mirror of
https://github.com/PorktoberRevolution/ReStocked
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66 lines
1.8 KiB
Markdown
66 lines
1.8 KiB
Markdown
# Restock
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Replacing and upgrading the art of Kerbal Space Program
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### Goals
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The goal of this project is to improve the art of Kerbal Space Program with the following goals in mind
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* Create a unity of design and style for all parts
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* Preserve the general aesthetic of KSP
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* Create consistency in the detail level of all parts
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* Do not affect gameplay or part balance
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### Restock+
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We believe that there are a number of places where KSP is missing key parts - for example, where a stack class is missing parts that exist in other classes. Restock+ aims to create parts that fill this niche, and is a wholly optional project.
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## Contributors
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* Chris Adderley (Nertea)
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* blowfish
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* DMagic
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* Beale
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* Andrew Cassidy
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* Passinglurker
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If you want to contribute, contact us.
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## Repository Structure
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* Distribution
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* readme.txt
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* changelog.txt
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* license.txt
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* GameData
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* ReStock
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* Assets: all model and texture files
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* FX: new effects
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* Localization: new localization data
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* Patches: ModuleManager patches to enable art replacements
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* ReStockPlus
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* Assets: all models and texture files
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* Parts: config files for new parts
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* Patches: ModuleManager patches that change stock parts
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* Assets: author source files
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* Author: A folder per author
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* license.txt (license your source files!)
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* whatever asset file structure you want
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# Proposed Asset Naming Conventions
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restock-`<descriptor>`-`<sizecategory>`-`<id>`-`<suffix>`
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Suffix is like -n for normal map, -e for emissive, etc
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## Examples:
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#### Largest 3.75m Tank
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* restock-fueltank-375-1.mu
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* restock-fueltank-375-1.dds
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* restock-fueltank-375-1-n.dds
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* restock-fueltank-375-1-e.dds
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#### Small radial Battery
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* restock-battery-radial-1.mu
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* restock-battery-radial-1.dds
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* restock-battery-radial-1-n.dds
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* restock-battery-radial-1-e.dds
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