_6
transform = N9_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_7
transform = N9_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_8
transform = N9_8
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_9
transform = N9_9
size=1
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
autostrut = true
NODE_SET
{
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
MeshTransform = N1
NodePrefix = N1_
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
MeshTransform = N2
NodePrefix = N2_
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
MeshTransform = N3
NodePrefix = N3_
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
MeshTransform = N4
NodePrefix = N4_
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = 4x1
MeshTransform = N5
NodePrefix = N5_
SetCount = 5
Symmetry = 3
}
NODE_SET
{
DisplayText = 6x1
MeshTransform = N7
NodePrefix = N7_
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
MeshTransform = N9
NodePrefix = N9_
SetCount = 9
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
ejectionForce = 250
explosiveNodeID = bottom
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-White
mass = -0.075
cost = 100
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = false
Boattail-375-Colliders = true
Boattail-375-White = true
Boattail-375-Orange = false
Shroud3xDummy = true
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.075
cost = 100
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = false
Boattail-375-Colliders = true
Boattail-375-White = false
Boattail-375-Orange = true
Shroud3xDummy = true
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Short
mass = -0.1
cost = 0
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = true
Engineplate-375-Orange = false
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = true
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Medium-Short
mass = -0.075
cost = 0
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = true
Engineplate-375-Orange = false
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = true
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Medium
mass = -0.05
cost = 0
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = true
Engineplate-375-Orange = false
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = true
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Medium-Long
mass = -0.025
cost = 0
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = true
Engineplate-375-Orange = false
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = true
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Long
mass = 0
cost = 0
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = true
Engineplate-375-Orange = false
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = true
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Short-Orange
mass = -0.1
cost = 0
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = true
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = true
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Medium-Short-Orange
mass = -0.075
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = true
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = true
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Medium-Orange
mass = -0.05
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = true
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = true
Shroud3x3-Orange = false
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Medium-Long-Orange
mass = -0.025
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = true
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = true
Shroud3x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 3
}
}
VARIANT
{
name = Long-Orange
mass = 0
cost = 0
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-375-White = false
Engineplate-375-Orange = true
Boattail-375-Colliders = false
Boattail-375-White = false
Boattail-375-Orange = false
Shroud3xDummy = false
Shroud3x0 = false
Shroud3x1 = false
Shroud3x2 = false
Shroud3x3 = false
Shroud3x4 = false
Shroud3x0-Orange = false
Shroud3x1-Orange = false
Shroud3x2-Orange = false
Shroud3x3-Orange = false
Shroud3x4-Orange = true
}
NODES
{
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 3
}
}
}
MODULE
{
name = ModuleJettison
jettisonName = Shroud3x0,Shroud3x1,Shroud3x2,Shroud3x3,Shroud3x4,Shroud3x0-Orange,Shroud3x1-Orange,Shroud3x2-Orange,Shroud3x3-Orange,Shroud3x4-Orange,Shroud3xDummy
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1
jettisonForce = 5
jettisonDirection = 0 0 1
stagingEnabled = false
useMultipleDragCubes = false
}
}

@ -0,0 +1,868 @@
// ReStock+ 1.1.0
// 5m engine plate
PART
{
name = restock-engineplate-5-1
module = Part
author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
MODEL
{
model = ReStock/Assets/Coupling/restock-engineplate-5-1
texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
position = 0.0, -0.05, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
rescaleFactor = 1.0
node_stack_top = 0.0, 0.35, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 1
/// Flag to disable this part if MH is installed
MHReplacement = True
TechRequired = metaMaterials
entryCost = 5200
cost = 700
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-engineplate-5-1_title // EP-50 Engine Plate
manufacturer = #autoLOC_501682 // Rokea Inc
description = #LOC_RestockPlus_restock-engineplate-5-1_description
// An enormous plate for holding one or more engines, with included decoupler for anything attached below it. Upgraded version currently pending government approval.
