mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Adjust basic engine volume responses
This commit is contained in:
@ -14,149 +14,152 @@
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}
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!EFFECTS {}
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EFFECTS
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{
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running_closed
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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loop = true
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_aeroSpike
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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MODEL_MULTI_PARTICLE
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{
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{
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running_closed
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_aeroSpike
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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MODEL_MULTI_PARTICLE
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{
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name = coreclosed
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modelName = ReStock/FX/restock-fx-rapier-closed-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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MODEL_MULTI_PARTICLE
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{
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modelName = ReStock/FX/restock-fx-rapier-closed-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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MODEL_MULTI_PARTICLE
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{
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name = plumeclosed
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modelName = ReStock/FX/restock-fx-rapier-closed-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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}
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power_open
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 0.05 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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modelName = ReStock/FX/restock-fx-rapier-closed-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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}
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power_open
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = coreopen
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modelName = ReStock/FX/restock-fx-rapier-open-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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MODEL_MULTI_PARTICLE
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{
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modelName = ReStock/FX/restock-fx-rapier-open-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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MODEL_MULTI_PARTICLE
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{
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name = plumeopen
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modelName = ReStock/FX/restock-fx-rapier-open-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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}
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running_open
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{
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AUDIO
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{
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channel = Ship
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clip = sound_jet_deep
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volume = 0.0 0.0
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volume = 0.05 0.6
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volume = 1.0 1.0
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pitch = 0.0 0.7
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pitch = 1.0 1.4
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loop = true
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_aeroSpike
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = smokePoint
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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}
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modelName = ReStock/FX/restock-fx-rapier-open-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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}
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running_open
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{
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AUDIO
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{
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channel = Ship
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clip = sound_jet_deep
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volume = 0.0 0.0
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volume = 0.05 0.6
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volume = 1.0 1.0
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pitch = 0.0 0.7
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pitch = 1.0 1.4
