mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
MH engine patch improvements, general fixes
This commit is contained in:
parent
96a55b0a78
commit
ef66b81d2e
@ -0,0 +1,924 @@
|
||||
// Patches applying art changes to Making History engines
|
||||
// Contents:
|
||||
// - RK-7 "Kodiak" Liquid Fueled Engine (LiquidEngineRK-7)
|
||||
// - RE-J10 "Wolfhound" Liquid Fuel Engine AJ10 (LiquidEngineRE-J10)
|
||||
// - RE-I2 "Skiff" Liquid Fuel Engine (LiquidEngineRE-I2)
|
||||
|
||||
// Kodiak
|
||||
@PART[LiquidEngineRK-7]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-ursa-1
|
||||
}
|
||||
|
||||
!fx_exhaustFlame_yellow_tiny = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
!MODULE[ModulePartVariants] {}
|
||||
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-kodiak-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-kodiak-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-kodiak-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@manufacturer = #autoLOC_501639
|
||||
@bulkheadProfiles = size1, size1p5, srf
|
||||
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-kodiak-running
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Shroud1p5x2,Shroud1p5x0,Shroud1x0,UrsaShroud125,UrsaShroud1875
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size1p5Bare
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = true
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = true
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.25 covered
|
||||
name = ShroudSmall
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = true
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = true
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = true
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.25 bare
|
||||
name = Size1Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = true
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = true
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.875 covered
|
||||
name = ShroudBig
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1p5
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #f69449
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = true
|
||||
UrsaBoattailCommon = true
|
||||
UrsaShroud1875 = false
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
// 1.875 bare
|
||||
name = Size1p5Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = true
|
||||
Kodiak125 = false
|
||||
KodiakCompact = false
|
||||
UrsaBoattail125 = false
|
||||
UrsaBoattail1875 = false
|
||||
UrsaBoattailCommon = false
|
||||
UrsaShroud1875 = true
|
||||
UrsaShroud125 = false
|
||||
Shroud1p5x2 = false
|
||||
Shroud1x0 = false
|
||||
Shroud1p5x0 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Wolfhound
|
||||
@PART[LiquidEngineRE-J10]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-schnauzer-1
|
||||
}
|
||||
|
||||
!fx_exhaustFlame_blue = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
|
||||
!MODULE[ModulePartVariants] {}
|
||||
!MODULE[FXModuleLookAtConstraint] {}
|
||||
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-wolfhound-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-wolfhound-core
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-wolfhound-plume
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@bulkheadProfiles = size1, size1p5, srf
|
||||
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-schnauzer-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_GimbalWH
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size1p5
|
||||
VARIANT
|
||||
{
|
||||
name = Shroud
|
||||
displayName = #LOC_Restock_variant-mounting_classic
|
||||
primaryColor = #999999
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = true
|
||||
WH_1875 = false
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = true
|
||||
WH_Pipes = false
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = true
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = true
|
||||
WH_25Base = false
|
||||
WH_1875 = false
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = true
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size1p5
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = false
|
||||
WH_1875 = true
|
||||
WH_Compact = false