tags = #LOC_RestockPlus_restock-engineplate-5-1_tags
// restock engine plate shroud boattail explo break decouple seperat split pancake 5 Ares V
attachRules = 1,0,1,1,0
mass = 0.10
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 2600 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1
breakingForce = 2500
breakingTorque= 2500
fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
NODE
{
name = N1_1
transform = N1_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_1
transform = N2_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N2_2
transform = N2_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_1
transform = N3_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_2
transform = N3_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N3_3
transform = N3_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_1
transform = N4_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_2
transform = N4_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_3
transform = N4_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N4_4
transform = N4_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_1
transform = N5_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_2
transform = N5_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_3
transform = N5_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_4
transform = N5_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N5_5
transform = N5_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_1
transform = N7_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_2
transform = N7_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_3
transform = N7_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_4
transform = N7_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_5
transform = N7_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_6
transform = N7_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N7_7
transform = N7_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_1
transform = N9_1
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_2
transform = N9_2
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_3
transform = N9_3
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_4
transform = N9_4
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_5
transform = N9_5
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_6
transform = N9_6
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_7
transform = N9_7
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_8
transform = N9_8
size=1
method=FIXED_JOINT
rigid = true
}
NODE
{
name = N9_9
transform = N9_9
size=1
method=FIXED_JOINT
rigid = true
}
MODULE
{
name = ModuleDynamicNodes
autostrut = true
NODE_SET
{
DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
MeshTransform = N1
NodePrefix = N1_
SetCount = 1
Symmetry = 0
}
NODE_SET
{
DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
MeshTransform = N2
NodePrefix = N2_
SetCount = 2
Symmetry = 1
}
NODE_SET
{
DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
MeshTransform = N3
NodePrefix = N3_
SetCount = 3
Symmetry = 2
}
NODE_SET
{
DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
MeshTransform = N4
NodePrefix = N4_
SetCount = 4
Symmetry = 3
}
NODE_SET
{
DisplayText = 4x1
MeshTransform = N5
NodePrefix = N5_
SetCount = 5
Symmetry = 3
}
NODE_SET
{
DisplayText = 6x1
MeshTransform = N7
NodePrefix = N7_
SetCount = 7
Symmetry = 5
}
NODE_SET
{
DisplayText = 8x1
MeshTransform = N9
NodePrefix = N9_
SetCount = 9
Symmetry = 7
}
}
MODULE
{
name = ModuleDecouple
ejectionForce = 250
explosiveNodeID = bottom
partDecoupled = false
isEnginePlate = true
}
MODULE
{
name = ModulePartVariants
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
{
name = Boattail-White
mass = -0.1125
cost = 140
displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
primaryColor = #ffffff
secondaryColor = #ffffff
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = false
Boattail-5-Colliders = true
Boattail-5-White = true
Boattail-5-Orange = false
Shroud4xDummy = true
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Boattail-Orange
mass = -0.1125
cost = 140
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #ffffff
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = false
Boattail-5-Colliders = true
Boattail-5-White = false
Boattail-5-Orange = true
Shroud4xDummy = true
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Short
mass = -0.15
cost = 0
displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = true
Engineplate-5-Orange = false
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = true
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Medium-Short
mass = -0.1125
cost = 0
displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = true
Engineplate-5-Orange = false
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = true
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Medium
mass = -0.075
cost = 0
displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = true
Engineplate-5-Orange = false
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = true
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Medium-Long
mass = -0.0375
cost = 0
displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = true
Engineplate-5-Orange = false
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = true
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Long
mass = 0
cost = 0
displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long
primaryColor = #3a562a
secondaryColor = #999999
themeName = White
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = true
Engineplate-5-Orange = false
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = true
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Short-Orange
mass = -0.15
cost = 0
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = true
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = true
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Medium-Short-Orange
mass = -0.1125
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = true
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = true
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Medium-Orange
mass = -0.075
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = true
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = true
Shroud4x3-Orange = false
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Medium-Long-Orange
mass = -0.0375
cost = 0
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = true
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = true
Shroud4x4-Orange = false
}
NODES
{
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 4
}
}
VARIANT
{
name = Long-Orange
mass = 0
cost = 0
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
Engineplate-5-White = false
Engineplate-5-Orange = true
Boattail-5-Colliders = false
Boattail-5-White = false
Boattail-5-Orange = false
Shroud4xDummy = false
Shroud4x0 = false
Shroud4x1 = false
Shroud4x2 = false
Shroud4x3 = false
Shroud4x4 = false
Shroud4x0-Orange = false
Shroud4x1-Orange = false
Shroud4x2-Orange = false
Shroud4x3-Orange = false
Shroud4x4-Orange = true
}
NODES
{
node_stack_bottom = 0.0, -5.05, 0.0, 0.0, -1.0, 0.0, 4
}
}
}
MODULE
{
name = ModuleJettison
jettisonName = Shroud4x0,Shroud4x1,Shroud4x2,Shroud4x3,Shroud4x4,Shroud4x0-Orange,Shroud4x1-Orange,Shroud4x2-Orange,Shroud4x3-Orange,Shroud4x4-Orange,Shroud4xDummy
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1
jettisonForce = 5
jettisonDirection = 0 0 1
stagingEnabled = false
useMultipleDragCubes = false
}
}
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