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loop = true
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_aeroSpike
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = smokePoint
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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}
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@MODULE[ModuleGimbal]
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{
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@ -165,7 +168,7 @@
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useGimbalResponseSpeed = true
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}
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!MODULE[FXModuleAnimateThrottle] {}
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!MODULE[FXModuleAnimateThrottle] {}
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MODULE
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{
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name = FXModuleThrottleEffects
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|
File diff suppressed because it is too large
Load Diff
@ -257,9 +257,11 @@
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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@ -410,7 +412,7 @@
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@MODULE[ModuleJettison]
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{
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@jettisonName = Fairing125,Fairing25,FairingCompact
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useMultipleDragCubes = false
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useMultipleDragCubes = false
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}
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@MODULE[ModuleGimbal]
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@ -567,12 +569,11 @@
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!sound_rocket_hard = DELETE
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!sound_vent_soft = DELETE
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!sound_explosion_low = DELETE
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DRAG_CUBE
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{
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cube = Fairing, 1.208,0.7553,0.7254, 1.208,0.7553,0.7254, 1.253,0.9242,0.2382, 1.253,0.6771,0.8475, 1.208,0.7546,0.7254, 1.208,0.7549,0.7254, -2.086E-06,-0.3681,1.788E-07, 1.268,0.9682,1.268
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cube = Clean, 1.126,0.7562,0.7165, 1.126,0.7561,0.7165, 0.3048,0.9031,0.2075, 0.3048,0.9011,0.2075, 1.126,0.7553,0.7165, 1.126,0.7554,0.7165, 0,-0.3739,0, 1.25,0.9566,1.25
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}
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DRAG_CUBE
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{
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cube = Fairing, 1.208,0.7553,0.7254, 1.208,0.7553,0.7254, 1.253,0.9242,0.2382, 1.253,0.6771,0.8475, 1.208,0.7546,0.7254, 1.208,0.7549,0.7254, -2.086E-06,-0.3681,1.788E-07, 1.268,0.9682,1.268
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cube = Clean, 1.126,0.7562,0.7165, 1.126,0.7561,0.7165, 0.3048,0.9031,0.2075, 0.3048,0.9011,0.2075, 1.126,0.7553,0.7165, 1.126,0.7554,0.7165, 0,-0.3739,0, 1.25,0.9566,1.25
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}
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!EFFECTS {}
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EFFECTS
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@ -581,11 +582,11 @@
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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channel = Ship
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||||
clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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||||
}
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||||
}
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flameout
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@ -606,9 +607,11 @@
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 1.0 1.0
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||||
pitch = 0.0 0.2
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pitch = 1.0 1.0
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||||
volume = 0.01 0.2
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||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
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||||
pitch = 0.01 0.2
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pitch = 1.0 0.5
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||||
loop = true
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||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
@ -658,7 +661,7 @@
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||||
MODULE
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||||
{
|
||||
name = ModulePartVariants
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||||
useMultipleDragCubes = false
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Size1
|
||||
VARIANT
|
||||
{
|
||||
@ -714,7 +717,7 @@
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Shroud909,Shroud909_Compact
|
||||
useMultipleDragCubes = true
|
||||
useMultipleDragCubes = true
|
||||
}
|
||||
|
||||
@MODULE[ModuleGimbal]
|
||||
@ -866,9 +869,11 @@
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
