@ -144,7 +144,7 @@ var decalTangent = projectorToTarget.MultiplyVector(Vector3.right).normalized;
targetMaterial.SetMatrix("_ProjectionMatrix", _projectionMatrix);
targetMaterial.SetVector("_DecalNormal", decalNormal);
targetMaterial.SetVector("_DecalTangent", decalNormal);
targetMaterial.SetVector("_DecalTangent", decalTangent);
{% endhighlight %}