Improve variant scheme consistency

This commit is contained in:
Poodmund 2019-11-04 23:57:33 +00:00
parent 6d19b7e060
commit d9f1454524
12 changed files with 286 additions and 280 deletions

View File

@ -18,11 +18,11 @@ Localization
#LOC_Restock_variant-engine_size0_white = 0.625m (White Shroud)
#LOC_Restock_variant-engine_size0_grey-orange = 0.625m (Orange/Grey Shroud)
#LOC_Restock_variant-engine_size1 = 1.25m
#LOC_Restock_variant-engine_size1_white = 1.25m (White Shroud)
#LOC_Restock_variant-engine_size1_white = 1.25m (White Shroud)
#LOC_Restock_variant-engine_size1_grey-orange = 1.25m (Orange/Grey Shroud)
#LOC_Restock_variant-engine_size1p5 = 1.875m
#LOC_Restock_variant-engine_size1p5_white = 1.875m (White Shroud)
#LOC_Restock_variant-engine_size1p5_grey-orange = 1.875m (Orange/Grey Shroud)
#LOC_Restock_variant-engine_size1p5_white = 1.875m (White Shroud)
#LOC_Restock_variant-engine_size1p5_grey-orange = 1.875m (Orange/Grey Shroud)
#LOC_Restock_variant-engine_size2 = 2.5m
#LOC_Restock_variant-engine_size2_white = 2.5m (White Shroud)
#LOC_Restock_variant-engine_size2_grey-orange = 2.5m (Orange/Grey Shroud)
@ -33,13 +33,15 @@ Localization
#LOC_Restock_variant-engine_radial = Radial
#LOC_Restock_variant-engine_boattail = Boattail
#LOC_Restock_variant-engine_boattail_white = Boattail (White)
#LOC_Restock_variant-engine_boattail_grey-orange = Boattail (Orange/Grey)
#LOC_Restock_variant-engine_boattail_grey-orange = Boattail (Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1 = Boattail (1.25m)
#LOC_Restock_variant-engine_boattail_size1p5 = Boattail (1.875m)
#LOC_Restock_variant-engine_boattail_size1_white = Boattail (1.25m, White)
#LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Tankbutt (1.875m, White)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Tankbutt (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_shroud_white = White Shroud
#LOC_Restock_variant-engine_shroud_grey-orange = Metallic Shroud
@ -76,11 +78,13 @@ Localization
#LOC_Restock_variant-surface_basic = Basic
#LOC_Restock_variant-surface_truss = Truss
#LOC_Restock_variant-surface_thermalblankets = Insulated
#LOC_Restock_variant-decoupler_metal = Metal
#LOC_Restock_variant-decoupler_grey-orange = Orange/Grey
#LOC_Restock_variant-surface_yellow = Yellow
#LOC_Restock_variant-surface_black = Black
#LOC_Restock_variant-service-bay-opaque = Solid Caps
#LOC_Restock_variant-service-bay-transparent = Truss Caps
#LOC_Restock_variant-service-bay-hollow = No Caps

View File

@ -19,6 +19,7 @@
@PART[FuelCellArray]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
@description = #LOC_Restock_description-FuelCellArray
!MODEL {}
MODEL

View File

@ -577,7 +577,7 @@
{
name = Size0
displayName = #LOC_Restock_variant-engine_size0_grey-orange
primaryColor = #666666
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{

View File

@ -685,7 +685,7 @@
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_909_Boattail = false
@ -707,7 +707,7 @@
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_909_Boattail = true
@ -728,8 +728,8 @@
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_909_Boattail = false
@ -750,8 +750,8 @@
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
LV_909_Boattail = false
@ -773,7 +773,7 @@
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
secondaryColor = #666666
GAMEOBJECTS
{
LV_909_Boattail = true
@ -794,8 +794,8 @@
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
LV_909_Boattail = false
@ -1039,7 +1039,7 @@
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T30_Basic = true
@ -1061,7 +1061,7 @@
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T30_Basic = false
@ -1082,8 +1082,8 @@
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T30_Basic = false
@ -1104,8 +1104,8 @@
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d
secondaryColor = #ffb80c
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
LV_T30_Basic = true
@ -1127,7 +1127,7 @@
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
secondaryColor = #666666
GAMEOBJECTS
{
LV_T30_Basic = false
@ -1148,8 +1148,8 @@
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
LV_T30_Basic = false
@ -1378,7 +1378,7 @@
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T45_Boattail = false
@ -1406,7 +1406,7 @@
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T45_Boattail = true
@ -1433,8 +1433,8 @@
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T45_Boattail = false
@ -1461,8 +1461,8 @@
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
LV_T45_Boattail = false
@ -1490,7 +1490,7 @@
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
secondaryColor = #666666
GAMEOBJECTS
{
LV_T45_Boattail = true
@ -1518,8 +1518,8 @@
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
LV_T45_Boattail = false

