commit
f672770d3d
@ -1 +1 @@
|
||||
Subproject commit 45d8f3f43b478f7bbbd41f02252ed867e3dea703
|
||||
Subproject commit d96f5a5e9414906d09be01b24d71690feacd8d53
|
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@ -0,0 +1,73 @@
|
||||
// adds Near Future Props to Restock IVAs to fill them out more
|
||||
|
||||
// Inflatable Airlock IVA
|
||||
@INTERNAL[restock-airlock-1-IVA]:NEEDS[NearFutureProps]:AFTER[ReStock]
|
||||
{
|
||||
|
||||
PROP
|
||||
{
|
||||
name = NF_PAPR_Clipboard_Log
|
||||
position = -0.3309464,-0.001345975,-1.962911
|
||||
rotation = -0.4704114,-0.4704107,-0.5279329,0.5279335
|
||||
scale = 1,1,1
|
||||
}
|
||||
|
||||
PROP
|
||||
{
|
||||
name = NF_RAIL_Small_Silver
|
||||
position = 0,-0.281,-1.89
|
||||
rotation = 4.619359E-07,0,0,1
|
||||
scale = 1,1,1
|
||||
}
|
||||
PROP
|
||||
{
|
||||
name = NF_RAIL_Small_Silver
|
||||
position = 0,0.281,-1.89
|
||||
rotation = -1,0,0,4.619359E-07
|
||||
scale = 1,1,1
|
||||
}
|
||||
|
||||
PROP
|
||||
{
|
||||
name = NF_TANK_Wall_O2
|
||||
position = 0.337,0,-0.112
|
||||
rotation = 0,1,0,0
|
||||
scale = 0.8,0.8,0.8
|
||||
}
|
||||
PROP
|
||||
{
|
||||
name = NF_TANK_Wall_O2
|
||||
position = -0.337,0,-0.112
|
||||
rotation = 0,1,0,0
|
||||
scale = 0.8,0.8,0.8
|
||||
}
|
||||
|
||||
PROP
|
||||
{
|
||||
name = NF_TANK_Wall_N2
|
||||
position = 0.2382951,-0.2382949,-0.112
|
||||
rotation = 0.3826832,0.9238797,0,0
|
||||
scale = 0.8000004,0.8000001,0.8000005
|
||||
}
|
||||
PROP
|
||||
{
|
||||
name = NF_TANK_Wall_N2
|
||||
position = -0.2382951,0.2382949,-0.112
|
||||
rotation = 0.3826832,0.9238797,0,0
|
||||
scale = 0.8000004,0.8000001,0.8000005
|
||||
}
|
||||
PROP
|
||||
{
|
||||
name = NF_TANK_Wall_N2
|
||||
position = 0.238295,0.238295,-0.112
|
||||
rotation = -0.3826834,0.9238796,0,0
|
||||
scale = 0.8000003,0.8000001,0.8000005
|
||||
}
|
||||
PROP
|
||||
{
|
||||
name = NF_TANK_Wall_N2
|
||||
position = -0.238295,-0.238295,-0.112
|
||||
rotation = -0.3826834,0.9238796,0,0
|
||||
scale = 0.8000003,0.8000001,0.8000005
|
||||
}
|
||||
}
|
@ -0,0 +1,47 @@
|
||||
// Patches applying art changes to fuel vents
|
||||
// Contents:
|
||||
// - FTE-1 Drain Valve (ReleaseValve)
|
||||
|
||||
// FTE-1 Drain Valve
|
||||
@PART[ReleaseValve]:HAS[~RestockIgnore[*]]:FOR[ReStock]
|
||||
{
|
||||
@author = Andrew Cassidy
|
||||
!mesh = DELETE
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Resource/restock-fuel-vent-1
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Metal
|
||||
VARIANT
|
||||
{
|
||||
name = Metal
|
||||
displayName = #LOC_Restock_variant-surface_metal // Metal
|
||||
themeName = Metal
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #6f6e6d
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Vent_metal = true
|
||||
Vent_striped = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Striped
|
||||
displayName = #LOC_Restock_variant-surface_warningStripes // Warning Stripes
|
||||
themeName = Gray with Stripes
|
||||
primaryColor = #4c4f47
|
||||
secondaryColor = #A4823F
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Vent_metal = false
|
||||
Vent_striped = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,236 @@
|
||||
// Patches applying art changes to crewed command parts
|
||||
// Contents:
|
||||
// - KV-1 'Onion' Reentry Module (kv1Pod)
|
||||
// - KV-2 'Pea' Reentry Module (kv2Pod)
|
||||
// - KV-3 'Pomegranate' Reentry Module (kv3Pod)
|
||||
// - Mk2 Command Pod (Mk2Pod)
|
||||
|
||||
// KV-1
|
||||
@PART[kv1Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
|
||||
{
|
||||
@author = Well
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Command/restock-pod-sphere-1
|
||||
position = 0.0, 0.2, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
|
||||
node_stack_airlock = 0.0, 0.489547, -0.803417, 0.0, 0.339048, -0.940769, 0
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Green
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-pod_bare // Bare
|
||||
themeName = White
|
||||
primaryColor = #999999
|
||||
secondaryColor = #aaaaaa
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Fabric = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Green
|
||||
displayName = #LOC_Restock_variant-pod_fabric_green // Green Padding
|
||||
themeName = GrayAndOrange
|
||||
primaryColor = #4c4f47
|
||||
secondaryColor = #aaaaaa
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Fabric = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@MODULE[ModuleAnchoredDecoupler]
|
||||
{
|
||||
@anchorName = Vostok_Decoupler
|
||||
}
|
||||
}
|
||||
|
||||
// KV-2
|
||||
@PART[kv2Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
|
||||
{
|
||||
@author = Well
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Command/restock-pod-sphere-2
|
||||
position = 0.0, 0.2, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
|
||||
node_stack_airlock = 0.0, 0.489547, -0.803417, 0.0, 0.339048, -0.940769, 0
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Beige
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-pod_bare // Bare
|
||||
themeName = White
|
||||
primaryColor = #999999
|
||||
secondaryColor = #aaaaaa
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Fabric = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Beige
|
||||
