ReStocked/Distribution/Restock/GameData/ReStock/Compatibility/FAR.cfg
ChrisAdderley 63fb192045 Various bugfixes
- Bad texture assignments (#754)
- FAR Chutes (#751)
- RealChutes  (#756)
- Collider scaling (#753)
2019-11-16 06:09:07 -08:00

68 lines
1.4 KiB
INI

// FAR ships a RealChute Lite that is similar to the RC patch
@PART[parachuteDrogue]:NEEDS[FerramAerospaceResearch]:AFTER[ReStock]
{
@MODULE[RealChuteFAR]
{
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
@capName = ChuteCap
@canopyName = B_ParachuteLargeDrogueRotator
}
!DRAG_CUBE {}
}
@PART[parachuteLarge]:AFTER[FerramAerospaceResearch]
{
@MODULE[RealChuteFAR]
{
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
@capName = ChuteCap
@canopyName = B_ParachuteLargeRotator
}
!DRAG_CUBE {}
}
@PART[parachuteSingle]:AFTER[FerramAerospaceResearch]
{
@MODULE[RealChuteFAR]
{
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
@capName = SmallChuteCap
@canopyName = B_ParachuteRoot004
}
!DRAG_CUBE {}
}
@PART[parachuteRadial]:AFTER[FerramAerospaceResearch]
{
@MODULE[RealChuteFAR]
{
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
@capName = RadialChuteCap
@canopyName = B_ParachuteRoot
}
!DRAG_CUBE {}
}
@PART[radialDrogue]:AFTER[FerramAerospaceResearch]
{
@MODULE[RealChuteFAR]
{
@semiDeployedAnimation = semiDeployLarge
@fullyDeployedAnimation = fullyDeployLarge
@capName = RadialChuteCapDrogue
@canopyName = B_ParachuteRoot005
}
!DRAG_CUBE {}
}