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ReStocked/Distribution/Restock/GameData/ReStock/Patches/CompoundParts/restock-strut.cfg

70 lines
1.5 KiB
INI

// Patches applying art changes to the strut
// Contents:
// - EAS-4 Strut Connector (strutConnector)
// EAS-4 Strut Connector
@PART[strutConnector]:HAS[RestockIgnore[]]
{
@author = Andrew Cassidy
!mesh = DELETE
MODEL
{
model = ReStock/Assets/CompoundParts/restock-strut-1
}
rescaleFactor = 1.0
!scale = DELETE
!MODULE[CModuleLinkedMesh] {}
MODULE
{
name = ModuleRestockLinkedMesh
lineObjName = strut
mainAnchorName = strut_main_anchor
targetAnchorName = strut_target_anchor
anchorCapName = strut_main_cap
targetCapName = strut_target_cap
targetColliderName = strut_target_SPHERECOLLIDER
stretchAxis = x
stretchTextures = _MainTex _BumpMap
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Classic
VARIANT
{
name = Classic
displayName = #LOC_Restock_variant-mounting_classic
themeName = White
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
{
strut_main_body_classic = true
strut_target_body_classic = true
strut_main_body_compact = false
strut_target_body_compact = false
}
}
VARIANT
{
name = Compact
displayName = #LOC_Restock_variant-mounting_compact
themeName = White
primaryColor = #6f6e6d
secondaryColor = #999999
GAMEOBJECTS
{
strut_main_body_classic = false
strut_target_body_classic = false
strut_main_body_compact = true
strut_target_body_compact = true
}
}
}
}