mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Integrate docking ports
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@ -3,6 +3,56 @@
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// - Inline Clamp-O-Tron (dockingPortLateral)
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// - Clamp-O-Tron Docking Port (dockingPort2)
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// Clamp-O-Tron Jr
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@PART[dockingPort3] {
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Coupling/restock-docking-0625
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}
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%rescaleFactor = 1
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MODULE
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{
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name = ModuleColorChanger
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shaderProperty = _EmissiveColor
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animRate = 0.8
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animState = false
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useRate = true
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toggleInEditor = true
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toggleInFlight = true
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toggleInFlight = true
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unfocusedRange = 5
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toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
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eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
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eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
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toggleAction = True
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defaultActionGroup = Light
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redCurve
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{
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key = 0 0 0 3
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key = 1 1 0 0
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}
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greenCurve
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{
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key = 0 0 0 1
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key = 1 1 1 0
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}
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blueCurve
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{
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key = 0 0 0 0
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key = 1 0.7 1.5 0
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}
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alphaCurve
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{
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key = 0 1
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}
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}
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}
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// Inline Clamp-O-Tron
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@PART[dockingPortLateral] {
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@author = Passinglurker
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@ -17,7 +67,8 @@
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%rescaleFactor = 1
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%manufacturer = #autoLOC_501624
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}
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// Inline Clamp-O-Tron
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// Clamp-O-Tron
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@PART[dockingPort2] {
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@author = Chris Adderley (Nertea)
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@ -65,3 +116,207 @@
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}
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}
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}
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// Clamp-O-Tron Shielded
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@PART[dockingPort1] {
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Coupling/restock-docking-shielded-125-1
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}
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%rescaleFactor = 1
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@MODULE[ModuleAnimateGeneric]
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{
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@animationName = PortExtend
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}
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MODULE
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{
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name = ModuleColorChanger
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shaderProperty = _EmissiveColor
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animRate = 0.8
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animState = false
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useRate = true
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toggleInEditor = true
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toggleInFlight = true
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toggleInFlight = true
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unfocusedRange = 5
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toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
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eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
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eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
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toggleAction = True
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defaultActionGroup = Light
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redCurve
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{
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key = 0 0 0 3
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key = 1 1 0 0
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}
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greenCurve
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{
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key = 0 0 0 1
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key = 1 1 1 0
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}
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blueCurve
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{
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key = 0 0 0 0
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key = 1 0.7 1.5 0
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}
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alphaCurve
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{
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key = 0 1
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}
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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// Ring
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CONSTRAINLOOKFX
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{
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targetName = DockingCylBottom01
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rotatorsName = DockingCylTop01
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylBottom02
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rotatorsName = DockingCylTop02
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylBottom03
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rotatorsName = DockingCylTop03
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylBottom04
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rotatorsName = DockingCylTop04
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylBottom05
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rotatorsName = DockingCylTop05
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylBottom06
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rotatorsName = DockingCylTop06
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylTop01
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rotatorsName = DockingCylBottom01
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylTop02
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rotatorsName = DockingCylBottom02
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylTop03
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rotatorsName = DockingCylBottom03
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylTop04
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rotatorsName = DockingCylBottom04
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylTop05
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rotatorsName = DockingCylBottom05
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}
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CONSTRAINLOOKFX
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{
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targetName = DockingCylTop06
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rotatorsName = DockingCylBottom06
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}
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// Doors
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CONSTRAINLOOKFX
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{
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targetName = ShldCylBottom01
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rotatorsName = ShldCylTop01
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}
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CONSTRAINLOOKFX
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{
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targetName = ShldCylTop01
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rotatorsName = ShldCylBottom01
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}
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CONSTRAINLOOKFX
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{
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targetName = ShldCylBottom02
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rotatorsName = ShldCylTop02
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}
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CONSTRAINLOOKFX
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{
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targetName = ShldCylTop02
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rotatorsName = ShldCylBottom02
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}
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CONSTRAINLOOKFX
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{
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targetName = ShldCylBottom03
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rotatorsName = ShldCylTop03
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}
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CONSTRAINLOOKFX
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{
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targetName = ShldCylTop03
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rotatorsName = ShldCylBottom03
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}
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}
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}
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// Clamp-O-Tron Sr
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@PART[dockingPortLarge] {
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Coupling/restock-docking-25-1
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}
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%rescaleFactor = 1
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MODULE
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{
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name = ModuleColorChanger
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shaderProperty = _EmissiveColor
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animRate = 0.8
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animState = false
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useRate = true
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toggleInEditor = true
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toggleInFlight = true
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toggleInFlight = true
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unfocusedRange = 5
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toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights
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eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On
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eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off
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toggleAction = True
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defaultActionGroup = Light
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redCurve
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{
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key = 0 0 0 3
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key = 1 1 0 0
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}
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greenCurve
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{
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key = 0 0 0 1
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key = 1 1 1 0
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}
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blueCurve
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{
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key = 0 0 0 0
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key = 1 0.7 1.5 0
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}
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alphaCurve
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{
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key = 0 1
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}
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}
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}
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