Realplume - flea, hammer, striker, mallet, fix for Mainsail

This commit is contained in:
zorg2044
2019-08-11 17:45:44 +05:00
parent 5ca35918ef
commit ab356dd5c0
5 changed files with 99 additions and 0 deletions

View File

@ -0,0 +1,24 @@
@PART[restock-srb-mallet-1]:NEEDS[zRealPlume,SmokeScreen]
{
PLUME
{
name = Solid-Lower
transformName = thrustTransform
localRotation = 0,0,0
flarePosition = 0,0,0.0
plumePosition = 0,0,0.2
smokePosition = 0,0,0.2
slagPosition = 0,0,-0.6
plumeScale = 0.3
flareScale = 0.4
smokeScale = 0.15
slagScale = 0.3
energy = 1
speed = 1
emissionMult = 1
}
@MODULE[ModuleEngines*]
{
%powerEffectName = Solid-Lower
}
}