Integrate Restock+ science instruments, rename mesh files, and add localization

This commit is contained in:
2018-09-26 20:18:42 -07:00
parent c464f8b318
commit b5bed64bb9
11 changed files with 122 additions and 11 deletions

View File

@ -16,6 +16,9 @@ Localization
#LOC_Restock_variant-engine_radial = Radial
#LOC_Restock_variant-engine_boattail = Boattail
#LOC_Restock_variant-mounting_truss = Truss
#LOC_Restock_variant-mounting_compact = Compact
#LOC_Restock_variant-surface_metal = Metal
}

View File

@ -58,39 +58,40 @@
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-gooExperiment-1
model = ReStock/Assets/Science/restock-goocanister-radial-1
}
rescaleFactor = 1
MODULE {
name = ModulePartVariants
baseVariant = Classic
// TODO: add localization strings for display names
baseVariant = Truss
VARIANT {
name = Classic
displayName = Classic
name = Truss
displayName = #LOC_Restock_variant-mounting_truss
themeName = White
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS {
Classic_Mount = true
Compact_Mount = false
Mount_Compact = false
Mount_Truss = true
}
}
VARIANT {
name = Compact
displayName = Compact
displayName = #LOC_Restock_variant-mounting_compact
themeName = White
primaryColor = #ffffff
secondaryColor = #707070
GAMEOBJECTS {
Classic_Mount = false
Compact_Mount = true
Mount_Compact = true
Mount_Truss = false
}
}
}
@ -103,7 +104,7 @@
!mesh = DELETE
!MODEL = {}
MODEL {
model = ReStock/Assets/Science/restock-materialBay-1
model = ReStock/Assets/Science/restock-materialbay-125-1
}
// original model was scaled by 0.1x and had a rescalefactor of 1.25, so we have to reset that