@ -1,5 +1,5 @@
// ReStock+ 1.1.0
// 1.87 5m BOOSTER OF BOOSTERS
// 2. 5m BOOSTER OF BOOSTERS
PART
{
name = restock-engine-galleon-1
@ -380,28 +380,28 @@ PART
MODULE
{
name = ModulePartVariants
baseVariant = Mid
VARIANT
baseVariant = 25Ring
VARIANT
{
name = Full
displayName = #LOC_Restock_variant-engine_ boattail_ size2_white
primaryColor = # ffffff
secondaryColor = # 494c49
sizeGroup = Group A
name = 25Ring
displayName = #LOC_Restock_variant-engine_ size2_white
primaryColor = # cccccc
secondaryColor = # ffffff
sizeGroup = Group B
GAMEOBJECTS
{
B_F1_25 = fals e
B_F1_25 = tru e
B_F1_1875 = false
B_F1_Boattail = tru e
B_F1_Boattail = fals e
B_F1_Boattail375 = false
B_F1_Compact = false
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = tru e
Shroud25 = fals e
Shroud25BoatWhite = tru e
Shroud2x4 = fals e
Shroud25 = tru e
Shroud25BoatWhite = fals e
Shroud25BoatGrey = false
Shroud25White = fals e
Shroud25White = tru e
Shroud25Grey = false
Shroud1875White = false
Shroud1875Grey = false
@ -409,67 +409,66 @@ PART
ShroudCptGrey = false
375MountBoatWhite = false
375MountBoatOrange = false
25MountBoatWhite = tru e
25MountBoatWhite = fals e
25MountBoatOrange = false
}
NODES
{
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Mid
displayName = #LOC_Restock_variant-engine_ size1p5 _white
primaryColor = # 494c4 9
secondaryColor = # 707070
sizeGroup = Group B
name = Full
displayName = #LOC_Restock_variant-engine_ boattail_size2 _white
primaryColor = # 99999 9
secondaryColor = # ffffff
sizeGroup = Group A
GAMEOBJECTS
{
B_F1_25 = false
B_F1_1875 = tru e
B_F1_Boattail = fals e
B_F1_1875 = fals e
B_F1_Boattail = tru e
B_F1_Boattail375 = false
B_F1_Compact = false
Shroud2x2 = false
Shroud2x3 = tru e
Shroud2x4 = fals e
Shroud2x3 = fals e
Shroud2x4 = tru e
Shroud25 = false
Shroud25BoatWhite = fals e
Shroud25BoatWhite = tru e
Shroud25BoatGrey = false
Shroud25White = false
Shroud25Grey = false
Shroud1875White = tru e
Shroud1875White = fals e
Shroud1875Grey = false
ShroudCptWhite = false
ShroudCptGrey = false
375MountBoatWhite = false
375MountBoatOrange = false
25MountBoatWhite = fals e
25MountBoatWhite = tru e
25MountBoatOrange = false
}
NODES
{
node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare
primaryColor = #707070
secondaryColor = #707070
sizeGroup = GroupC
name = 375Boat
displayName = #LOC_Restock_variant-engine_boattail_size3_white
primaryColor = #666666
secondaryColor = #ffffff
sizeGroup = GroupB
GAMEOBJECTS
{
B_F1_25 = false
B_F1_1875 = false
B_F1_Boattail = false
B_F1_Boattail375 = fals e
B_F1_Compact = tru e
Shroud2x2 = tru e
B_F1_Boattail375 = tru e
B_F1_Compact = fals e
Shroud2x2 = fals e
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
@ -479,42 +478,42 @@ PART
Shroud25Grey = false
Shroud1875White = false
Shroud1875Grey = false
ShroudCptWhite = tru e
ShroudCptWhite = fals e
ShroudCptGrey = false
375MountBoatWhite = fals e
375MountBoatWhite = tru e
375MountBoatOrange = false
25MountBoatWhite = false
25MountBoatOrange = false
}
NODES
{
node_stack_top = 0.0, 0. 0 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_top = 0.0, 0. 2 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = 25Ring
displayName = #LOC_Restock_variant-engine_size 2 _white
primaryColor = # 494c49
secondaryColor = # 707070
name = Mid
