Address engine heat response speeds

pull/310/head
ChrisAdderley 5 years ago
parent 5d5b9150db
commit a11717143f

@ -170,7 +170,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -187,30 +187,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.0005
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCoreT45
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE

@ -84,7 +84,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -101,30 +101,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.05
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -276,7 +276,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -293,30 +293,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.05
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -622,7 +622,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -639,30 +639,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.0005
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -854,7 +854,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -878,23 +878,23 @@
toggleInFlight = false
redCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -1036,7 +1036,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -1060,23 +1060,23 @@
toggleInFlight = false
redCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE

@ -161,84 +161,84 @@
!EFFECTS {}
EFFECTS
{
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = thrustTransform
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
fx-vector-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = thrustTransform
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
fx-vector-running
{
AUDIO
{
channel = Ship
clip = sound_rocket_hard
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
name = core
modelName = ReStock/FX/restock-fx-vector-core-1
transformName = fxTransformCore
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
}
MODEL_MULTI_PARTICLE
{
name = plume
modelName = ReStock/FX/restock-fx-vector-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
MODEL_MULTI_PARTICLE
{
name = core
modelName = ReStock/FX/restock-fx-vector-core-1
transformName = fxTransformCore
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
}
MODEL_MULTI_PARTICLE
{
name = plume
modelName = ReStock/FX/restock-fx-vector-plume-1
transformName = fxTransformPlume
emission = 0.0 0.0
emission = 0.01 0.1
emission = 0.075 0.25
emission = 1.0 1.0
speed = 0.0 0.35
speed = 1.0 1.0
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}
MODULE
@ -858,7 +858,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -875,30 +875,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.005
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCoreT30
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -1176,7 +1176,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -1193,30 +1193,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 0.0005
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCoreT45
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 1
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE

@ -176,7 +176,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -193,30 +193,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = MainsailEngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -513,7 +513,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -530,30 +530,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = PoodleEngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -827,7 +827,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -844,30 +844,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = SkipperEngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE
@ -1148,7 +1148,7 @@
{
name = FXModuleThrottleEffects
fxModuleNames = heatColor
responseSpeed = 0.005
responseSpeed = 1.0
dependOnEngineState = True
dependOnThrottle = True
}
@ -1165,30 +1165,30 @@
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1
animRate = 0.025
shaderProperty = _EmissiveColor
excludedRenderer = EngineCore
toggleInEditor = false
toggleInFlight = false
redCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
greenCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
blueCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
alphaCurve
{
key = 0 0
key = 1 1
key = 0 0 1 1
key = 1 1 1 1
}
}
MODULE

@ -21,6 +21,7 @@ Art
- Chris Adderley (Nertea)
- Beale
- Andrew Cassidy
- riocrokite
- Passinglurker
Plugin code

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