Add foil probes

This commit is contained in:
Chris Adderley 2019-01-15 13:33:01 -08:00
parent 95e51913ce
commit cbf52f0244
16 changed files with 128 additions and 2 deletions

View File

@ -44,6 +44,7 @@ Localization
#LOC_Restock_variant-stayputnik-pod = Mounted
#LOC_Restock_variant-stayputnik-bare = Unmounted
#LOC_Restock_variant-probe-gold = Gold
#LOC_Restock_variant-probe-bare = Basic
#LOC_Restock_variant-probe-silver = Silver
#LOC_Restock_variant-probe-bare = Basic
}
}

View File

@ -42,6 +42,31 @@
displayName = #LOC_Restock_variant-probe-gold
themeName = Gold
primaryColor = #fccb0a
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
}
GAMEOBJECTS
{
QUBE = false
QUBE_Foil = true
QUBE_Common = true
}
}
VARIANT
{
name = Silver
displayName = #LOC_Restock_variant-probe-silver
themeName = Silver
primaryColor = #cecece
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
}
GAMEOBJECTS
{
QUBE = false
@ -127,6 +152,31 @@
displayName = #LOC_Restock_variant-probe-gold
themeName = Gold
primaryColor = #fccb0a
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
}
GAMEOBJECTS
{
HECS = false
HECS_Foil = true
HECS_Common = true
}
}
VARIANT
{
name = Silver
displayName = #LOC_Restock_variant-probe-silver
themeName = Silver
primaryColor = #cecece
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
}
GAMEOBJECTS
{
HECS = false
@ -157,6 +207,12 @@
displayName = #LOC_Restock_variant-probe-bare
primaryColor = #999999
secondaryColor = #999999
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
}
GAMEOBJECTS
{
OKTO = true
@ -177,6 +233,25 @@
OKTO_Common = true
}
}
VARIANT
{
name = Silver
displayName = #LOC_Restock_variant-probe-silver
themeName = Silver
primaryColor = #cecece
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
}
GAMEOBJECTS
{
OKTO = false
OKTO_Foil = true
OKTO_Common = true
}
}
}
}
// OKTO2
@ -212,6 +287,31 @@
displayName = #LOC_Restock_variant-probe-gold
themeName = Gold
primaryColor = #fccb0a
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
}
GAMEOBJECTS
{
OKTO2 = false
OKTO2_Foil = true
OKTO2_Common = true
}
}
VARIANT
{
name = Silver
displayName = #LOC_Restock_variant-probe-silver
themeName = Silver
primaryColor = #cecece
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
}
GAMEOBJECTS
{
OKTO2 = false
@ -234,7 +334,7 @@
MODULE
{
name = ModulePartVariants
baseVariant = Bare
baseVariant = Gold
VARIANT
{
name = Bare
@ -254,6 +354,31 @@
displayName = #LOC_Restock_variant-probe-gold
themeName = Gold
primaryColor = #fccb0a
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
}
GAMEOBJECTS
{
HECS2 = false
HECS2_Foil = true
HECS2_Common = true
}
}
VARIANT
{
name = Silver
displayName = #LOC_Restock_variant-probe-silver
themeName = Silver
primaryColor = #cecece
TEXTURE
{
materialName=restock-probe-foil-1
mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
}
GAMEOBJECTS
{
HECS2 = false