displayName = #LOC_Restock_variant-engine_size 1p5 _white
primaryColor = # 333333
secondaryColor = # ffffff
sizeGroup = GroupB
GAMEOBJECTS
{
B_F1_25 = tru e
B_F1_1875 = fals e
B_F1_25 = fals e
B_F1_1875 = tru e
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
Shroud2x2 = false
Shroud2x3 = fals e
Shroud2x3 = tru e
Shroud2x4 = false
Shroud25 = tru e
Shroud25 = fals e
Shroud25BoatWhite = false
Shroud25BoatGrey = false
Shroud25White = tru e
Shroud25White = fals e
Shroud25Grey = false
Shroud1875White = fals e
Shroud1875White = tru e
Shroud1875Grey = false
ShroudCptWhite = false
ShroudCptGrey = false
@ -531,19 +530,20 @@ PART
}
VARIANT
{
name = 375Boat
displayName = #LOC_Restock_variant-engine_boattail_size3_white
primaryColor = #ffffff
secondaryColor = #000000
sizeGroup = GroupB
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare
primaryColor = #7111111
secondaryColor = #ffffff
sizeGroup = GroupC
GAMEOBJECTS
{
B_F1_25 = false
B_F1_1875 = false
B_F1_Boattail = false
B_F1_Boattail375 = tru e
B_F1_Compact = fals e
Shroud2x2 = fals e
B_F1_Boattail375 = fals e
B_F1_Compact = tru e
Shroud2x2 = tru e
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
@ -553,121 +553,120 @@ PART
Shroud25Grey = false
Shroud1875White = false
Shroud1875Grey = false
ShroudCptWhite = fals e
ShroudCptWhite = tru e
ShroudCptGrey = false
375MountBoatWhite = tru e
375MountBoatWhite = fals e
375MountBoatOrange = false
25MountBoatWhite = false
25MountBoatOrange = false
}
NODES
{
node_stack_top = 0.0, 0. 2 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_top = 0.0, 0. 0 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = Full Alt
displayName = #LOC_Restock_variant-engine _boattail _size2_grey-orange
primaryColor = # 494c49
name = 25Ring Alt
displayName = #LOC_Restock_variant-engine _size2_grey-orange
primaryColor = # 3b572a
secondaryColor = #f69449
sizeGroup = Group A
sizeGroup = Group B
GAMEOBJECTS
{
// Engine Core
B_F1_25 = fals e
B_F1_25 = tru e
B_F1_1875 = false
B_F1_Boattail = tru e
B_F1_Boattail = fals e
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = false
Shroud2x4 = tru e
Shroud25 = fals e
Shroud2x4 = fals e
Shroud25 = tru e
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey = tru e
Shroud25BoatGrey = fals e
Shroud25White = false
Shroud25Grey = fals e
Shroud25Grey = tru e
Shroud1875White = false
Shroud1875Grey = false
ShroudCptWhite = false
ShroudCptGrey = false
375MountBoatWhite = false
375MountBoatOrange = false
25MountBoatWhite = tru e
25MountBoatWhite = fals e
25MountBoatOrange = false
}
NODES
{
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Mid Alt
displayName = #LOC_Restock_variant-engine_ size1p5 _grey-orange
primaryColor = # f69449
secondaryColor = # 99999 9
sizeGroup = Group B
name = Full Alt
displayName = #LOC_Restock_variant-engine_ boattail_size2 _grey-orange
primaryColor = # 35472b
secondaryColor = # f6944 9
sizeGroup = Group A
GAMEOBJECTS
{
// Engine Core
B_F1_25 = false
B_F1_1875 = tru e
B_F1_Boattail = fals e
B_F1_1875 = fals e
B_F1_Boattail = tru e
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = tru e
Shroud2x4 = fals e
Shroud2x3 = fals e
Shroud2x4 = tru e
Shroud25 = false
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey = fals e
Shroud25BoatGrey = tru e
Shroud25White = false
Shroud25Grey = false
Shroud1875White = false