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = true
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
WH_25Base = false
|
||||
WH_1875 = false
|
||||
WH_Compact = true
|
||||
WH_Pipes25 = false
|
||||
WH_Pipes = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x2_2 = false
|
||||
Shroud2x2 = false
|
||||
Shroud1p5x3 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalUpper01
|
||||
rotatorsName = B_Wolfhound_GimbalLower01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalUpper02
|
||||
rotatorsName = B_Wolfhound_GimbalLower02
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalLower01
|
||||
rotatorsName = B_Wolfhound_GimbalUpper01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_Wolfhound_GimbalLower02
|
||||
rotatorsName = B_Wolfhound_GimbalUpper02
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Skiff
|
||||
@PART[LiquidEngineRE-I2]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-caravel-1
|
||||
}
|
||||
|
||||
!fx_exhaustFlame_blue = DELETE
|
||||
!fx_exhaustLight_blue = DELETE
|
||||
!fx_smokeTrail_light = DELETE
|
||||
!fx_exhaustSparks_flameout = DELETE
|
||||
!sound_vent_medium = DELETE
|
||||
!sound_rocket_hard = DELETE
|
||||
!sound_vent_soft = DELETE
|
||||
!sound_explosion_low = DELETE
|
||||
|
||||
!MODULE[ModulePartVariants] {}
|
||||
!MODULE[FXModuleLookAtConstraint] {}
|
||||
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-skiff-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-skiff-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-skiff-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@bulkheadProfiles = size1, size1p5, srf
|
||||
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-skiff-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_GimbalSkiff
|
||||
}
|
||||
@MODULE[ModuleJettison]
|
||||
{
|
||||
@jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Size1p5
|
||||
VARIANT
|
||||
{
|
||||
// AKA 2.5m boattail (wtf)
|
||||
name = Shroud
|
||||
displayName = #autoLOC_8007104
|
||||
themeName = Shroud
|
||||
primaryColor = #999999
|
||||
secondaryColor = #111111
|
||||
sizeGroup = GroupA
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = true
|
||||
SkiffCompact = false
|
||||
Skiff1875 = false
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud2x3 = true
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size1p5
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = false
|
||||
Skiff1875 = true
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = false
|
||||
Shroud1p5x3_2 = true
|
||||
Shroud2x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Size1
|
||||
displayName = #LOC_Restock_variant-engine_size1
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = false
|
||||
Skiff1875 = false
|
||||
Skiff125 = true
|
||||
Shroud1p5x3 = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
themeName = Bare
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = true
|
||||
Skiff1875 = false
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = true
|
||||
Shroud1p5x3_2 = false
|
||||
Shroud2x3 = false
|
||||
}
|
||||
NODES
|
||||
{
|
||||
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
||||
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylUpper001
|
||||
rotatorsName = B_Wolfhound_GimbalLower01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylUpper002
|
||||
rotatorsName = B_SkiffCylLower002
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylLower001
|
||||
rotatorsName = B_SkiffCylUpper001
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = B_SkiffCylLower002
|
||||
rotatorsName = B_SkiffCylUpper002
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,227 @@
|
||||
// Patches applying art changes to Making History engines
|
||||
// Contents:
|
||||
// - RV-1 "Cub" Vernier Engine (LiquidEngineRV-1)
|
||||
|
||||
// Cub
|
||||
@PART[LiquidEngineRV-1]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Engine/restock-engine-panda-1
|
||||
}
|
||||
|
||||
!EFFECTS {}
|
||||
EFFECTS
|
||||
{
|
||||
engage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_medium
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
flameout
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_explosion_low
|
||||
volume = 1.0
|
||||
pitch = 2.0
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
