ReStocked/Distribution/Restock/GameData/ReStock/PatchesMH/Command/restock-mh-command-pods.cfg
2020-05-07 17:04:22 -07:00

237 lines
4.4 KiB
INI

// Patches applying art changes to crewed command parts
// Contents:
// - KV-1 'Onion' Reentry Module (kv1Pod)
// - KV-2 'Pea' Reentry Module (kv2Pod)
// - KV-3 'Pomegranate' Reentry Module (kv3Pod)
// - Mk2 Command Pod (Mk2Pod)
// KV-1
@PART[kv1Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Well
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Command/restock-pod-sphere-1
position = 0.0, 0.2, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
node_stack_airlock = 0.0, 0.489547, -0.803417, 0.0, 0.339048, -0.940769, 0
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Green
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-pod_bare // Bare
themeName = White
primaryColor = #999999
secondaryColor = #aaaaaa
GAMEOBJECTS
{
Fabric = false
}
}
VARIANT
{
name = Green
displayName = #LOC_Restock_variant-pod_fabric_green // Green Padding
themeName = GrayAndOrange
primaryColor = #4c4f47
secondaryColor = #aaaaaa
GAMEOBJECTS
{
Fabric = true
}
}
}
@MODULE[ModuleAnchoredDecoupler]
{
@anchorName = Vostok_Decoupler
}
}
// KV-2
@PART[kv2Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Well
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Command/restock-pod-sphere-2
position = 0.0, 0.2, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
node_stack_airlock = 0.0, 0.489547, -0.803417, 0.0, 0.339048, -0.940769, 0
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Beige
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-pod_bare // Bare
themeName = White
primaryColor = #999999
secondaryColor = #aaaaaa
GAMEOBJECTS
{
Fabric = false
}
}
VARIANT
{
name = Beige
displayName = #LOC_Restock_variant-pod_fabric_beige // Beige Padding
themeName = GrayAndOrange
primaryColor = #8c7656
secondaryColor = #aaaaaa
GAMEOBJECTS
{
Fabric = true
}
}
}
@MODULE[ModuleAnchoredDecoupler]
{
@anchorName = Vostok_Decoupler
}
}
// KV-3
@PART[kv3Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Well
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Command/restock-pod-sphere-3
position = 0.0, 0.2, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
node_stack_airlock = 0.0, 0.489547, -0.803417, 0.0, 0.339048, -0.940769, 0
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = White
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-pod_bare // Bare
themeName = White
primaryColor = #999999
secondaryColor = #aaaaaa
GAMEOBJECTS
{
Fabric = false
}
}
VARIANT
{
name = White
displayName = #LOC_Restock_variant-pod_fabric_white // White Padding
themeName = White
primaryColor = #ffffff
secondaryColor = #aaaaaa
GAMEOBJECTS
{
Fabric = true
}
}
}
@MODULE[ModuleAnchoredDecoupler]
{
@anchorName = Vostok_Decoupler
}
}
// MK-2
@PART[Mk2Pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Andrew Cassidy
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Command/restock-mk2-pod
position = 0.0, 0.25, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/Command/restock-crewed-endcap-2
position = 0.0, 1.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/Command/restock-hatch-common-round-grey-1
position = 0.0, -0.635, 0.0
scale = 1,1,1
rotation = 180, 0, 0
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Dark
VARIANT
{
name = Dark
displayName = #autoLOC_8007117
themeName = Dark
primaryColor = #4c4f47
secondaryColor =#4c4f47
GAMEOBJECTS
{
Mk2PodWhite = false
Mk2PodDark = true
}
}
VARIANT
{
name = White
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Mk2PodWhite = true
Mk2PodDark = false
}
}
}
@MODULE[FlagDecal]
{
@textureQuadName = Flag
}
}