View File

@ -261,7 +261,7 @@
name = Size2
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
Mainsail_Boattail = false
@ -282,7 +282,7 @@
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
Mainsail_Boattail = true
@ -302,8 +302,8 @@
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
Mainsail_Boattail = false
@ -323,8 +323,8 @@
{
name = Size2_Alternate
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #666666
secondaryColor = #666666
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Mainsail_Boattail = false
@ -345,7 +345,7 @@
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #f69449
secondaryColor = #666666
GAMEOBJECTS
{
Mainsail_Boattail = true
@ -366,7 +366,7 @@
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666
secondaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Mainsail_Boattail = false
@ -688,8 +688,8 @@
{
name = Size2
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #ffffff
secondaryColor = #f69449
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Poodle_25 = true
@ -710,8 +710,8 @@
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
Poodle_25 = false
@ -732,7 +732,7 @@
{
name = Size2_Alternate
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #666666
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
@ -755,7 +755,7 @@
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666
secondaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Poodle_25 = false
@ -1049,7 +1049,7 @@
name = Size2
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
ActutatorCpt_Bottom001 = false
@ -1076,7 +1076,7 @@
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
ActutatorCpt_Bottom001 = false
@ -1102,8 +1102,8 @@
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
ActutatorCpt_Bottom001 = true
@ -1129,7 +1129,7 @@
{
name = Size2_Alternate
displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #666666
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
@ -1157,7 +1157,7 @@
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #f69449
secondaryColor = #666666
GAMEOBJECTS
{
ActutatorCpt_Bottom001 = false
@ -1184,7 +1184,7 @@
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666
secondaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
ActutatorCpt_Bottom001 = true

View File

@ -87,9 +87,9 @@
VARIANT
{
name = Gray
displayName = #autoLOC_8007101
primaryColor = #212121
secondaryColor = #212121
displayName = #LOC_Restock_variant-decoupler_metal
primaryColor = #999999
secondaryColor = #666666
themeName = Gray
GAMEOBJECTS
{
@ -100,9 +100,9 @@
VARIANT
{
name = Orange
displayName = #autoLOC_8007100 // autoLOC_8007100 = Orange
primaryColor = #dc5a28
secondaryColor = #dc5a28
displayName = #LOC_Restock_variant-decoupler_grey-orange
primaryColor = #666666
secondaryColor = #f69449
themeName = Orange
GAMEOBJECTS
{

