ReStocked/Distribution/RestockPlus
Andrew Cassidy 507d0c3f4c
more changelog changes
- Add the Small Radial Gyroscope to the RS+ Changelog
2019-03-04 17:27:36 -08:00
..
GameData/ReStockPlus Fix version files 2019-03-04 14:51:01 -08:00
.mod_data.yml Enable GH deploy for test 2019-03-04 13:30:37 -08:00
changelog.txt more changelog changes 2019-03-04 17:27:36 -08:00
license.txt Attribution, license fixes 2019-02-27 15:26:58 -08:00
readme.txt Attribution, license fixes 2019-02-27 15:26:58 -08:00

==============
RESTOCK+ 0.1.0
==============

Restock+ is a complement to Restock which adds useful parts that we feel are missing from the base game. Functionally, these parts additions allow better flexibility in craft construction and not add new gameplay systems or form factors. Some examples might include:

- 0.625m parts: Completing this range with other tiny parts, including fairings, more fuel tanks, engines and the like
- 1.875m parts: Completing this range with a new SRB and hopefully more in the future
- 3.75m parts: Completing this range with a guidance unit, docking port, engines, nosecones

In addition some glaring bugfixes and improvements are included. For a full list of changes and additions, consult the changelog.

============
DEPENDENCIES
============

Required:
- Restock (0.1.0)
- ModuleManager (4.0.1)

=============
CREDITS
=============

Art
- Andrew Cassidy
- Chris Adderley (Nertea)
- Porkjet

Drag cube wizardry
- DMagic

Plugin code
- blowfish

Lead Testing:
- Tyko
- Poodmund

============
INSTALLATION
============

To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, do so.

============
LOCALIZATION
============

This mod provides localization support for the following languages:
- English
- German (woeller)

=========
LICENSING
=========

See the license.txt file for more information.

Any bundled mods are distributed under their own license:
- ModuleManager by blowfish and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here: http://forum.kerbalspaceprogram.com/threads/31342-0-20-ModuleManager-1-3-for-all-your-stock-modding-needs?p=528607&viewfull=1#post528607