Improve variant scheme consistency

This commit is contained in:
Poodmund
2019-11-04 23:57:33 +00:00
parent 6d19b7e060
commit d9f1454524
12 changed files with 286 additions and 280 deletions

View File

@ -87,9 +87,9 @@
VARIANT
{
name = Gray
displayName = #autoLOC_8007101
primaryColor = #212121
secondaryColor = #212121
displayName = #LOC_Restock_variant-decoupler_metal
primaryColor = #999999
secondaryColor = #666666
themeName = Gray
GAMEOBJECTS
{
@ -100,9 +100,9 @@
VARIANT
{
name = Orange
displayName = #autoLOC_8007100 // autoLOC_8007100 = Orange
primaryColor = #dc5a28
secondaryColor = #dc5a28
displayName = #LOC_Restock_variant-decoupler_grey-orange
primaryColor = #666666
secondaryColor = #f69449
themeName = Orange
GAMEOBJECTS
{

View File

@ -105,83 +105,14 @@
MODULE
{
name = ModulePartVariants
baseVariant = Size1p5Bare
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = true
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = true
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.25 covered
name = ShroudSmall
displayName = #LOC_Restock_variant-engine_boattail_size1_white
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = true
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
baseVariant = Size1Bare
VARIANT
{
// 1.25 bare
name = Size1Bare
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = false
@ -211,12 +142,82 @@
}
}
VARIANT
{
// 1.25 covered
name = ShroudSmall
displayName = #LOC_Restock_variant-engine_boattail_size1_white
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = true
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.875 bare
name = Size1p5Bare
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = true
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = true
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.875 covered
name = ShroudBig
displayName = #LOC_Restock_variant-engine_boattail_size1p5_white
primaryColor = #ffffff
secondaryColor = #f69449
secondaryColor = #ffffff
sizeGroup = GroupB
GAMEOBJECTS
{
@ -248,44 +249,9 @@
}
VARIANT
{
// 1.875 bare
name = Size1p5Bare
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = true
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = true
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #666666
secondaryColor = #999999
GAMEOBJECTS
{
@ -305,8 +271,8 @@
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = true
Shroud1p5x2White = true
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
@ -316,41 +282,6 @@
}
}
VARIANT
{
// 1.25 covered
name = ShroudSmall_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1_grey-orange
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = true
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.25 bare
name = Size1Bare_Alternate
@ -387,12 +318,11 @@
}
VARIANT
{
// 1.875 covered
name = ShroudBig_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1p5_grey-orange
primaryColor = #ffffff
// 1.25 covered
name = ShroudSmall_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1_grey-orange
primaryColor = #666666
secondaryColor = #f69449
sizeGroup = GroupB
GAMEOBJECTS
{
Kodiak1875 = false
@ -404,8 +334,8 @@
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
@ -413,12 +343,12 @@
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = true
UrsaBoattail125Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = true
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
@ -456,6 +386,76 @@
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.875 covered
name = ShroudBig_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1p5_grey-orange
primaryColor = #666666
secondaryColor = #f69449
sizeGroup = GroupB
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = true
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666
secondaryColor = #999999
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = true
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = true
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
}
}
}
MODULE
{
@ -644,13 +644,13 @@
MODULE
{
name = ModulePartVariants
baseVariant = Size1p5
baseVariant = Shroud
VARIANT
{
name = Shroud
displayName = #LOC_Restock_variant-mounting_classic_white
primaryColor = #999999
secondaryColor = #000000
primaryColor = #111111
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = false
@ -683,7 +683,7 @@
name = Size2
displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = true
@ -716,7 +716,7 @@
name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = false
@ -748,8 +748,8 @@
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
WH_25 = false
@ -781,8 +781,8 @@
{
name = Shroud_Alternate
displayName = #LOC_Restock_variant-mounting_classic_grey-orange
primaryColor = #999999
secondaryColor = #000000
primaryColor = #111111
secondaryColor = #f69449
GAMEOBJECTS
{
WH_25 = false
@ -847,6 +847,7 @@
{
name = Size1p5_Alternate
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
@ -879,8 +880,8 @@
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
WH_25 = false
@ -1125,10 +1126,10 @@
{
// AKA 2.5m boattail (wtf)
name = Shroud
displayName = #autoLOC_8007104
displayName = #LOC_Restock_variant-engine_tankbutt_size1p5_white
themeName = Shroud
primaryColor = #999999
secondaryColor = #111111
primaryColor = #111111
secondaryColor = #ffffff
sizeGroup = GroupA
GAMEOBJECTS
{
@ -1161,7 +1162,7 @@
name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
SkiffBoattail = false
@ -1192,7 +1193,7 @@
name = Size1
displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999
secondaryColor = #f69449
secondaryColor = #ffffff
GAMEOBJECTS
{
SkiffBoattail = false
@ -1223,8 +1224,8 @@
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #ffffff
GAMEOBJECTS
{
SkiffBoattail = false
@ -1254,10 +1255,10 @@
{
// AKA 2.5m boattail (wtf)
name = Shroud_Alternate
displayName = #autoLOC_8007104
displayName = #LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange
themeName = Shroud
primaryColor = #999999
secondaryColor = #111111
primaryColor = #111111
secondaryColor = #f69449
sizeGroup = GroupA
GAMEOBJECTS
{
@ -1350,8 +1351,8 @@
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
themeName = Bare
primaryColor = #999999
secondaryColor = #999999
primaryColor = #666666
secondaryColor = #f69449
GAMEOBJECTS
{
SkiffBoattail = false