disengage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-cub-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
pitch = 0.0 0.1
|
||||
pitch = 0.01 0.2
|
||||
pitch = 1.0 0.5
|
||||
loop = true
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = core
|
||||
modelName = ReStock/FX/restock-fx-cub-core-1
|
||||
transformName = fxTransformCore
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
MODEL_MULTI_PARTICLE
|
||||
{
|
||||
name = plume
|
||||
modelName = ReStock/FX/restock-fx-cub-plume-1
|
||||
transformName = fxTransformPlume
|
||||
emission = 0.0 0.0
|
||||
emission = 0.01 0.1
|
||||
emission = 0.075 0.25
|
||||
emission = 1.0 1.0
|
||||
speed = 0.0 0.8
|
||||
speed = 1.0 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
@MODULE[ModuleEnginesFX]
|
||||
{
|
||||
%runningEffectName = fx-cub-running
|
||||
}
|
||||
@MODULE[ModuleGimbal]
|
||||
{
|
||||
@gimbalTransformName = B_GimbalCub
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Basic
|
||||
VARIANT
|
||||
{
|
||||
name = Basic
|
||||
displayName = #LOC_Restock_variant-engine_shroud
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = true
|
||||
CubBare = false
|
||||
CubWide = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Wide
|
||||
displayName = #LOC_Restock_variant-engine_shroud_wide
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
CubBare = false
|
||||
CubWide = true
|
||||
}
|
||||
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
CubBare = true
|
||||
CubWide = false
|
||||
}
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = heatColor
|
||||
animRate = 0.025
|
||||
shaderProperty = _EmissiveColor
|
||||
excludedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0 1 1
|
||||
key = 1 1 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
moduleID = throttleColor
|
||||
animRate = 1
|
||||
shaderProperty = _TintColor
|
||||
includedRenderers = EngineCore
|
||||
toggleInEditor = false
|
||||
toggleInFlight = false
|
||||
redCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 0
|
||||
key = 1 1
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = heatColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleThrottleEffects
|
||||
fxModuleNames = throttleColor
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = BasicMask
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleRestockDepthMask
|
||||
maskTransform = WideMask
|
||||
}
|
||||
}
|
@ -30,11 +30,11 @@ v0.2.0
|
||||
- FTX-2 External Fuel Duct (Andrew)
|
||||
- EAS-4 Strut Connector (Andrew)
|
||||
- Making History parts replaced:
|
||||
- New Engine parts
|
||||
- RV-1 'Cub' Vernier Engine (Nertea): now has Basic, Wide and Bare variants
|
||||
- RK-7 'Kodiak' Liquid Fueled Engine (Nertea): now has 1.875m, 1.875m (boattail), 1.25m, 1.25m (boattail) and compact variants
|
||||
- RE-J10 'Wolfhound' Liquid Fuel Engine (Nertea): now has 2.5m, 1.875m, 1.25m and compact variants
|
||||
- RE-I2 'Skiff' Liquid Fuel Engine (Nertea): now has 2.5m, 1.875m, 1.25m and compact variants
|
||||
- Engines
|
||||
- RV-1 'Cub' Vernier Engine (Nertea): now has Basic, Wide and Compact variants
|
||||
- RK-7 'Kodiak' Liquid Fueled Engine (Nertea): now has 1.875m, 1.875m (boattail), 1.25m, 1.25m (boattail) and Compact variants
|
||||
- RE-J10 'Wolfhound' Liquid Fuel Engine (Nertea): now has 2.5m, 1.875m, 1.25m and Compact variants
|
||||
- RE-I2 'Skiff' Liquid Fuel Engine (Nertea): now has 2.5m, 1.875m, 1.25m and Compact variants
|
||||
- Fuel Tanks
|
||||
- FL-C1000 Fuel Tank (Nertea)
|
||||
- FL-TX220 Fuel Tank (Nertea)
|
||||
@ -47,7 +47,7 @@ v0.2.0
|
||||
- FL-A215 Fuel Tank Adapter (Nertea)
|
||||
- FL-R5 RCS Fuel Tank (Nertea)
|
||||
- Thermal
|
||||
- Heat Shield (1.875m) (Nertea): new Unpainted, Classic, Black variants
|
||||
- Heat Shield (1.875m) (Nertea): now has Unpainted, Classic, Black variants
|
||||
- New Depth Mask module added
|
||||
- Some parts can now be inset into other parts without visible clipping inside them
|
||||
- Aero
|
||||
@ -63,15 +63,25 @@ v0.2.0
|
||||
- J-404 "Panther" Afterburning Turbofan
|
||||
- J-X4 "Whiplash" Turbo Ramjet
|
||||
- J-20 "Juno" Basic Jet
|
||||
- Separatron I
|
||||
- 24-77 "Twitch" Liquid Fuel Engine
|
||||
