mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
190 lines
3.8 KiB
INI
190 lines
3.8 KiB
INI
// ReStock+ 1.1.0
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// 5m Separator
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PART
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{
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name = restock-separator-5-1
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module = Part
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author = Chris Adderley
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-separator-5-1
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}
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rescaleFactor = 1.0
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 4
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node_stack_bottom = 0.0, -0.2, 0.0, 0.0, -1.0, 0.0, 4
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TechRequired = highPerformanceFuelSystems
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entryCost = 2900
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cost = 650
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category = Coupling
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subcategory = 0
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title = #LOC_RestockPlus_restock-separator-5-1_title
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manufacturer = #autoLOC_501676 //#autoLOC_501676 = O.M.B. Demolition Enterprises
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description = #LOC_RestockPlus_restock-separator-5-1_description
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attachRules = 1,0,1,1,0
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mass = 0.85
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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angularDrag = 2
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crashTolerance = 10
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breakingForce = 150
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breakingTorque = 150
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maxTemp = 2000 // = 3000
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fuelCrossFeed = True
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stageOffset = 1
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childStageOffset = 1
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bulkheadProfiles = size4
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tags = #LOC_RestockPlus_restock-separator-5-1_tags
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fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
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sound_decoupler_fire = decouple
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/// Flag to disable this part if MH is installed
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MHReplacement = True
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = BlackAndWhite
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VARIANT
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{
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name = White
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displayName =
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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5mSeparator = true
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5mSeparatorOrange = false
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}
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}
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VARIANT
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{
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name = Orange
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displayName =
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themeName = Orange
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primaryColor = #f49841
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secondaryColor = #4c4f47
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GAMEOBJECTS
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{
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5mSeparator = false
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5mSeparatorOrange = true
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}
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}
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}
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MODULE
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{
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name = ModuleDecouple
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ejectionForce = 250
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isOmniDecoupler = false
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explosiveNodeID = top
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}
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MODULE
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{
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name = ModuleToggleCrossfeed
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crossfeedStatus = false
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toggleEditor = true
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toggleFlight = true
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}
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MODULE
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{
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name = ModuleTestSubject
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useStaging = True
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useEvent = False
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situationMask = 127
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ALWAYS
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = BODYANDSITUATION
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prestige = Significant
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ONCEPERPART
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = GT
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value = 0 // this just registers altitude as something to care about
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situationMask = 8
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 4000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 8000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 2000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 4000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 1000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 2000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 2000
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situationMask = 8
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 300000
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situationMask = 16
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body = _NotSun
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 600000
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situationMask = 32
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body = _NotSun
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}
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}
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DRAG_CUBE
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{
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cube = Default, 3.181,0.7457,3.242, 3.181,0.7457,3.242, 19.48,0.9796,0.2207, 19.48,0.9796,0.2207, 3.181,0.7453,3.202, 3.181,0.7453,3.202, 0,-5.066E-07,0, 5,0.64,5
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}
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}
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