Kerbal Space Program Art Revamp
https://forum.kerbalspaceprogram.com/index.php?/topic/182679-*
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a3d2368cd7 | 7 years ago | |
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Assets | 7 years ago | |
Distribution | 7 years ago | |
README.md | 7 years ago |
README.md
Proposed Repository Structure
-
Distribution
- readme.txt
- changelog.txt
- license.txt
- GameData
- ReStock
- Assets: all model and texture files
<Part Category>
<Size Category>
- Assets
- Patches: patches to enable the replacement of the bits
- Assets: all model and texture files
- ReStock
-
Assets: author source files
- Author: A folder per author
- license.txt (license your source files!)
- whatever asset file structure you want
- Author: A folder per author
Proposed Asset Naming Conventions
restock-<descriptor>
-<sizecategory>
-<id>
-<suffix>
Suffix is like -n for nomral map, -e for emissive, etc
Examples:
Largest 3.75m Tank
- restock-fueltank-375-1.mu
- restock-fueltank-375-1.dds
- restock-fueltank-375-1-n.dds
- restock-fueltank-375-1-e.dds
Small radial Battery
- restock-battery-radial-1.mu
- restock-battery-radial-1.dds
- restock-battery-radial-1-n.dds
- restock-battery-radial-1-e.dds