@ -985,7 +990,7 @@
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = ShroudT30,ShroudT30_Compact
|
||||
useMultipleDragCubes = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
@ -1131,9 +1136,11 @@
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
@ -1251,7 +1258,7 @@
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = ShroudT45,ShroudT45_Compact
|
||||
useMultipleDragCubes = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
|
||||
@MODULE[ModuleGimbal]
|
||||
|
@ -12,14 +12,14 @@
|
||||
%node_attach = 0.0, 1.065308, 0.0, 0.0, 1.0, 0.0, 2
|
||||
@attachRules = 1,1,1,0,0
|
||||
|
||||
!fx_exhaustFlame_blue = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
!fx_exhaustFlame_blue = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
|
||||
!MODEL {}
|
||||
MODEL
|
||||
@ -31,7 +31,7 @@
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
@ -76,13 +76,15 @@
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
@ -250,59 +252,59 @@
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size2
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size2
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Mainsail_Boattail = false
|
||||
Mainsail_25m = true
|
||||
Mainsail_Shroud = true
|
||||
Mainsail_Shroud_Compact = false
|
||||
Mainsail_Compact = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail
|
||||
displayName = #LOC_Restock_variant-engine_boattail
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail
|
||||
displayName = #LOC_Restock_variant-engine_boattail
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Mainsail_Boattail = true
|
||||
Mainsail_25m = false
|
||||
Mainsail_Shroud = false
|
||||
Mainsail_Shroud_Compact = false
|
||||
Mainsail_Compact = false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Mainsail_Boattail = false
|
||||
Mainsail_25m = false
|
||||
Mainsail_Shroud = false
|
||||
Mainsail_Shroud_Compact = true
|
||||
Mainsail_Compact = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Mainsail_Shroud,Mainsail_Shroud_Compact
|
||||
useMultipleDragCubes = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
||||
|
||||
@ -314,18 +316,18 @@
|
||||
@attachRules = 1,1,1,0,0
|
||||
|
||||
!fx_exhaustFlame_blue_small = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
|
||||
DRAG_CUBE
|
||||
{
|
||||
cube = Fairing, 3.898,0.7731,1.901, 3.898,0.773,1.901, 3.297,0.7352,1.744, 3.311,0.6924,1.917, 3.895,0.7689,2.073, 3.895,0.7683,2.129, -0.001018,-0.6431,-0.002216, 3.418,1.717,3.42
|
||||
cube = Clean, 3.871,0.7762,1.9, 3.871,0.7763,1.9, 2.683,0.5947,1.751, 2.686,0.6422,1.526, 3.874,0.7711,2.07, 3.874,0.7711,2.127, -0.0007027,-0.6431,0.0001873, 3.415,1.717,3.415
|
||||
}
|
||||
{
|
||||
cube = Fairing, 3.898,0.7731,1.901, 3.898,0.773,1.901, 3.297,0.7352,1.744, 3.311,0.6924,1.917, 3.895,0.7689,2.073, 3.895,0.7683,2.129, -0.001018,-0.6431,-0.002216, 3.418,1.717,3.42
|
||||
cube = Clean, 3.871,0.7762,1.9, 3.871,0.7763,1.9, 2.683,0.5947,1.751, 2.686,0.6422,1.526, 3.874,0.7711,2.07, 3.874,0.7711,2.127, -0.0007027,-0.6431,0.0001873, 3.415,1.717,3.415
|
||||
}
|
||||
|
||||
!MODEL {}
|
||||
MODEL
|
||||
@ -337,7 +339,7 @@
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
@ -370,13 +372,15 @@
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
@ -596,21 +600,21 @@
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Poodle_Shroud, Poodle_Shroud_Compact
|
||||
useMultipleDragCubes = true
|
||||
useMultipleDragCubes = true
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size2
|
||||
useMultipleDragCubes = false
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size2
|
||||
useMultipleDragCubes = false
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Poodle_25 = true
|
||||
Poodle_Compact = false
|
||||
P_Cyl_Lower001 = true
|
||||
@ -621,16 +625,16 @@
|
||||
P_CylCpt_Lower002 = false
|
||||
P_CylCpt_Lower003 = false
|
||||
P_CylCpt_Lower004 = false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Poodle_25 = false
|
||||
Poodle_Compact = true
|
||||
P_Cyl_Lower001 = false
|
||||
@ -641,9 +645,9 @@
|
||||
P_CylCpt_Lower002 = true
|
||||
P_CylCpt_Lower003 = true
|
||||
P_CylCpt_Lower004 = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Skipper
|
||||
@ -654,13 +658,13 @@
|
||||
@attachRules = 1,1,1,0,0
|
||||
|
||||
!fx_exhaustFlame_blue = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
|
||||
!fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
|
||||
!fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
|
||||
!fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
!fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
|
||||
!fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
|
||||
!fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
|
||||
!MODEL {}
|
||||
MODEL
|
||||
@ -672,7 +676,7 @@
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
@ -716,13 +720,15 @@
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
@ -910,17 +916,17 @@
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size2
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size2
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ActutatorCpt_Bottom001 = false
|
||||
ActutatorCpt_Bottom002 = false
|
||||
Actutator_Bottom001 = true
|
||||
@ -932,16 +938,16 @@
|
||||
Skipper_25m = true
|
||||
Skipper_Shroud = true
|
||||
Skipper_Shroud_Compact = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail
|
||||
displayName = #LOC_Restock_variant-engine_boattail
