MH engine patch improvements, general fixes
parent
96a55b0a78
commit
ef66b81d2e
@ -0,0 +1,924 @@
|
||||
// Patches applying art changes to Making History engines
|
||||
// Contents:
|
||||
// - RK-7 "Kodiak" Liquid Fueled Engine (LiquidEngineRK-7)
|
||||
// - RE-J10 "Wolfhound" Liquid Fuel Engine AJ10 (LiquidEngineRE-J10)
|
||||
// - RE-I2 "Skiff" Liquid Fuel Engine (LiquidEngineRE-I2)
|
||||
|
||||
// Kodiak
|
||||
@PART[LiquidEngineRK-7]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-ursa-1
|
||||
}
|
||||
|
||||
!fx_exhaustFlame_yellow_tiny = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
!MODULE[ModulePartVariants] {}
|
||||
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-kodiak-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-kodiak-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-kodiak-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@manufacturer = #autoLOC_501639
|
||||
@bulkheadProfiles = size1, size1p5, srf
|
||||
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-kodiak-running
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Shroud1p5x2,Shroud1p5x0,Shroud1x0,UrsaShroud125,UrsaShroud1875
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size1p5Bare
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = true
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = true
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.25 covered
|
||||
name = ShroudSmall
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = true
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = true
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = true
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.25 bare
|
||||
name = Size1Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = true
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = true
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.875 covered
|
||||
name = ShroudBig
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1p5
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #f69449
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = true
|
||||
UrsaBoattailCommon = true
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.875 bare
|
||||
name = Size1p5Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = true
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = true
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Wolfhound
|
||||
@PART[LiquidEngineRE-J10]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-schnauzer-1
|
||||
}
|
||||
|
||||
!fx_exhaustFlame_blue = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
|
||||
!MODULE[ModulePartVariants] {}
|
||||
!MODULE[FXModuleLookAtConstraint] {}
|
||||
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-wolfhound-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-wolfhound-core
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-wolfhound-plume
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@bulkheadProfiles = size1, size1p5, srf
|
||||
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-schnauzer-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_GimbalWH
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size1p5
|
||||
VARIANT
|
||||
{
|
||||
name = Shroud
|
||||
displayName = #LOC_Restock_variant-mounting_classic
|
||||
primaryColor = #999999
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = true
|
||||
WH_1875 = false
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = true
|
||||
WH_Pipes = false
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = true
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = true
|
||||
WH_25Base = false
|
||||
WH_1875 = false
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = true
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size1p5
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = false
|
||||
WH_1875 = true
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = true
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = false
|
||||
WH_1875 = false
|
||||
WH_Compact = true
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalUpper01
|
||||
rotatorsName = B_Wolfhound_GimbalLower01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalUpper02
|
||||
rotatorsName = B_Wolfhound_GimbalLower02
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalLower01
|
||||
rotatorsName = B_Wolfhound_GimbalUpper01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalLower02
|
||||
rotatorsName = B_Wolfhound_GimbalUpper02
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Skiff
|
||||
@PART[LiquidEngineRE-I2]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-caravel-1
|
||||
}
|
||||
|
||||
!fx_exhaustFlame_blue = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
|
||||
!MODULE[ModulePartVariants] {}
|
||||
!MODULE[FXModuleLookAtConstraint] {}
|
||||
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-skiff-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-skiff-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-skiff-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@bulkheadProfiles = size1, size1p5, srf
|
||||
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-skiff-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_GimbalSkiff
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size1p5
|
||||
VARIANT
|
||||
{
|
||||
// AKA 2.5m boattail (wtf)
|
||||
name = Shroud
|
||||
displayName = #autoLOC_8007104
|
||||
themeName = Shroud
|
||||
primaryColor = #999999
|
||||
secondaryColor = #111111
|
||||
sizeGroup = GroupA
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = true
|
||||
SkiffCompact = false
|
||||
Skiff1875 = false
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud2x3 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size1p5
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = false
|
||||
Skiff1875 = true
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x3_2 = true
|
||||
Shroud2x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size1
|
||||
displayName = #LOC_Restock_variant-engine_size1
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = false
|
||||
Skiff1875 = false
|
||||
Skiff125 = true
|
||||
Shroud1p5x3 = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
themeName = Bare
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = true
|
||||
Skiff1875 = false
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylUpper001
|
||||
rotatorsName = B_Wolfhound_GimbalLower01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylUpper002
|
||||
rotatorsName = B_SkiffCylLower002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylLower001
|
||||
rotatorsName = B_SkiffCylUpper001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylLower002
|
||||
rotatorsName = B_SkiffCylUpper002
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,227 @@
|
||||
// Patches applying art changes to Making History engines
|
||||
// Contents:
|
||||
// - RV-1 "Cub" Vernier Engine (LiquidEngineRV-1)
|
||||
|
||||
// Cub
|
||||
@PART[LiquidEngineRV-1]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-panda-1
|
||||
}
|
||||
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
disengage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-cub-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-cub-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-cub-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-cub-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_GimbalCub
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Basic
|
||||
VARIANT
|
||||
{
|
||||
name = Basic
|
||||
displayName = #LOC_Restock_variant-engine_shroud
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = true
|
||||
CubBare = false
|
||||
CubWide = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Wide
|
||||
displayName = #LOC_Restock_variant-engine_shroud_wide
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
CubBare = false
|
||||
CubWide = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
CubBare = true
|
||||
CubWide = false
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = BasicMask
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = WideMask
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue