@ -25,36 +25,6 @@
{
{
@secondaryTransformName = panel6
@secondaryTransformName = panel6
}
}
MODULE
{
name = ModuleRestockModifyMaterials
MATERIAL
{
shader = KSP/Bumped Specular (Mapped)
TEXTURE_PROPERTY
{
name = _MainTex
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1
}
TEXTURE_PROPERTY
{
name = _SpecMap
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1-s
}
FLOAT_PROPERTY
{
name = _SpecTint
value = 0.02
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.7
}
}
}
}
}
// 1x6 shielded
// 1x6 shielded
@ -74,40 +44,9 @@
{
{
@secondaryTransformName = panel6
@secondaryTransformName = panel6
}
}
MODULE
{
name = ModuleRestockModifyMaterials
MATERIAL
{
shader = KSP/Bumped Specular (Mapped)
baseTransform = panel1
TEXTURE_PROPERTY
{
name = _MainTex
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1
}
TEXTURE_PROPERTY
{
name = _SpecMap
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1-s
}
FLOAT_PROPERTY
{
name = _SpecTint
value = 0.02
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.7
}
}
}
}
}
// 2x 3
// 3x2
@PART[solarPanels3]
@PART[solarPanels3]
{
{
@author = Beale
@author = Beale
@ -115,7 +54,7 @@
!MODEL,* {}
!MODEL,* {}
MODEL
MODEL
{
{
model = ReStock/Assets/Electrical/restock-solarpanel- 2x 3
model = ReStock/Assets/Electrical/restock-solarpanel- 3x2
position = 0.0, 0.0, 0.0
position = 0.0, 0.0, 0.0
scale = 1,1,1
scale = 1,1,1
rotation = 0, 0, 0
rotation = 0, 0, 0
@ -124,34 +63,6 @@
{
{
@secondaryTransformName = solar6
@secondaryTransformName = solar6
}
}
MODULE
{
name = ModuleRestockModifyMaterials
MATERIAL
{
shader = KSP/Bumped Specular (Mapped)
TEXTURE_PROPERTY
{
name = _MainTex
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1
}
TEXTURE_PROPERTY
{
name = _SpecMap
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1-s
}
FLOAT_PROPERTY
{
name = _SpecTint
value = 0.02
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.7
}
}
}
}
}
// 2x3 shroud
// 2x3 shroud
@ -171,35 +82,6 @@
{
{
@secondaryTransformName = solar6
@secondaryTransformName = solar6
}
}
MODULE
{
name = ModuleRestockModifyMaterials
MATERIAL
{
shader = KSP/Bumped Specular (Mapped)
baseTransform = solar1
TEXTURE_PROPERTY
{
name = _MainTex
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1
}
TEXTURE_PROPERTY
{
name = _SpecMap
textureUrl = ReStock/Assets/Electrical/restock-solarpanel-1-s
}
FLOAT_PROPERTY
{
name = _SpecTint
value = 0.02
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.7
}
}
}
}
}
// Gigantor
// Gigantor