displayName = #LOC_Restock_variant-pod_fabric_beige // Beige Padding
|
||||
themeName = GrayAndOrange
|
||||
primaryColor = #8c7656
|
||||
secondaryColor = #aaaaaa
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Fabric = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@MODULE[ModuleAnchoredDecoupler]
|
||||
{
|
||||
@anchorName = Vostok_Decoupler
|
||||
}
|
||||
}
|
||||
|
||||
// KV-3
|
||||
@PART[kv3Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
|
||||
{
|
||||
@author = Well
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Command/restock-pod-sphere-3
|
||||
position = 0.0, 0.2, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
|
||||
node_stack_airlock = 0.0, 0.489547, -0.803417, 0.0, 0.339048, -0.940769, 0
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = White
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Bare
|
||||
displayName = #LOC_Restock_variant-pod_bare // Bare
|
||||
themeName = White
|
||||
primaryColor = #999999
|
||||
secondaryColor = #aaaaaa
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Fabric = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #LOC_Restock_variant-pod_fabric_white // White Padding
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #aaaaaa
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Fabric = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@MODULE[ModuleAnchoredDecoupler]
|
||||
{
|
||||
@anchorName = Vostok_Decoupler
|
||||
}
|
||||
}
|
||||
|
||||
// MK-2
|
||||
@PART[Mk2Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
|
||||
{
|
||||
@author = Andrew Cassidy
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Command/restock-mk2-pod
|
||||
position = 0.0, 0.25, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Command/restock-crewed-endcap-2
|
||||
position = 0.0, 1.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Command/restock-hatch-common-round-grey-1
|
||||
position = 0.0, -0.635, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 180, 0, 0
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Dark
|
||||
VARIANT
|
||||
{
|
||||
name = Dark
|
||||
displayName = #autoLOC_8007117
|
||||
themeName = Dark
|
||||
primaryColor = #4c4f47
|
||||
secondaryColor =#4c4f47
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Mk2PodWhite = false
|
||||
Mk2PodDark = true
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007119
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
secondaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Mk2PodWhite = true
|
||||
Mk2PodDark = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@MODULE[FlagDecal]
|
||||
{
|
||||
@textureQuadName = Flag
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,118 @@
|
||||
// Patches applying art changes to the asteroid claw
|
||||
// Contents:
|
||||
// - Inflatable Airlock (InflatableAirlock)
|
||||
|
||||
// Inflatable Airlock
|
||||
@PART[InflatableAirlock]:HAS[~RestockIgnore[*]]:FOR[ReStock]
|
||||
{
|
||||
@author = Andrew Cassidy
|
||||
|
||||
!MODEL {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Coupling/restock-airlock-inflatable-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Command/restock-crewed-endcap-2
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,-1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
|
||||
!INTERNAL,* {}
|
||||
|
||||
INTERNAL
|
||||
{
|
||||
name = restock-airlock-1-IVA
|
||||
}
|
||||
|
||||
@MODULE[ModuleAnimateGeneric]
|
||||
{
|
||||
@animationName = Deploy
|
||||
}
|
||||
|
||||
fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, decouple
|
||||
sound_decoupler_fire = decouple
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Compact
|
||||
|
||||
VARIANT
|
||||
{
|
||||
name = Compact
|
||||
displayName = #LOC_Restock_variant-mounting_compact // Compact
|
||||
themeName = White
|
||||
primaryColor = #8c7656
|
||||
secondaryColor = #555555
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Voskhod-Shroud = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Mounted
|
||||
displayName = #LOC_Restock_variant-mounting_mounted // Mounted
|
||||
themeName = White
|
||||
primaryColor = #8c7656
|
||||
secondaryColor = #4c4f47
|
||||
GAMEOBJECTS
|
||||
{
|
||||
Voskhod-Shroud = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleDecouple
|
||||
ejectionForce = 25
|
||||
isOmniDecoupler = true
|
||||
explosiveNodeID = bottom
|
||||
staged = true
|
||||
stagingEnabled = false
|
||||
}
|
||||
|
||||
MODULE
|
||||
{
|
||||
name = ModuleColorChanger
|
||||
shaderProperty = _EmissiveColor
|
||||
animRate = 0.8
|
||||
animState = false
|
||||
useRate = true
|
||||
toggleInEditor = true
|
||||
toggleInFlight = true
|
||||
unfocusedRange = 5
|
||||
toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
|
||||
eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
|
||||
eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
|
||||
toggleAction = True
|
||||
defaultActionGroup = Light
|
||||
redCurve
|
||||
{
|
||||
key = 0 0 0 3
|
||||
key = 1 1 0 0
|
||||
}
|
||||
greenCurve
|
||||
{
|
||||
key = 0 0 0 1
|
||||
key = 1 1 1 0
|
||||
}
|
||||
blueCurve
|
||||
{
|
||||
key = 0 0 0 0
|
||||
key = 1 0.7 1.5 0
|
||||
}
|
||||
alphaCurve
|
||||
{
|
||||
key = 0 1
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue