mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Adjust basic engine volume responses
This commit is contained in:
@ -4,30 +4,28 @@
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PART
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{
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// --- general parameters ---
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name = restock-engine-torch
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module = Part
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author = Chris Adderley (Nertea)
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// --- general parameters ---
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name = restock-engine-torch
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module = Part
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author = Chris Adderley (Nertea)
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// --- asset parameters ---
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MODEL
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{
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model = ReStockPlus/Assets/Engine/restock-engine-torch-1
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scale = 1.0, 1.0, 1.0
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}
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scale = 1.0
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rescaleFactor = 1
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// --- asset parameters ---
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MODEL
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{
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model = ReStockPlus/Assets/Engine/restock-engine-torch-1
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scale = 1.0, 1.0, 1.0
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}
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scale = 1.0
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rescaleFactor = 1
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// --- node definitions ---
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// --- node definitions ---
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node_attach = 0.0, 0.2499, 0.0, 0.0, 1.0, 0.0, 0
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node_stack_top = 0.0, 0.2499, 0.0, 0.0, 1.0, 0.0, 0
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node_stack_bottom = 0.0, -0.584, 0.0, 0.0, -1.0, 0.0, 0
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node_stack_top = 0.0, 0.2499, 0.0, 0.0, 1.0, 0.0, 0
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node_stack_bottom = 0.0, -0.584, 0.0, 0.0, -1.0, 0.0, 0
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// --- FX definitions ---
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EFFECTS
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// --- FX definitions ---
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EFFECTS
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{
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engage
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{
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@ -61,13 +59,15 @@ PART
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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loop = true
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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@ -108,84 +108,84 @@ PART
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}
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}
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// --- editor parameters ---
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TechRequired = precisionPropulsion
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entryCost = 5150
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cost = 280
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category = Engine
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subcategory = 0
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title = #LOC_RestockPlus_restock-engine-torch_title
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manufacturer = #autoLOC_501638
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description = #LOC_RestockPlus_restock-engine-torch_description
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// --- editor parameters ---
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TechRequired = precisionPropulsion
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entryCost = 5150
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cost = 280
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category = Engine
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subcategory = 0
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title = #LOC_RestockPlus_restock-engine-torch_title
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manufacturer = #autoLOC_501638
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description = #LOC_RestockPlus_restock-engine-torch_description
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// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
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attachRules = 1,1,1,0,0
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// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
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attachRules = 1,1,1,0,0
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bulkheadProfiles = size0, srf
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// --- standard part parameters ---
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mass = 0.30
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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angularDrag = 2
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crashTolerance = 20
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maxTemp = 2000
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// --- standard part parameters ---
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mass = 0.30
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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angularDrag = 2
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crashTolerance = 20
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maxTemp = 2000
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breakingForce = 50
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breakingTorque = 50
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breakingForce = 50
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breakingTorque = 50
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tags = #LOC_RestockPlus_restock-engine-torch_tags
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tags = #LOC_RestockPlus_restock-engine-torch_tags
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MODULE
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{
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name = ModuleEnginesFX
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engineID = MainExhaust
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thrustVectorTransformName = thrustTransform
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exhaustDamage = True
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runningEffectName = fx-torch-running
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ignitionThreshold = 0.1
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minThrust = 0
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maxThrust = 55
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heatProduction = 5
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fxOffset = 0, 0, 0
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EngineType = LiquidFuel
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exhaustDamageDistanceOffset = 1.5
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PROPELLANT
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{
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name = LiquidFuel
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ratio = 0.9
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DrawGauge = True
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}
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PROPELLANT
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{
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name = Oxidizer
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ratio = 1.1
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}
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atmosphereCurve
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{
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key = 0 295
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key = 1 260
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key = 12 100
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}
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}
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MODULE
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{
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name = ModuleAlternator
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RESOURCE
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{
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name = ElectricCharge
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rate = 1.0
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}
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}
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{
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name = ModuleEnginesFX
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engineID = MainExhaust
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thrustVectorTransformName = thrustTransform
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exhaustDamage = True
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runningEffectName = fx-torch-running
