Commit Graph

6 Commits

Author SHA1 Message Date
blowfish
edc42d3360 Fix transform finder
* It was using node.name rather than node.value
* Wasn't actually adding the renderers it found to the result
2019-03-01 23:52:18 -08:00
blowfish
a453ed89eb Unify logging
And add helpful tags to everything
2019-03-01 00:06:59 -08:00
blowfish
ddb79541f5 Material modifers can be scoped by transform
Each MATERIAL node can take transform or baseTransform values which look for renderers on that transform or that transform and children respectively.  If none are specified it will use every renderer in the model.
2019-02-28 23:54:33 -08:00
blowfish
8d8795c57d Unify material modifiers
Allows float and color properties to be set on actual parts now, not just
fairings
2019-02-28 22:41:44 -08:00
blowfish
9cc2fa36c8 Add license to blowfish assets dir 2018-12-02 23:25:34 -08:00
blowfish
f53161ff3e Add plugin with material modifier
ModuleRestockMaterialModifier allows materials to be modified.  Currently only supports swapping out the shader and changing texture properties.  Changes apply to the whole part (can be changed in the future).
2018-12-02 23:20:39 -08:00