ReStocked/Distribution/Restock/GameData/ReStock/Compatibility/RealChute.cfg
ChrisAdderley 63fb192045 Various bugfixes
- Bad texture assignments (#754)
- FAR Chutes (#751)
- RealChutes  (#756)
- Collider scaling (#753)
2019-11-16 06:09:07 -08:00

81 lines
1.5 KiB
INI

// RealChute compatability fixes
@PART[parachuteDrogue]:NEEDS[RealChute]:AFTER[ReStock]
{
@MODULE[RealChuteModule]
{
@PARACHUTE
{
@preDeploymentAnimation = semiDeployLarge
@deploymentAnimation = fullyDeployLarge
@capName = ChuteCap
@parachuteName = B_ParachuteLargeDrogueRotator
}
}
!DRAG_CUBE {}
}
@PART[parachuteLarge]:NEEDS[RealChute]:AFTER[ReStock]
{
@MODULE[RealChuteModule]
{
@PARACHUTE
{
@preDeploymentAnimation = semiDeployLarge
@deploymentAnimation = fullyDeployLarge
@capName = ChuteCap
@parachuteName = B_ParachuteLargeRotator
}
}
!DRAG_CUBE {}
}
@PART[parachuteSingle]:NEEDS[RealChute]:AFTER[ReStock]
{
@MODULE[RealChuteModule]
{
@PARACHUTE
{
@preDeploymentAnimation = semiDeployLarge
@deploymentAnimation = fullyDeployLarge
@capName = SmallChuteCap
@parachuteName = B_ParachuteRoot004
}
}
!DRAG_CUBE {}
}
@PART[parachuteRadial]:NEEDS[RealChute]:AFTER[ReStock]
{
@MODULE[RealChuteModule]
{
@PARACHUTE
{
@preDeploymentAnimation = semiDeployLarge
@deploymentAnimation = fullyDeployLarge
@capName = RadialChuteCap
@parachuteName = B_ParachuteRoot
}
}
!DRAG_CUBE {}
}
@PART[radialDrogue]:NEEDS[RealChute]:AFTER[ReStock]
{
@MODULE[RealChuteModule]
{
@PARACHUTE
{
@preDeploymentAnimation = semiDeployLarge
@deploymentAnimation = fullyDeployLarge
@capName = RadialChuteCapDrogue
@parachuteName = B_ParachuteRoot005
}
}
!DRAG_CUBE {}
}