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ignitionThreshold = 0.1
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minThrust = 0
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maxThrust = 55
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heatProduction = 5
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fxOffset = 0, 0, 0
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EngineType = LiquidFuel
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exhaustDamageDistanceOffset = 1.5
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PROPELLANT
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{
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name = LiquidFuel
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ratio = 0.9
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DrawGauge = True
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}
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PROPELLANT
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{
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name = Oxidizer
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ratio = 1.1
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}
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atmosphereCurve
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{
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key = 0 295
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key = 1 260
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key = 12 100
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}
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}
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MODULE
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{
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name = ModuleAlternator
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RESOURCE
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{
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name = ElectricCharge
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rate = 1.0
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}
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}
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = B_Gimbal
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gimbalRange = 1
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gimbalResponseSpeed = 6
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useGimbalResponseSpeed = true
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}
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = B_Gimbal
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gimbalRange = 1
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gimbalResponseSpeed = 6
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useGimbalResponseSpeed = true
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}
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MODULE
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{
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name = ModulePartVariants
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@ -261,193 +261,193 @@ PART
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}
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}
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MODULE
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{
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name = ModuleTestSubject
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useStaging = True
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useEvent = True
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situationMask = 121
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ALWAYS
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = BODYANDSITUATION
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prestige = Significant
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ONCEPERPART
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 4000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 8000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 2000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 4000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 1000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 2000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 300000
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situationMask = 16
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body = _NotSun
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 600000
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situationMask = 32
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body = _NotSun
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 0
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situationMask = 8
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 600
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situationMask = 8
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 300
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situationMask = 8
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 1200
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situationMask = 8
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 600
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situationMask = 8
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 2500
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situationMask = 8
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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value = 200
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 100
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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value = 100
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 50
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prestige = Significant
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}
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CONSTRAINT
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||||
{
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type = SPEEDENV
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test = LT
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||||
value = 50
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prestige = Exceptional
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}
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CONSTRAINT
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||||
{
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type = SPEEDENV
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test = GT
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||||
value = 20
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||||
prestige = Exceptional
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||||
}
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}
|
||||
MODULE
|
||||
{
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||||
name = ModuleTestSubject
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||||
useStaging = True
|
||||
useEvent = True
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||||
situationMask = 121
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||||
CONSTRAINT
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||||
{
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||||
type = REPEATABILITY
|
||||
value = ALWAYS
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = BODYANDSITUATION
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ONCEPERPART
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 4000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 8000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 2000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 4000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 1000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 2000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 300000
|
||||
situationMask = 16
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 600000
|
||||
situationMask = 32
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 0
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 300
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 1200
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 2500
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 200
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 100
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 100
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 50
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 50
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 20
|
||||
prestige = Exceptional
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylUpper001
|
||||
rotatorsName = CylLower001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylLower001
|
||||
rotatorsName =CylUpper001
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylUpper001
|
||||
rotatorsName = CylLower001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylLower001
|
||||
rotatorsName =CylUpper001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = CylUpper002
|
||||
@ -480,26 +480,26 @@ PART
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = ShroudTorchBasic,ShroudTorchCompact
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleSurfaceFX
|
||||
thrustProviderModuleIndex = 0
|
||||
fxMax = 1.0
|
||||
maxDistance = 70
|
||||
falloff = 2
|
||||
thrustTransformName = thrustTransform
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleJettison
|
||||
jettisonName = ShroudTorchBasic,ShroudTorchCompact
|
||||
bottomNodeName = bottom
|
||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 5
|
||||
jettisonDirection = 0 0 1
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleSurfaceFX
|
||||
thrustProviderModuleIndex = 0
|
||||
fxMax = 1.0
|
||||
maxDistance = 70
|
||||
falloff = 2
|
||||
thrustTransformName = thrustTransform
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
@ -526,7 +526,7 @@ PART
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
|
Reference in New Issue
Block a user