ReStocked/Distribution/Restock/GameData/ReStock/Patches/Electrical/restock-solarpanels.cfg
drewcassidy f6f881f7dd
Fix solar panel pivot orientation
- Fix solar panel Pivot transform orientation to match that of stock
- Move material config for shiny solar panels to the mu instead of using the material switcher
- Rename restock-solarpanel-2x3.mu to restock-solarpanel-3x2.mu
- Rename textures for consistancy
- Add stock colliders to shrouded solar panels
- Add normal map to solar panels
- Fix small animation error in solar panel doors
2019-03-06 13:42:18 -08:00

131 lines
2.4 KiB
INI

// Patches applying art changes to solar panels
// Contents:
// - OX-4L 1x6 Photovoltaic Panels (solarPanels4)
// - SP-L 1x6 Photovoltaic Panels (solarPanels3)
// - OX-4W 3x2 Photovoltaic Panels (solarPanels2)
// - SP-W 3x2 Photovoltaic Panels (solarPanels1)
// - Gigantor XL Solar Array (largeSolarPanel)
// - OX-STAT Photovoltaic Panels (solarPanels5)
// - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel)
// 1x6
@PART[solarPanels4]
{
@author = Beale
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Electrical/restock-solarpanel-1x6
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleDeployableSolarPanel]
{
@secondaryTransformName = panel6
}
}
// 1x6 shielded
@PART[solarPanels2]
{
@author = Beale
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Electrical/restock-solarpanel-1x6-shrouded
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleDeployableSolarPanel]
{
@secondaryTransformName = panel6
}
}
// 3x2
@PART[solarPanels3]
{
@author = Beale
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Electrical/restock-solarpanel-3x2
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleDeployableSolarPanel]
{
@secondaryTransformName = solar6
}
}
// 2x3 shroud
@PART[solarPanels1]
{
@author = Beale
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Electrical/restock-solarpanel-3x2-shrouded
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModuleDeployableSolarPanel]
{
@secondaryTransformName = solar6
}
}
// Gigantor
@PART[largeSolarPanel]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Electrical/restock-solarpanel-gigantor
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
}
// Static Small
@PART[solarPanels5]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Electrical/restock-solarpanel-static-small
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
}
// Gigantor
@PART[LgRadialSolarPanel]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Electrical/restock-solarpanel-static-large
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
}