Consistent variant colour tags

This commit is contained in:
ChrisAdderley
2019-02-11 15:34:10 -08:00
parent 63c57bf570
commit f019393572
10 changed files with 68 additions and 68 deletions

View File

@ -137,8 +137,8 @@ PART
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1
primaryColor = #000000
secondaryColor = #999999
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
{
LV_303 = true
@ -152,8 +152,8 @@ PART
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #999999
secondaryColor = #000000
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
{
LV_303 = false
@ -167,8 +167,8 @@ PART
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #ffffff
secondaryColor = #f69449
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
LV_303 = false

View File

@ -169,8 +169,8 @@ PART
{
name = Size1
displayName = #LOC_Restock_variant-engine_size1
primaryColor = #000000
secondaryColor = #999999
primaryColor = #999999
secondaryColor = #ffb80c
GAMEOBJECTS
{
LV_T15 = true
@ -196,8 +196,8 @@ PART
{
name = Boattail
displayName = #LOC_Restock_variant-engine_boattail
primaryColor = #999999
secondaryColor = #000000
primaryColor = #ffffff
secondaryColor = #ffb80c
GAMEOBJECTS
{
LV_T15 = false
@ -223,8 +223,8 @@ PART
{
name = Compact
displayName = #LOC_Restock_variant-engine_compact
primaryColor = #ffffff
secondaryColor = #f69449
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
LV_T15 = false