- O-10 "Puff" Monopropellant Fuel Engine
|
||||
- Electrical
|
||||
- OX-4L 1x6 Solar Panels
|
||||
- OX-4W 3x2 Solar Panels
|
||||
- Bugfixes and Tweaks
|
||||
- Control
|
||||
- RV-105 RCS Thruster Block
|
||||
- Place-Anywhere 7 Linear RCS Port
|
||||
- Utility
|
||||
- Kelus Mobility Enhancer
|
||||
- Kelus-LV Bay Mobility Enhancer
|
||||
- Bugfixes and tweaks
|
||||
- Updated Gigantor colliders to be closer to stock
|
||||
- Updated Gigantor mesh to be more performant
|
||||
- Fixed Twin Boar flag being on wrong side compared to original model
|
||||
- Tweaked Nerv plume to be prettier
|
||||
- Added optional structural struts on Baguette and Dumpling tanks
|
||||
- Added optional structural strut variants on Baguette and Dumpling tanks
|
||||
- Fixed MH replacement for Stratus-V tank
|
||||
|
||||
v0.1.4
|
||||
------
|
||||
|
@ -81,7 +81,7 @@ PART
|
||||
|
||||
/// Flag to disable this part if MH is installed
|
||||
MHReplacement = True
|
||||
|
||||
|
||||
TechRequired = heavierRocketry
|
||||
entryCost = 9200
|
||||
cost = 2300
|
||||
@ -156,24 +156,11 @@ PART
|
||||
gimbalResponseSpeed = 15
|
||||
useGimbalResponseSpeed = true
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = Tgt01
|
||||
rotatorsName = Tube01
|
||||
}
|
||||
CONSTRAINLOOKFX
|
||||
{
|
||||
targetName = Tgt02
|
||||
rotatorsName = Tube02
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Shroud
|
||||
baseVariant = Size1p5
|
||||
VARIANT
|
||||
{
|
||||
// AKA 2.5m boattail (wtf)
|
||||
@ -181,12 +168,12 @@ PART
|
||||
displayName = #autoLOC_8007104
|
||||
themeName = Shroud
|
||||
primaryColor = #999999
|
||||
secondaryColor = #cecece
|
||||
secondaryColor = #111111
|
||||
sizeGroup = GroupA
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = true
|
||||
SkiffCompact = false
|
||||
SkiffCompact = false
|
||||
Skiff1875 = false
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = false
|
||||
@ -202,12 +189,12 @@ PART
|
||||
{
|
||||
name = Size1p5
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = false
|
||||
SkiffCompact = false
|
||||
Skiff1875 = true
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = false
|
||||
@ -224,12 +211,12 @@ PART
|
||||
{
|
||||
name = Size1
|
||||
displayName = #LOC_Restock_variant-engine_size1
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = false
|
||||
SkiffCompact = false
|
||||
Skiff1875 = false
|
||||
Skiff125 = true
|
||||
Shroud1p5x3 = true
|
||||
@ -247,12 +234,12 @@ PART
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
themeName = Bare
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
SkiffBoattail = false
|
||||
SkiffCompact = true
|
||||
SkiffCompact = true
|
||||
Skiff1875 = false
|
||||
Skiff125 = false
|
||||
Shroud1p5x3 = true
|
||||
@ -544,7 +531,7 @@ PART
|
||||
responseSpeed = 1.0
|
||||
dependOnEngineState = True
|
||||
dependOnThrottle = True
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = FXModuleLookAtConstraint
|
||||
|
@ -163,13 +163,13 @@ PART
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Shroud
|
||||
baseVariant = Size1p5
|
||||
VARIANT
|
||||
{
|
||||
name = Shroud
|
||||
displayName = #LOC_Restock_variant-mounting_classic
|
||||
primaryColor = #999999
|
||||
secondaryColor = #3d3d3d
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
@ -192,8 +192,8 @@ PART
|
||||
{
|
||||
name = Size2
|
||||
displayName = #LOC_Restock_variant-engine_size2
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = true
|
||||
@ -216,8 +216,8 @@ PART
|
||||
{
|
||||
name = Size1p5
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
@ -240,8 +240,8 @@ PART
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor =
|
||||
secondaryColor =
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
WH_25 = false
|
||||
|
@ -148,13 +148,13 @@ PART
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
baseVariant = Bare
|
||||
baseVariant = Size1p5Bare
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
primaryColor = #999999
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
@ -180,7 +180,7 @@ PART
|
||||
name = ShroudSmall
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
@ -205,8 +205,8 @@ PART
|
||||
// 1.25 bare
|
||||
name = Size1Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = false
|
