Merge pull request #380 from DMagic1/master

Service bay drag cubes
This commit is contained in:
Chris Adderley 2019-02-12 17:39:44 -08:00 committed by GitHub
commit bc11da5876
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@ -9,10 +9,10 @@
!mesh = DELETE
!MODEL {}
MODEL {
MODEL
{
model = ReStock/Assets/Payload/restock-service-bay-125-1
}
@MODULE[ModuleAnimateGeneric]
{
@animationName = DoorsOpen
@ -20,11 +20,12 @@
@MODULE[ModuleSeeThroughObject]
{
@transformName = NewBay125
}
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Opaque
VARIANT
{
@ -38,9 +39,7 @@
ServiceBay125 = false
ServiceBay125_Transparent = false
FloorColliders = true
}
}
VARIANT
{
@ -55,7 +54,6 @@
ServiceBay125_Transparent = true
FloorColliders = true
}
}
VARIANT
{
@ -70,11 +68,7 @@
ServiceBay125_Transparent = false
FloorColliders = false
}
}
}
}
@ -84,7 +78,8 @@
!mesh = DELETE
!MODEL {}
MODEL {
MODEL
{
model = ReStock/Assets/Payload/restock-service-bay-25-1
}
@MODULE[ModuleAnimateGeneric]
@ -98,6 +93,7 @@
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Opaque
VARIANT
{
@ -111,9 +107,7 @@
ServiceBay25 = false
ServiceBay25_Transparent = false
FloorColliders = true
}
}
VARIANT
{
@ -128,7 +122,6 @@
ServiceBay25_Transparent = true
FloorColliders = true
}
}
VARIANT
{
@ -143,11 +136,9 @@
ServiceBay25_Transparent = false
FloorColliders = false
}
}
}
}
MODULE
{
name = FXModuleLookAtConstraint
@ -173,7 +164,6 @@
targetName = CylBottom004
rotatorsName = CylTop004
}
CONSTRAINLOOKFX
{
targetName = CylTop001