mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Adjust basic engine volume responses
This commit is contained in:
@ -2,20 +2,20 @@
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// Valiant (1.25m starter engine)
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PART
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{
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name = restock-engine-125-valiant
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module = Part
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author = Porkjet and Chris Adderley (Nertea)
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-valiant-1
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}
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name = restock-engine-125-valiant
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module = Part
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author = Porkjet and Chris Adderley (Nertea)
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-valiant-1
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}
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node_attach = 0.0, 0.4499999, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_top = 0.0, 0.4499999, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom = 0.0, -0.87125, 0.0, 0.0, -1.0, 0.0, 1
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rescaleFactor = 1
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rescaleFactor = 1
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scale = 1
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!EFFECTS {}
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!EFFECTS {}
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EFFECTS
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{
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engage
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@ -53,9 +53,11 @@ PART
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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MODEL_MULTI_PARTICLE
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@ -109,59 +111,59 @@ PART
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}
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}
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TechRequired = basicRocketry
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entryCost = 1500
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cost = 500
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category = Engine
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subcategory = 0
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title = #LOC_RestockPlus_restock-engine-valiant_title
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manufacturer = #autoLOC_501627
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description = #LOC_RestockPlus_restock-engine-valiant_description
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attachRules = 1,1,1,1,0
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mass = 0.75
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heatConductivity = 0.06 // half default
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skinInternalConductionMult = 4.0
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emissiveConstant = 0.8 // engine nozzles are good at radiating.
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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angularDrag = 2
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crashTolerance = 7
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maxTemp = 2000 // = 3600
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bulkheadProfiles = size1
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tags = #LOC_RestockPlus_restock-engine-valiant_tags
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MODULE
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{
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name = ModuleEnginesFX
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thrustVectorTransformName = thrustTransform
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exhaustDamage = True
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ignitionThreshold = 0.1
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minThrust = 0
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maxThrust = 100
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heatProduction = 200
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fxOffset = 0, 0, -0.05
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EngineType = LiquidFuel
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TechRequired = basicRocketry
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entryCost = 1500
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cost = 500
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category = Engine
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subcategory = 0
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title = #LOC_RestockPlus_restock-engine-valiant_title
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manufacturer = #autoLOC_501627
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description = #LOC_RestockPlus_restock-engine-valiant_description
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attachRules = 1,1,1,1,0
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mass = 0.75
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heatConductivity = 0.06 // half default
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skinInternalConductionMult = 4.0
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emissiveConstant = 0.8 // engine nozzles are good at radiating.
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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angularDrag = 2
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crashTolerance = 7
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maxTemp = 2000 // = 3600
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bulkheadProfiles = size1
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tags = #LOC_RestockPlus_restock-engine-valiant_tags
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MODULE
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{
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name = ModuleEnginesFX
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thrustVectorTransformName = thrustTransform
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exhaustDamage = True
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ignitionThreshold = 0.1
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minThrust = 0
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maxThrust = 100
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heatProduction = 200
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fxOffset = 0, 0, -0.05
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EngineType = LiquidFuel
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runningEffectName = fx-valiant-running
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exhaustDamageDistanceOffset = 0.79
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PROPELLANT
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{
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name = LiquidFuel
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ratio = 0.9
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DrawGauge = True
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}
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PROPELLANT
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{
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name = Oxidizer
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ratio = 1.1
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}
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atmosphereCurve
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{
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key = 0 270
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key = 1 240
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key = 7 0.001
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}
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}
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MODULE
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exhaustDamageDistanceOffset = 0.79
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PROPELLANT
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{
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name = LiquidFuel
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ratio = 0.9
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DrawGauge = True
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}
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PROPELLANT
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{
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name = Oxidizer
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ratio = 1.1
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}
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atmosphereCurve
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{
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key = 0 270
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key = 1 240
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key = 7 0.001
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}
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size1
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@ -247,27 +249,27 @@ PART
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}
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}
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}
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = Gimbal
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gimbalRange = 5
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gimbalResponseSpeed = 15
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useGimbalResponseSpeed = true
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = Piston001Lower
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rotatorsName = Piston001Upper