||||
@ -232,7 +232,7 @@ PART
|
||||
name = ShroudBig
|
||||
displayName = #LOC_Restock_variant-engine_boattail_size1p5
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
sizeGroup = GroupB
|
||||
GAMEOBJECTS
|
||||
{
|
||||
@ -258,8 +258,8 @@ PART
|
||||
// 1.875 bare
|
||||
name = Size1p5Bare
|
||||
displayName = #LOC_Restock_variant-engine_size1p5
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
primaryColor = #999999
|
||||
secondaryColor = #f69449
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Kodiak1875 = true
|
||||
|
@ -13,7 +13,7 @@ PART
|
||||
model = ReStockPlus/Assets/Engine/restock-engine-cherenkov-1
|
||||
scale = 1.0, 1.0, 1.0
|
||||
}
|
||||
|
||||
|
||||
scale = 1.0
|
||||
rescaleFactor = 1
|
||||
// --- node definitions ---
|
||||
@ -99,8 +99,8 @@ PART
|
||||
}
|
||||
// --- editor parameters ---
|
||||
TechRequired = veryHeavyRocketry
|
||||
entryCost = 31000
|
||||
cost = 7000
|
||||
entryCost = 121000
|
||||
cost = 40000
|
||||
category = Engine
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-engine-cherenkov_title
|
||||
@ -149,7 +149,7 @@ PART
|
||||
{
|
||||
key = 0 820
|
||||
key = 1 200
|
||||
key = 12 100
|
||||
key = 2 0.01
|
||||
}
|
||||
transformMultipliers
|
||||
{
|
||||
@ -164,14 +164,14 @@ PART
|
||||
RESOURCE
|
||||
{
|
||||
name = ElectricCharge
|
||||
rate = 3.0
|
||||
rate = 4.5
|
||||
}
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModuleGimbal
|
||||
gimbalTransformName = B_TurboGimbal
|
||||
gimbalRange = 3
|
||||
gimbalRange = 5
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
|
@ -40,12 +40,21 @@ PART
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
disengage
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_vent_soft
|
||||
loop = false
|
||||
}
|
||||
}
|
||||
fx-panda-running
|
||||
{
|
||||
AUDIO
|
||||
{
|
||||
channel = Ship
|
||||
clip = sound_rocket_hard
|
||||
clip = sound_rocket_mini
|
||||
volume = 0.0 0.0
|
||||
volume = 0.01 0.2
|
||||
volume = 1.0 0.6
|
||||
@ -99,7 +108,7 @@ PART
|
||||
breakingTorque = 150
|
||||
maxTemp = 2000 // = 3000
|
||||
fuelCrossFeed = True
|
||||
bulkheadProfiles = size1, srf
|
||||
bulkheadProfiles = srf
|
||||
tags = #LOC_RestockPlus_restock-engine-panda_tags
|
||||
|
||||
MODULE
|
||||
@ -141,8 +150,8 @@ PART
|
||||
{
|
||||
name = Basic
|
||||
displayName = #LOC_Restock_variant-engine_shroud
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = true
|
||||
@ -154,8 +163,7 @@ PART
|
||||
{
|
||||
name = Wide
|
||||
displayName = #LOC_Restock_variant-engine_shroud_wide
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
@ -168,8 +176,7 @@ PART
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-engine_compact
|
||||
primaryColor = #cc0e0e
|
||||
secondaryColor = #000000
|
||||
primaryColor = #999999
|
||||
GAMEOBJECTS
|
||||
{
|
||||
CubBasic = false
|
||||
|
@ -28,7 +28,7 @@ v0.2.0
|
||||
- RK-107 'Ursa' Liquid Fueled Engine (Nertea): 1.875m booster engine, with 1.875m, 1.875m (boattail), 1.25m, 1.25m (boattail) and compact variants
|
||||
- RE-137 'Schnauzer' Liquid Fuel Engine AJ10 (Nertea): 1.875m vacuum engine, with 2.5m, 1.875m, 1.25m and compact variants
|
||||
- RE-I2 'Caravel' Liquid Fuel Engine (Nertea): 1.875m sustainer engine, with 2.5m, 1.875m, 1.25m and compact variants
|
||||
- LV-N410' Atomic Rocket Motor (Nertea): 2.5m atomic engine with 2.5m and compact variants
|
||||
- LV-N410 'Cherenkov' Atomic Rocket Motor (Nertea): 2.5m atomic engine with 2.5m and compact variants
|
||||
- New Structural parts
|
||||
- FL-XA30 Adapter (Nertea): 1.875m to 2.5m flat adapter (White, Black and White, Dark Grey/Orange and Metallic variants)
|
||||
- FL-XA15 Adapter (Nertea): 1.25m to 1.875m flat adapter (White, Black and White, Dark Grey/Orange and Metallic variants)
|
||||
@ -52,8 +52,8 @@ v0.2.0
|
||||
- New Utility parts
|
||||
- Pegasus II Mobility Enhancer (Nertea): 2x size static ladder
|
||||
- Pegasus III Mobility Enhancer (Nertea): 4x size static ladder
|
||||
- Updated parts
|
||||
- Depth mask added to radial material bay
|
||||
- Fixes and improvements
|
||||
- Depth mask added to radial material bay and new RCS parts
|
||||
|
||||
v0.1.4
|
||||
------
|
||||
|
Loading…
Reference in New Issue
Block a user