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Boattail
|
||||
displayName = #LOC_Restock_variant-engine_boattail
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ActutatorCpt_Bottom001 = false
|
||||
ActutatorCpt_Bottom002 = false
|
||||
Actutator_Bottom001 = true
|
||||
@ -953,16 +959,16 @@
|
||||
Skipper_25m = false
|
||||
Skipper_Shroud = false
|
||||
Skipper_Shroud_Compact = false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
ActutatorCpt_Bottom001 = true
|
||||
ActutatorCpt_Bottom002 = true
|
||||
Actutator_Bottom001 = false
|
||||
@ -975,13 +981,13 @@
|
||||
Skipper_Shroud = false
|
||||
Skipper_Shroud_Compact = true
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Skipper_Shroud,Skipper_Shroud_Compact
|
||||
useMultipleDragCubes = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
}
|
||||
|
||||
@ -1003,156 +1009,158 @@
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = smokePoint
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-twinboar-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_spurts
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-boar-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-boar-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = turbo
|
||||
modelName = ReStock/FX/restock-fx-boar-turbo-1
|
||||
transformName = fxTransformTurbo
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_smokeTrail_veryLarge
|
||||
transformName = smokePoint
|
||||
emission = 0.0 0.0
|
||||
emission = 0.05 0.0
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.25
|
||||
speed = 0.0 0.25
|
||||
speed = 1.0 1.0
|
||||
localOffset = 0, 0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = smokePoint
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-twinboar-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_spurts
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-boar-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-boar-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = turbo
|
||||
modelName = ReStock/FX/restock-fx-boar-turbo-1
|
||||
transformName = fxTransformTurbo
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_smokeTrail_veryLarge
|
||||
transformName = smokePoint
|
||||
emission = 0.0 0.0
|
||||
emission = 0.05 0.0
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.25
|
||||
speed = 0.0 0.25
|
||||
speed = 1.0 1.0
|
||||
localOffset = 0, 0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_Gimbal
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_Gimbal
|
||||
gimbalResponseSpeed = 8
|
||||
useGimbalResponseSpeed = true
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
@runningEffectName = fx-twinboar-running
|
||||
@runningEffectName = fx-twinboar-running
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
|
||||
// Basic
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop005
|
||||
rotatorsName = CylBot005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop006
|
||||
rotatorsName = CylBot006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop007
|
||||
rotatorsName = CylBot007
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop008
|
||||
rotatorsName = CylBot008
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot005
|
||||
rotatorsName =CylTop005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot006
|
||||
rotatorsName = CylTop006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot007
|
||||
rotatorsName = CylTop007
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot008
|
||||
rotatorsName = CylTop008
|
||||
}
|
||||
// Basic
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop005
|
||||
rotatorsName = CylBot005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop006
|
||||
rotatorsName = CylBot006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop007
|
||||
rotatorsName = CylBot007
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylTop008
|
||||
rotatorsName = CylBot008
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot005
|
||||
rotatorsName =CylTop005
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot006
|
||||
rotatorsName = CylTop006
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot007
|
||||
rotatorsName = CylTop007
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylBot008
|
||||
rotatorsName = CylTop008
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
|
@ -21,9 +21,9 @@
|
||||
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
{
|
||||
engage
|
||||
{
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
@ -32,16 +32,16 @@
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = thrustTransform
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = thrustTransform
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
@ -49,57 +49,58 @@
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-rhino-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
}
|
||||
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
}
|
||||
fx-rhino-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-rhino-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
modelName = ReStock/FX/restock-fx-rhino-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-rhino-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
modelName = ReStock/FX/restock-fx-rhino-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_smokeTrail_veryLarge
|
||||
transformName = smokePoint
|
||||
emission = 0.0 0.0
|
||||
emission = 0.05 0.0
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.25
|
||||