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}
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CONSTRAINLOOKFX
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{
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targetName = Piston001Upper
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rotatorsName = Piston001Lower
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}
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = Gimbal
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gimbalRange = 5
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gimbalResponseSpeed = 15
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useGimbalResponseSpeed = true
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = Piston001Lower
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rotatorsName = Piston001Upper
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}
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CONSTRAINLOOKFX
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{
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targetName = Piston001Upper
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rotatorsName = Piston001Lower
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}
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CONSTRAINLOOKFX
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{
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targetName = Piston002Lower
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@ -298,216 +300,216 @@ PART
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targetName = Piston004Upper
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rotatorsName = Piston004Lower
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}
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}
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MODULE
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{
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name = ModuleJettison
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jettisonName = Shroud,Shroud_Compact
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bottomNodeName = bottom
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isFairing = True
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jettisonedObjectMass = 0.1
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jettisonForce = 0
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jettisonDirection = 0 0 1
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}
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MODULE
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{
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name = ModuleAlternator
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RESOURCE
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{
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name = ElectricCharge
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rate = 6.0
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}
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}
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MODULE
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{
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name = ModuleSurfaceFX
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thrustProviderModuleIndex = 0
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fxMax = 0.5
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maxDistance = 30
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falloff = 1.7
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thrustTransformName = thrustTransform
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}
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MODULE
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{
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name = ModuleTestSubject
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useStaging = True
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useEvent = True
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situationMask = 127
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ALWAYS
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = BODYANDSITUATION
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prestige = Significant
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ONCEPERPART
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 4000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 8000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 2000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 4000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 1000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 2000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = GT
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value = 0 // this just registers altitude as something to care about
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situationMask = 8
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 300000
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situationMask = 16
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body = _NotSun
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 600000
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situationMask = 32
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body = _NotSun
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 0
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situationMask = 8
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 600
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situationMask = 8
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 300
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situationMask = 8
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 1200
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situationMask = 8
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 600
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situationMask = 8
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 2500
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situationMask = 8
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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value = 200
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 100
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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value = 100
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 50
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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||||
value = 50
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||||
prestige = Exceptional
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||||
}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 20
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prestige = Exceptional
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}
|
||||
}
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MODULE
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||||
}
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MODULE
|
||||
{
|
||||
name = ModuleJettison
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||||
jettisonName = Shroud,Shroud_Compact
|
||||
bottomNodeName = bottom
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||||
isFairing = True
|
||||
jettisonedObjectMass = 0.1
|
||||
jettisonForce = 0
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||||
jettisonDirection = 0 0 1
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||||
}
|
||||
MODULE
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||||
{
|
||||
name = ModuleAlternator
|
||||
RESOURCE
|
||||
{
|
||||
name = ElectricCharge
|
||||
rate = 6.0
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleSurfaceFX
|
||||
thrustProviderModuleIndex = 0
|
||||
fxMax = 0.5
|
||||
maxDistance = 30
|
||||
falloff = 1.7
|
||||
thrustTransformName = thrustTransform
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleTestSubject
|
||||
useStaging = True
|
||||
useEvent = True
|
||||
situationMask = 127
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ALWAYS
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = BODYANDSITUATION
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = REPEATABILITY
|
||||
value = ONCEPERPART
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 4000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 8000
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 2000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 4000
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = GT
|
||||
value = 1000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDEENV
|
||||
test = LT
|
||||
value = 2000
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = GT
|
||||
value = 0 // this just registers altitude as something to care about
|
||||
situationMask = 8
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 300000
|
||||
situationMask = 16
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = ALTITUDE
|
||||
test = LT
|
||||
value = 600000
|
||||
situationMask = 32
|
||||
body = _NotSun
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 0
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 300
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 1200
|
||||
situationMask = 8
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = GT
|
||||
value = 600
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEED
|
||||
test = LT
|
||||
value = 2500
|
||||
situationMask = 8
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 200
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 100
|
||||
prestige = Trivial
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 100
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 50
|
||||
prestige = Significant
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = LT
|
||||
value = 50
|
||||
prestige = Exceptional
|
||||
}
|
||||
CONSTRAINT
|
||||
{
|
||||
type = SPEEDENV
|
||||
test = GT
|
||||
value = 20
|
||||
prestige = Exceptional
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
@ -533,7 +535,7 @@ PART
|
||||
excludedRenderers = EngineCoreGlow
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
|
Reference in New Issue
Block a user