Shroud1875Grey = tru e
Shroud1875Grey = fals e
ShroudCptWhite = false
ShroudCptGrey = false
375MountBoatWhite = false
375MountBoatOrange = false
25MountBoatWhite = false
25MountBoatOrange = fals e
25MountBoatOrange = tru e
}
NODES
{
node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
VARIANT
{
name = BareAlt
displayName = #LOC_Restock_variant-engine_compact_grey-orange
themeName = Bare
primaryColor = #999999
secondaryColor = #cecece
sizeGroup = GroupC
name = 375BoatAlt
displayName = #LOC_Restock_variant-engine_boattail_size3_grey-orange
primaryColor = #2c3626
secondaryColor = #f69449
sizeGroup = GroupB
GAMEOBJECTS
{
// Engine Core
B_F1_25 = false
B_F1_1875 = false
B_F1_Boattail = false
B_F1_Boattail375 = fals e
B_F1_Compact = tru e
B_F1_Boattail375 = tru e
B_F1_Compact = fals e
// Shroud bases
Shroud2x2 = tru e
Shroud2x2 = fals e
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
@ -680,47 +679,48 @@ PART
Shroud1875White = false
Shroud1875Grey = false
ShroudCptWhite = false
ShroudCptGrey = true
ShroudCptGrey = false
375MountBoatWhite = false
375MountBoatOrange = fals e
375MountBoatOrange = tru e
25MountBoatWhite = false
25MountBoatOrange = false
25MountBoatOrange = false
}
NODES
{
node_stack_top = 0.0, 0. 0 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_top = 0.0, 0. 2 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = 25Ring Alt
displayName = #LOC_Restock_variant-engine_size2 _grey-orange
primaryColor = # f69449
secondaryColor = # 99999 9
name = Mid Alt
displayName = #LOC_Restock_variant-engine_size1p5 _grey-orange
primaryColor = # 20241d
secondaryColor = # f6944 9
sizeGroup = GroupB
GAMEOBJECTS
{
// Engine Core
B_F1_25 = tru e
B_F1_1875 = fals e
B_F1_25 = fals e
B_F1_1875 = tru e
B_F1_Boattail = false
B_F1_Boattail375 = false
B_F1_Compact = false
// Shroud bases
Shroud2x2 = false
Shroud2x3 = fals e
Shroud2x3 = tru e
Shroud2x4 = false
Shroud25 = tru e
Shroud25 = fals e
// Actual shroud colour objects
Shroud25BoatWhite = false
Shroud25BoatGrey = false
Shroud25White = false
Shroud25Grey = tru e
Shroud25Grey = fals e
Shroud1875White = false
Shroud1875Grey = fals e
Shroud1875Grey = tru e
ShroudCptWhite = false
ShroudCptGrey = false
375MountBoatWhite = false
@ -736,22 +736,23 @@ PART
}
VARIANT
{
name = 375BoatAlt
displayName = #LOC_Restock_variant-engine_boattail_size3_grey-orange
primaryColor = #3a562a
name = BareAlt
displayName = #LOC_Restock_variant-engine_compact_grey-orange
themeName = Bare
primaryColor = #111211
secondaryColor = #f69449
sizeGroup = Group B
sizeGroup = Group C
GAMEOBJECTS
{
// Engine Core
B_F1_25 = false
B_F1_1875 = false
B_F1_Boattail = false
B_F1_Boattail375 = tru e
B_F1_Compact = fals e
B_F1_Boattail375 = fals e
B_F1_Compact = tru e
// Shroud bases
Shroud2x2 = fals e
Shroud2x2 = tru e
Shroud2x3 = false
Shroud2x4 = false
Shroud25 = false
@ -764,16 +765,15 @@ PART
Shroud1875White = false
Shroud1875Grey = false
ShroudCptWhite = false
ShroudCptGrey = false
ShroudCptGrey = true
375MountBoatWhite = false
375MountBoatOrange = tru e
375MountBoatOrange = fals e
25MountBoatWhite = false
25MountBoatOrange = false
25MountBoatOrange = false
}
NODES
{
node_stack_top = 0.0, 0. 2 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_top = 0.0, 0. 0 , 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
}
}