speed = 0.0 0.25
|
||||
speed = 1.0 1.0
|
||||
localOffset = 0, 0, 1
|
||||
}
|
||||
}
|
||||
{
|
||||
prefabName = fx_smokeTrail_veryLarge
|
||||
transformName = smokePoint
|
||||
emission = 0.0 0.0
|
||||
emission = 0.05 0.0
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.25
|
||||
speed = 0.0 0.25
|
||||
speed = 1.0 1.0
|
||||
localOffset = 0, 0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
@ -115,12 +116,12 @@
|
||||
{
|
||||
Var_375 = true
|
||||
Var_Compact = false
|
||||
Fairing375 = true
|
||||
Fairing375 = true
|
||||
Fairing375_Compact = false
|
||||
}
|
||||
NODES
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.487975, 0.0, 0.0, 1.0, 0.0, 3
|
||||
node_stack_top = 0.0, 1.487975, 0.0, 0.0, 1.0, 0.0, 3
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
@ -136,58 +137,53 @@
|
||||
Fairing375 = false
|
||||
Fairing375_Compact = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0,0.443,0.0 , 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0,0.443,0.0 , 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-rhino-running
|
||||
%runningEffectName = fx-rhino-running
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Fairing375,Fairing375_Compact
|
||||
useMultipleDragCubes = false
|
||||
useMultipleDragCubes = false
|
||||
}
|
||||
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
|
||||
@gimbalTransformName = B_Gimbal
|
||||
{
|
||||
@gimbalTransformName = B_Gimbal
|
||||
gimbalResponseSpeed = 8
|
||||
useGimbalResponseSpeed = true
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
|
||||
// Ringed
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = LowerPiston001
|
||||
rotatorsName = UpperPiston001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = LowerPiston002
|
||||
rotatorsName = UpperPiston002
|
||||
}
|
||||
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = UpperPiston001
|
||||
rotatorsName = LowerPiston001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = UpperPiston002
|
||||
rotatorsName = LowerPiston002
|
||||
}
|
||||
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = LowerPiston001
|
||||
rotatorsName = UpperPiston001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = LowerPiston002
|
||||
rotatorsName = UpperPiston002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = UpperPiston001
|
||||
rotatorsName = LowerPiston001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = UpperPiston002
|
||||
rotatorsName = LowerPiston002
|
||||
}
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
@ -279,9 +275,9 @@
|
||||
}
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
{
|
||||
engage
|
||||
{
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
@ -290,16 +286,16 @@
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = smokePoint
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
}
|
||||
flameout
|
||||
{
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_exhaustSparks_flameout_2
|
||||
transformName = smokePoint
|
||||
oneShot = true
|
||||
}
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
@ -307,62 +303,63 @@
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-mammoth-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_spurts
|
||||
volume = 0.0 0.0
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 1.0 1.0
|
||||
loop = true
|
||||
}
|
||||
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
}
|
||||
fx-mammoth-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_spurts
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.4
|
||||
volume = 1.0 1.0
|
||||
pitch = 0.0 0.2
|
||||
pitch = 0.01 0.6
|
||||
pitch = 1.0 1.8
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-vector-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
modelName = ReStock/FX/restock-fx-vector-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-vector-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
modelName = ReStock/FX/restock-fx-vector-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.35
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
PREFAB_PARTICLE
|
||||
{
|
||||
prefabName = fx_smokeTrail_veryLarge
|
||||
transformName = smokePoint
|
||||
emission = 0.0 0.0
|
||||
emission = 0.05 0.0
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.25
|
||||
speed = 0.0 0.25
|
||||
speed = 1.0 1.0
|
||||
localOffset = 0, 0, 1
|
||||
}
|
||||
}
|
||||
{
|
||||
prefabName = fx_smokeTrail_veryLarge
|
||||
transformName = smokePoint
|
||||
emission = 0.0 0.0
|
||||
emission = 0.05 0.0
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.25
|
||||
speed = 0.0 0.25
|
||||
speed = 1.0 1.0
|
||||
localOffset = 0, 0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
%rescaleFactor = 1
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-mammoth-running
|
||||
%runningEffectName = fx-mammoth-running
|
||||
}
|
||||
!MODULE[FXModuleAnimateThrottle] {}
|
||||
MODULE
|
||||
|
@ -20,17 +20,17 @@
|
||||
running
|
||||
{
|
||||
AUDIO_MULTI_POOL
|
||||
{
|
||||
channel = Ship
|
||||
transformName = RCSjet
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 0.1 0.0
|
||||
volume = 0.5 0.025
|
||||
volume = 1.0 0.1
|
||||
{
|
||||
channel = Ship
|
||||
transformName = RCSjet
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 0.1 0.0
|
||||
volume = 0.5 0.025
|
||||
volume = 1.0 0.1
|
||||
pitch = 1.0
|
||||
loop = true
|
||||
}
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = fx1
|
||||
|
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user