View File

@ -105,83 +105,14 @@
MODULE
{
name = ModulePartVariants
baseVariant = Size1p5Bare
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = true
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = true
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.25 covered
name = ShroudSmall
displayName = #LOC_Restock_variant-engine_boattail_size1_white
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = true
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
baseVariant = Size1Bare
VARIANT
{
// 1.25 bare
name = Size1Bare
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = false
@ -211,12 +142,82 @@
}
}
VARIANT
{
// 1.25 covered
name = ShroudSmall
displayName = #LOC_Restock_variant-engine_boattail_size1_white
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = true
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.875 bare
name = Size1p5Bare
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = true
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = true
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.875 covered
name = ShroudBig
displayName = #LOC_Restock_variant-engine_boattail_size1p5_white
primaryColor = #ffffff
secondaryColor = #f69449
secondaryColor = #ffffff
sizeGroup = GroupB
GAMEOBJECTS
{
@ -248,44 +249,9 @@
}
VARIANT
{
// 1.875 bare
name = Size1p5Bare
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = true
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = true
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #666666
secondaryColor = #999999
GAMEOBJECTS
{
@ -305,8 +271,8 @@
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = true
Shroud1p5x2White = true
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
@ -316,41 +282,6 @@
}
}
VARIANT
{
// 1.25 covered
name = ShroudSmall_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1_grey-orange
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = true
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.25 bare
name = Size1Bare_Alternate
@ -387,12 +318,11 @@
}
VARIANT
{
// 1.875 covered
name = ShroudBig_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1p5_grey-orange
primaryColor = #ffffff
// 1.25 covered
name = ShroudSmall_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1_grey-orange
primaryColor = #666666
secondaryColor = #f69449
sizeGroup = GroupB
GAMEOBJECTS
{
Kodiak1875 = false
@ -404,8 +334,8 @@
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
@ -413,12 +343,12 @@
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = true
UrsaBoattail125Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = true
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -456,6 +386,76 @@
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.875 covered
name = ShroudBig_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1p5_grey-orange
primaryColor = #666666
secondaryColor = #f69449
sizeGroup = GroupB
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = true
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666
secondaryColor = #999999
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = true
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = true
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
}
}
}
MODULE
{
@ -644,13 +644,13 @@
MODULE
{
name = ModulePartVariants
baseVariant = Size1p5
baseVariant = Shroud
VARIANT
{
name = Shroud
displayName = #LOC_Restock_variant-mounting_classic_white
primaryColor = #999999
secondaryColor = #000000
primaryColor = #111111
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = false
@ -683,7 +683,7 @@
name = Size2
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = true
@ -716,7 +716,7 @@
name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = false
@ -748,8 +748,8 @@
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = false
@ -781,8 +781,8 @@
{
name = Shroud_Alternate
displayName = #LOC_Restock_variant-mounting_classic_grey-orange
primaryColor = #999999
secondaryColor = #000000
primaryColor = #111111
secondaryColor = #f69449
GAMEOBJECTS
{
WH_25 = false
@ -847,6 +847,7 @@
{
name = Size1p5_Alternate
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
@ -879,8 +880,8 @@
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
WH_25 = false
@ -1125,10 +1126,10 @@
{
// AKA 2.5m boattail (wtf)
name = Shroud
displayName = #autoLOC_8007104
displayName = #LOC_Restock_variant-engine_tankbutt_size1p5_white
themeName = Shroud
primaryColor = #999999
secondaryColor = #111111
primaryColor = #111111
secondaryColor = #ffffff
sizeGroup = GroupA
GAMEOBJECTS
{
@ -1161,7 +1162,7 @@
name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
SkiffBoattail = false
@ -1192,7 +1193,7 @@
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
SkiffBoattail = false
@ -1223,8 +1224,8 @@
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
SkiffBoattail = false
@ -1254,10 +1255,10 @@
{
// AKA 2.5m boattail (wtf)
name = Shroud_Alternate
displayName = #autoLOC_8007104
displayName = #LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange
themeName = Shroud
primaryColor = #999999
secondaryColor = #111111
primaryColor = #111111
secondaryColor = #f69449
sizeGroup = GroupA
GAMEOBJECTS
{
@ -1350,8 +1351,8 @@
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
themeName = Bare
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
SkiffBoattail = false

View File

@ -205,8 +205,8 @@ PART
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #ffffff
secondaryColor = #f69449
primaryColor = #666666
secondaryColor = #666666
GAMEOBJECTS
{
Torch_0625 = false
@ -235,8 +235,8 @@ PART
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
Torch_0625 = false
@ -296,7 +296,7 @@ PART
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
Torch_0625 = false
@ -325,8 +325,8 @@ PART
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #ffffff
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
Torch_0625 = false

View File

@ -144,7 +144,7 @@ PART
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_303 = true
@ -166,7 +166,7 @@ PART
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_303 = false
@ -187,8 +187,8 @@ PART
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_303 = false
@ -209,8 +209,8 @@ PART
{
name = Size1Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d
secondaryColor = #ffb80c
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
LV_303 = true
@ -232,7 +232,7 @@ PART
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
secondaryColor = #666666
GAMEOBJECTS
{
LV_303 = false
@ -253,8 +253,8 @@ PART
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
LV_303 = false

View File

@ -170,7 +170,7 @@ PART
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T15 = true
@ -204,7 +204,7 @@ PART
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff
secondaryColor = #ffb80c
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T15 = false
@ -237,8 +237,8 @@ PART
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
LV_T15 = false
@ -271,8 +271,8 @@ PART
{
name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d
secondaryColor = #ffb80c
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
LV_T15 = true
@ -306,7 +306,7 @@ PART
name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666
secondaryColor = #ffb80c
secondaryColor = #666666
GAMEOBJECTS
{
LV_T15 = false
@ -339,8 +339,8 @@ PART
{
name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
LV_T15 = false

View File

@ -176,7 +176,7 @@ PART
{
name = Size2
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
@ -198,7 +198,7 @@ PART
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #ffffff
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{

View File

@ -62,6 +62,19 @@ PART
name = ModulePartVariants
baseVariant = Metallic
useMultipleDragCubes = false
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
ConeSphere0625Metal = true
ConeSphere0625White = false
}
}
VARIANT
{
name = BlackAndWhite
@ -75,18 +88,5 @@ PART
ConeSphere0625White = true
}
}
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
ConeSphere0625Metal = true
ConeSphere0625White = false
}
}
}
}