mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Fixes
- Winglets (#746) - Various Wolfhound fixes (#737, #736, #735) - Hemispherical tank issues (#738, #739) - FL-AX15 issues (#744) - 1.875m reaction wheel collider (#741) - Service bay transparency (#743)
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@ -16,10 +16,16 @@
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{
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@animationName = DoorsOpen
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}
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@MODULE[ModuleSeeThroughObject]
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MODULE
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{
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@transformName = NewBay125
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name = ModuleSeeThroughObject
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transformName = NewBay125
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shaderName = KSP/Bumped Specular (Transparent)
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screenRadius = 1.0
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leadModuleIndex = 0
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leadModuleTgtValue = 0
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}
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MOD
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MODULE
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{
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name = ModulePartVariants
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@ -83,9 +89,14 @@
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{
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@animationName = DoorsOpen
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}
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@MODULE[ModuleSeeThroughObject]
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MODULE
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{
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@transformName = NewBay25
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name = ModuleSeeThroughObject
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transformName = NewBay25
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shaderName = KSP/Bumped Specular (Transparent)
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screenRadius = 1.0
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leadModuleIndex = 0
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leadModuleTgtValue = 0
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}
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MODULE
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{
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@ -634,7 +634,7 @@
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = B_Gimbal_WH
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@gimbalTransformName = B_Gimbal
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}
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@MODULE[ModuleJettison]
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{
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@ -137,7 +137,7 @@ PART
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = B_Gimbal_WH
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gimbalTransformName = B_Gimbal
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gimbalRange = 3.0
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}
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@ -62,9 +62,18 @@ PART
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MODULE
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{
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name = ModuleSeeThroughObject
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transformName = ServiceBay1875
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transformName = B_SlideDoor1
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shaderName = KSP/Bumped Specular (Transparent)
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screenRadius = 2.0
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screenRadius = 1.0
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leadModuleIndex = 0
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leadModuleTgtValue = 0
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}
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MODULE
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{
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name = ModuleSeeThroughObject
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transformName = B_SlideDoor2
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shaderName = KSP/Bumped Specular (Transparent)
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screenRadius = 1.0
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leadModuleIndex = 0
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leadModuleTgtValue = 0
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}
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